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Animation Illumination's Super Mario movie

That is a massive, massive overestimation of what the IP has done for decades. Mario games can get away with paper thin plots. Movies can't. But unfortunately, the movies will be contending with a man who does not view story as important to this character.

And Miyamoto is 100% correct.
 
And Miyamoto is 100% correct.
Which is why he should stick to games, not movies

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I never had much interest in this outside of being intrigued by Day and Black in their roles. Not a big fan of Mario or Illumination. So I really don't care if the movie is good or bad. I love that kids seem to be enjoying it, and good for them. But I'm always going to push back on the idea that media for kids doesn't need to be good. I wouldn't be where I am today if it wasn't for great story-telling in kids shows.
 
It's a fine movie (I thought the first half was stronger) but it's one of these animated movies that comes and goes. It could have been another Lego Movie but it falls short of it.
 
Zelda next, but different studio. I mean Disney is right freaking there. Maybe Studio Ghibli?
 
For this property, absolutely. If you went into this expecting more that what this is, I honestly question how many mario games you've played in the last 40 years.

Saying stuff like 'the games have paper thin plots so the movie will too' is exactly the reason we have had so many bad video game adaptations.

Mario has as much of a story as Sonic does if not more and yet the Sonic movies got better reviews exactly because they act like movies and provide a story and plot.
 
Saying stuff like 'the games have paper thin plots so the movie will too' is exactly the reason we have had so many bad video game adaptations.

Mario has as much of a story as Sonic does if not more and yet the Sonic movies got better reviews exactly because they act like movies and provide a story and plot.

I would say the Sonic game plots going from Adventure onward were extremely story driven.
 
And they still chose what if Sonic was in the real world approach. :exhale:

I never said SEGA is known for its consistent good choices

But Sonic has also I think for the most part blended the fantastical environments alongside more contemporary environments very well. Green Hill and City Escape can co-exist in the same world.
 
Considering the bonkers money this movie seems set to make that isn't a surprise. At the very least Nintendo seems comfortable that Illumination will work with whatever demands they have for representing their characters. Not a perfect choice. But only so many options. A few Hollywood studios are really struggling to make good movies at all much less animated ones.

Much like the Sonic movie I think this one played it safe in a few ways. It might have meant a story that wasn't extremely deep, but I think they nailed most important things. Fanservice can get a bad reputation, but appealing to fans can be a good move. Just making something purely fun can absolutely work.

Obviously hope it means they can try other things with sequels and movies from other franchises. But credit to them. The choices are clearly paying off.
 
Saying stuff like 'the games have paper thin plots so the movie will too' is exactly the reason we have had so many bad video game adaptations.

Mario has as much of a story as Sonic does if not more and yet the Sonic movies got better reviews exactly because they act like movies and provide a story and plot.
Mainline mario games do not have anywhere near as much plot as mainline sonic games have had since the jump to 3D and again, the critics don't even matter in this case so it frankly doesn't matter to keep going on about it. They're going to keep pumping these out over the next 15 years.

And no that's not why we've had so many bad adaptations. Studio mandated changes to the material in an attempt to appeal to wider audiences has been the biggest hurdle. See Assassin's Creed, Doom, Hitman, Uncharted, Warcraft.
 
Guys this is going to make more it's opening week than either Sonic movie made it's whole run.

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You know I wish I could just sit here and say that I was hoping for something with a little more substance or something was a bit more memorable, but regardless of all that I actually kind of loved this for the most part.

Probably the most fun I've had with a videogame adaptation since Sonic 2 last year and while the overall quality might not be up to par with adaptations like TLOU or a top tier Disney/Pixar film there were just too much stuff in this that really brought out the little 90's kid in me and had me grinning like crazy.

Sure, its jam packed with a lot of fanservice, references and nostalgia which might put off some people and I can understand why but I couldn't help but eat it up and I have no regrets about it either.

Loved the animation and as expected Jack Black completely stole the show as Bowser. Kids will definitely love it and its going to make a ton of money at the BO which is just great for theatres in general.
 
As a fan of the games, this was very cute and enjoyable. It's not outstanding plotwise, but I think it captured the fun of the games in their simplicity. Definitely needs to improve in that area moving forward, but for this? I think it's serviceable. I was smiling brightly at all the love and care that came with bringing the world to life. Loved all the little nods here and there. Animation was amazing.

Voice acting was pretty weak from the main cast outside of Day and Black, but wasn't as distracting as it could've been.
 
I would say the Sonic game plots going from Adventure onward were extremely story driven.

I don't disagree buddy. But Mario has plenty of story to mine at the same time.

Mainline mario games do not have anywhere near as much plot as mainline sonic games have had since the jump to 3D and again, the critics don't even matter in this case so it frankly doesn't matter to keep going on about it. They're going to keep pumping these out over the next 15 years.

And no that's not why we've had so many bad adaptations. Studio mandated changes to the material in an attempt to appeal to wider audiences has been the biggest hurdle. See Assassin's Creed, Doom, Hitman, Uncharted, Warcraft.

But the mainline Mario games have enough of a plot that it's no excuse that this movie doesn't have one. Hire a good writer that understands movies and you can make a story and plot out of anything.

You have a point on other video game adaptations but just as big a problem if not more has been approaching VGMs like 'well the game has no story so our movie won't either.' They don't respect the material enough and approach it as a video game rather than a movie and that's the whole problem.
 
But the mainline Mario games have enough of a plot that it's no excuse that this movie doesn't have one.
Two Brooklyn brothers who work as plumbers together are transported into another world and are separated from one another. The older one, desperate to find the younger, joins the quest of the world's inhabitants to fight off the tyrannical ruler who holds his brother hostage; a ruler that threatens to conquer everything in the land.

That's the plot. Supremely simple and thin, yes, but it is a plot. Many isekai anime follow the basic storytelling trope of this movie.

So why the heck are we acting like it has no plot whatsoever? A person can have legit criticisms towards the movie, but this one in particular has always struck me as perplexingly hyperbolic and out of left field. Like CinemaSins levels of bizarre nitpicking.
 

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