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Sony Confirms Full PSP CPU Speed
by Chris Faylor
Jun 22, 2007 11:41am CST
A Sony Computer Entertainment representative has confirmed to Shacknews that developers can now take full advantage of the PSP's CPU following the late May release of the system's version 3.50 firmware. Rumors of the unlocking were initially reported by fansite PSP Updates via an unnamed source.
Previously, developers were only able to run the CPU at 266MHz rather than its full potential clock speed of 333MHz, though most games ran at only 222MHz. High Impact Games' Ratchet & Clank: Size Matters, released in February, is said to run at 266MHz. Hackers long ago discovered methods to run the PSP's CPU at full speed, the benefits of which include a smoother framerate for certain games, at the cost of reduced battery life. There is no word yet if this update enables previous PSP releases to run at 333MHz, something hacked PSP firmware has enabled in the past.
It is widely believed that the PSP CPU was underclocked to increase the portable's battery life. Some speculate that the availability of the portable's full CPU speed affirms recent rumors of an upcoming redesign, which supposedly includes a brighter screen, a slimmer profile, and increased battery life. Such a system would be better equipped to deal with the greater power demands of the unthrottled CPU.
http://www.shacknews.com/onearticle.x/47564
So yeah this will mean better load times and performance. No game we've seen so far (including FF CC and GoW PSP) have been built with the new clockspeed in mind. People who have a hacked PSP notice improvementsacross the board when unlocking 333.