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http://xbox360.ign.com/articles/739/739199p1.html
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X360 Finds the Source
Developers for Microsoft's console have a new weapon at their disposal.
October 16, 2006 - Source, the engine technology that helped the space geniuses at Valve power the award-winning FPS Half-Life 2, is now available to Xbox 360 developers. Source is one of the top engines used in game development today. It offers state of the art performance in graphics, networking, AI, and physics. Source's official availability as a middleware solution for X360 devs could help bring more good games to X360 gamers.
"The combination of Source and the Xbox 360 provides game designers throughout the industry the chance to create powerful entertainment experiences," said Gabe Newell, president and co-founder of Valve. "Whether they're pursuing a traditional FPS, RTS, RPG or delving into new genres, Source and the Xbox 360 are designed to offer the flexibility and tools to allow designers to pursue any design imaginable."
This version of Source has been optimized for the X360 to help it take full advantage of the platform's graphics hardware and includes support of Xbox Live.
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