Sword Art Online Live Action Series

Kahran Ramsus

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I didn't see a thread for this, but Netflix is making a live action adaptation for Sword Art Online to be written by Laeta Kalogridis. I thought the anime petered out, but I did quite enjoy the first arc and I always was a fan of the concept.

Kalogridis said:
Well, let’s get the obvious bit out of the way, right away. SAO is an essentially Japanese property, in which Kirito and Asuna, who are the two leads, are Japanese. In the television show, Kirito and Asuna will be played by Asian actors. Whether or not that was the question underneath your question, it’s not a conversation about whitewashing. When I sold it to Netflix, we were all on the same page. They are not interested in whitewashing it, and I am not interested in whitewashing it. In terms of the secondary characters, because the game is meant to be global, the way it’s presented in the anime and in the light novels, there are secondary characters that clearly are from other parts of the world, like Klein and Agil. To me, it’s very obvious when you watch it that you’re meant to take that this game spans the globe, but Kirito and Asuna are very clearly located as kids from Japan, and Tokyo, if I’m not mistaken. That is what we will be doing because that is the story. They are, in my mind anyway, much like Major Motoko Kusanagi in Ghost in the Shell, defined in part by being seminal characters in an Asian piece of art. That’s the first and biggest thing.

The second thing, in terms of what I would like to see for SAO, is that I feel it’s a much more aspirational story about hope and much less about darkness than Altered Carbon is. Asuna is sort of the savior of the world, in my mind and in the mind of the showrunners, [Patrick] Massett and [John] Zinman, who are doing the show. There’s a real ability to explore a fantasy-based The Lord of the Rings / Game of Thrones kind of world through the lens of these people who are trapped in it and don’t necessarily want to be there, but who have to learn how to survive in it. What I’m most interested in is all of the human stories, when everything else falls away and it’s life or death, in a place where you were never expecting to be trapped. That’s what I loved about the original anime and that’s what I love about the live-action adaptation, as we are currently envisioning it.

http://collider.com/sword-art-online-netflix-series-laeta-kalogridis-interview/

Hopefully this turns out better than Death Note. She's saying the right things at least.
 
I don't know Sword Art Online, but the virtual reality/video game subject matter definitely makes me interested.
 
My other main reservation about this (besides the poor track record for anime adaptations), is that I question how well it will work as a series. Like I said, I thought the quality dipped substantially after the first arc, leading me to believe it might work better as a film than an ongoing series.

I'm definitely hoping for the best though as it is an interesting concept and I don't want anime to end up like video games where a constant stream of terrible adaptations has soured everyone on the very idea of them.
 
I didn't see a thread for this, but Netflix is making a live action adaptation for Sword Art Online to be written by Laeta Kalogridis. I thought the anime petered out, but I did quite enjoy the first arc and I always was a fan of the concept.



http://collider.com/sword-art-online-netflix-series-laeta-kalogridis-interview/

Hopefully this turns out better than Death Note. She's saying the right things at least.
Klein is definitely Japanese. His real name is Tsuboi Ryoutarou. Klein is only his handle in the digital world.

Agil is actually African American and his real name is Andrew Gilbert Mills. This is established in the source material. But it definitely seems like the writer here is trying to figure out ways to subtly whitewash the show by throwing out those characters as being part of the game's global player base.

Also unless I'm wrong, only 10,000 copies of the game went out at launch, and they were all sold in Japan as far as I know. Agil lived in Japan at the time, which is how he got stuck.

And then after those copies sold, all the original players were stuck in the creator's death game that set up. Yeah the other VRMMOs probably had a global audience, but not SAO.
 
Regarding whitewashing, I feel like it makes a difference when you're making a Western adaptation of a property from Asia than when you're rebooting something like Blade. Blade was an example of representation where representation was considered lacking, whereas the characters in something like Sword Art Online are Japanese because Japan is filled with a bunch of Japanese people. In context it's the status quo, and their race more than likely didn't hold some special significance any more than Rick Grimes or Arya Stark.

Now something like this can be seen as an opportunity for representation, and it may change things compared to, say, The Ring that this is the first live action version, but I think it would be setting expectations high to think they'd make a show in America that's basically all Asian people if the premise of the show didn't demand it.
 
There are Japanese and Asian Americans who live in America.
 
Yes, but if part of the motivation to include minorities in white-led programs is to attract diverse audiences, then the same motivation would lead to including white/Hispanic/black/etc. people in an Asian-led program. Especially since the Asian demographic is smaller than the white, Hispanic, or black demographic.

Also, I have to wonder how well a show set in Japan would serve representation, given that shows set in Japan already exist...in Japan. Asian-Americans might want to see Asian-Americans represented in their TV.
 
Klein is definitely Japanese. His real name is Tsuboi Ryoutarou. Klein is only his handle in the digital world.

Agil is actually African American and his real name is Andrew Gilbert Mills. This is established in the source material. But it definitely seems like the writer here is trying to figure out ways to subtly whitewash the show by throwing out those characters as being part of the game's global player base.

Also unless I'm wrong, only 10,000 copies of the game went out at launch, and they were all sold in Japan as far as I know. Agil lived in Japan at the time, which is how he got stuck.

And then after those copies sold, all the original players were stuck in the creator's death game that set up. Yeah the other VRMMOs probably had a global audience, but not SAO.

This is all true, but I think we've seen with Marvel and other franchises that sticking to relatively minor details and supporting characters is something that most people (including myself) are willing to let go. The important thing is getting the overall feel and the main characters (Kirito/Asuna/Leafa) right. I don't think Klein being Japanese is anywhere near as important as Kirito being Japanese.

Now this show could still be terrible, but I'm at least willing to give them a chance for the time being. I could revise that as it develops.
 

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