I seriously thought I was the only one that loved SM3 on ps3. Despite all the flack it received, to me it was like Spider-Man 2 HD but including all the things I wished I could do in the first place. The QTE's weren't really a bother to me.
The QTE's were tiresome and really annoying imo, until I saw they are pretty basic in this game, punch button to punch, web button to web, etc...
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I'm just gonna stop. This isn't even a rebuttal, it's more of a "No, you're wrong and I'm right", because you never back up any of your points with anything.
I'm just gonna say that thank God comic book fans don't have the control that a lot of them wish to have when it comes to games and movies.
Rocksteady and Sucker Punch are comic book fans
I like to relate to what people say, and have better understanding, I try to sit through things over and over again, and read more people's thoughts, I'm not talking as a biased comic book fan or just biased toward Spider-Man, and I do understand the issues the Spider-Man game we spoke of has, the issues it DOES have, and different issues between some copies, I saw walkthroughs to understand different errors and issues in different copies
What I said about Spider-Man 3 as a game stands, it's not as much of an opinion as it is about observations and testing
True Spider-Man 3 could use a lot of improvements, but some of the complaints are stuff easy to work over, or avoid doing, and plenty of qualities in that game are points I see when I read what gamers wish to see in a Spider-Man game, they say Spider-Man 3 lacks these, and say they want them in a Spider-Man game, but they are in SM3 clear as day, like the charged jump and the web yoyo
A complaint I don't know how some make it work for themselves is this; "Spider-Man 3 starts in a burning building, and you fight cronies". Then they mention Ultimate Spider-Man in a good name (it is a good game), not mentioning it starts with a boss fight
Some of them mention Web of Shadows in a good name too, but never mention it starting with Spider-Man in the middle of a story, fighting zombie hordes
As a gamer myself, I don't like the forced to watch cutscenes, I prefer their skipability to be like Resident Evil games since 3, or Prince of Persia the Forgotten Sands, and even Rocksteady's Batman games
As for game stories, as much as I like mission select maps, I think it's fine for a movie game, and mainstream games need less fractured and more straightforward stories, I just don't give the priority many gamers give to a story, gameplay is the No.1 aspect in video games, I care to play at times without sitting through the story everytime
And I'm not a fan of motion comics made for games, movies, and serials, the art in them is hard to look at, penciling is a bit messed up, outlines fly like sparks, lack of colors...
And "End of the World/Destroyed area/zombie" plots are overused and overbearing, I like for games to have stories with a more intact world, like in Assassin's Creed games, Just Cause ($#%^ story, but a living world), Metal Gear, Uncharted, etc...
Heck, I'd even love to sit through more games like Mario, Sonic, and Crash more than watching more games stories of a broken world