And for my final sequential post, I want to address all of the juxtapositions to to the Batman Arkham series. While I get that Arkham has shown gamers that it is possible to create a gaming experience that faithfully captures a comicbook experience in game form, there are still things to consider.
- The Arkham formula works well for Batman, because it is a game world and game design that are built around Batman. Not every (by which I mean hardly any) superhero game can simply swap out Batman for <insert character> and replicate the experience.
- Batman Arkham (Asylum, City, Origins) are great Batman games, but they hardly serve as a benchmark for the genre of which they are a part. There are VASTLY superior stealth games, both past and present, compared to Akrham (off the top of my head, Tenchu, Thief and Splinter Cell come to mind).
- Spider-Man is NOT Batman. What makes for an effective and enjoyable Spider-Man game is largely going to be different than what makes for an enjoyable Batman game. Spidey isn't gadgets and detective work. Yes the character has endeavored in both in his time, but those are not defining characteristics about the character. Spidey is also not a noir/pulp inspired character, unlike Batman.
With all of that said, I feel that constantly comparing this game to any Arkham game is a disservice to both franchises. We don't need Spidey games to just be Arkham clones anymore than anyone wanted Splinter Cell to be a clone of Metal Gear Solid (or vice versa in regards to Metal Gear). Each game needs to do what it does best in service to the character, and not a particular paradigm that worked well with a particular character.