Mercurius
Merc with a mouth
- Joined
- Feb 13, 2007
- Messages
- 2,597
- Reaction score
- 0
- Points
- 31
All that shows quite clearly is the fact that you are completely insane.
I know that I'm completely insane. What does it have to do with the issue here?


All that shows quite clearly is the fact that you are completely insane.


I do not understand why the CGI haters say that this CGI should be like the CGI by ILM.
This is by R&H not ILM, both companies deliever great CGI but with different styles. In a way CGI is art and both companies have their styles which show in their art.
Take a Van Gogh to a Picasso, both look amazing but look different and have different styles because they are from different artists.

t:Do you have IGN Insider? Hook a bro up, man!This.
I hadn't watched the clips in HD until just recently, and even though I thought they were very good I could understand how some people could be disappointed, but let me just say this to everyone who has passed judgment on this before looking at it in HD: The hell is wrong with you??? Get to it! The detail is absolutely incredible, but unfortunately a lot of it is lost when compressed into SD. The CG in this movie is amazing, everything from the stubble on his face to the pulsating muscles in his back. Go look at in HD, how it was filmed and meant to be seen, and then try to say with a straight face that it looks bad.
![]()

That doesn't look like CGI at all. It looks real.
i personally think it's gonna look great when it's finished and on the big screen at 24fps
i'm still worried that R&H are focusing on detail modeling
and animation
(which by the way are amazing)
but compared to a perfectly lit rubber ball that's just sitting on the floor
the high detail smooth moving cgi stands to get way more critiques than the stuff that doesn't look like well drawn pictures but simply real...weak model or not
point in case
as great as this looks..with all the stubble, wrinkles and sweat...
![]()
looks like pretty cgi when compared to this
![]()
unfortunately in todays world it's not weather it looks real or not...but rather if it looks like cgi!
and yes i know i'm comparing finished work to possibly unfinished but the point still stands....i can smell R&H's work a mile away(pretty pictures)
And the comparison of the Hulks to Van Gogh and Picasso is way of the mark.
personally i'm way more interested in Letterier's camera work and iconica visually story telling than photo realism
those new clips are awesome and this going to be the bench mark superhero brawls and what not
i don't really care about the level of cgi when we have a director like louis
but
that doesn't mean i can't call bs when i see it
objectively (which shouldn't really apply to art)
that 03 shot(not the whole film) looks more "real" than anything we've seen yet from this film...
but the performance in this is greater than pretty much all of ang's "emotion driven" film.

The top one loks alot better imo, the skin texture, the detailing in the skin, the eyes, the hair, everything looks better, it looks completely real.
The problem is exactly that.
They tried so hard to give you as much details as they could collect and the result is that you cannot believe it.
It's too excessive in all departments. The close-up shot shows that, you almost can see his cells, it's overdone effect on a cartoonish design of angry Hulk.
Wait... first he's not real enough, now he's too real... is this what I am hearing?
I am sorry Mercurius, I am sure you are a bang up guy, but... really now. ....Really.
I don't find the design cartoonish, exaggerated yeah, but hulk is an exaggerated character. As for too much detail, no way, you put someones face that close to the camera and you'd get the same result.
I wasn't comparing the Hulks to Van Gogh and Picasso. I was saying that both ILM and R&H are great artists and have their own styles and touch on their work, both deliver great art but it will look different. Some people expect the CGI from this movie to be exactly like the CGI from Ang's Hulk but it won't as R&H have their own style in their work.
So the Van Gogh/Picasso thing was like both artists delievered amazing art but both had their own styles which made their work what it was, as ILM and R&H deliever great art but both have their own unique styles which makes their work look like how it does.
I got it the first time, Sarg.
My point is: Van Gogh and Picasso's styles differed because they had different visions of life, and they were from different periods, and different places.
Van Gogh had serious problems trying to draw something by the rules; Picasso was a virtuoso. Van Gogh made a revolution through the register of colours in hard forms; Picasso was much more about erasing time in the canvas.
So, their dfferences are enjoyable because they translate personal views of life and technique.
Well, back to the Hulks, the analogy doesn't hold well.
The problem with Lee's Hulk was, sometimes, his baby face and a bright green (but the rendering of the creature was absolutely perfect).
The problem with Letterrier's is that the design is cartoonish, covered with layers of hyper realism (exaggerated to the point of making his back and forearms to have wrinkles) that result in a very uncomfortable thing to see. Moreover, his EMO face of his is annoying.
Wait... first he's not real enough, now he's too real... is this what I am hearing?
I am sorry Mercurius, I am sure you are a bang up guy, but... really now. ....Really.

It's not THAT difficult to grasp, I suppose, Frosty, the fact that when you overdo something it looks artificial and not real.![]()
wtfIt's not THAT difficult to grasp, I suppose, Frosty, the fact that when you overdo something it looks artificial and not real.![]()




It's not THAT difficult to grasp, I suppose, Frosty, the fact that when you overdo something it looks artificial and not real.![]()
To me, it certainly does look more real than 03, 03 as others have said, has far to much of a clay like quality. While fantastic for the time, I cannot shake how much better this one looks for me. I do not see any overwhelming amount of detail to the point of seeing cells.