Playstation The Official Playstation 5 Thread

60 fps is plenty. But I easily notice even small frame rate inconsistencies, something all triple-A games still have. So if 120 fps 4k means a more locked 60 fps, I will be a happy camper.
 
120 FPS might be cool for fast twitch competitive multiplayer. I don't need it as a priority above 60 FPS for campaign stuff though. On that pump up the visuals, interactive environments, enemy/ally/NPC numbers and AI please!
when I see people say "AI" these days, my mind immediately goes to the recent advancements in technology :whoops:

Instead of even touting 120fps, I'd rather they focus on getting ALL games possible to go up to 60fps. Due to current gen limitations, some games still have to be stuck at 30fps
 
Oh yeah, for last generation for sure tlou2 was a technical feat, as tlou1 for the seventh generation. But I'm talking about this generation. Has anything stood out to you so far?

For me, it's hard to see the difference in graphics capabilities from last gen to this gen. It's better sure, but not my much from what I can tell.

I've been eyeing Helldivers 2 a lot lately because of all of the hype around it, but if I didn't know it was a Ps5 game, I'd think it's a Ps4 game from watching YouTube videos of it.

I see a clear difference between PS5 and the previous generation. It's not only looking significantly better, it's also running at twice the fps which both looks and feels better. I can't say that I can point to a game on this generation that stands out way above others in the same generation though.

Dang, nearly a whole $1K increase for the cutting edge gaming tech nearly 10 years later. I guess that's how things just are in this industry. We compared it to smartphones earlier so I guess this is another example of how the comparison isn't always 1 to 1.

Smartphones come out every year, and the price doesn't change that much between them. Let's say video game consoles also came out every year, and the difference in hardware would be incremental too, just like smartphones.

With that in mind, if there was a Ps5 pro with a new version that came out every year until 2028, do you think a Ps6's price would remain consistent? Or would it have already started increasing with the yearly incremental upgrades?

It's hard to say how the price would be in that scenario. I feel like they should increase over time, like smartphones have, but the prices of consoles haven't really increased as much as I would have thought. I don't think you can sell a yearly console though. A smartphone is something you use all the time, and you carry it on you around people so it can serve more as a status symbol for some to have the latest. What I think you can do is lower the time between generations to keep the performance progression at a steeper curve, but I don't think they are going to do that.

Making a really premium version to accompany the rest would make more sense as it just opens up options, but I don't actually see them doing that either. As it stands I think things will keep going as they are for now. It will be interesting to see how they balance price and performance goals.

Yeah, this is why it's still just a guessing game for us until the Ps5 pro is announced. There is a chance that there still might not even be a Ps5 pro at all as it's just a rumor but I admit that it's likely.

It will be interesting to see for sure but I just can't hold high hopes for PlayStations's image if there are no price cuts on the Ps5 before that, because it's going to mean another $600 PlayStation. We'll just have to wait and see. If it's released this year, I think the announcement might come after Nintendo's next console reveal.

I'm quite sure the rumors of the Pro are correct. The result of the PS4 Pro gives no reason why they wouldn't continue with that and it at least mitigates a little bit of the issue of PC just running away from consoles in performance over a generation. Especially since consoles are weaker already from the start these days.

I do feel like a price cut for the standard model might happen around the Pro's announcement or release. They seem to have improved production costs a lot so there should be some room to do that, although they won't want to sell it at a loss like they do at the release of a new generation. I think a price cut is also important to keep standard edition sales going when the Pro releases since I reckon the used market will be flooded with standard edition units as plenty will want to upgrade.
 
I see a clear difference between PS5 and the previous generation. It's not only looking significantly better, it's also running at twice the fps which both looks and feels better. I can't say that I can point to a game on this generation that stands out way above others in the same generation though.
it's just a me thing then - I used Spider-Man 2 as the example. I cannot see a clear difference. Spider-Man 2 looks obviously better than Spider-Man 1, but not by leaps and bounds. They look like they could've released in the same gen, if I didn't know better. And since the hardware the Ps5 has is supposed to be substantially better, I was expecting more of a difference. Something more photorealistic.

It's hard to say how the price would be in that scenario. I feel like they should increase over time, like smartphones have, but the prices of consoles haven't really increased as much as I would have thought. I don't think you can sell a yearly console though. A smartphone is something you use all the time, and you carry it on you around people so it can serve more as a status symbol for some to have the latest. What I think you can do is lower the time between generations to keep the performance progression at a steeper curve, but I don't think they are going to do that.

Making a really premium version to accompany the rest would make more sense as it just opens up options, but I don't actually see them doing that either. As it stands I think things will keep going as they are for now. It will be interesting to see how they balance price and performance goals.
You definitely can't sell a yearly console, but I just threw in the hypothetical scenario to delineate my thoughts of why I feel like the price of a console from generation to generation should be consistent, instead of more expensive. But I also admit that I'm not as knowledgable as you on tech prices, I was just explaining to you how I saw things be with the limited knowledge that I have.
I'm quite sure the rumors of the Pro are correct. The result of the PS4 Pro gives no reason why they wouldn't continue with that and it at least mitigates a little bit of the issue of PC just running away from consoles in performance over a generation. Especially since consoles are weaker already from the start these days.

I do feel like a price cut for the standard model might happen around the Pro's announcement or release. They seem to have improved production costs a lot so there should be some room to do that, although they won't want to sell it at a loss like they do at the release of a new generation. I think a price cut is also important to keep standard edition sales going when the Pro releases since I reckon the used market will be flooded with standard edition units as plenty will want to upgrade.
I'm sure the rumors are correct too, but that's all I was saying; until it's officially announced, these conversations are all still just about rumored new tech. Good to hear that you feel like a price cut is inevitable as well. I really do believe Sony would be foolish to not do it this year. All the same with what you're saying about standard sales in conjunction with pro sales; I think the Ps4 was already $300 when the Ps4 pro released at $400. If they do the exact same thing this time around, then I think it is the right strategy.]

If Sony goes arrogant and keeps the price of the standard the same and introduce the Ps5 pro at $600, it will be the biggest backfire they have ever seen.
 
we need Ratchet and Clank, and the Spider-Man games on Nintendo Switch and Xbox
Only if Sony wants to lose the value of people owning a PlayStation console, instead of a XboX and Switch.

Nintendo ain't porting their eXclusives to PlayStation. While Sony only now releases MLB the Show to X-Box and Switch because they were forced by the owner of the license...

I don't see how its a good business move to release Spider-Man, God of War, The Last of Us, Uncharted to X-BoX and the Switch (a much cheaper console).
 
it's just a me thing then - I used Spider-Man 2 as the example. I cannot see a clear difference. Spider-Man 2 looks obviously better than Spider-Man 1, but not by leaps and bounds. They look like they could've released in the same gen, if I didn't know better. And since the hardware the Ps5 has is supposed to be substantially better, I was expecting more of a difference. Something more photorealistic.

I haven't played Spider-Man 2 yet (and the imminent launch of FFVII Rebirth means that I won't for quite a while) so I can't know how I feel about the graphics while playing but from what I've seen on pictures it's been a real big increase in some things. This is a comparison of SM1, Miles Morales, and SM2.

spider-man-2.large.jpg


You definitely can't sell a yearly console, but I just threw in the hypothetical scenario to delineate my thoughts of why I feel like the price of a console from generation to generation should be consistent, instead of more expensive. But I also admit that I'm not as knowledgable as you on tech prices, I was just explaining to you how I saw things be with the limited knowledge that I have.

I'd assume that the price wouldn't increase every year but eventually it would, just as phones have become more expensive over time. Then again, flagship phones have way bigger profit margins than console hardware as well, especially iPhones.

I'm sure the rumors are correct too, but that's all I was saying; until it's officially announced, these conversations are all still just about rumored new tech. Good to hear that you feel like a price cut is inevitable as well. I really do believe Sony would be foolish to not do it this year. All the same with what you're saying about standard sales in conjunction with pro sales; I think the Ps4 was already $300 when the Ps4 pro released at $400. If they do the exact same thing this time around, then I think it is the right strategy.]

If Sony goes arrogant and keeps the price of the standard the same and introduce the Ps5 pro at $600, it will be the biggest backfire they have ever seen.

I'm not entirely sure how the PS4 and PS5 measures up in manufacturing cost reductions and profit margins so I can't make a fully educated guess as to how the PS5 pricing will play out, but it just feels like there are many reasons to lower the standard edition price soon. But we'll have to wait and see.
 
I haven't played Spider-Man 2 yet (and the imminent launch of FFVII Rebirth means that I won't for quite a while) so I can't know how I feel about the graphics while playing but from what I've seen on pictures it's been a real big increase in some things. This is a comparison of SM1, Miles Morales, and SM2.

spider-man-2.large.jpg
I did say Spider-Man 2 clearly looks better than the original, I just said it does not look like a generation in difference. The first game was remastered for Ps5, so the latest game, Spider-Man 2, should look significantly better than a remaster of a Ps4 game. But I'm gonna guess and say that the image all the way to the right is of the OG Spider-Man running on OG Ps4.

But the only difference, at quick glance, that I see is just that the later games are just brighter in fidelity, but not really much more photorealistic. And then there's just the comparison of the middle and left pictures; Miles Morales is a cross-gren which means it was held back by being developed for Ps4 as well. Spider-Man 2, however, is not. It's built from the ground up for Ps5, not held back by the hardware of Ps4, and yet I barely see a difference between the middle and left screenshots.
I'd assume that the price wouldn't increase every year but eventually it would, just as phones have become more expensive over time. Then again, flagship phones have way bigger profit margins than console hardware as well, especially iPhones.
Phones have become more expensive but I feel like part of the reason why they got so expensive is just because the manufacturers could get away with it, not because of the rising costs. The iPhone 7 retailed for $650 and the iPhone X which released a year later jumped to $1,000. The iPhone 8 released the same year at $700, but the former is what set the trend of phones costing within the thousands.
I'm not entirely sure how the PS4 and PS5 measures up in manufacturing cost reductions and profit margins so I can't make a fully educated guess as to how the PS5 pricing will play out, but it just feels like there are many reasons to lower the standard edition price soon. But we'll have to wait and see.
I'm not too sure about it either, but the Ps4 became profitable much faster for Sony than the Ps5 did. Hell, I am not even sure if the Ps5 is profitable now. I agree with you on the bolded though. This will be the year we will get those answers, and only time will tell.
 
I like the reduced and eliminated load times SSDs brought. Closest to cartridge console era it’s been in decades.

The PS6 needs some needs new bells and whistles besides better graphics.
 
I like the reduced and eliminated load times SSDs brought. Closest to cartridge console era it’s been in decades.

The PS6 needs some needs new bells and whistles besides better graphics.
The faster load times, the haptic feedback on the Dualsense, the adaptive triggers on the Dualsense...this generation has gotten some new bells and whistles but so far I think better graphics hasn't been something's it's excelled at.
 
PS6 should have like real life like graphiX, also a much better line up of eXclusives and third party games compare to the PS5. I'm just basing this in own my personal taste, but my wishlist for PS4 (which I eventually completed buying every game in the list) as a whole, is like 7 times more interesting what I currently have for my Ps5 wishlist. I'm not sure if I would be adding a lot way more for the games that are coming out in 2024 to 2029 (I don't eXpect to be like more than 20 and this is me, assuming I'm still playing games via ps5 over ps6 by 2027 to 2029). Some ps5 games like Miles, Guardians, RE Village, AC Mirage, I already have played in the ps4, so those games being accessible to the ps4, weakened PS5's line up as a whole for me.

2024 is like a dry year for new games and I feel like I would have already own a PS5 neXt month, if my interest didn't wane in getting a PS5. Rather buying a Ps5 and catching up to 2021 to 2023 games, my interest suddenly went to buying new furnitures/appliances/fiXing my house which costing me a lot. It feels like owning a Ps5 is like a backburner for now since I don't really need it right now.

I will catch up to newer games, when more interesting games come out like GTA 6 and maybe the new AC, if its much better than Mirage. But yeah the Ps6 should have a much better line up than PS5. I also watched the entire walk through of Spider-Man 2, and I'm in no rush in playing it as well.
 
PS6 should have like real life like graphiX, also a much better line up of eXclusives and third party games compare to the PS5. I'm just basing this in own my personal taste, but my wishlist for PS4 (which I eventually completed buying every game in the list) as a whole, is like 7 times more interesting what I currently have for my Ps5 wishlist. I'm not sure if I would be adding a lot way more for the games that are coming out in 2024 to 2029 (I don't eXpect to be like more than 20 and this is me, assuming I'm still playing games via ps5 over ps6 by 2027 to 2029). Some ps5 games like Miles, Guardians, RE Village, AC Mirage, I already have played in the ps4, so those games being accessible to the ps4, weakened PS5's line up as a whole for me.

2024 is like a dry year for new games and I feel like I would have already own a PS5 neXt month, if my interest didn't wane in getting a PS5. Rather buying a Ps5 and catching up to 2021 to 2023 games, my interest suddenly went to buying new furnitures/appliances/fiXing my house which costing me a lot. It feels like owning a Ps5 is like a backburner for now since I don't really need it right now.

I will catch up to newer games, when more interesting games come out like GTA 6 and maybe the new AC, if its much better than Mirage. But yeah the Ps6 should have a much better line up than PS5. I also watched the entire walk through of Spider-Man 2, and I'm in no rush in playing it as well.
I agree that Ps6 should have life-like graphics, but that's what I was expecting from the Ps5 too. We're still in the first quarter of 2024, and so far I would most certainly not say it's been a dry year for new games. Helldivers 2 is a surprise mega hit for Ps5, and Final Fantasy 7 Remake 2 has critical acclaim. 2024 is off to a great start for Sony, software wise.
 
Helldivers 2 is a live service multi player game (iirc) and Final Fantasy will never appeal to me. Again, this is based from my personal taste. It feels like a lot of "big" games these past few years - are either live service or fantasy games that are Soulslike, if not just a straight up Soulsike game and those just don't seem fun to me. So I'm stuck on waiting for franchise games that I've already been eXposed to in the past (ps1 to 4). The lack of IP newness, and the poor reception for Suicide Squad and Skulls and Bones (the first one, which I still plan to buy) also soured my interest more.

AC Red and Star Wars Outlaws are in my radar for this year but thats it. Indiana Jones in 1st person is a major turn off to me (like Avatar). The Ronin Ps5 eXclusive (graphics wise) looks way inferior to a 2020 game like Ghost of Tsushima and I'm just baffled why is it like that. Stellar Blade looks like a sci-fi Soulslike game and ugh, I don't want to be stressed all the time when playing videogames.
 
I'm hoping that the next gen consoles will have more robust ray-tracing capabilities, like what is available on PC. Path tracing is the real game changer, and can make games from the early 90s look modern.



Quake 2 RTX is 5 years old now and is still lightyears beyond what is achievable on console. Just look at what Phantom Liberty can achieve on PC with Overdrive. Machine learning is essential to making path tracing performant, and it looks like that's what Xbox will be doing.

screenshot-2023-09-19-095554-1695115412272.png
 



 
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dang, this is horrible news to wake up to. Sony, just like everyone else, cutting corners to save money...while ruining people's lives in the process.
 
Very sad. Tons of devs across the industry losing their jobs at a time when it’s likely very difficult to find new jobs.
 
It was only a matter of time before it happened but the suddeness of it and the all-at-once is excessive. Of course the execs are the least affected by layoffs because they are the ones doing it.
 
I wish this sort of stuff would be made illegal. Like, unless a company is in danger of going bankrupt, they shouldn't be able to willingly slay their staff. It's unfair, it's injustice. It only helps the richest and it only helps those who are paid the least.
 
I did say Spider-Man 2 clearly looks better than the original, I just said it does not look like a generation in difference. The first game was remastered for Ps5, so the latest game, Spider-Man 2, should look significantly better than a remaster of a Ps4 game. But I'm gonna guess and say that the image all the way to the right is of the OG Spider-Man running on OG Ps4.

But the only difference, at quick glance, that I see is just that the later games are just brighter in fidelity, but not really much more photorealistic. And then there's just the comparison of the middle and left pictures; Miles Morales is a cross-gren which means it was held back by being developed for Ps4 as well. Spider-Man 2, however, is not. It's built from the ground up for Ps5, not held back by the hardware of Ps4, and yet I barely see a difference between the middle and left screenshots.

I think the difference in detail and quality of the surroundings in those pictures is huge, but to each their own.

Phones have become more expensive but I feel like part of the reason why they got so expensive is just because the manufacturers could get away with it, not because of the rising costs. The iPhone 7 retailed for $650 and the iPhone X which released a year later jumped to $1,000. The iPhone 8 released the same year at $700, but the former is what set the trend of phones costing within the thousands.
.
Phones are a bit different as the biggest players have a bigger grasp of the component manufacturing. In any case I do think phones are the biggest marketing success in tech as they are just making people spend so much money on things they don't really need. Ask the average person to buy a computer for the same money and they'll likely say it's way too expensive.
 
I think the difference in detail and quality of the surroundings in those pictures is huge, but to each their own.
don't get me wrong; I do see a difference in detail and quality in the pictures, but not a difference that looks like the pictures are set generations apart.
drake_comparison.0.0.1490894419.0.jpg

the image on the left looks much, much, more like a a real person. everything from the skin, to the facial, hair, to the hair on his head and even the leather straps. and the screenshot on the right might even be from Uc3 remastered.

and then we have a comparison like this. the picture on the left is definitely better looking than the picture on the right, but it is not a generation in difference. now granted, these are from prerendered cutscenes, but even then, the in-game models for the Ps4 Uncharted games are a huge leap from the best that the Ps3 versions and Ps4 remastered of the Ps3 games had to offer.
uncharted_3.jpg

Phones are a bit different as the biggest players have a bigger grasp of the component manufacturing. In any case I do think phones are the biggest marketing success in tech as they are just making people spend so much money on things they don't really need. Ask the average person to buy a computer for the same money and they'll likely say it's way too expensive.
I think you are right about that, too. but because of this yearly expense, we are seeing a percentage of people dropping from upgrading every year. apparently as of this decade, the average might be every 3 years? so the feeling of smartphones being overpriced must be catching on, on some level.
 
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I believe we've reached a point where graphical jumps are smaller nowadays. It's not like 20 years ago with the graphical jump between Half-Life and Half-Life 2. When HL2 released, I remember people were meme'ing about HL3's graphics with images of actual trees, lakes, concrete floors and buildings and whatnot...

Hmm, do we reckon Jimbo knew about the London Studio layoffs? Him standing there and smiling is disgusting.
 
I believe we've reached a point where graphical jumps are smaller nowadays. It's not like 20 years ago with the graphical jump between Half-Life and Half-Life 2. When HL2 released, I remember people were meme'ing about HL3's graphics with images of actual trees, lakes, concrete floors and buildings and whatnot...
That certainly seems to be the case, but I just don't understand why. the GPU in the Ps5 is supposedly a huge improvement over the GPU in the Ps4, but yet in practice for someone like me there isn't much of a difference in performance even though video games are increasingly expensive to develop, so expensive that these layoffs just keep coming and coming.
Hmm, do we reckon Jimbo knew about the London Studio layoffs? Him standing there and smiling is disgusting.
I wouldn't doubt that. layoffs like this are planned in advance and it wasn't that long ago that he was at the top of the playstation food chain. everything about him is disgusting. he ruined playstation while he was in power.
 
I believe we've reached a point where graphical jumps are smaller nowadays. It's not like 20 years ago with the graphical jump between Half-Life and Half-Life 2. When HL2 released, I remember people were meme'ing about HL3's graphics with images of actual trees, lakes, concrete floors and buildings and whatnot...


Hmm, do we reckon Jimbo knew about the London Studio layoffs? Him standing there and smiling is disgusting.
I’m just happy he is finally leaving Sony he was the worst Studio Head bring back someone like Jack Tretton or Shawn Layden people who were passionate about the PS brand
 

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