- Joined
- Oct 24, 2004
- Messages
- 160,364
- Reaction score
- 9,868
- Points
- 203
http://www.comingsoon.net/news/movienews.php?id=49967
Source: Variety
October 24, 2008
Universal Pictures has acquired screen rights to the Electronic Arts video game "Army of Two," reports Variety. The studio is looking to fast-track the project to begin production in 2009 and has set The Bourne Ultimatum co-writer Scott Z. Burns to write the script.
Scott Stuber will produce with EA, marking the first time the video game giant has taken a film production role.
The "Army of Two" game has sold more than 1 million units since it launched in March. A sequel is believed to be in the works. The game is a two-player action contest in which a pair of private military contractors fight their way through a web of intrigue.
"Because people experience the game in pairs, playing two guys who go against the world, Scott and I agreed this format presented an opportunity to make a great buddy film," Burns said. "The ambiguity of these private military corporations lends weight to an intelligent thriller with relevance to what’s going on in the world right now. You have contractors with their own agendas, and two guys whose friendship supersedes all the politics. I told EA right off the bat I wasn't a gamer, and that appealed to them because they didn't want to simply replicate the game."
Source: Variety
October 24, 2008
Universal Pictures has acquired screen rights to the Electronic Arts video game "Army of Two," reports Variety. The studio is looking to fast-track the project to begin production in 2009 and has set The Bourne Ultimatum co-writer Scott Z. Burns to write the script.
Scott Stuber will produce with EA, marking the first time the video game giant has taken a film production role.
The "Army of Two" game has sold more than 1 million units since it launched in March. A sequel is believed to be in the works. The game is a two-player action contest in which a pair of private military contractors fight their way through a web of intrigue.
"Because people experience the game in pairs, playing two guys who go against the world, Scott and I agreed this format presented an opportunity to make a great buddy film," Burns said. "The ambiguity of these private military corporations lends weight to an intelligent thriller with relevance to what’s going on in the world right now. You have contractors with their own agendas, and two guys whose friendship supersedes all the politics. I told EA right off the bat I wasn't a gamer, and that appealed to them because they didn't want to simply replicate the game."