360 version left 4 dead

This looks like a really great game and I've been interested in it since I first heard about it, but based on everything I've seen I'm not sure it's worth 59.99.

It looks like a lot of fun, though.
 
That game looks cool as all hell. Dunno anything about it, but I'd love to be able to jump in with 15 other people on some hugeass map and just have it being overrun by zombies while you all survive or whatever.

Throw them all in a bunker so you can hold the choke points and wait for evac or whatever, and I'm there.

But if it's just gonna be a straight story that isn't very long then I'm gonna rent/wait.
 
I like what they have in store with the game taking into account how you're doing and makings things insaner if you're doing great. The only part I have never enjoyed is playing with others, either online or offline.

I'll pass on this one.
 
Oh my god, oh my god. This game looks amazing.
 
I'm a sucker for anything co-op. So needless to say, I agree with the above in...oh my god, oh my god, oh my god.
 
I'm a sucker for anything co-op. So needless to say, I agree with the above in...oh my god, oh my god, oh my god.

You, I, Chonch, and Jesse need to play this. This game looks amazing, every clip I look at, every demo I look at makes this game more epic by every viewing. This is definatley up on my list for Most Anticipated Games of the year, right below Gears of War 2.
 
I've been hyping this game for a long ass time. Me and my friend are into zombie games and theres finally a coop one. :woot:
 
i was expecting better graphics.

Than the pc? No, it's the other way around with almost all games.

The source engine is getting alittle long in the tooth when compared to something like the Cryengine 2, there's only so much upgrading they can do, still decent looking though.
 
Graphics. Pah. As long as it looks halfway decent (which it does), and has good gameplay, I'll be all over it.
 
I don't have a 360, but I'm tempted to pick it up for PC. I love co-op games, and I like zombie games. My only problem is that it looks like a common half-life mod. There are other Half-Life freeware zombie mods (tho none I know of that are co-op). So I'm weighing if it's worth full purchase price. Although I really do like the concept of wave after wave of zombies, it's a lot more authentic to zombie movies than any other zombie game I've seen.

My only other problem is if it'll get old fast. It looks like fun, but I worry about the weapon selection and amounts of maps. Will I play this for 2 hours and get bored from it being repetative? Or play it and get addicted to fast co-op zombie blasting.
 
Than the pc? No, it's the other way around with almost all games.

The source engine is getting alittle long in the tooth when compared to something like the Cryengine 2, there's only so much upgrading they can do, still decent looking though.


Id hope to hell so considering you spend 500 bux on a PS3 and well upwards of a 1000 for a PC.
 
Id hope to hell so considering you spend 500 bux on a PS3

Don't forget the $1,499.77 HD television for 1080p.

But yes, consoles are generally cheaper. Beyond that, pc's are not primarly for gaming anyway and the majority are playing world of warcraft on non 900 dollar pc's. The enthusaists such as myself, are in the minority.
 
Even though graphics on consoles have come a long way in almost 40 years, they will be slightly behind the PC.

It's much easier to upgrade a graphics card on a PC (I can only speak of desktops, I'm not sure about laptops) than it is on consoles.
 
Don't forget the $1,499.77 HD television for 1080p.

But yes, consoles are generally cheaper. Beyond that, pc's are not primarly for gaming anyway and the majority are playing world of warcraft on non 900 dollar pc's. The enthusaists such as myself, are in the minority.

Add the TV and ur still cheaper vs. those high end, custom built PC's that have 'graphics thatll make ur eyes bleed.'

WoW is a poor example tho, that game looks like complete s**t regardless of what ur running it on.
 
.'

WoW is a poor example tho, that game looks like complete s**t regardless of what ur running it on.

How is it a poor example? It was used as an example that most people aren't using super gaming rigs.

Even at that, games aren't fixed like there console counter-parts, they are scalable to lower and mid-end pc's so it's not forcible by any means, even with Crysis, using currently the the most technology advanced game engine out there at the moment, can run on mid/low end machines, or high on a 700$ pc or very high with AA/AF maxed out on a super-pc. (like mine wich is super golly gosh amazing super).
 
In defense of high price TV's, you're using them for more than just gaming most likely. While a PC monitor is most likely exclusively used for your PC, on your TV you will watch TV (not that I do that much anymore), watch movies, and play your console. A lot of ppl still use standard TV's with next gen consoles tho, and standard TV's are pretty cheap anymore.


I think we can all agree tho, you can play a lot of games on low budget PC's, but you won't get the most out of those games without it being a money sink. I think consoles are easier to develop for in respect to all consoles having the same spec so developers know what they can and can't push. PC's however will always have that graphical edge if you put the money into it, but are harder to develop for because they want to please high end computer users, but a lot of ppl's computers can't handle it without an upgrade. Which is why Crysis developers were told to get a steady frame rate out of a mid budget PC for Crysis 2.
 
In defense of high price TV's, you're using them for more than just gaming most likely.

Same with a moniter.



I think consoles are easier to develop for in respect to all consoles having the same spec so developers know what they can and can't push.

The ps3 is more diffcult than both the xbox 360 and the pc. It's alot more difficult. This is why multiplat games tend to be more xbox360/pc than xbox360/ps3 and some made for the ps3 afterwards.

Gabe Newell Valve

Gabe has openly expressed his displeasure over developing his software for gaming consoles, including the Xbox 360[4] and (more commonly) the PlayStation 3. In regards to the PS3, Newell was once quoted as claiming that developing processes for the console in general is "a waste of everybody's time"[5] and "a disaster on many levels ... I'd say, even at this late date, they should just cancel it and do a do over. Just say, 'This was a horrible disaster and we're sorry and we're going to stop selling this and stop trying to convince people to develop for it"[6].

EA published the ps3 version of the orange box, I don't think it's getting left4dead either.

Another example

Red alert 3 will not be coming to the PS3. When pressed about the reason why, they offered the following:

"We actually announced a PS3 version early on but that was when we were still doing a lot of technical exploration of the architecture. PS3 is a very powerful system but as you guys know it's very exotic and tough to develop for and our engine really at the time wasn't designed for PS3."

John Carmack

"They are both powerful systems that are going to make excellent game platforms, but I have a bit of a preference for the 360’s symmetric CPU architecture and excellent development tools," he said. "The PS3 will have a bit more peak power, but it will be easier to exploit the available power on the 360. Our next major title is being focused towards simultaneous release on 360, PS3, and PC."

And vice versa with Metal Gear Solid 4, I believe Hideo Kojima said something along the lines of because of it being built on the ps3, it not likely to happen on the xbox 360. (something like that can't remember)
 
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No, no, you missed my point. I meant they have a better grasp of what they can push since everyone has the same hardware. With PC's some ppl have a top end graphics card, some ppl have an onboard knock off. PC has more power than consoles, but in using that high end power they'd have to cut out the majority of their base with lower end PC's. So they have to implement various graphical settings. Then they have to work out the bugs with various ppl's graphics drivers. They have to make sure it works for all current going flavors of WIndows, maybe even Linux.

I know the PS3 is harder to code for as it's "exotic". However most of Valve's harsh comments towards the PS3 have come from Gabe, who worked at Microsoft for 13 years. In fact recently Doug Lombardi apologized for some of Gabe's comments towards the PS3. Also EA didn't seem to care to port Orange Box to the PS3 where Valve refused.
 
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On the same note Gabe also once said the developing process for consoles is, "a waste of everyone's time". He sounds fanboyish to me as consoles have very large gamer bases. As a game company how can it be a waste of your time to spend a few months extra to double or triple your profit?
 
He was specifically referring to the ps3. Possibly because it gives the dev's a headache. Does come across as abit fanboyish though I agree. He commented on saying he would love to do a WII game.
 
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He was specifically referring to the ps3. Possibly because it gives the dev's a headache. He does sound fanboyish though.

Ya, just re-read the comment, he was. I agree he's not an idiot, but I do think he's short sighted. Like saying Cell and SPE hold no long term purpose, when IMO the cell is alrdy showing potential and more is being gotten out of it the more developers understand it.

NM heh, getting off topic. I'm not really disagreeing with you on the PS3 being harder to code for. I just don't agree with some of Gabe's statements.
 

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