The Amazing Spider-Man Amazing Spidey Video Game Thread. - - - Part 12

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from the xbox nfo, it has 46 acheivements totaling 1000 gamerscore, and no avatar awards, its about 7.7 gb.. just in case u wanna know.

I hope it isn't an easy platinum. I platinumed prototype 2 in about a week.Hopefully with the number of collectibles in this it shall keep me busy.
 
from the xbox nfo, it has 46 acheivements totaling 1000 gamerscore, and no avatar awards, its about 7.7 gb.. just in case u wanna know.

7.7 GB? That's actually really big. Skyrim is just under 6...
 
7.7 GB? That's actually really big. Skyrim is just under 6...

yeah i know thats what i thought too.. hopefully that means there is a lot of content.. im trying to see if maybe its just padding.. could be only 3 gb for all i know. if i rememebr correctly, marvel vs capcom 3 was regular size and got shrunk to only 2 gb or something.. as for the platinum, yeah i hope so too one of my fave parts of any game is the extras.. trying to find hidden things etc..
 
the nfo for anybody that knows how to read it cuz i dont..

Checking for updates to abgx360.dat... Server file abgx360.dat no newer than local file - not retrieving D:\7 Days XBOX360 Game's\The.Amazing.Spiderman.XBOX360-iMARS\BADANDBOOS-31.dvd is valid Checking Game ISO: "D:\7 Days XBOX360 Game's\The.Amazing.Spiderman.XBOX360-iMARS\BADANDBOOS-31.iso" Size: 8738846720 bytes Files in ISO: 482, Folders in ISO: 8 Total bytes used: 7444096408 (85.94%) Game appears to have random padding Checking default.xex Original PE Filename: SM2012HighRez.exe Original PE Timestamp: 2012/05/04 21:36:30 Min Kernel Required: v2.0.14719.0 Game Name: The Amazing Spider-Man No Avatar Awards Achievements: 46 Achievements totaling 1000 Gamerscore XEX CRC = 2B205923 XEX Media ID: 0A92F2CF76B9BCF6C3F2EB80-63461509 Region Code: 0xFFFFFFFF Region Free! Checking topology data Querying the online database to find the appropriate verified data to use... Topology information was downloaded successfully Looking for TOP_XGD3-DID-F87A804E_v1.sha1 in the online verified database Server file TOP_XGD3-DID-F87A804E_v1.sha1 no newer than local file - not retrieving Topology data is currently verified Checking SS Timestamp of Authoring: 2012/05/09 00:00:00 Timestamp of Mastering: 2012/05/19 00:55:44 SS Version: 2 (trusted) SS CRC = A4069D36 (RawSS = D7FEF669) SS Media ID: 0A92F2CF76B9BCF6C3F2EB80-63461509 (matches game) SS looks valid Checking DMI Timestamp of Authoring: 2012/05/09 00:00:00 (matches SS) DMI CRC = A9ABE49F DMI Media ID: 0A92F2CF76B9BCF6C3F2EB80-63461509 (matches game) DMI looks valid Checking PFI PFI CRC = 26AF4C58 PFI matches known data (XGD3) Video partition found Video CRC = 9835DEE3 (V0 = F6CE8B5E, V1 = 786546E6) Basic Stealth check passed! Starting Verification Looking for A4069D362B205923.ini in the online verified database There is no verified rip of this Xex/SS combination in the online database Failed to find a verified ini file for this Xex/SS combination Attempting to at least verify the PFI, Video and game data Looking for Xex_2B205923.ini in the online verified database There is no verified rip of Xex CRC 2B205923 in the online database Failed to find a verified ini file for this Xex Verification failed

the cool thing about the game leaking is they usually find out all kinds of stuff hidden in the game, like for example they found all the dlc in street fighter x tekken before the game even came out, so a lot of stuff s gonna be leaked before the game release now thats for sure..
 
Wait...so this has "cloud swinging", as opposed to the actual "webs stick to buildings" type? Kind of seems like a step back. Is it because the camera's closer, giving us less awareness of our immediate surroundings? That's the only way I could see that sort of system being justified.

Not to be the wet blanket, but in Arkham City the camera remained quite close to Batman, as well..but only during walking and character interaction. It's a cool perspective that makes the player feel like they're actually controlling Batman as opposed to an action figure. At the same time, Rocksteady understood that during combat and flight, preserving the experience of Batman meant pulling the camera back to give the player a greater ability to react to their surroundings. A similar approach might have worked for Beenox as opposed to making the act of traversal less demanding on the player in order to preserve a cinematic perspective.

Oh well, I guess I'll judge for myself once I pick this up on Tuesday.
 
Wait...so this has "cloud swinging", as opposed to the actual "webs stick to buildings" type? Kind of seems like a step back. Is it because the camera's closer, giving us less awareness of our immediate surroundings? That's the only way I could see that sort of system being justified.

Not to be the wet blanket, but in Arkham City the camera remained quite close to Batman whenever he was walking. It's a cool perspective, that makes the player feel like they're actually controlling Batman as opposed to an action figure. At the same time, Rocksteady understood that during combat and flight, preserving the experience of Batman meant pulling the camera back to give the player a greater ability to react to their surroundings. A similar approach might have worked for Beenox.

Oh well, I guess I'll judge for myself once I pick this up on Tuesday.

yeah me too cant wait. i might be able to get it fri, or sat, if not then monday for sure..
 
Been playing Spider-Man 3 again, wish they import the Spider-Sense and counter system from that game in future Spidey games, it has the best ideas in that area
 
Been playing Spider-Man 3 again, wish they import the Spider-Sense and counter system from that game in future Spidey games, it has the best ideas in that area

Ya spider sense was very useful....i have been playing ultimate spiderman and i love coming up against shocker or boomerang committing petty crimes.
 
New costume revealed. Kind of shocking actually.

tumblr_m5xntdjjC91rz8bnjo1_500.png


http://community.herohq.com/communi...1/alternate-costumes-classic-movie-black-suit
 
Ya spider sense was very useful....i have been playing ultimate spiderman and i love coming up against shocker or boomerang committing petty crimes.
And the blue indicators in the counter system, it was like when Spidey stood on the rock left by OX and used it against him in ASM 14, that's funky
 
Was NOT expecting that! Raimi's regular suit must also be unlockable then.
 
Da **** is that?! C'mon. They give me the symbiote suit...but it's the inferior one. Ah, whatever. Just gimme the classic suit.
 
Da **** is that?! C'mon. They give me the symbiote suit...but it's the inferior one. Ah, whatever. Just gimme the classic suit.

I bet instead of the comic suit they'll give us Raimi's red-and-blues.
 
Damn, classic Raimi's suit HAS to be in the game then. If not, it has no sense to just have the black suit from SM3.

Wasn't expecting it, kinda strange lol
 
Honestly, this is the last suit I would have expected to be in this game lol
 
I'm sorry. I just found out.

I kinda don't mind the black suit being the one from SM3. I would of preferred the classic black suit though.
 
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