Deck Rickard
Chosen of Selune
- Joined
- Oct 27, 2017
- Messages
- 16,936
- Reaction score
- 20,095
- Points
- 103
Thanks again for all of the help. I realized I could respec my character with Withers and the game got SO much better after I changed from being a rogue to a paladin. My character is an absolute badass now and when I double team enemies with Karlach, they don’t stand a chance.
The more I play, the more I dig the combat. I think I just had to shake the mindset I’ve been in for the past few years playing games like Elden Ring and AC: Odyssey where fast combat is such a critical part of the experience. But turn-based fights are cool because they force you to strategize so much more. I also started a second playthrough doing the Dark Urge thing so I can make all the evil choices. I love how much it changes the experience. When I found Gale stuck in his portal at the beginning, I chopped his hand off and left him for dead!
The only thing that makes me a bit sad about this game is how s***ty the last D&D inspired game (Dark Alliance) was in comparison. That one is personal for me because I read a bunch of the Drizzt books years ago and I was excited to see someone finally make a game featuring him and his companions. And… it sucked. Like, so badly. I was hoping we would get a Drizzt or Entreri cameo in BG3 but as far as I know, it didn’t happen. I hope that Wizards of the Coast finally incorporates some of their best literary characters into the next BG game (as I’m sure there will be one, even though Larian won’t be doing it) because it just feels like a missed opportunity (especially when they name drop House Do’Urden and Baenre in BG3).
The more I play, the more I dig the combat. I think I just had to shake the mindset I’ve been in for the past few years playing games like Elden Ring and AC: Odyssey where fast combat is such a critical part of the experience. But turn-based fights are cool because they force you to strategize so much more. I also started a second playthrough doing the Dark Urge thing so I can make all the evil choices. I love how much it changes the experience. When I found Gale stuck in his portal at the beginning, I chopped his hand off and left him for dead!
The only thing that makes me a bit sad about this game is how s***ty the last D&D inspired game (Dark Alliance) was in comparison. That one is personal for me because I read a bunch of the Drizzt books years ago and I was excited to see someone finally make a game featuring him and his companions. And… it sucked. Like, so badly. I was hoping we would get a Drizzt or Entreri cameo in BG3 but as far as I know, it didn’t happen. I hope that Wizards of the Coast finally incorporates some of their best literary characters into the next BG game (as I’m sure there will be one, even though Larian won’t be doing it) because it just feels like a missed opportunity (especially when they name drop House Do’Urden and Baenre in BG3).
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