Batman Elimination Game: Round 30 - Signature Item

Bat-Item That Needs To Be Commercially Produced

  • Bat-Shark Repellent: For that nostalgic flair in dispatching predators with no known enemies.

  • Bat-Vitamins: Guaranteed to have you versed in 127 forms of combat and over a dozen languages.

  • Bat-Drawers: For the hero who wears his underwear on the outside, yet doesn't want to go 'commando'.

  • Bat-Latex: Handy in dealing with those late-night rooftop rendezvous. *bow chicka bow bow*


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Batmobile 38
Batsuit/Cape & Cowl 28 (+)
Utility Belt 34 (-)
 
Batmobile 38
Batsuit/Cape & Cowl 29 (+)
Utility Belt 33 (-)
 
Batmobile 39 (+)
Batsuit/Cape & Cowl 29
Utility Belt 32 (-)
 
Batmobile 39
Batsuit/Cape & Cowl 30 (+)
Utility Belt 31 (-)
 
Batmobile 39
Batsuit/Cape & Cowl 31 (+)
Utility Belt 30 (-)
 
Batmobile 39
Batsuit/Cape & Cowl 32 (+)
Utility Belt 29 (-)
 
Batmobile 40 (+)
Batsuit/Cape & Cowl 32
Utility Belt 28 (-)
 
Batmobile 40
Batsuit/Cape & Cowl 33 (+)
Utility Belt 27 (-)
 
Batmobile 40
Batsuit/Cape & Cowl 31 (-)
Utility Belt 29 (+)
 
Batmobile 41 (+)
Batsuit/Cape & Cowl 31
Utility Belt 28 (-)
 
Batmobile 42 (+)
Batsuit/Cape & Cowl 30 (-)
Utility Belt 28
 
Batmobile 42
Batsuit/Cape & Cowl 31 (+)
Utility Belt 27 (-)
 
Batmobile 42
Batsuit/Cape & Cowl 32 (+)
Utility Belt 26 (-)
 
Batmobile 42
Batsuit/Cape & Cowl 31 (-)
Utility Belt 27 (+)
 
Batmobile 42
Batsuit/Cape & Cowl 32 (+)
Utility Belt 26 (-)
 
Batmobile 43 (+)
Batsuit/Cape & Cowl 31
Utility Belt 26 (-)
 
Batmobile 43
Batsuit/Cape & Cowl 32 (+)
Utility Belt 25 (-)
 
Batmobile 43 (+)
Batsuit/Cape & Cowl 33
Utility Belt 24 (-)
 
I saved the Batmobile from being eliminated. Now, you leave me in the trenches with the grenades, Mister J. I don't have to say it, but....y-y-you know I'm upset. :(
 
I didn't mean to leave. I heard the dinner bell. :(

...Pork Chop Night. Mmmm. :hyper:
 
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