• Xenforo is upgrading us to version 2.3.7 on Thursday Aug 14, 2025 at 01:00 AM BST. This upgrade includes several security fixes among other improvements. Expect a temporary downtime during this process. More info here

Bought/Thought July 23rd, 2008

CaptainCanada

Shield of the True North
Joined
Jul 26, 2006
Messages
4,611
Reaction score
1
Points
58
Uncanny X-Men #500

Okay, some of them were reprints and there was that "-1", but whatever: #500!

Ed Brubaker has been writing this series for about two years at this point; fan reaction has been mixed; I've enjoyed it, for the most part, with the "Extremists" arc before "Messiah Complex" being the least interesting of them; the most recent story set up the X-Men's new San Francisco location. Brubaker is joined here by Matt Fraction, and they're apparently out to get away from the "X-Men living in a world that hates them" trope to an extent, going out of their way to show how accepting the X-Men are in San Francisco's big hippy commune (apart from the usual marauding suspects, including a now-introduced street group called the "Hellfire Cult"). The X-Men make nice with the mayor, Sadie (Angel flirts with her a lot), and attract the sort of kitsch fan following that Morrison explored a lot (here with less weirdness); there's a big party thrown where everyone dresses up in classic X-costumes from various eras, which is really the only big "anniversary" element to be found here. It's mostly concerned with introducing the new status quo and about a half-dozen hints at new plots.

The story in-issue is that the X-Men's presence has inspired a local artist named Guy to purchase three decommissioned Sentinels as a sort of art piece (attracting the aforementioned big party with costumes); the X-Men are understandably not amused by this trivialization of a symbol of genocide. Magneto shows up, sets the Sentinels on the X-Men and makes some big "super-villain" speech about how he, not Cyclops, will save mutantkind; the whole thing is actually a diversion for the High Evolutionary to raid the Dreaming Celestial; he and Magneto are apparently working together on a big project. Magneto says he greatly dislikes what he's doing, but keeps focus on the big picture. Meanwhile, "Simon" Trask (Simon Bolivar, get it?) is hanging around in the city, the Hellfire Cult is about to beat up Pixie and some other guy as they leave a Dazzler concert, someone murders Guy, and Cyclops and Emma do a planet-wide psychic broadcast summoning all mutants to live in San Francisco.

Art-wise, Terry Dodson's contribution is lovely; Greg Land's ranges from acceptable by his standards to the ususal hack-and-thievery we've all come to expect; nobody has a consistent face, he constantly resuses poses, etc. Ah, well, grit and bear it and hope for his reassignment.

All in all, I'd say it's a good start.
 
I didn't read all my comics, but I did nab some. For some reason, NEW WARRIORS sold out at my LCS; I'll have to hunt for it tomorrow. Guess a SI tie-in really helped.

As always, full spoilers.

Dread's Bought/Thought for 7/23/08 Part I:

INVINCIBLE #51:
My favorite superhero comic, it has also become plagued by massive delays. This issue was solicted last year, and is maybe 3-6 months behind schedule. Granted, Ottley takes a few weeks to draw every issue, but Kirkman often assumes blame for lateness, too. After all, he also writes about 5-6 more comics in addition to this. Hopefully things can get more on track since Kirkman is no longer on ULTIMATE X-MEN, although he is working on a DESTROYER Max Mini. Still, while Kirkman is a nice guy and all, it does get grating after a while to get a new issue about 3 months instead of monthly, which it should be. The fact that Kirkman will be taking on more duties at Image may contribute to this problem.

The climatic issue #50 is over and the resolution to that break-up of the Global Guardians over Cecil's gray morality. Rex, Robot, Monster Girl, Bulletproof, and Eve move back into their old digs, but debate on a name. But most of the issue focuses on Mark and his little brother Oliver "training" together, especially with flying. It reminded me of earlier issues where Mark is training with his father or even learning from him. Even when they were fighting the Viltrumites on Mantis World, Nolan did try to teach Mark how to use his powers. This allows Mark to pass on his knowledge to Oliver and without saddling him with a marriage (yet), it allows a sense of legacy to enter the equation. There are the hints of tensions to mount, moreso than just Oliver's eagerness. Unlike Mark, Oliver never saw the "dark side" of Nolan and wants to honor him to more of a blatant degree than Mark does. This could lead to a conflict when Nolan inevitably returns to their lives. Oliver's half-Mantis DNA also allows him to improve at a faster rate than Mark did at comparable age and I wonder if Oliver could surpass Mark before long. The kid gets an Art-designed costume (even if the codename is still up for debate). No longer able to rely on Cecil for Intel, Mark basically is reduced to his mother calling him about breaking news stories, which has to feel like a drag.

Titan sets out to fulfill the request of his fellow "Order" mobsters by freeing Multi-Paul from prison with some goons, who Oliver and Invincible (in his new blue/black costume) thwart, but not before Oliver's overeagerness almost gets him killed. Meanwhile, the Mauler twins make their return, Mrs. Grayson's new boyfriend learns about Mark's superhero identity, and the final page reveals a seemingly dead villain who is very much alive.

This is FCO Plascencia's first issue on coloring after Crabtree's exit and he works well enough with Ottley's pencils, although it does take some getting used to. The Jim Lee cover seemed like a bit of a stunt, but it good for a book like INVINCIBLE to get some sort of big league attention. Mark's new costume takes a bit getting used to, considering he is using the same color scheme as Blue Beetle now (another teen hero book I read), and while Art's defense of it sounded like Kirkman trying to convince the audience, I'm not completely sold. Still, it works fine. The action isn't a major deal as Invincible's just fighting some mooks he can clearly overpower now, and that kind of growth and development in the character is one of many things that keep the book awesome. Plus, I do like the little moments, and this issue has a few with Eve. This is a set-up issue, but it is an entertaining one.

Now if only this book could come out more than 8-9 times a year...

AVENGERS: THE INITIATIVE #15: The SECRET INVASION tie-in continues with a story that picks up from last month's cliffhanger and has Tolibao fill in on art from Caselli. It works, probably better than Uy would have drawn the issue, but Caselli IS this book, and the issues without him somehow have less dazzle.

After finding out about the Skrull threat in Hawaii from his 50's goggles, 3-D Man returns to Camp Hammond, only for Crusader to reverse the effects of the goggles for cover, which leaves Delroy thinking Skrulls are human and vice versa. Feeling Crusader is the only hero he can trust, Delroy takes a jet to seek out aid, but that is when the "virus" hits and all Stark tech is shut down. It seriously was asking for trouble to connect so much technology to Stark directly; eggs in one basket and all that. The issue is mostly about Crusader, with Slott & Gage adding more to his backstory that Kirkman began in MTU (which they also recap). The only quibble is that it seems to establish that the new Skrull Queen and her religious cult have been around the Skrull empire for a very long period of time, and I wonder if this clashes with any 2003 era stories. And why would they send Crusader to spy on the Avengers when the Skrulls swear they saw their break-up coming, and were personally planning on helping to reunite them with the Queen as Drew? Seems like one green hand not knowing what the other was doing.

Of course, it could have taken a while for Crusader to reach Earth, and the Queen could have adapted her plans.

Crusader gets more backstory, like a rivalry with another Skrull that comes to a conclusion at the end, and fully establishing how he "went native" and grew to enjoy the planet he had come to. Now he seeks to defend it. The only major quibble was I felt the bit with the scar was cliche and predictable.

Considering most of the Initiative cast are in SI already and got their butts kicked, Slott & Gage are focusing on other characters and so far it is working out. I still have no idea why War Machine is a cyborg, though.

More to come tomorrow...
 
Iron Fist

Not really as good as what came before it, but did anybody expect it to be? On its own merits though it is solidly decent, though I don't know why they had to bring back the big-ass collar. It's nice to see that Jeryn will still be around keeping an eye on things, especially given the inevitable '*****ey new COO tries to rob Danny blind' plotline. The explanation of the Iron Fist's death is a little more on-the-nose than I would have liked. "Why does every Iron Fist die at 33?" "Well, because the same evil jackass rolls up and murders every Iron Fist at the age of 33." That said there's still a lot we don't know about the crazy evil jackass and the prospect of Shou-Lao having like, an evil twin brother or whatever is kinda cool. I can't even blame what I don't like about the new villain on the new creative team as I assume they're working from Fraction's notes.

Luke's dialogue is a little off tone-wise, but only a little. I enjoy that Misty is kind of ****ing with Danny's mind.

The "10 years in the future" bit at the beginning seems kind of unnecessary. We all know nothing is ever actually going to work out anything like how it appears, so why ******** us that it is? It felt like a cheap grab for emotional weight, in a story that honestly seems entirely engaging enough without needing to stoop to that.
 
Secret Invasion Thoughts:

Secret Invasion Skrulls: This is a real cool handbook. Not only does this give a nice history of the Skrulls in the Marvel Universe, each entry gives the various appearances for each character or place, unlike previous handbooks that only gave the first appearances. (For example, if you really want to research the Dire Wraiths, it not only lists Rom 1-75 and Annuals 1-4, but also includes Incredible Hulk 262, Uncanny X-Men 185-188, Marvel Two-In-One 99, Power Man and Iron Fist 73, Avengers 245, Fantastic Four 277, Nova (1994) 17-18, New Warriors 60, 64, 73-75, and Spaceknights 1-5.) This is probably one of the best Handbooks you can buy. 10/10

She-Hulk #31: The X-Factor tie-in continues. In this issue, we have lots of action, as She-Hulk and Jazinda continue their fight with X-Factor, and we get flashbacks showing the readers Jazinda's explanation for why they are in Chicago, namely hunting for the Skrul Talisman, whose presence lets all Skrulls know that the invasion has the God's Blessing. This issue works much better than the first part, and I cannot wait for the final chapter. (This probably has to do with the fact the X-Factor issue wasn't as focused, but was bouncing around to different circumstances happening with that team.) 9/10

Thunderbolts #122: Obviously, the writer of Thunderbolts is hoping that this Secret Invasion tie-in will generate more interest in their book, because the first 8-pages read like a refresher course on all the characters in this book and what has gone on before. They just use the incidental fight with Swarm as a means to achieve that end. This issue begins a new storyline, where the Swordsman's sister finally gets revived (any guesses how this might have been achieved?? We'll see if it's the obvious answer), and Captain Marvel (possibly) will join the team. I did like one part of this issue, and that's at the end, where Captain Marvel is finally told about his son, Genis. 7/10

New Avengers #43: Just when I think I've avoided another Bendis flashback issue, it happens again. This issue sets the record straight about the ship of Marvel's 70's heroes who came crashing down to Earth from the Skrull empire and how they all believe they are the non-skrulls. (This whole idea still reaks of one of Bendis' ideas that never really translated that well when the printed page was finally sent out. Why didn't these people arrive before the invasion and have them infiltrate the Marvel Universe??? In the end, it all just stinks of another one of Bendis' gimmicks to try and suck in a the readers, only to be another disappointment.)

At least these tie-ins really work well with giving the reader a better understanding of events within the main story. (As compared to some DC Countdown tie-ins or World War Hulk tie-ins from last year that didn't.) 8/10

New Warriors #14: This Secret Invasion tie-in relies on the idea that every hero in the Marvel Universe would be paranoid about who could be a skrull; and, it works really well with the newly formed New Warriors, especially since the person portraying Thrash, Donyell Taylor, isn't who he's pretending to be. Plus, events from Avengers-The Initiative finally get played out in this issue. The last page doesn't come as a surprise at all. Really, why does Marvel continue to let a last page be put on the cover of one of their issues? It's definitely one of my Comic Pet Peeves. (Plus, we've seen that cover so many times, paying homage to Uncanny X-Men #100.) 8/10

Avengers-The Initiative #15: Crusader takes the main stage, and his origin is told in flashbacks as the Skrull Empire attacks. Slott is so good at taking such D-list characters and making them interesting, and he does it well with Crusader and 3-D Man with this issue and the previous. I'm really hoping that there comes a day when he gets to take over for one of these big events. I can only imagine how much better something like World War Hulk or Secret Invasion could be with him at the controls. Who knows? A couple years ago, I never imagined that Marvel would have put him on Amazing Spider-Man and an Avengers title. 9/10
 
Ha, I should've known I could count on Gage to finally stop all the bulls*** and have Captain Skrull-Vell deal with Genis.
 
Mutant Thoughts:

X-Men #500: Wasn't I reading Uncanny X-Men #150 for the first time, which I had to pick up at my local 7-11, just yesterday??!!?? Wow, now we are at issue #500, and this book looks good. (I'll forgive the fact that Angel is back to his old form, ignoring recent events in X-Force.) I love the old school "Chapters" that I used to read in many a double-sized issue back in the day. I love the old school feel of the characters, back in their older costumes with the flashy colors. I love that the banter and wit is back. I love that this actually is a double-sized issue, and Marvel didn't just throw in a reprint to justify getting more money out of the reader. (Although, I'm shocked they still didn't charge $4.99 and do that.) Most of all, I love that we didn't get a new villian that the writer is trying to shove down our throats (i.e. Vulcan); but, relied on an old classic, Magneto. I even love that this can be considered a stand-alone issue, even though we have a few stories to keep us engrossed in future issues.

I ended up getting three of the different covers they had for this issue, and I'm glad I did. Just as Messiah Complex brought back the fun in an X-Men event, Uncanny X-Men #500 brought back the fun I used to have in reading this title, just like issue #150 back in the 80's. This was a perfect issue! 10/10

Angel #3: Another great issue! This is definitely one that surprised me a great deal. The art, though a bit wacky, lends itself to Warren's origin story well. And, with Marvel going back to it's Marvel Knights division for this title, we get to see the very sordid side of various horrors children face in their early lives, whether mutant or normal. (i.e. the Priest who is sent to punish mutants for being an abomination unto God or the Priest who has an unGodly fondness for young boys.) My only problem with this title is I hate to see it wrap up in only two more issues. 10/10

Wolverine First Class #5: This is another title that really surprised me. Van Lente has really gone back to the Claremont glory days by bringing the reader back to the time when the X-Men franchise was only one book and the team only had about a dozen characters. Two of my favorites, Wolverine and Kitty Pryde, are his main focus, and in this issue, Wolverine tells Kitty about one of his early missions with Alpha Flight. 8/10

X-Men Legacy #214: We reach a conclusion to the Sinister storyline (or do we??), and the rest of Xavier's history is laid out for him to relive while fighting for control of his body. Although I always have a slight problem with writers trying to rewrite history (or fill in blanks that were never meant to be filled in), Carey does an adequate job. It was nice to see Gambit and Sebastian Shaw again, too. 7/10
 
X-Men 500:

**** Greg Land.

I can't imagine why they split the issue between him and Dodson; was it so everyone could see how ****ty his stuff looks compared to someone who actually draws things? Jesus, Brubaker's writing even sounded stupider on every page where it was coming out of one of the Landroid's mouths.

I'll forgive the fact that Angel is back to his old form, ignoring recent events in X-Force

He does disappear for that bit, then the scene switches back to him and he's singlehandedly taken a Sentinel apart. I think Angel has SEKRETS.
 
Yeah, I was also wondering why there were two artists on this. Usually, when they do that, there's some reason, like one does the flashbacks, or one does the "Dream sequences." I couldn't discern any rhyme or reason for who was drawing what here.

I don't mind Land so much. He's one of the few tracers that I enjoy. (Who's he tracing Cyclops off of? I kind of liked him.) I'll take a JRJR or Kolins any day of the week, though.
 
I imagine they split the issue up because Land and Dodson are both suuuuuuuuuperrrr sllllloooooooooooooooooooooooooooooooooooooooooooooooowwwww.
 
Marvel Adventures Thoughts:

Marvel Adventures Fantastic Four #38: The biggest problem with this story (besides the fact that most of the Marvel Adventures stories are simplistic and sometimes verges on the point of silliness) is Ben Grimm's narration throughout. The reader's aren't idiots that need every little bit of the story explained to them, even young readers. All it does is unnecessarily repeat itself to the point of annoyance. The story itself is basic, but just fine for young readers: A alien comes to the moon to fight Reed Richards, because his planet is in a Civil War; and, to prove his worth, he must fight someone who would be equally adequate to rule his planet. The ending was predictable...but, maybe not predictable to a younger reader. 5/10

Marvel Adventures Superheroes #1: This first issue is actually called "Marvel Adventures Superheroes Featuring Spider-Man;" so, I'm thinking this might end up being a Spider-Man Team-Up book. It doesn't excite me too much, as the M.A. Spider-Man comic is the worst of the bunch..AND, Spider-Man is already in the Avengers comic, too. That's three out of five books featuring Spidey. This issue also stars Iron Man and Hulk.

This first issue is strictly played for comedy, just like many of the Marvel Adventures Avengers stories. In it, Hercules drops by Avenger's Mansion and has Spidey, Hulk, and Iron Man take care of his dogs. (Yeah, these are the three headed dogs from Herc's old Trials.) Of course, wackiness ensues. What else can you really expect out of a Marvel Adventures title. 4/10
 
I imagine they split the issue up because Land and Dodson are both suuuuuuuuuperrrr sllllloooooooooooooooooooooooooooooooooooooooooooooooowwwww.

Okay wait.

Dodson I can see on the grounds of him actually... you know, drawing things.

But Land is slow? Seriously? Cause it's that ****ing hard to trace a photo and then hand it over to your colorist?

I don't mind Land so much.

I just can't dig it. Everything he does hits my personal Uncanny Valley; the 'realistic' style with the unnaturalness of how each figure is posed just looks not right in some fundamental way.
 
(Who's he tracing Cyclops off of? I kind of liked him.)
He's got at least two different sources, I think; in the opening part he looks like James Marsden to me, but at the end his jaw has completely changed.
 
I can't wait.

Really now? ;)

Ask and ye shall receive!

Dread's Bought/Thought for 7/23/08 Part II:

IMMORTAL IRON FIST #17:
Here it is; the first issue without the launch team of Fraction, Brubaker, or Aja. The only "familiar" name is Foreman, who provided art previously during the run for flashback sequences. Here he gets to deal with the present, with flashback art by Heath, chronicling yet another Iron Fist in the legacy, this one who died in the ol' Wild West during the 19th century. These scenes are simple enough and I thought the concept worked. Swierczynski is writing the book now. His prior work was on CABLE; which I hardly find endearing.

The rest of the issue is more of a mixed bag. The issue opens with a sequence 10 years in the future, in which the child of Misty Knight is asking how his father, seemingly Danny Rand, died. I thought this was an awkward way to start, since the main character on a franchise title can almost never die outright. One could claim that it was vague enough to imply that Rand, at the very least, dies within the next 10 years of his life, and isn't exactly specific to this CURRENT threat to his life. But still, I thought it was a bit heavy-handed and unnecessary.

As for the rest of the issue, it starts off where Fraction & Brubaker left off; Danny Rand has just turned 33 years old, and has also just discovered in his K'un L'un tome that virtually every Iron Fist has died at age 33. The only one who survived past that was Orson, and he pulled that off by quitting, which was taboo. The issue opens with a generic fight where Luke Cage and Iron Fist (back in his original costume for some reason) saving a man from some street toughs. Of course, this man is more than he appears to be. He is covered with scars and works for a dragon named Ch'i Lin. So the answer for why 99% of Iron Fist's die at age 33 is basically because, "another heavenly warrior murders them". That does seem a bit stock and cliche, but on the other hand, this IS a franchise centered around martial arts battles, and I've seen plenty of anime and martial arts films with shakier concepts. The question of course is what is Ch'i Lin and the purpose. Is he connected by K'un L'un perhaps as a measure to ensure Iron Fist's don't get too powerful or collectively drain their well of power by living longer than 33? Or something else entirely.

I was less than impressed by another fight were Rand gets pummeled. As cool as this book has been, it hasn't become so because it made Danny Rand an unquestioned arse-kicker like, oh, DnA on NOVA (or Giffen on ANNIHILATION). Every single noteworthy enemy that Rand has battled in this series, he has either lost or drawn against. Think about it; HYDRA Robot = Lost. Davos = Draw. Fat Cobra = Lost (it is unclear whether Rand deliberately threw the fight as asked to by Thunderer's daughter, but the end result is the same). The only opponents in 17 issues that Danny Rand has ever defeated were either nameless HYDRA grunts or random fighters like the mugs in the alley. Don't get me wrong; I LOVE the expanded history, Rand has been written well as a character and he has learned some impressive new moves with his chi. But you can't include "kicking ass" into that category because he's beaten the same threats that any superhero can beat; goons. Any noteworthy opponent he has lost to, or needed aid to survive.

This fact brings me to the opening, which only required the Heroes for Hire to save the "man"/assassin from evil people, and I think that it would have been cooler if some sort of super-villain were thrown in, just to break things up. Hell, I'd even have taken Rhino at this point. Just someone for Rand to pummel besides nameless thugs. It is good that Swierczynski isn't trying to remake the wheel, but that doesn't mean he can't be creative.

Still, this isn't a bad debut issue, and sets up more. I planned on giving the new writer 6 issues and after this one, I don't mind another 5 at this time. But we'll have to see.

MARVEL COMICS PRESENTS #11: The home stretch now. Only one issue to go before the three core stories are finished, and both I and Marvel can call it a day on this series. It is selling poorly and while the stories are competent enough, they move too slowly and aren't too inspired or thrilling. Not enough to endure a sluggish 8 pages a month (or what Terry Dodson would call, "speedy"). There isn't much about the VANGUARD, MACHINE MAN, or WEAPON OMEGA stories I could say here that is much different than what I have said for issues #10 or #9.

So instead I am going to focus on the one story I did like, the one-off STINGRAY story. And y'know what? Some of the better stories from MCP have come from the one-and-done tales, such as the one for Magneto a while back and Taskmaster even farther back. Even the lone Spider-Man story that was in #1 was more fun than, say, MACHINE MAN was.

B. Clay Moore provides the words and Lee Weeks, from the last CAPTAIN MARVEL mini, does some stellar art. The story involves Stingray working with some seamen (insert joke here) on salvaging a sunken ship without disturbing the sea-life below. It isn't too glamorous, but Dr. Newell earns his paycheck doing more than being a C-List superhero, after all. The crew of the boat he is with, of course, are star-struck to be working with an Avenger, any Avenger. Stingray swims into the depths to scope out the relic, and it happens to be rested near a sea-monster. Like the type that Mole Man and Collector usually handled and would rampage during the 50's for random reasons. Stingray is unable to kill it, and it happens to literally choke on him after swallowing him whole. Stingray is hardly thrilled with such a "heroic" victory, but the crew eat it up anyway.

And Weeks' art? Let's just say his panel of Stingray was so cool, someone rightfully added it as the official character picture for his Wikipedia article. :up:

My only quibble is it seemed that Clay Moore all but forgot that Stingray has "electric blasts" that he could have tried using, before just asking the fellas in the boat for bombs. I liked Walter's characterization here as an intelligent but hardly A-List superhero and thought it was a cute little story. If these two were announced for a STINGRAY mini, I don't care if it would sell approximately 14 copies, because I'd probably buy it.

In a way it is a shame that Stingray hasn't done much over at AVENGERS: THE INITIATIVE as this tale shows some of the potential with him. As I get older and sometimes get put off by certain A-Listers getting overexposed to death, I find some lessor-exposed C and D Listers that I like and kind of wish had more supporting roles on team books. Stingray is one of them.

The rest, eh, whatever. Just waiting for the endings to all three and not expecting any of 'em to be satisfying or make sense.

NEW AVENGERS #43: What I absolutely adore (sarcasm) about Bendis' stories is that when he is writing a one-shot tale that is either a pointless flashback or filler, he actually does a solid, decent job; able to handle a character well. It is when he writes a story that actually has weight or relevance where he turns in something that is more often than not generic or Bat-Crap Terrible. At least on NEW AVENGERS.

So it goes this issue. It still takes place between SI issues with Spider-Man having run into Ka-Zar, Shanna, and their Fall people while everyone is ****ing around in the Savage Land (and from prior issues). They also run into a Skrull Captain America, who is obviously a Skrull. But he is so convincing, and convinced (thanks to the Queen's bonding technique) that he has Spidey almost convinced, and Bendis is able to make a decent story about the lone soldier's motivations and fake history. They fight "Cap" and eventually he is hit with poison darts, exposed, and killed by Shanna. Oh, well.

But, basically, this is $3 for about 18 pages focusing on a random Skrull warrior who was of no significance and repeated some of the Queen's motives for the Invasion. It isn't about taking over the world and beating everyone physically, it is about dividing them. That is why she is having "suicide warriors" pose as dead or other heroes to confuse the Avengers. But we knew this before, because the Queen has outright said this before in about 3-4 speeches. Seriously, SI isn't so complex that you need to keep hammering out the theme like CIVIL WAR supposedly was. It still is a bit jarring that so many Skrulls were ready to return to more religious ways after countless centuries just because of some planet turmoil, but I've seen worse stretches.

Another niggle is the way the Skrull is revealed. The darts hit him, and he isn't dead, but is exposed. Now, before, Skrulls couldn't be uncovered these days even if TKO'd. It was only after they actually died. Which, medically, makes no sense because being knocked or rendered unconscious can be very close to death, at least for a moment. But here, the Skrull was semi-conscious but being effected by the darts. I mean it made sense overall, but in the context of how "jacked" the "New Skrulls" have become, it seemed odd. Again, the exact power and competence level of these Skrulls hasn't been maintained or kept fluid, and in trying to "fix" past capers with the aliens, Bendis ends up repeating some of the errors. As he always does, but is too arrogant to ever admit to.

Oh, and the art from Tan is fine.

Basically, a solid, if mostly pointless, issue. Still, adding this issue to a checklist of "ESSENTIAL SI TIE-IN's" would almost seem like a cynical cash ploy from Marvel.

NEW WARRIORS #14: A SECRET INVASION tie-in, which at least boosted sales enough that my LCS was sold out of this yesterday and I had to buy it elsewhere. Maybe this issue will actually sell in the Top 100, which NW's has fallen off of in June. But I doubt that boost will last, and this may be a dead book walking. It is solicted for August's issue #18 at least, but beyond then?

Grevioux acknowledges the SI event but mostly tries to get around it as quickly as possible to focus more on what his book is about right now. Which is, the new Warriors being a bit suspicious of Night-Thrasher right now (besides just Jubilee), and the, erm, Old Warriors reacting to their upstarts. Grevioux doesn't allow the tie-in to overwhelm his story, but uses it to bring out the natural elements of his storyline. And isn't that what a tie-in should do? Acknowledge the sales-boost aspects of the event but try to stay distinct?

Turnbull comes in for a fill-in run for, presumably, this 2 issue story. He is better in style than Jon Malin was, less stiff and whatnot. It still took a few moments to distinguish some other characters like Stacy X and so on, but that is standard for a fill in artist. The fight sequences work and are fluid.

The team gets in an obligatory fight with an enhanced Skrull while following Thrash. The Skrull invasion has him questioning if his brother is really dead or if Skrulls were involved in Stamford, which is a theory many fans have guessed and Grevioux wisely taps into. The Old Warriors, or "Counter Force", led by Justice, now believe that the Night-Thrasher who is stalking around is a Skrull (since Dwayne is dead) and prepare to fight. The getting-crazier Slapstick jumps the gun and thing snowball. Turnbull I think drew Rage a bit cartoonishly huge, or maybe I was used to some other artists drawing him, well, within human proportion. Strangely, the cover seems to show Silhouette, but she isn't in the interiors. But overall, Turnball's a decent fill in for this run and if he had to stay on the book for longer than the 2 issue tie-in, it wouldn't be so bad. Even if Medina defines the book.

Yeah, the plot is a bit bare bones, providing the obligatory fodder to get two generations of New Warriors to fight. But this sort of thing was inevitable ever since Grevioux mostly ignored the "old warriors" to make a team of former X-Men behind Donyell. I can't say it worked perfectly, but it was more unique than I expected. Some characters get lost in the shuffle, though, like Chris and Stacy X; they almost seem there to pad the roster to a full count.

Still, not too shabby. Counter-Force should probably be able to overcome their counterparts via power and experience, but it will likely end in a draw.

SECRET INVASION: SKRULLS!: A Handbook dealing with various Skrull warriors and related material from a Skrullian perspective. Clever and informative.
 
I forgot all about that B. Clay Moore/Lee Weeks story. I remember reading about it when MCP was first talked about and was really looking forward to it. Unfortunately the overall horrible quality of the earlier stories (not counting the Hellcat story) made me drop the book altogether.
 
Uncanny X-Men #500

Things I liked about it:

1. The issue has a fair amount of set-up, but not so much that it felt like nothing happened.

2. The tone of the book kind of reminds me of Morrison's X-Men (like CaptainCanada said).

3. Magneto is back.

4. Dodson's art looked good.

Things I didn't like about it:

1. I don't care about Pixie (or Armor, for that matter). We don't need another Kitty Pryde character.

2. Land's art was inconsistent (surprised?) and having both artists do the issue made the whole thing look kind of odd.

3. The "green" references came off as a little overbearing.

All in all, I was happy with the issue. Uncanny X-Men is Brubaker's weakest book, but he's still one of my favorite writers.

Daredevil #109

It was great, like almost all the issues of Brubaker's Daredevil.
 
I forgot all about that B. Clay Moore/Lee Weeks story. I remember reading about it when MCP was first talked about and was really looking forward to it. Unfortunately the overall horrible quality of the earlier stories (not counting the Hellcat story) made me drop the book altogether.
The last few issues have actually been really good. Even the Vanguard story has gotten more interesting. If Vanguard is still around after the story, he could actually become a really good character. He'd have to not be a clandestine government tool anymore, but he could replace Cable as the super-awesome badass who shows the real potential of telekinesis, plus he's got interesting ties to the government and Captain America's legacy that could be explored.
 
What better way to start off my reviews than by giving you my review of the book I've been waiting for. It's here. The monumental, stupendous, glorious Uncanny X-Men Issue Number 500 Special Extravaganza!

Uncanny X-Men #500
Ah. Well then. Maybe issue #600 will be good. See ya next decade!












No, seriously, this issue disappointed me on so many levels. It's not just Greg Land. I knew his art was coming. I was ready for that. Beast's face is disconnected from his head, but that's okay. Cyclops is borrowing his hair from Joey Lawrence circa 1995, but whatever. I wasn't expecting much from him.

No, it was the story that killed it for me. I love Brubaker and Fraction, but in this issue, Cyclops said "suck it" while shooting somebody. Oh, and they (like 80% of all writers) believe that Magneto is completely incapable of character growth, and have once again regressed him to an aggressive thug who lashes out at humans and the X-Men for no particularly good reason.

*X-Facepalm*


Robin #175
Looks like I inadvertently picked up the post-Dixon issue. Time to drop the book.


Immortal Iron Fist #17
I would've liked this issue a lot more if the writer didn't jump around the timeline so randomly. First we're 10 years in the future, where Misty & Danny's kid are discussing how Danny died. Then we're at "Now" where Danny and Luke are fighting. Then we're at "Today" where everyone has shown up at Danny's apartment for his birthday party. The birthday party started at the end of the previous issue. When the hell does this book take place?

Otherwise, it was a pretty good issue. As long as the new writer tells his stories a little more conventionally in the future, it should be fine.


She-Hulk #31
Continuing from last month's issue of X-Factor titled "He Loves Y--OhMyGod Everyone's The Elephany Man," this issue picks up with She-Hulk and Monet fighting in the streets. Monet very clearly tries to avoid the cliche of "heroes fighting heroes over a simple misunderstanding" but Shulkie decides it's much funner to fight her potential allies than it is to save the world. She even notes that it was a stupid move to continue the fight in her internal monologue, but continues to fight anyway.

By the way, the colorist needs to calm the **** down. Her color choices were so drastically different that it looked like everyone was standing 2 feet in front of a high-powered police searchlight. Every character was positively glowing.

Oh, and Monet was once again too white.


X-Men Legacy #214
Charles, being the psychic badass he is, boots Sinister from his mind. Whoopty doo. Meanwhile, Gambit fought to become relevant in this story, and we're introduced to a clone of somebody made by Sinister, apparently made to resemble him. My money is on his daughter.

I do love that it took reminding the Professor of Onslaught for him to finally break free. Even Charles thinks of that little storyline as a joke.
 
NEW WARRIORS #14: A SECRET INVASION tie-in, which at least boosted sales enough that my LCS was sold out of this yesterday and I had to buy it elsewhere. Maybe this issue will actually sell in the Top 100, which NW's has fallen off of in June. But I doubt that boost will last, and this may be a dead book walking. It is solicted for August's issue #18 at least, but beyond then?

Grevioux acknowledges the SI event but mostly tries to get around it as quickly as possible to focus more on what his book is about right now. Which is, the new Warriors being a bit suspicious of Night-Thrasher right now (besides just Jubilee), and the, erm, Old Warriors reacting to their upstarts. Grevioux doesn't allow the tie-in to overwhelm his story, but uses it to bring out the natural elements of his storyline. And isn't that what a tie-in should do? Acknowledge the sales-boost aspects of the event but try to stay distinct?

Turnbull comes in for a fill-in run for, presumably, this 2 issue story. He is better in style than Jon Malin was, less stiff and whatnot. It still took a few moments to distinguish some other characters like Stacy X and so on, but that is standard for a fill in artist. The fight sequences work and are fluid.

The team gets in an obligatory fight with an enhanced Skrull while following Thrash. The Skrull invasion has him questioning if his brother is really dead or if Skrulls were involved in Stamford, which is a theory many fans have guessed and Grevioux wisely taps into. The Old Warriors, or "Counter Force", led by Justice, now believe that the Night-Thrasher who is stalking around is a Skrull (since Dwayne is dead) and prepare to fight. The getting-crazier Slapstick jumps the gun and thing snowball. Turnbull I think drew Rage a bit cartoonishly huge, or maybe I was used to some other artists drawing him, well, within human proportion. Strangely, the cover seems to show Silhouette, but she isn't in the interiors. But overall, Turnball's a decent fill in for this run and if he had to stay on the book for longer than the 2 issue tie-in, it wouldn't be so bad. Even if Medina defines the book.

Yeah, the plot is a bit bare bones, providing the obligatory fodder to get two generations of New Warriors to fight. But this sort of thing was inevitable ever since Grevioux mostly ignored the "old warriors" to make a team of former X-Men behind Donyell. I can't say it worked perfectly, but it was more unique than I expected. Some characters get lost in the shuffle, though, like Chris and Stacy X; they almost seem there to pad the roster to a full count.

Still, not too shabby. Counter-Force should probably be able to overcome their counterparts via power and experience, but it will likely end in a draw.

To his credit, Greviox stated today in SDCC that he used the de-powered mutants becuase he was ordered to do so.
 
Trinity #8
Not much to say...things roll along, a tiny bit more questions are answered. Basically the Trinity feels that there's something wrong with the way that they are...them, which is curious and bears exploring. However, Enigma, Morgaine, and Despero are the ones who steal the show; their backup was kind of more interesting than the "official" story as they pretty much spell out what's the what here and start rolling the big cosmic wheel. Not sure what the Dreambound are..

(7.5 out of 10)


Green Lantern Corps #26
Well that wasn't actually how I expected it to end. I totally expected some kind of either blue or violet thing to happen here because they threw the word "hope" in practically every other sentence, and the whole violet text bubbles of the Mother Mercy seemed like...but I guess it was a green herring...for now. And I certainly did not expect the thing that happened to Mongul. I can't imagine that it'll last, I mean of course this isn't the end of his story...but then I can't imagine how anyone's going to write him out of that literal tight spot; for the love of Fred, his arm is distached. But then, hey, maybe that's how he ends up with five fingers per hand!

So this book continues to be one of the most badass and exciting books around under Tomasi's wonderful direction and Gleason's incredible sequences. Enough praise cannot be heaped onto Gleason's action work here; zooming streaks of light, corpsman flying every which way, swinging rubble, flecks of blood spraying off of fists as they smash into someone's teeth, all the while everyone's crash-landing into moons which then explode in cataclysmic bursts of green and yellow...it's not exactly epic like Reis or Van Sciver might make it, but what it is is ****ing down and dirty.

Let's also hear it for Bzzd, going out (HAW!) in style. :( We barely knew ye. No, seriously, we barely knew him, but his presence had brought that tiny (HAWW!) bit more color and panache into his book, making it the eclectic awesome that it is; he'll be very missed.

(8.8 out of 10)


Uncanny X-Men #500
Wow, this sucked. It embarrasing sucked. This is maybe the fourth or fifth chance that Brubaker had to impress me with his X-Men work, and this is the fourth or fifth time that he's failed.

Everyone acts like idiots. The X-Men are rank bloody amateurs who I wouldn't trust to walk across a bridge without falling off. The dialogue is laughably stilted and cliche, and the..."action"...feels like someone copied and copied and pasted a bunch of scenes from different comics and then stuck them all together.

Oh, and after this, I don't wanna hear another word about how horribly Morrison wrote Magneto in his Planet X arc what with him being a big ol' meanie mean person on drugs; seriously, I could barely stand to read a single sentence from him here without wanting to bang my head against a wall. "I AM THE SAVIOR!! YOU PLAYED INTO MY HANDS! Aren't these many questions infuriating, boy? You shall not interfere with my planses!! Xavier's dream is stupid, you stupid children!! Nooo my precious suit..." What the cock is this ****? And then Storm tries attacking him with lightning...wow guys. Seriously, wow.

Land gets worse and worse with every new issue he gets out, and Dodson can't save him here; in fact, Dodson feels unnatural being just shoved into the middle of Land.

(3.4 out of 10)


Justice League of America #22 and 23
So, okay, this is pretty...decent. I still don't think it's quite the JLA that it could or should be, but all in all it's narratively sound, characterized quite well, and leading somewhere cool. For now, that's fair enough.

Benes is a strange animal. He'll throw together some amazingly dynamic and effective scenes for a few pages, and then out of the blue he'll draw some really unnatural and static junk where everyone has the blankest, most monotone expressions on their faces and action doesn't flow from one panel to the next. I don't really know if I like his current work or not.

(7.8 out of 10 for #22)
(7.4 out of 10 for #23)


Ambush Bug #1
I'm really not sure how to describe this book, other than to say that you should all probably get it and get it now.

(8.8 out of 10)


The Brave and the Bold #14 and 15
Mark Waid continues his foray into DC teamups, and I feel like I'm the only one still reading this underrated book, much less enjoying it. The characterization and "voices" here are all spot-on, with a decent little adventure featuring unlikely adventurers. I very much enjoy how Waid keeps putting in little connections between these characters that you wouldn't normally expect, like how Deadman knew Nightwing's parents, which is kind of cool to point out because, hey, it totally makes sense that Deadman would know Nightwing's parents. It's always the littlest things like that which make up these characters and these stories.

On the other hand, it's suprising how little interaction there was between Hawkman and Green Arrow here. These two haven't had a good lover's quarrel in years, and here their meeting was played rather straight.

Uh, so to speak.

(7.8 out of 10 for #14)
(8.3 out of 10 for #15)


Madame Xanadu #1 and 2
Very nice. Very nice indeed. It's always fun to see classic DC tastefully and skillfully represented in Vertigo. You're never quite sure how thin the breach between the two company lines are going to be, and then you see the old standbys like the Phantom Stranger and Etrigan show up and it's all good.

The story isn't really anything we haven't seen before, but the tone is being set quite well, the writing is smooth, and all this magic talk is pretty delectable. And the art is great; the scenes with our protagonist in motion are delightful to see, there's not really any other way to say it; it's very Princess Mononoke.

Oh and I love Xanadu, er, Nimue's deer hoof shoe thingies. They look like the most ridiculously uncomfortable and impractical things ever, sure, but they're so cool.

(8 out of 10 for #1)
(8.8 out of 10 for #2)


Fallen Angel #28
Oh hey road trip. And as we all know, Peter David + road trips = success. Lee, Jude, and Halle Berry's adventures keep on rolling, and in the meantime we see what's been going on with the denizens of Bete Noir now that their city's been, well, overrun by a dark primal god. The dialogue and action is fantastic, this book has been at the top of its game for many months now, hopefully it continues.

(8.4 out of 10)
 
I read Brave and the Bold this week. I came back to the book for Kolins' art and was surprised to find a bunch of characters who, while not my favorites, are certainly not terrible. I also loved the line Waid threw in about how Nightwing is the hero of the DC universe, just shy of Superman himself. Back before DiDio's post-IC dark age, Nightwing was very much a central character to the whole universe and he felt like it; now, he doesn't really feel like it anywhere else, but it was nice to be reminded of what Nightwing should be with just one little line. Also, the connection between Boston and Dick's parents was fun because it also harkens back to an earlier time--a time of character consistency and writers with enough knowledge of the DC universe to pull it off.
 
I just can't dig it. Everything he does hits my personal Uncanny Valley; the 'realistic' style with the unnaturalness of how each figure is posed just looks not right in some fundamental way.

Yeah, I understand. I actually don't like tracers/painters, etc. (Yes, even Alex Ross). They make pretty posters, but I don't think you'll ever get the dynamism (is that a word?) that you'll get from an artist that isn't chained down to a model or picture that they trace.
 

Users who are viewing this thread

Back
Top
monitoring_string = "afb8e5d7348ab9e99f73cba908f10802"