It may not be technically summer yet, but with a heat wave in NYC, blockbuster films out, and two comic events duel, I say summer is upon us. This week sees a milestone, a dropped book from my pile, and a one-shot that proves more entertaining than the last few issues of an actual event.
As always, this is the Spoiler Segment of our forum.
Dread's BOUGHT/THOUGHT for 6/11/08:
BOOSTER GOLD #10: Max Lord on that cover is SUCH a red herring. Yes, in this issue, Ted Kord dies, again. And it STILL is a better send-off than Martian Manhunter got. The conflict between Blue & Gold and the time-stealers comes to a full conflict as the Stealers take on the JLA on the altered reality created via Kord's survival, which resulted in a Lord & OMAC controlled world where most heroes are dead and Superman is traumatized having been Lord's personal goon. Max Lord is dead, but the fight's just begun.
But in the end this is more about Booster vs. his father, or who he thinks is his father. As usual, Johns & Katz get in all the proper exposition and lines that you'd expect, and the artwork from Jurgens & Rapmund is as cool as ever. Dynamic, timeless, and always fitting.
Rip Hunter protects Booster's ancestors from the time-warp caused by the destruction of his original time-pod from the future, which is slowly making Booster fade from existence; don'tcha just HATE when that happens in the middle of a fist-fight with your sleeveless (but not capeless) father? The chalkboard that Rip & Daniel observe probably has some tidbits for those DC continuity junkies, but I'm hardly one. The only Time-Stealer besides Booster's Dad who has any real development is Black Beetle, as the others (Degaton, Albino-Gorilla Ultra Humanite and pre-bulky Despero) just exist to keep the JLA busy (despite being outnumbered and underpowered). It turns out that Booster's father isn't really the mastermind of the entire time ordeal, but his old enemy from 52, Mr. Mind. You remember him. Silly little talking worm (with a voicebox, like he smoked too many stogies) who used to annoy Captain Marvel in the Golden Age and who was trucked out to be some montrous villain at the end of 52. At the time, I felt it worked and was exciting, although now I still admit it is a little silly. It is like if Walrus Man suddenly became a universe-smashing threat with a spookier X-Treme redesign. Mr. Mind is back to being a big-eyed worm with delusions of grandeur, out for revenge against Booster Gold. This connects to 52 at least and as Johns co-wrote that, it makes some sense.
The point is beaten over the head of the reader, for the 3rd time or so, that Ted Kord's death was part of time that was "solid" and undoing it cannot be possible. Too much was at stake and reviving him has upset the cosmic balance. Watching Fire be vaporized in front of them (or, as Dan DiDio calls the murder of a member of the JLI, "a Wednesday") sets the point home. Ted squishes Mr. Mind and sacrifices himself for the good of the timeline, taking Black Beetle with him. Oddly, the villains wanted to create chaos by keeping a hero ALIVE (Beetle), which was an interesting motive.
I wouldn't call this story a "tease"; it was obvious from the start that Blue Beetle's survival wouldn't last, and nearly every issue of the arc had a clue or hint towards this conclusion. Kord himself questioned it at least twice in two separate issues. Some could see this as salt in the wound, but I see it as one more chance to have seen Blue & Gold team up in a well drawn, often witty adventure. And unlike J'onn, or a few other heroes I could mention, Ted Kord once again goes out like a man, and a hero. Twice. Not many dead heroes can claim that. Booster of course has to learn the painful lesson that it isn't all about what is just or what he wants, and that some things have to be let go.
Gee, I bet people wish that Jason Todd's death was "solid time" about now, huh?
Next month we get issue 1 million, because apparently BOOSTER GOLD wants to piggy-back every failed, lame DC event of the 90's (as if to contrast that DC no longer has lame, failed events. Oh, wait...). Still, they usually have been good issues. I just am curious if I will still stick around when the launch team leaves. I can't imagine another set balancing the book out as well. Still, BOOSTER GOLD has been a fun book, a book mired in DC mythos yet doesn't feel oppressive to the semi-casual fan. Despite tragedy and whatnot, it never forgets to have some fun to break things up. And the art is terrific. One of DC's best post-IC titles.
INVINCIBLE #50: After long delays and a horribly delayed schedule (this issue was once solicted for Jan. 2008), Kirkman's Image franchise reaches the half-century mark. We get a double sized issue for $4.99 that naturally resolves some questions and leaves things in a new status quo. I will admit, it isn't nearly as earth-shattering as taggers would have you believe. Part of that is probably due to delays, and the fact that this development was a natural progression from revelations made over the past 5-6 issues. You expected this to happen, and it did. No surprises here, really. Frankly, no shocker in this series will ever top the Omni-Man reveal, but I like that Kirkman tries. Note there is a difference between a "shocker" and a "story". There are stories in Invincible I've enjoyed more than the reveal after that first year, but MAN, that was a nice status-quo breaker.
This one feels more like another stage in maturation. By that I mean Mark no longer taking Cecil at face value upon discovering the man has some deep skeletons in his closet to protect the world. Another quibble is that a lot of the drama depends on you being shocked, SHOCKED, that a government run agency tasked with defending the world would do shady things with shady people to do so. This has been a comic book staple for about 40+ years, and especially within the past eight (and extra especially after CIVIL WAR). Heck, you'd probably have a harder time finding a major franchise storyline in which a government agency proved to NOT be corrupt or borderline wicked. Granted, this is a classic fictional staple precisely because these things go hand in hand. INVINCIBLE has often been an homage to superhero stories as much as it is one itself, and this is probably no exception.
What works is naturally the execution, the lines, and of course, the art of Ryan Ottley.
Faced with a new generation of Reanimen made by a Pentagon-hired D.A. Sinclair (in addition to the murderous Darkwing being on the payroll), Mark demands accountability, deeming it a conflict of morality. Especially since, well, Cecil once ordered Mark to take Darkwing down, as well as the Reanimen. Cecil sees it as putting to use figures that would otherwise rot in prison, especially during an emergency. Mark sees it as an injustice to their victims, living and dead. Mark is hopelessly outnumbered by Reanimen, especially as it turns out that the mic that Cecil implanted into Mark's ear way back in HC #1 actually has a fail-safe that hurts him by basically bombarding his equilibrium, which is more sensitive than a normal man due to him needing to fly. This, actually, felt like a logical sort of weakness (rather than plot convenient stuff like green rocks) and the beating Invincible gets naturally has that Kirkman trademark brutality, even if a bit brief. In attempting to outfly Cecil and his remote control, Mark crashes into the Guardians' base and the team is quickly split over battling Cecil. Cecil, for his part, overreacts and has his Reanimen attack the team even when he could have still tried to reason with them (or at least some of them). Robot saves Mark from the device and the young Viltrumite is officially "fired" from government service. The scene from the cover comes into play when Mark angrilly threatens Cecil to not go near his family, especially his brother, Oliver. On the other hand, the Grayson family will have to survive without Cecil's payroll or connections (like Oliver's teacher), just at a time when Mark decided to drop out of college.
Despite the quibbles, this is a major shift. Cecil has been Mark's mentor and "boss" since Omni-Man turned traitor, and seeing the old man's darker sides naturally is another mountain to overcome. It means that Mark will have to stand on his own and not rely on the fed to bail him out. With Anyssa waiting on the sidelines for Mark to lose his faith in humanity, that Viltrumite War could not be coming at a worse time for him.
The Guardians are split, with Robot seeking to reorganize the old Teen Team, but the issue ends on a positive note as Mark & Eve FINALLY get it on. The final panel is classic Kirkman and very funny.
The back up stories include an origin for Cecil, and it proved to be a good one as ironically, Cecil was a "by the books" moralist like Mark until the rigors of reality set in.
Cory Walker returns to pen the first installment of a Science Dog strip, and it was quirky fun, and I hope there is more of it, a la' CAPES.
INVINCIBLE is still my favorite superhero book overall, but hopefully the schedule improves. It also is a shame that Crabtree the colorist is officially leaving the franchise. Godspeed.
CAPTAIN BRITAIN AND MI-13: #2 Captain Britain is still dead. There, am I as witty as the hacks at Newsarama?
Cornell & Kirk's series about the superhero squad from Britain protecting the U.K. from Skrulls continues onwards without any hint of slowing down, and that's a major plus. The first issue starts in the middle of the invasion and there is little middling; boom-boom-boom, action starts.
The Skrulls are most interested in Britain because it appears to be a focal point for magic, at least besides Dr. Strange's pad. They smash into Otherworld and begin collecting one artifact after the other. Wisdom leads John and Spitfire into the realm alongside Tink, a warrior fairy woman who is apparently from the WISDOM series no one read. Still, you are told what is essential to the plot, that this is Wisdom's Otherworld contact. The squad fights some Skrulls, finds Excalibur, but none of them prove worthy of it. And the voice guiding Pete may just be horribly evil.
Meanwhile, Faiza and Black Knight bond over discovering her powers, and for once an origin is mercifully uncluttered. She got zapped by a Skrull machine and gets super-powers. Really, it worked for Ms. Marvel in the 70's, after all. She can apparently disassemble organic beings, and since Skrulls are extra flexible, being shapeshifters, they're easier for her to do. Black Knight gets in some amusing lines, especially one about Sersi not remembering him. That has to suck. I like the little interplay between Dane and Faiza, and I must say Dane's redesign is starting to grow on me, although his shield doesn't look as cool. Usually when you see a woman in a comic in a traditional Muslim headdress, she is either quiet or seems to mention her faith every 5 minutes and what hardships she suffers. Faiza acts like more of a fun character, even admist a choatic scene, which is appreciated. Heroines these days come off usually as ****ty or *****y, and Faiza's neither, so go Cornell.
Of course, Meggan was only Braddock's wife and she all but sacrificed herself, and Brian forgot about that tidbits. D'oh.
Kirk's artwork is naturally stunning with great inks and colors that really make it come alive. He's one of few artists that I follow and he almost always lands on quality projects, or at least on projects worth a read.
Anyone else getting the vibe that Pete Wisdom is officially Marvel's Constantine? Because I sure am. Anyway, at this point I think Brian Braddock will be revived, but it takes some collective effort from Pete Wisdom & crew to do it. Maybe he's like Tinkerbell, and needs the collective heart (or claps) of Britain to do so. If all of Britain could feel it mystically in their guts when he died, then it stands to reason that enough of them could "will" him back. But, that's only my crackpot idea, and I have faith in Cornell now that it will be worth reading. Blade is coming up for the series and considering his utterly terribly streak of comics post-films, I will be awaiting Cornell to finally do something interesting with him. Of course, now that Spitfire is somehow a vampire, that naturally will add tension.
THE LAST DEFENDERS #4: The streak of cover artists better than the interior continues, although I thought this was one of Muniz's stronger issues. I see that Casey is trying to eventually construct his idea of a "new" Defenders roster while still trying to keep the spirit of the older volumes that basically were random B & C-List team-up's. Alas, this "new" team will not include Colossus, which makes me feel a bit cheated about that Newsarama promotion. It will include She-Hulk, who I feared would overshadow him as the more popular tanker, and she already has (even if not in this issue).
Despite that, though, it still is a fun adventure from Casey and Kyle especially gets a great scene here. His mercenary team manages to halt the Atlantian pirate operation from the Brand Corporation, albeit not without the new superpowered warlord Krang killing someone. He escapes as the Mighty Avengers arrive and Junta, Atlas, and Paladin call it a paycheck and move on. Out of the three, only Atlas genuinely wants to be a superhero and it is a shame he didn't stay on, but at least he got to knock down a giant robot, which is more than Colossus did. Paladin once again has wiggy characterization, eager to kill in one story under one writer and willing to merely use his "stun gun" the next (although, like with most Marvel heroes, he has leaned darker during the Joe Q era).
Tony Stark calls Kyle to task for his "illegal" mission and Kyle verbally rips into the armored Avenger with a good little speech, noting how Stark has allowed bureaucracy to smother what once was a noble profession. One could argue that was the entire fallacy of Civil War, punishing all superheroes for the mistakes of one team (who were battling a villain who was literally 'roided up and scored one lucky break). And this is true of real life; a lot of genuinely honest and noble people are crippled by rules and red tape. Being a superhero used to be escapism from that, but no longer is, least at Marvel.
We also learn that apparently a bylaw of the SHRA, which STILL has not been fully and plainly explained to the audience, is that if a registered hero leads an unsanctioned team, they have to forfeit their costumed identity. Of course, Gyrich makes it sound like Kyle simply can't be Nighthawk anymore, but Kyle reacts like he HAS to be a civilian forever. So they suspended his license? Of course, this isn't the first time Kyle was legally banned from being Nighthawk (the other time goes WAY back).
Helstorm, meanwhile, visits his ex-wife Hellcat, who is due to get her own mini soon, and their romance is officially dead. And just when Kyle is coping with what he does now that he's been branded, but knows he's a man, Hellstorm arrives with his steeds from Hell and a costume to match. It isn't bad, but the helmet looks a little silly. Having Hellstorm as part of the final roster is fine, because he was also attached to the Defenders for ages, like Kyle. Some comics have the characters be separate before revealing the final roster in the last issue, this one tricks you with fake rosters before getting there. It is a different approach.
Kyle approaches Jaoquin in the hospital and they naturally go over the last mission, with Jaoquin seeking to make up for his father's legacy with the Sons of the Serpant. At first I was hesitant about the guy probably becoming the next Nighthawk, but after that scene, it may not be so bad. I'll be interested in how it plays out. Overall, while I am a little irked that I was right about Colossus whiffing, Casey has produced a fun superhero series that offers all the standard fare in a satisfying way, and is at least flexing his muscles giving C-stringers a shot to shy. If I didn't appreciate that, AVENGERS: THE INITIATIVE wouldn't be one of my favorite titles.
MOON KNIGHT #19: And now for a title that is NO fun. Not that I ever expected Moon Knight to be so, but I never expected it to be this decompressed and dire. People sometimes mock lighter-hearted superhero books, but MK has proven that even "dark heroes" can read just as generic and predictable if not handled the best. MOON KNIGHT often has read like Dark Hero 101, and with this arc finally finished, I can leave the series with no regrets.
The arc villain, Carson Knowles or whatever the hell his name is, has gotten Moon Knight kicked off the registered hero list and a pariah with SHIELD and Stark by framing him for murders, which is almost ludicrous considering how brutal he has been all series. He plans to resurrect his failed political career by mind-controlling a crowd that happens to be gathered for an Iron Man-led gala with nanobot bugs of some kind. Moon Knight gets jolly-stomped, only for Carson to stupidly turn his back on him, and get shoved off a ledge for his trouble. Okay, Specter beats the villain, but hasn't accomplished much. He hasn't cleared his name. Knowles switched from revenge on Marc to NYC takeover in too fast a swoop. Apparently the only villain Moon Knight can beat outright is Taskmaster, which ****ing sucks.
And seriously...Moon Knight beats someone by pushing them off a ledge. Isn't that how a Disney heroine beats people?
Benson took over for Huston and hasn't improved anything. This book suffers from outdated "6 issue or bust" mantra and the stories aren't good enough for that. Texeira's art is nice and Khonshu's insane ramblings are amusing sometimes, but it has gotten rather predictable and I just am not interested anymore. Even a Bendis book I can look forward to in order to tear into it. This just brings about a "meh" sort of sigh. This relaunch could have been more, sadly, it is too stretched out, too predictable and too stuck in it's own mire.