Elder Scrolls V

so, without using external assets, would it be possible on the PS4 to create/use mods that turn certain NPCs/followers into romance options?

for example, at the beginning of the game, you choose which side to initially follow by going with Hadvar or Roloff. But, neither Hadvar or Roloff are romanceable.

would a PS4 mod be able to do that?
 
Yes since you're just changing the in-game coding options to tell the game that these characters are now spouse options. I want to marry Serana in one save file and Bryjnol (spelling, the 2nd in command of the Theives Guild) with a secondary character. Both are obviously in the game and neither are marraige candidates. In the PC version you just added commands in the coding to make this happen.
 
^ thanks. good to hear.

what about adding certain rare weapons/armor into your inventory right off the bat, like that Dawnbreaker sword?

and what about changing/adding abilities/skills/spells?
 
I know in the PC version you could just go into the game's coding and manually type commands to make stuff happen like if a certain weapon wasn't spawning after completing a quest you could go into your inventory's coding and just give yourself that item, or delete an item from your inventory if a bug was preventing a quest item from leaving your inventory (because quest items cannot be removed otherwise, so if a bug prevents the item from leaving your inventory after its purpose is done, you can't get rid of it otherwise).
 
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Okay, it's settled. I'm totally getting this on day one. I was considering waiting for a sale or something, but this looks too good to wait for. I'm also thinking of getting it digitally since I had to sell my PS3 copy when my blu-ray drive broke. Plus, Sony is having that $15 back when you spend $100 sale, so this could be a good way to spend some money there.

https://www.youtube.com/watch?v=2_0bj-JLUYw
 
Is this game going to freeze on xb1 every once in awhile like it did on 360?
 
I would like to think not, but the realistic answer is yeah probably.
 
Is this game going to freeze on xb1 every once in awhile like it did on 360?

Yes it will and it won't even look that much better.

There are mods for the PC version that make the game look better than the alleged remaster. They need to remake Daggerfall. That game was great.
 
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Yes it will and it won't even look that much better.

It's funny, I started watching a comparison video where two guys where yakking away and at one point they said something like "Some people are saying it doesn't even that look that good, but look at it!". I have to suspect they were being paid, because I was looking right at it and honestly, yeah, it looks *better* but not world changing. Certainly not enough to pay full price for again.

Incidentally, I stopped watching when one of the guys asked "Where are we now?" as they came through the front gate of Whiterun. If you don't recognize Whiterun, what are you doing making any kind of Skyrim video?
 
It's funny, I started watching a comparison video where two guys where yakking away and at one point they said something like "Some people are saying it doesn't even that look that good, but look at it!". I have to suspect they were being paid, because I was looking right at it and honestly, yeah, it looks *better* but not world changing. Certainly not enough to pay full price for again.

Incidentally, I stopped watching when one of the guys asked "Where are we now?" as they came through the front gate of Whiterun. If you don't recognize Whiterun, what are you doing making any kind of Skyrim video?
This sounds hilarious. :funny:
 
Skyrim, Fallout Developer No Longer Giving out Early Review Copies

Bethesda Softworks, publisher of Skyrim, Fallout, Doom, and other sizable video game series, has announced that they will no longer be providing advance review copies of their games to any media outlet any earlier than one day prior to release.

The publisher released a blog post on their official site earlier today explaining this decision, stating that

"While we will continue to work with media, streamers, and YouTubers to support their coverage – both before and after release – we want everyone, including those in the media, to experience our games at the same time."

This statement more or less echos how Bethesda handled the launch of Doom earlier this year.

This all but completely prevents any game reviews from being published in time for players to reference when making their purchasing decisions. As for the hundreds of thousands of players who read pre-launch reviews, Bethesda offered this consolation:

"We also understand that some of you want to read reviews before you make your decision, and if that’s the case we encourage you to wait for your favorite reviewers to share their thoughts"



http://m.ign.com/articles/2016/10/2...oper-no-longer-giving-out-early-review-copies
 
But . but ... I've seen so many streamers with early copies.
 
I'm not sure I understand the reasoning behind it. I'm not against it, or for it, because I can't grasp why Bethesda wouldn't release advance copies to reviewers. If someone could let me on their reasoning, I'll gladly pick a side.
 
I'm not sure I understand the reasoning behind it. I'm not against it, or for it, because I can't grasp why Bethesda wouldn't release advance copies to reviewers. If someone could let me on their reasoning, I'll gladly pick a side.
It is in case they do have a poorly reviewed game. I can't think of any reason behind it. It is why a lot of movie studios have firm embargoes. It isn't that all or most of their movies won't review well. It is in case some are poorly reviewed.
 
Someone I spoke to brought up a good point. If you really think about it, streamers get paid to sponsor a game, so if you're looking for an opinion before release, watching a stream give their impressions seems to be replacing a formal review.

It can get kinda shady because then you would legitimately have the case of a company buying good reviews, since streamers are not likely to talk crap about a game that was given to them for free and early, especially if you want to maintain that type of relationship in the future.
 
Frankly Im surprised Bethesda ever let review copies be sent out. Their Elder Scrolls and Fallouy games are always buggy messes when they are released. It doesnt seem to bother gamers enough to hurt sales so Im not sure why Bethesda is suddenly beoming self conscious about it.
 
It is in case they do have a poorly reviewed game. I can't think of any reason behind it. It is why a lot of movie studios have firm embargoes. It isn't that all or most of their movies won't review well. It is in case some are poorly reviewed.

I see. It's odd though, for Bethesda anyway. As Marv touched upon, there's usually so much crazy hype around Elder Scrolls and Fallout in particular that any shoddy review isn't going to effect their profit margins in any significant way -if at all.

Oh well. On a personal level it makes little difference. For the people out there who do put that much stock in a reviewer's opinion, they can do as the Bethesda rep said and just wait a few days.
 
I see. It's odd though, for Bethesda anyway. As Marv touched upon, there's usually so much crazy hype around Elder Scrolls and Fallout in particular that any shoddy review isn't going to effect their profit margins in any significant way -if at all.

Oh well. On a personal level it makes little difference. For the people out there who do put that much stock in a reviewer's opinion, they can do as the Bethesda rep said and just wait a few days.
Yeah, I doubt it is for Fallout or an Elder Scrolls. It is the other games. Dishonored 2 is about to release. IT doesn't have the same built in fanbase.
 
I see. It's odd though, for Bethesda anyway. As Marv touched upon, there's usually so much crazy hype around Elder Scrolls and Fallout in particular that any shoddy review isn't going to effect their profit margins in any significant way -if at all.

Oh well. On a personal level it makes little difference. For the people out there who do put that much stock in a reviewer's opinion, they can do as the Bethesda rep said and just wait a few days.

That can actually cost people more money. For example I have Amazon Prime. If I preorder a game I get a discount and the game costs $48 instead of $63 and Amazon doesnt charge me until it ships. When reviews are released a few days early I still have a chance to cancel the preorder if the reviews are bad. But now Ill either have to preorder and take a chance on Bethesda games or wait on the reviews and pay $63.

Personally its not a huge deal to me because I already take chances on games that dont get prerelease reviews. But it could frustrate some Amazon Prime members that like to preorder games for the discount.
 
This is from Game Informer:

Our Take
Bethesda is presenting this decision as if it's for the benefit of everyone involved, but only one party stands to gain from it. It's not the critics, who will face more pressure to rush through the game and get their reviews online. It's not consumers, who will have less information about a game's quality or potential problems on launch day (and will have to try and decipher which reviews cut corners in order to be the first online). Only Bethesda stands to benefit, by gaining more control over what players see and hear about a game before it's out on store shelves and selling copies. We at Game Informer often delay our reviews to present the most thorough assessment possible. We hope you're willing to wait for that consideration.
http://www.gameinformer.com/b/news/...sending-early-review-copies-to-the-media.aspx
 
All the kvetching about this from the media is ****ing hilarious.

When have their previews ever contained anything but boundless hype and optimism? When have they ever seriously taken Bethesda to task for anything in an interview? When have they ever judged any of their games harshly for being busted at release?

Oblivion - Metacritic score of 94
Fallout 3 - 93
Skyrim - 96
Fallout 4 - 88

And the media have the audacity to act like they've been doing some kind of great public service? Like they're some kind of purveyors of truth? Like the people are being robbed of their incredible hard-hitting journalism and obviously genius, nuanced analysis? ****ing please. Such a notion is beyond absurd and everyone knows it.

Is Bethesda being self-serving by making this move? Of course they are. But make no mistake about it, the media doesn't give a **** about you and are being every bit as self-serving by throwing a fit about this. They only reason they're upset is because they know they're irrelevant and they're not needed anymore.
 
All the kvetching about this from the media is ****ing hilarious.

When have their previews ever contained anything but boundless hype and optimism? When have they ever seriously taken Bethesda to task for anything in an interview? When have they ever judged any of their games harshly for being busted at release?

Oblivion - Metacritic score of 94
Fallout 3 - 93
Skyrim - 96
Fallout 4 - 88

And the media have the audacity to act like they've been doing some kind of great public service? Like they're some kind of purveyors of truth? Like the people are being robbed of their incredible hard-hitting journalism and obviously genius, nuanced analysis? ****ing please. Such a notion is beyond absurd and everyone knows it.

Is Bethesda being self-serving by making this move? Of course they are. But make no mistake about it, the media doesn't give a **** about you and are being every bit as self-serving by throwing a fit about this. They only reason they're upset is because they know they're irrelevant and they're not needed anymore.
That is the thing, they aren't irrelevant. Game reviews are still very much important considering their price and the natural of BS marketing. The Aliens Colonial Marines situation isn't decades old. How about No Man's Sky?

We can talk about coverage all we want, but reviews matter.
 

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