Excellent New 2 player Co-op games?

echostation

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I've been trying to search for some recent or new good 2 player co-op games... the only recent ones I've played are the Lego games which are so much fun... but anyone know of any other new kick ass games that are 2 player CO-OP for Xbox 360? thanks
 
wow 30 views and nada advice... thanks a ton guys, I'm new to Xbox stuff so I've been trying to surf around but any recommendations would be helpful...
 
Gears of War 1 and 2 have Co-Op.

I played Gears of War 1 co-op with my brother-in-law and it was alot of fun, even moreso than single player imo.
 
Yep. Gears 1 and to a greater extent Gears 2 are great for co-op. Army of Two is designed specifically for two player co-op. Supposedly Call of Duty: World at War's co-op is a lot of fun, but I wouldn't know personally. And then, of course, there is Left 4 Dead, which you really can't go wrong with.
 
If you are looking for Co-Op, look no futher then the Gears of War series. Great co-op experience. The 2nd one really allows you to act more as a team.
 
Awesome thanks a ton guys! I'll be sure to look into Gears of War series and Saints Row 2 and Army of 2
 
:up:

COLE TRAIN!! LOL, that game is what MAN is.

Nothin like sticking a chainsaw in the back of a grub.

Plus the co op is tittahs, so, werd.

Left4Dead is... minorly fun, but it's blatantly shallow despite being kind of cool but best of the whole year? PuHPleAzeE, Saint's Row 2 lets you and a buddy run around the open world doing whatever you want. That beats teaming up with 3 others to take on mindless running "zombies" and their elite infected in campaigns that change skin and nothing more.
 
I'll give Saints Row 2 a rent then. The 2 player co-op is strictly online or split screen too?
 
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:up:

COLE TRAIN!! LOL, that game is what MAN is.

Nothin like sticking a chainsaw in the back of a grub.

Plus the co op is tittahs, so, werd.

Left4Dead is... minorly fun, but it's blatantly shallow despite being kind of cool but best of the whole year? PuHPleAzeE, Saint's Row 2 lets you and a buddy run around the open world doing whatever you want. That beats teaming up with 3 others to take on mindless running "zombies" and their elite infected in campaigns that change skin and nothing more.

But Saints Row 2 is just a mediocre game, at best. It does nothing that GTA IV hasn't already done better. I guess if you feel like wasting money to rent it or buy it then the mindless fun could be ok.

Left 4 Dead, is a different experience everytime you play it due to the Director AI. You and 3 teammates really have to work together to get through the game on the tougher difficulties. If you like zombies, get L4D, you'll feel like you're in the middle of a zombie movie. Great fun.
 
But Saints Row 2 is just a mediocre game, at best. It does nothing that GTA IV hasn't already done better. I guess if you feel like wasting money to rent it or buy it then the mindless fun could be ok.

Left 4 Dead, is a different experience everytime you play it due to the Director AI. You and 3 teammates really have to work together to get through the game on the tougher difficulties. If you like zombies, get L4D, you'll feel like you're in the middle of a zombie movie. Great fun.

I dunno yo, personal preferences. I had more fun with the Zombie Uprising game in a game in Saint's Row 2 than I did with Left4Dead though. :csad:

And I think the coop is strictly online.
 
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I agree that Left 4 Dead is shallow. Yeah, the zombies are always changing what their doing, but you're running through the same levels over and over again.
 
but you're running through the same levels over and over again.

Can you elaborate on how that make it shallow in comparison to other first person shooters? Or other games nature in general?

Grand Theft auto 4, running basic check points from A to B, shooting people in the face repeatedly for X hours. Resident Evil, travel from area A to Area B repeatedly shooting zombies for X hours. Gears Of War, repeatedly killing X monsters, rudimentary boss battles, linear, linear rail shooter repeated for X hours. Call Of Duty 4, Repeatedly shooting terrorist over and over again over linear maps for X hours. Metal Gear Solid 4, repeatedly making your way from point A to point B with rudimentary boss battles for X hours. Halflife, linear, rudimentary puzzles, make your way from point A to point B repeatedly killing monsters for X hours.

You can deduce almost any game down to that level.
 
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You honestly can't see why some people could think the game is limited/shallow?
 
You honestly can't see why some people could think the game is limited/shallow?

Content wise if you compare it to other games it probably is. But what you get out of the content is subjective as well as the quality of the content

As far as first person shooters go, not really, they all have an emphasis on reactionary twich with very few exceptions, such as Rainbow 6 (pre-vegas) which did have depth to it. You could peg the story which is practically non existent beyond scribblings on the wall, but in a game designed to be played over and over, the story, wither it be forced dialogue, scripted sequences or cut-scenes would become tiresome much faster than the gameplay, this is a good design decision.

Personally I think the only real genre of games with gameplay that challenges the brain with real complexity beyond shallow gameplay elements are probably RTS/TB/SIM/puzzles and as such, they sell less because of it. as they are neither as accessible along with requiring more work from the user-end. All these big action titles are really pretty simplistic stuff when it comes down to it imo.
 

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