Fire Emblem Fates

Two articles from the same place today





Fire Emblem Fates Gets A Bunch Of New Battle Footage. January 27, 2016 . 8:00am

Nintendo recently opened up the official website for Fire Emblem Fates, and with it came a sizable amount of new gameplay footage showcasing various features from the upcoming title.








Nintendo recently opened up the official website for Fire Emblem Fates, and with it came a sizable amount of new gameplay footage showcasing various features from the upcoming title. [Thanks, Nintendo Everything.]

Nintendo Everything has gone ahead and compiled all of this new footage into a single convenient video, which you can check out below.

Fire Emblem Fates will be releasing for the Nintendo 3DS on February 19th.

Read more stories about Nintendo 3DS & Fire Emblem Fates on Siliconera.


also with

Fire Emblem Fates DLC Schedule Released. January 27, 2016 . 10:30am

You can now check the release dates

and rewards offered for all 11 of Fire Emblem Fates’ maps.
Nintendo has released the full DLC schedule for Fire Emblem Fates on the game’s official website. From February 19 until April 21, 2016, people will be able to get 13 different add-ons for the Nintendo 3DS game. 11 of the items are maps, with varying rewards, but a Gift from Anna and Revelation storyline will also be available.

The Fire Emblem Fates Revelation storyline is the third path. This one allows a player to recruit all characters and see what happens if they choose not to pick a side. It will be available March 10, 2016 and cost $19.99.

Here is the full schedule for Fire Emblem Fates’ map DLC. These can be purchased separately, or someone can pay $17.99 to get all 11 in the Map Pack 1.

  • February 19, 2016: Free Before Awakening, with an Exalt’s Brand or Hero’s Brand as the first time reward and pebble every time.
  • February 25, 2016: $2.49 Boo Camp with experience as a reward.
  • February 25, 2016: $2.49 Beach Brawl with event illustration reward.
  • March 3, 2016: $2.49 Ghostly Gold with gold as a reward.
  • March 3, 2016: $2.49 Museum Melee with weapons as a reward.
  • March 17, 2016: $2.49 Royal Royale with an item that raises all stats as a first time reward and a Dread Scroll/ Ebon Wing every time.
  • March 24, 2016: $4.49 Hidden Truths I and II with Fell Brand / First Blood rewards.
  • March 31, 2016: $1.99 Vanguard Dawn with Vanguard Brand reward.
  • April 7, 2016: $1.99 Anna on the Run with Anna joining the party as the first time reward.
  • April 14, 2016: $1.99 Ballistician Blitz with Sighting Lens that adds the Ballistician class reward.
  • April 21, 2016: $1.99 Witches’ Trial with Witch’s Mark that adds the Witch class reward.
On April 14, people will also be able to get a free Gift from Anna from the Dragon’s Gate. It will give players either one free Sighting Lens or Witch’s Mark.

Fire Emblem Fates will be released on the Nintendo 3DS on February 19, 2016.

Read more stories about Nintendo 3DS & Fire Emblem Fates on Siliconera.



source: Siliconera
 

Watch The Opening From Fire Emblem Fates: Conquest. January 28, 2016 . 8:00am

GameXplain has posted more footage from Fire Emblem Fates,
and this time we get a look at the English opening and title screen from the Conquest version of the game.


GameXplain has posted more footage from Fire Emblem Fates, and this time we get a look at the English opening and title screen from the Conquest version of the game.

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Fire Emblem Fates will release for the Nintendo 3DS in North America on February 29th.

source: Gematsu
 


Fire Emblem Fates Commercial Highlights The Choice Between The Two Kingdoms. January 29, 2016 . 7:30am

The video briefly touches on the decision in which the player must choose whether they will side with the kingdom of Hoshido or Nohr.



Nintendo recently posted a new commercial for Fire Emblem Fates titled “Two Kingdoms.” The video briefly touches on the decision in which the player must choose whether they will side with the kingdom of Hoshido or Nohr.

You can watch the official video below.


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Fire Emblem Fates will release on February 19th for the Nintendo 3DS. Choosing the Birthright version of the game will lead to the player siding with the kingdom of Hoshido, while the Conquest version of the game will eventually ally the player with Nohr.

Read more stories about Nintendo 3DS & Fire Emblem Fates on Siliconera.
source: Siliconera
 
I am eager to get it, though. Playing through Awakening again, I really like the tweaks to the combat they've made from what I can see.
 


Fire Emblem Fates Trailer Highlights Downloadable Content. February 4, 2016 . 8:30am

The latest trailer for Fire Emblem Fates gives us a glimpse into the game’s downloadable content from Revelations and Map Pack 1.


The latest trailer for Fire Emblem Fates gives us a glimpse into the game’s downloadable content from Revelations and Map Pack 1. You can check out the DLC video below.
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Fire Emblem Fates will release for the Nintendo 3DS on February 19th in North America.

Read more stories about Nintendo 3DS & Fire Emblem Fates on Siliconera.

source:Siliconera
 

Fire Emblem Fates Reveals The Details Behind The Removal Of Touching Minigame. February 5, 2016 . 7:30am

While the touching interaction with the stylus has been removed,
the Live2D interactions and dialogue remain intact, as well as the ability to increase the support rank.




In an earlier post, we reported how Fire Emblem Fates’ western release would see the removal of the face-touching minigame in which you could improve your support rank with another character by using the stylus to “pet” their face.

However, now the details behind what exactly has been removed the game have been revealed. While the touching interaction with the stylus has been removed, the Live2D interactions and dialogue remain intact, as well as the ability to increase the support rank.

To see the changes for yourself, you can watch the video from Polygon below. (Note: the actual scene takes place around the 1:57:55 mark.)
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Fire Emblem Fates will release in North America for the Nintendo 3DS on February 19th.

Read more stories about Nintendo 3DS & Fire Emblem Fates on Siliconera.
source:Siliconera
 
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That kind of mechanic works for virtual pet games like Pokémon or Nintendog. It's downright creepy in a game like Fire Emblem.
 
well I'm puthing up with a spoiler warning . you watch this it's at your own risk if your pk with this as long as it doesn't the entire story for ya an end scene it's all good.




New Fire Emblem Fates Footage Shows Off 30 Minutes Of The Revelation DLC. February 8, 2016 . 7:30am


The latest footage from the game focuses on how the story unfolds within the Revelation DLC.


More Fire Emblem Fates footage has surfaced, courtesy of GameXplain.
In the latest video, they focus on how the story unfolds within the Revelation
DLC.



You can check it out in the video below.


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Fire Emblem Fates will release for the Nintendo 3DS in North America on February 19th.

Read more stories about Nintendo 3DS & Fire Emblem Fates on Siliconera.
source:Siliconera
 

Fire Emblem Fates Footage Shows Off Lucina’s amiibo Battle. February 9, 2016 . 8:00am

A recent video from GameXplain shows what happens when they challenge the Lucina amiibo to a fight.


GameXplain has shared a look at their attempt at challenging the Lucina amiibo in Fire Emblem Fates.
You can check out the result of the battle in the video below.

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Fire Emblem Fates
will release for the Nintendo 3DS in North America on February 19th.

Read more stories about Nintendo 3DS & Fire Emblem Fates on Siliconera.
source:Siliconera
 


Fire Emblem Fate’s Face Touching Still Exists, But For A Different Feature. February 10, 2016 . 8:00am


We previously reported that the feature had been removed,
but the dialogue and the ability to increase the support rank between characters remained intact. However, the face-touching feature still exists in the western version, albeit as part of a different feature.


Recently, there has been ongoing controversy regarding the removal of a face-touching minigame from the western versions of Fire Emblem Fates. [Thanks, Nintendo Everything.]

In an earlier post from last week, we reported that the feature had been removed, but the dialogue and the ability to increase the support rank between characters remained intact. However, we are now learning that the face-touching feature still exists in the western version, albeit under certain conditions.

The touching aspect still exists, but it’s for something different from the “skinship” feature. This touch feature, which was also in the Japanese version of the game, is used to “wake up” your marriage partner by rubbing their faces or a poke on the 3DS touchscreen, or you can also use the 3DS microphone to remove steam after they’ve finished taking a bath.

This information comes from a recent episode of GameSpot’s “The Lobby,” which you can watch below. The Fire Emblem Fates potion in which they discuss the feature starts around the 43:00 mark.

Fire Emblem Fates will release in North America for the 3DS on February 19th.

Read more stories about Nintendo 3DS & Fire Emblem Fates on Siliconera.


source:Siliconera
 


Meet Corrin’s Child In The Latest Fire Emblem Fates Footage. February 11, 2016 . 9:30am


The latest video from GameXplain gives us a look at the marriage and bonding aspects of the game, as well as meeting Corrin’s child.



The latest Fire Emblem Fates footage from GameXplain gives us a look at the marriage and bonding aspects of the game, as well as the introduction to Corrin’s child.

You can check it all out in the video below.
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Fire Emblem Fates will release in North America for the Nintendo 3DS on February 19th.

Read more stories about Nintendo 3DS & Fire Emblem Fates on Siliconera.

source:Siliconera
 
Ok just saw this here's a intervieview update From EPN.TV

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Nintendo 3DS Update: Fire Emblem Fates, Bravely Second, and more!


255 views 4 hours ago

source: EPN.tv
 

Preparing For Battles With Nohr In Fire Emblem Fates: Conquest. February 12, 2016 . 1:30pm

You don’t get much downtime in Fire Emblem Fates’ Conquest storyline, so every roster decision , expenditure, and tactical move counts.


The time is almost upon us. Fire Emblem Fates is about to be released in North America. Depending on which version of the game you’re buying or have pre-ordered, you could have access to the Nohr, Hoshido, or Revelations campaigns. Each one requires different tactics and thinking, so I’ll be going over tips you can use for each campaign, beginning with Fire Emblem Fates: Conquest.

Fire Emblem Fates: Conquest is the most challenging path and most like the original Fire Emblem games. You don’t have the opportunity to take on optional battles between story battles, with children-acquiring Paralogues and very rare invasions being the only exceptions. Battles will have specific objectives, like attempting to reach certain bosses within a certain number of turns, and there are often overwhelming numbers of enemies.

While there may be some stigma associated with disabling Fire Emblem Fates’ permadeath option, I would recommend it for the Conquest route. Your army will grow to a respectable size, but some of the encounters in this storyline are rather intimidating. It’s easier to recommend a Casual run, where people won’t be gone for good. As for regular difficulty, go ahead and choose whichever level you’d like. While you can’t increase difficulty while you play, but you can decrease it.



Since time is at a premium in Fire Emblem Fates: Conquest, it’s best to focus on the characters you know you’ll be using later in the game. You want people with strong defense, good attack power, versatility, and that you just plain like. This probably means someone like Arthur, Nyx, or Silas could be benched early on. Keep characters in groups of two or more, and make sure you have people who can heal nearby. Jakob/Felicia and Elise will be critical early on, and you’ll probably want to split into two groups when you can, with one of each at the center to support them.

The Nohrian royal family are essential party members. Elise is one of only two healers you’ll have for a while, and she becomes even more valuable once you switch her from the starting Troubadour to a Strategist. Camilla is godly, what with her mobility, wrecking power, and eventual Savage Blow skill that reduces the health of foes with two spaces by up to 20% after she attacks someone. Leo comes with the incredible Brynhildr spell, which is powerful and can halve damage from magical attacks, and Xander is worth it for his Siegfried blade. In an army where funds are at a premium, having two characters who come with such incredible equipment is a godsend.


You also want Niles around. This isn’t the Hoshido run, where you’ll have plenty of ninja who know Locktouch, the skill that unlocks doors and chests. You’ll have Niles and Kaze with that ability. That’s it. I favor Niles, because he also has the Capture command that’s incredibly useful for catching the unique boss units from the Paralogue chapters and bringing them over to your side. (Note: Draj is called Candace in North America. She actually has pretty decent stats!) My Niles has a rating of 133 as a level 4 Bow Knight and always impresses. His critical is high enough to make good use of a Killer Bow.


I also recommend using Odin, Laslow, and Selena. In my game, both Laslow and Odin have proven best for creating dynasties. I paired Odin with Elise, and the resulting Ophelia ended up getting Demoiselle and promising magical stats as a result. Laslow’s daughter, Soleil, has fared even better. She’s a level 3 Hero at the moment, with a rating of 112, and inherited her father’s chance of restoring health with Good Fortune and his Strong Riposte. Unfortunately, Soleil didn’t get Mozu’s Aptitude skill, which could have increased her odds of stats leveling up, but she did get her mom’s Underdog skill. Personality-wise, Soleil is bright, cheerful, and very popular with cute girls, though my focus on pairing up first generation characters and decision to go with a female avatar hasn’t allowed for an opportunity to see the new conversation between Soleil and the avatar.

Selena, however, is great as both a mother and an endgame unit. In terms of starting stats and skills, she isn’t too different from Laslow, but her improved avoidance and Fierce Rival personal skill, where she’ll critical if her backed up partner does, is a huge help. I paired her with Kaze, so I could have a Midori with the Good Fortune skill that can restore up to 20% HP at the start of a turn based on the luck stat, but she’s incredible when working with Niles or Camilla, who both have high critical stats.




I’d also like to salute my team’s surprise favorite, Leo’s son Forrest. I paired up Leo and Asura for the sake of convenience. There were a few maps with heavily armored guards, and letting Leo have an extra turn to pick them off was a huge help. The Forrest resulting from that union is currently a Strategist with a rating of 130, Luck +4, Resistance +2, Seal Magic that reduces an attacked enemy’s magic by 6, Gentilhomme, which reduces damage received by female allies nearby by 2, and a Fierce Counter that deals an additional +2 damage when he’s attacked by a man. I try to keep him with Nina and Soliel, and it’s worked very well so far!

Now, as for monetary concerns, I recommend saving your money for Master Seals. They’re 2,000 gold each. Even though you’ll get some Offspring Seals during Paralogues and a few through storyline missions, they probably won’t be enough. Save your money for those and healing staves for your Troubadors, Butlers, Maids, and Strategists. Once you’re past Chapter 20 and know who your endgame team is going to be, then put money into Blessed equipment, which will restore HP automatically, or Killer equipment.

With Fire Emblem Fates: Conquest, it’s best to be cautious and patient. Plan ahead. Know which characters you like and focus on them. Don’t be afraid to dump someone, if you know you won’t really need them later. Yes, you’ll eventually need to use characters like Arthur, Benny, or Silas to get their kids, since children are tied to fathers this time around, but use Paralogues to build bonds between lesser characters. Focus on your 10 favorites for storyline battles, and make sure your siblings stick by your side.

Fire Emblem Fates will be released in North America on February 19, 2016. Siliconera’s Nohrian castle can be found at 01720-47948-56162-86246. Allow me to warn you, though, my team is pretty fierce. At Chapter 19, my team’s power level was 1,311.

Read more stories about Nintendo 3DS & Fire Emblem Fates on Siliconera.

source:Siliconera
 
This might sound like a dumb question, but would it be worth it to get all three games?

I'm thinking of getting the physical version of Conquest this week from Best Buy for $40 ($32 GCU), along with the digital versions of Birthright for $20, and Revelations for $15. That's a total of $67, but I also have about $15 in certificates there, so it would bring it down to $52+ tax, which I don't think is too bad for 3 3DS games, but is there enough difference between the games to warrant this? Or would I just be better off getting one game?
 
Apparently, the games start out similar but get pretty different about half way through. A lot of it is just going to depend on how much you enjoy the first version you buy.
 


Making Yourself At Home With Hoshido In Fire Emblem Fates: Birthright. February 15, 2016 . 1:30pm

Fire Emblem Fates: Birthright is about easing your way into the story, making friends with your birth family,
and patiently learning about every character.

Last time, I went over some initial tips for people who might be starting their Fire Emblem Fates journey on the side of Nohr, attempting to go for a total conquest. That route is the more demanding and traditional of the three stories someone will see in this latest entry in the series. It’s all about patience and practicality. When it comes to Fire Emblem Fates: Birthright, in which someone is siding with Corrin’s birth siblings, people can do absolutely anything they want.

Time isn’t an issue. You can take on Challenges at any time, paying a small fee to make additional soldiers show up on the map for a brief match. Cost isn’t an object, since it’s incredibly easy to earn money both in the campaign maps and these side matches. Unlike Nohr, where characters with Locktouch, the ability that unlocks doors and chests, are scarce, Hoshido is full of ninjas. There may be glittering spaces where, if a unit pauses, an item could be found. Maps don’t have turn limitations, so it’s easy to get everything on a map.

This means that there’s ample time to experiment with your army. In the Conquest route, you have to identify people who are and aren’t going to work for you right away. With Fire Emblem Fates: Birthright, you can put each person through his or her paces. I actually recommend getting everyone up to level 10 at the very least, maybe even 15. See what their rating looks like at that point, as well as how they’ve worked with other characters you enjoy. You have the time to see their growth patterns. Even someone who may not have as much potential in terms of growth rate, like Rinkah or Gunter, could surprise you.

It also means I recommend going all-in with a Fire Emblem Fates: Birthright game. Go ahead and choose the Hard or Lunatic difficulty level for your initial run. Go with Classic gameplay, which will result in a unit’s permanent death if they fall in battle. People who are beginners could go ahead and choose the Normal difficulty and the easiest option, Phoenix, which resurrects fallen units on the next turn. You have total freedom to handle any situation whatever way you’d like. Any crew could potentially work, with enough effort put into raising them.

As for unit recommendations based on my own experiences, I found I preferred the retainers and ordinary party members to the Hoshido royal family. The royals have the best stats and growth rates, but they didn’t appeal to me as much, personality-wise. I personally found the Conquest characters to be more interesting. Hinoka far outpaced Subaki, but I liked having the latter around more. Takumi had better skills and stats, but Setsuna’s interactions with other members of the army had more character. Azama’s Divine Retribution personal skill made him more valuable to me than Sakura, who seemed a constant target. Even if Azama and Sakura were next to each other, enemies would go after Sakura. It also meant getting to see references to characters’ shared pasts. (Pair up Saizo and Kagero. It starts out a little dry, but gets interesting at the end of the B level Support conversation.)

I’m a big fan of Caeldori, though I wish Nintendo had kept the name Matoi for her. She’s Subaki’s daughter, and I paired him up with Hinoka. It didn’t result in her inheriting any extra or special skills, but I felt like it worked with Fire Emblem Fates: Birthright due to the support conversations. She’s been a great asset to the army, and I especially like sending her out with Shigure, Azura’s son.


Orochi is another favorite for me. She’s a fantastic mage. I ended up sending her down the Basara path, even though her strength stat didn’t initially support it, because it led to such a Rating increase and meant she’d eventually learn Rend Heaven, which deals half of an enemy’s strength or magic stat as bonus stat, depending on what weapon she’s using and her skill stat. She’ll also eventually learn a stat that was known in Fire Emblem if as Flamboyant, which increases skill and activation rate. I can’t wait for that. Combine all that with her Capture ability, and she remains an essential party member.

Also, Hana is wonderful. I sent the Samurai down the route to a Swordmaster, because you have to have a trustworthy unit with Astra, the Fire Emblem staple that gives people a chance of triggering five hits in a row, each one dealing half the damage one normally would. This means she knocks out opponents often, which triggers her Fearsome Blow skill that takes 20% of the HP of adjacent foes when she takes an enemy out. After some initial debate about who to pair her with, she’s going off into the sunset with Silas, in the hopes of making a Sophie I’ll use more than the one that resulted from the Silas and Effie union in Conquest.

I did learn of some My Castle confusion that seems to stem from multiple save files. I love the team I put together for Fire Emblem Fates: Conquest. I had hoped my separate Birthright save file would allow for a second castle with a different address. However, my Hoshido castle shares the same address: 01720-47948-56162-86246. It’s impossible for me to see my own results in the lists online, so I can’t tell if there are two castles out there with my information. I actually hope this isn’t the case, as I love my Nohr team, actually prefer that storyline and family, and would like that to represent me until my completed Revelations run.

Fire Emblem Fates will be available on the Nintendo 3DS in North America on February 19, 2016.

Read more stories about Nintendo 3DS & Fire Emblem Fates on Siliconera
source: Siliconera
 
Two articles for tonight



Corrin Battles Marth In The Newest Fire Emblem Fates Footage. February 17, 2016 . 8:00am

GameXplain has shared more amiibo battle footage from Fire Emblem Fates and, this time, they challenge Marth to a fight.


GameXplain has shared more amiibo battle footage from Fire Emblem Fates. This time, they challenge the Marth amiibo to a fight.

You can watch the battle and see who emerges victorious in the video below.[YT]PaBBkq5czbI[/YT]

Fire Emblem Fates will release for the Nintendo 3DS on Friday, February 19th.

Read more stories about Nintendo 3DS & Fire Emblem Fates on Siliconera.
Also with


Getting Invested In Fire Emblem Fates’ Supports And Relationships. February 17, 2016 . 1:30pm


Depending on the route you take, you can enjoy seeing all of your allies make friends and fall in love in Fire Emblem Fates.

There are tons of characters in Fire Emblem Fates, which means there are plenty of opportunities to see how different characters interact. The Support system is one of Fire Emblem’s most notable features, and it’s present in full force in this installment. Each route has so many people to talk to and, should you walk the Revelations road, you’ll get what happens when people who ordinarily wouldn’t meet, do.

The Fire Emblem Fates: Birthright and Revelations routes are best for building relationships. That isn’t to say you won’t earn Supports in Conquest, but that the other two routes afford you more time to explore how people interact. In Nohr, connections are forged out of necessity. With the other two, you can take on optional Challenge missions with a handful of characters to force them to interact.

A very minimal amount of affection can be earned by having your avatar visit his or her Private Quarters in My Castle and inviting an ally to the room. This is the segment where the petting game previously existed. If you’re only interacting with someone, they’ll say an endearing phrase in English and you’ll get a minor boost. (I’ve found you get a far greater boost from sending those two units into a battle together and pairing them up for forcing them to fight alongside one another.) If your avatar is married, the spouse may occasionally be sleeping. You’ll then get to wake the other character up by blowing into the mic or tapping the spouse on the touch screen.








There’s also a hot spring. Walking in when other characters of your same gender are also bathing allows you to engage in some small talk. It’s far more interesting if characters of the opposite gender are already there, because then they’ll freak out, apologize, claim they didn’t see anything, and say you weren’t supposed to be there. Your character will immediately flee.

Once you’ve bonded enough to have a chat, you can enjoy Support conversations outside of battle. Most male units can get up to S rank with female units, and vice versa. There are exceptions, as Niles can get to a S rank relationship with a male avatar and Rhajat with a female avatar. Each character can only have one S-rank relationship.

There are also A+ rank relationships between some characters. As an example, I had Leo and Azura pair up in Fire Emblem Fates: Conquest. Due to tactical decisions, Leo had an opportunity to also enter into a A+ rank relationship with Niles. Each character can have one A+ rank relationship. Even though I had Leo at A+ with Niles, Niles was free to pursue a different A+ relationship with either Arthur or Odin.

Now, on to some of my favorite relationships. I paired Corrin with Xander in Fire Emblem Fates: Conquest. It resulted in delightful conversations about their interactions as they grew up. Plus, it added a little extra meaning to Xander always calling her “little princess.” She’s paired up with Saizo in Birthright, because it was amusing to hear how suspicious he is of everyone. In Revelations, I’m seeking out my favorite pairing of Corrin and Kaze, as the two work very well together.

However, I feel bad about the Corrin and Saizo pairing in Birthright, because it feels like Saizo is meant to be with Kagero. I very strongly recommend having the two interact with each other. As Ryoma’s retainers, you learn a lot about the history the two share and the way they approach their duty.

Subaki and Selena is also an amazing pairing, and one of the reasons someone should go through Fire Emblem Fates: Revelations. It taps into the complex Selena’s always had with her mother and allows a look at a different side of Subaki. (Who, despite having stat growths that can’t compare to Hinoka’s, is labeled as some sort of prodigy throughout the game.)





Sending off Silas and Oboro is great for character development on the part of the latter. Considering her personal skill is Nohr Enmity, which deals an additional +3 damage to any Nohrian unit, you can imagine a talk with someone who’s not only from Nohr, but also a romance option, has an interesting result at the B and A ranks.

As for conversations between kids, I really liked the one between Ignatius, Benny’s son, and Soleil, Laslow’s daughter. The two ended up paired together due to fighting on the front lines alongside one another. The C and B rank conversations are promising, as Ignatius catches Soleil engaging in behavior some would consider harassment, rather than teasing, and she helps him with one of his own flaws. The S rank conversation is results in a sweet and tender moment where two friends exchange gifts.

Try sending Arthur’s son, Percy, with Odin’s daughter, Ophelia, too. Arthur has a superhero mentality and Ophelia has a flare for the dramatic, just like her father. It’s interesting to see how two “Chosen Ones” interact.

As a plus, you’ll always be able to savor these Support Logs. Even if you go to a different save file for another storyline, you’ll find unlocked conversations in the Records Hall. They’ll all be waiting there for your perusal. It’s interesting, because going there shows the conversations between the avatar and Azura vary slightly in the Birthright, Conquest, and Revelations storylines.

Fire Emblem Fates will come to the Nintendo 3DS on February 19, 2016.

Read more stories about Nintendo 3DS & Fire Emblem Fates on Siliconera.
source: Siliconera
 
I'm getting pretty sick of nerd rage over the localization of this game. A guy on twitter was enraged that this doesn't have the Japanese audio and plans to boycott all Nintendo products. I told him to import the game if it's that important. He said he doesn't speak Japanese so why would he do that. Then there's all the fervor over removing the petting stuff. These guys don't understand that the point of localization is to make the product more suitable for regional tastes. It's ****ing crazy.
 
Hmm maybe the should release two versions. one where it wasn't as edited for the location(to shutt hem fools up) and the other that more presentable for the location.

But I'm sure that cause some other problem if if the unedited version had a Rated M title so those weirdo that wanted un edited will have what they want. and other's that don't care for the stuff japan got should have no reason touch the unedited version regardless.

but like said in red ... so I'll just drop it. I don't want to get caught into that, I've been avoiding that stuff as it is any way.

ok I got two articles here from the same place .



Learn More About The Two Opposing Families In Fire Emblem Fates. February 18, 2016 . 8:00am


Nintendo of America recently shared a couple of new images for Fire Emblem Fates,
featuring the members of Hoshido and Nohr, the opposing families in the game.


Nintendo of America recently shared a couple of new images for Fire Emblem Fates, featuring the members of Hoshido and Nohr, the opposing families in the game. You can check out the images below to learn more about the two families.







Fire Emblem Fates
will release for the Nintendo 3DS in North America on February 19th.

Read more stories about Nintendo 3DS & Fire Emblem Fates on Siliconera.

Also with





North American Nintendo Badge Arcade Offering Fire Emblem Fates Badges. February 18, 2016 . 10:30am
Fire Emblem Fates character portrait badges have been added to the Nintendo Badge Arcade.
Visitors also receive one free play today



New badges have been added to the Nintendo Badge Arcade. The newly available designs are based on Fire Emblem Fates, Nintendo and Intelligent Systems’ new strategic RPG. When someone visits the app, the sales rabbit will talk about the game, as well as offer a personality quiz to see which character you’d best match up with. (I was matched with Takumi.) Once that’s done, he’ll offer you one free play on a machine.

There are eight Fire Emblem Fates grabbers total in the Nintendo Badge Arcade today. That works out to 53 badges total. Each one is a portrait of one of the first generation characters in the game. The character sprite badges are not yet available.




The Nintendo Badge Arcade update does not include the most recent Fire Emblem if badges released in the Japanese version of the application. Recently, face and sprite badges of the offspring characters were made available in catchers. No word on when they’ll appear in other regions.

Fire Emblem Fates will be released on the Nintendo 3DS on February 19, 2016. The Nintendo Badge Arcade is immediately available to download from the Nintendo eShop.

Read more stories about Nintendo 3DS & Nintendo Badge Arcade on Siliconera.
source: Siliconera
 
I won't lie fellas. This special edition Fire Emblem pack is pretty amazing.
 
I'm a bit upset because the Best Buy sale of Buying one game and getting the other digitally for half off apparently ended today. They also ended of the deal for $5 off Revelations when you pre-order with the other games.

Now the only option is to get both physically for full price . I should've jumped on it last night but I was waiting to for all of my certificates to come through. I still have $10 that I need to use by next week, but $51+tax was a lot better than $72+ tax for all three.
 

A Fire Emblem Fates My Castle Walkthrough. February 19, 2016 . 1:30pm

A lot of time and effort will go into making your castle your own in Fire Emblem Fates.
Especially if you want to be prepared for impromptu sieges!


Everyone gets a little kingdom of their own in Fire Emblem Fates. It’s your own little realm, known as My Castle. In this other dimension, you get to completely arrange a village of your own. It starts with Private Quarters, Lilith’s Temple, some sort of field or forest for food, and a mine or spring for precious gems.

The food and gems are the crafting backbones for this entry. Both can be used for betting at the arena, with more awarded for wins. Arena matches are automatic battles, where the character may be aided by his or her highest level companions. Food can be fed to Lilith to increase her level or used for meals that will boost allies’ performance in the following battle. Gems are used at the Smithy for crafting. Food and gems can be used to make accessories, which change characters’ appearance slightly and provide boosts in My Castle battles, or to bribe prisoners so they’ll join your side.

Since you only get one kind of gem and food in the Fire Emblem Fates: Birthright and Conquest routes, many My Castle visits will be resource gathering missions. You’ll get two food providing plots and two gem plots in the Revelation, representing Hoshido and Nohr resources. Visiting someone else’s castle lets you take some of their resources as souvenirs, and stopping on their plots during a siege adds some of that item to your inventory. When you’re there, you might also want to tell them your thoughts on their castle, give them an accessory as a gift, get their character card, or fight a match in their arena.


You’ll also be able to have two kinds of shops in your My Castle area, one for rods and staves and an armory. Again, if you play the Revelation route, you get to have both the Hoshido and Nohr retailers at the same time. You want to try and shop for items when the clerk is someone who uses the kind of weapon you need. That way, you’ll get a slight discount on the items. The Nohr armory is the only one with Killer weapons, but the Hoshido rod shop’s healing rods all have a better range than Nohr’s rods.

Then, there’s the player’s Private Quarters. This is where you can change your avatar’s hairstyle. It’s also where you occasionally get to wake up your spouse, if you’re married, or invite an ally in. While the head patting minigame has been removed, people still get to hear the affectionate phrases that would have come as a result of touching the characters’ faces.

People also have access to an Einherjar Shop. This lets you buy new allies, some based on ones you already have, to add to your army. Think of it as a means of bolstering your army in the event of a permadeath run where you lose some characters.






However, one of my favorite resources ties into the battling element. Depending on the Fire Emblem Fates route you take, you’re able to place a Dusk Dragon or Dawn Dragon in your castle. The former damages enemies each turn, while the latter heals allies every turn. These are huge helps during battle, as is Lilith. She’s an offensive attacker in the Nohr route and healer in Hoshido’s. Unless you’re playing Revelation, in which case Lilith has Astral Breath and Astral Blessing abilities and you can place both dragon statues.

Battling online in Fire Emblem Fates is so much fun. The goal is to create a My Castle layout that keeps people from seizing your throne. That means placing your best units around the map, placing buildings, statues, automated golems and puppets, and other features in such a way that other people’s progress will be hampered when they try to defeat your AI-controlled army. If you go in a match online with no handicaps, you can recruit one of your opponents or purchase one of their skills as a reward for winning. It’s a great way to eliminate some of the grind you’d have to go through to get those abilities otherwise. Plus, you can build supports between characters in these matches.

Choosing a My Castle style is key when preparing for battles within your own castle. I like the Chevois Style, because of its defensive walls. The Wind Tribe style, which has a huge rock in the middle of the field, is great for halting advances too. You also want to place golems or puppets near the throne. They won’t abandon their posts, but the AI controlled allies will. It’s a good way of ensuring someone will stick around to prevent a last second seizing.
After picking a style and placing stationary guards, go nuts with statues. They can act as fantastic barriers to block opponents. Putting in statues is important for another reason. Each one not only raises that character’s stat cap, but also that of all Support partners with a rating of C or higher. Initially, I recommend putting statues in as you get them. Once you find an army you really like, then only put those specific characters’ statues in.

The only downside is, Fire Emblem Fates doesn’t seem to be compatible with Fire Emblem if. I purchased the Japanese version of Birthright for my Japanese 3DS LL, and it won’t StreetPass with the North American version of the game. If I enter my Japanese castle address, the game says, “Could not find the data.” It limits the number of places you’ll get to see.

If you’d like to visit Siliconera’s castle, you can find it at 01720-47948-56162-86246. It’s a work-in-progress, since I’m currently going through the Fire Emblem Fates: Revelation. You can also see an earlier version of our castle in this Polygon video where Griffin McElroy and Nick Robinson challenged the team before Master Seals were doled out to the most deserving candidates.

Fire Emblem Fates is immediately available for the Nintendo 3DS.

Read more stories about Nintendo 3DS & Fire Emblem Fates on Siliconera.

source: Siliconera
 
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So I was able to get the BB deal in store today. Got all three games (Conquest Physical, Birthright and Revelations digital) for just $72 after taxes. Not bad considering I looked at how the mission structure is for the three and it seems meaty enough.

I was a little bummed to see I could only activate my download code for Birthright after playing the first 6 chapters of Conquest, but after reading up on it, it seems to make sense. Basically all of the games are the same up until that point. But I like how they give you a point in the game where the stories separate. I actually wouldn't mind seeing that in a Pokemon game next time. More incentive to buy both, although I guess that would defeat the purpose of trading with friends.
 
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Fire Emblem Fates Has Already Sold Over 300,000 Copies In North America. February 24, 2016 . 7:45am


Nintendo announced this morning that Fire Emblem Fates has already topped 300,000 units sold during its launch weekend,
making it the fastest-selling Fire Emblem game in the United States.





Nintendo announced this morning that Fire Emblem Fates has already topped 300,000 units sold during its launch weekend, making it the fastest-selling Fire Emblem game in the United States.

The 300,000 units sold between all versions during its launch weekend makes it the fastest-selling game from the series, five times as many copies as Fire Emblem Awakening in 2013. In case you’re wondering, Fire Emblem Fates: Birthright sold more, with Fire Emblem Fates: Conquest “close behind.”

Nintendo of America’s executive VP of sales and marketing shared:
“Both fans and critics are falling for Fire Emblem Fates, and the early sales numbers prove the game’s undeniable appeal. This strong momentum for Nintendo 3DS is only the beginning, as many more high-quality exclusive games are set to launch for the hand-held system over the next few months.”
Fire Emblem Fates is currently available for Nintendo 3DS. The game is expected to release sometime in 2016 for Europe.

Read more stories about Nintendo 3DS & Fire Emblem Fates on Siliconera.


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Doing It All In Fire Emblem Fates: Revelation. February 24, 2016 . 1:30pm

Fire Emblem Fates: Revelation is all about living the dream and doing absolutely everything you want with the heroes
and heroines from Hoshido and Nohr.



Someone can think of the three versions of Fire Emblem Fates as follows. Fire Emblem Fates: Birthright is the beginner’s game, with maps that aren’t too challenging, a traditional “save the world” story with expected heroes and heroines, and ample opportunities to level grind. Conquest is the most challenging entry, a throwback to Fire Emblem’s roots and, in my opinion, the entry with the best storyline. There are conflicted motivations, unlikely heroes, and some twists and turns. Revelation is the dream team. Once you’ve played through one or both of the other storylines, Fire Emblem Fates: Revelation lets you have it all.

To start, Revelation has some of the challenge of Fire Emblem Fates: Conquest. There are plenty of maps with unique gimmicks. One has colored panels which determine if the unit on them is a basic or advanced class, depending on whether the ground is blue or red beneath them. There are maps with unseen roads, where taking a wrong turn will send you back to the entrance of the immediate area. Another has you breaking down a barrier to gain access to a seemingly impenetrable fortress. It’s clever in a way that Birthright is not, but not as demanding as Conquest.

Fire Emblem Fates: Revelation offers the best grinding opportunities as well. Whether it’s for levels, money, or Support, it’s easy to get enough of everything to make your experience go smoothly. Which is especially helpful, since you can have 67 people in your army, kids included. (That isn’t counting amiibo units or the unique captured characters.) Be advised, Saizo, Orochi, Kagero, Shura, Nyx, Benny, and Charlotte are missable. The avatar needs to talk to Saizo in Chapter 11 to recruit him, Orochi, and Kagero. You must send Elise to talk to Benny and Charlotte in Chapter 14, and Shura and Nyx must be approached by Corrin in Chapter 15. Benny and Charlotte will be most difficult, as Elise will be a Troubadour at that chapter the game and unable to defend herself. I don’t have Benny or Charlotte in my Revelations route and am quite sad about the lack of Ignatius. After a while, creating Challenge maps, sending a group of characters out, and choosing to auto battle for cash and experience is incredibly appealing.

My favorite part of Fire Emblem Fates: Revelation is the ability to pair up people who can’t be together in other routes. I put together Hayato and Nyx as soon as possible. Every royal family member is intermingling and married. Subaki and Selena make perfect sense together. Also, Kaden and Peri have the best “proposal” Support conversation in this entry.

It also means you’re going to get the best castle for My Castle. You get access to all of the Hoshido and Nohr facilities in the Fire Emblem Fates: Revelation route. The result is one of the most attractive fortresses for visits. People get extra food and precious stones for stopping by. If they challenge you, they’ll have to deal with Dawn and Dusk Dragon. Your place can be intimidating. As an example, visit the Siliconera castle. You should be able to find it by putting in “Siliconera” or the address code “01720-47948-56162-86246.” You can go out of your way, making sure you have the best statues for stat cap lifting, upgrading buildings, and arranging things in such a way that the entire castle is a nightmare.

To be honest, Fire Emblem Fates: Revelation is almost too much. You’re overwhelmed with content. Having a story that clears up some plot holes and helps everything make more sense is great. I can see why Nintendo decided to wait to make this route available as DLC until March 10, 2016. You really need to have played at least one of the other routes to be equipped to handle everything here.

Now, as for recommended units, you might want to give Fuga a try at least once when tackling a Revelation run out of pity. This is the only route where he’s a playable party member. (He replaces Izana.) Though, sadly, he’s a poor replacement for the other unit. Izana is a pretty fantastic unit with amazing growth rates in every stat except strength, which is fine since he’s best as a mage. Fuga is strong and lucky, with lots of health, but he’s not as good a unit to have in battle as the other characters. By the time you’ll probably get him, your other party members will be farther along.

I’d suggest preparing and using as many royal characters as you can, be they members of the Nohr and Hoshido families or their kids. Many of the later maps have Dragon Veins to exploit, and you’re going to want those folks along to take advantage of that.

Fire Emblem Fates is immediately available for the Nintendo 3DS. If you didn’t get the limited edition, the Revelation storyline will be available as DLC starting March 10, 2016.

Read more stories about Nintendo 3DS & Fire Emblem Fates on Siliconera.

source: Siliconera
 
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