Texas Zombie
Not Super
- Joined
- Jun 3, 2006
- Messages
- 3,242
- Reaction score
- 23
- Points
- 33
Duke Nukem on wii with a special remote.
*****in'Punch Out Wii!
It's called Super Paper Mario.Paper Mario 3
I think it's time to end the story of the Hero of the Winds. All the other Links had the main story and one side-sequel. There's no need for this particular incarnation to break the rule IMO.Sequel to Phantom Hourglass
Yeah, a sequel to Twilight Princess.New Zelda game (TP style)
So just a generic hack-n-slash game?
Cause thats all God of War would be if it didnt have all the massive blood and sexual stuff in it.
To be honest, I got bored with Super Paper Mario. I played it for a month when I got it in April. I got to the 2nd to last level but didn't touch it until last week. It was basically Paper Mario stripped of everything that made it challenging. It was a good game but too simple.It's called Super Paper Mario.
And I don't want Nintendo to make a fourth one for the Wii either. Nintendo should just stick to one Paper Mario game per console.
Then I would like to see a Zelda game with the cel graphics. Maybe a console version of the Four Swords universe (the FSA game was basically a GBA port, IMO. Still fun though).I think it's time to end the story of the Hero of the Winds. All the other Links had the main story and one side-sequel. There's no need for this particular incarnation to break the rule IMO.
Twilight Princess' Link needs a sequel like all the other Links did.
Yeah, a sequel to Twilight Princess.
To be honest, I got bored with Super Paper Mario. I played it for a month when I got it in April. I got to the 2nd to last level but didn't touch it until last week. It was basically Paper Mario stripped of everything that made it challenging. It was a good game but too simple.
And technically, Super Paper Mario was meant for the Gamecube. Let's see a true Wii one.
I loved Super Paper Mario. It was different from the previous games, but it felt a lot like classic Mario.To be honest, I got bored with Super Paper Mario. I played it for a month when I got it in April. I got to the 2nd to last level but didn't touch it until last week. It was basically Paper Mario stripped of everything that made it challenging. It was a good game but too simple.
Super Paper Mario is a true Wii Paper Mario. Unlike Twilight Princess which got ported, Super Paper Mario was transfered to the Wii, and rather perfectly IMO.And technically, Super Paper Mario was meant for the Gamecube. Let's see a true Wii one.
I would really hate it if Nintendo EAD wastes their time with the Four Swords universe.Then I would like to see a Zelda game with the cel graphics. Maybe a console version of the Four Swords universe (the FSA game was basically a GBA port, IMO. Still fun though).
Except 1/10th the difficulty. The final boss was WAY too easy. I used 1 health recovery item (a 30HP mushroom) the entire time.I loved Super Paper Mario. It was different from the previous games, but it felt a lot like classic Mario.
They shouldn't do that. Super Paper Mario is a Gamecube game first of all. Second, it came out a few months after the Wii. They need to make another one for the Wii. SSB is the ONLY game that should be one-per system/generation because of it's infinite replay value. Why should Nintendo do 1 game each console? Xbox doesnt have 1 Halo, Playstation doesn't have 1 MGS.And I think that Nintendo should only stick to one Paper Mario per generation. I'm actually liking that Nintendo is already taking care of the obligatory one each of the Mario Sports titles, a Metroid game, a core Mario game, and a Super Smash Bros game.
Fox needs to return in an on-rails shooter ala SF64. I ****ing love that game. They definitely need a DK game that DOESN'T have bongos. No one likes those.All they have to do is make a Star Fox, two Legend of Zeldas (Twilight Princess doesn't count, that's a Gamecube game), and hopefully a Donkey Kong game. Get them out of the way, I'd like to see Nintendo tackle some new IPs.
Super Paper Mario is a Gamecube port. All they did was change the controls. Just like they did in TP.Super Paper Mario is a true Wii Paper Mario. Unlike Twilight Princess which got ported, Super Paper Mario was transfered to the Wii, and rather perfectly IMO.
I would hate it if they wasted time making another Super Paper Mario.I would really hate it if Nintendo EAD wastes their time with the Four Swords universe.
Yes it would.Another cel-shaded Zelda would be cool to see though.
I agree that it could have been more difficult.Except 1/10th the difficulty. The final boss was WAY too easy. I used 1 health recovery item (a 30HP mushroom) the entire time.
Super Paper Mario is not a Gamecube game. If it were, it would have been a port like Twilight Princess tackled with Wii controls. It got transfered, Gamecube development for the game ended and they perfected it for the Wii.They shouldn't do that. Super Paper Mario is a Gamecube game first of all. Second, it came out a few months after the Wii. They need to make another one for the Wii. SSB is the ONLY game that should be one-per system/generation because of it's infinite replay value. Why should Nintendo do 1 game each console? Xbox doesnt have 1 Halo, Playstation doesn't have 1 MGS.
Fox needs to return in an on-rails shooter ala SF64. I ****ing love that game. They definitely need a DK game that DOESN'T have bongos. No one likes those.
I agree, I want them to focus on more than just the obligatory Paper Marios, Super Marios, Legend of Zeldas, Super Smash Bros., Mario Sports, Metroids, etc.I would hate it if they wasted time making another Super Paper Mario.