How should each JLA member be handled?

I think each member should get enough screen time for the audiance to get close to them. They shouldn't just focus on one character, they should at least try to give each character a time to shine.
Not only shine with their powers but with their personality and character and such.
something like Lord of the Rings had a lot of characters, and it got close to each of them. Some characters might get a little less screen time than others but that should be made up for in the seqals, so that over time each character gets LOTS of screen time.
They shouldn't make it like X-Men where it only focussed on Wolverine. The first film should try to focus on all the JLA members.
 
Unfortunately all these movies with teams get some pushed to the wayside. LOTR focused on each little group because they were separated. FF focused mostly on Ben in part one, and Johnny in part two. X-Men like you said, was strictly a Wolverine affair. They'd have to make this upwards of three hours to even get teh amount of characterization needed.
 
I'm also curious to see how they deal with the logistics of him meeting with the team. He might end up "phoning in" at certain points rather than actually seeing them in person. How far will he have to travel to meet with them and how will he get there?

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What the hell? Why on earth would you butcher everyones origins like that? That's honestly the worst suggestion I've ever heard.

Let me guess, you'd have the bat that inspired Bruce Wayne's costume to be an alien bat!!!


I wouldn't address the origins of Batman-- that's been done to death (and Burton did it best the first time).
Superman doesn't need an introduction.

And the general public has no idea how WonderWoman, Flash, or Captain Marvel gained their powers-- I'd rather WonderWoman's armor be alien in origin with allusions to dead religions than have the armor be literally from gods noone on Earth believes in.

I don't want this to be an origin film period-- I don't want this to become something awful like the Fantastic Four or League of Extraordinary Gentlemen-- I want this to be more like Sin City. I would only show WW's origin and let that scene explain the Flash and Captain Marvel.


Post Script: After thinking about having two heroes die in the first film I'm afraid Superman's death would take the wind out of the sails of Flash's death (the death that actually matters as he doesn't return to life). I'm pissed at Singer for blowing the load on the Superman death angle at the end of Superman Returns.




Post Post Script: I don't want the team to ever refer to themselves as the Justice League (let it be done by an anchorman in the film), I don't want any secret base, and I don't want to see much of the characters Bruce Wayne, Clark Kent, or Diana... maybe just brief and silent scenes like this:

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I get why all the alien origins. Alien origins for the characters, and then spinning that alienation aspect into a theme for the movie. Smart, but not faithful in the least. Still, it has possibilities.

I'll have to check out your script. I didn't really see him as being whiny either. I was only saying, he wouldn't try to disguise any disinterest and he would always sort of have one foot in Gotham. I'm also curious to see how they deal with the logistics of him meeting with the team. He might end up "phoning in" at certain points rather than actually seeing them in person. How far will he have to travel to meet with them and how will he get there? I don't see them doing the whole teleporting thing like in JLU. I would have Batman show some resentment for having to go to much more trouble than the rest of the team (save for maybe Aquaman) just to get to the Hall of Justice or whatever. He would make it clear they'd better not be wasting his time.

I'm going to post a summary of my JL script soon. See, I kinda see Batman just showing up, the league knowing full well he had to travel farther or had a more difficult time getting there, and just remaining silent.
 
I'd do THE JUSTICE LEAGUE like this:

A reporter's voiceover tells us that there are Gods among us. As the picture fades in, we find ourselves in a high-tech Monitor Room with The Roundtable, listening to TV host Snapper Carr talking about the Justice League. Through Carr, we are briefly introduced to each known member of the league: Superman, Princess Diana, Green Lantern, J'onn J'onnz, and The Flash. The League has been operating on Earth for some time, and is much revered. Someone is there, listening to Carr's broadcast, scientist Ray Palmer asks someone named "O'Brian" to take over the monitors. Carr mentions that it's a comfort to know that not all alien worlds are hostile.

And then we are in Deep Space, looking at the beautiful planet New Genesis. Beyond it looms the dark industrial world Apokolips. On Apokolips, an industrial slaveworld, inside a great stone palace, the shadowy ruler of the planet is receiving an ambassador from New Genesis. The ambassador, "Orion", asks the ruler to stop his warlike ways, or face retaliation from New Genesis, and the ruler responds that he has adhered to The Treaty, and owes nothing more. The ambassador leaves, angry, but controlling his temper as best he can.

Confronted by his son Kalibak, Darkseid decides that he has waited too long and his people have suffered for it, and that Apokolips must seek out new worlds to conquer in order to stave off defeat by the forces of New Genesis, even though it means breaking The Treaty.

Orion watches from space as Darkseid's forces depart Apokolips and disappear into the stars. He contacts his own ruler, The Highfather of New Genesis, and is told not to interefere, but that he must warn Darkseid's target world of the tyrant's ambitions. Orion opens a strange worm-hole like portal in space, and disappears into the cosmos.

On Earth, we find ourselves in Metropolis, the City of Tomorrow, and then at the Daily Planet, where Clark Kent receives a phone call from Ray Palmer informing him that a long-dormant volcano in the Corto Maltese is about to erupt. Clark excuses himself and disappears.

Elsewhere, Palmer contacts "others" via various methods: Kyle Rayner, who is working on a comic strip, Wally West, who is relaxing at home his wife and young son, and John Jones, a detective involved in a murder case. All of them drop what they're doing to respond to the summons.

Across the ocean, in the Corto Maltese, a massive volcano is preparing to erupt as rescue workers attempt to evacuate the coastline. Panic is ensuing in the village streets below the mountain, and Princess Diana appears out of nowhere, rescuing a young girl and fostering calm in the sea of chaos around her. The rest of the Justice League arrives in grand fashion, Superman, Green Lantern, J'onn J'onnz, and The Flash. The leaguers immediately do what they can to evacuate the island and stop the volcano, each utilizing their unique powers and teamwork to halt the disaster. The Flash rescues citizens from the after-effects of the disaster and Superman and Diana deal with the volcano itself. J'onn J'onnz does his best to calm to crowds and provide direction, but finds himself almost overwhelmed amidst the chaos. In the end, Green Lantern tries to stop the volcano singelhandedly, but cannot maintain his will, and his ring gives out, leading the league to seek an alternate solution. When the disaster is finally averted, after a number of large earthquakes and threatening eruptions, and massive destruction to the island nation, the league leaves stunned Maltesian citizens behind and head for home. Everyone, that is, except for The Flash, who remains behind to help the overwhelmed rescue workers.

Back in Metropolis, The League rendevouzs at The Watchtower, a state-of-the-art headquarters amidst a lush park/fountain area. They discuss the events of the day, and Ray Palmer reveals that when they stopped the disaster, they inadvertently caused other chain-reactions that caused massive damage, and will ultimately lead to economic hardships for the Corto Maltese. In the midst of the discussion, the league's monitor person Eel O'Brian enters the picture, leading to some conflict. The league ends the meeting, with Superman telling them they've done well, and to get plenty of rest.

In the state-of-the-art Watchtower cafeteria, Wally and Kyle discuss the day's events, theorizing why Kyle's ring gave out on him. Eel O'Brian enters, and receives something of a cold shoulder from the other's, with hints at a criminal past. He leaves, angry and frustrated at their lack of acceptance.

On the ledge of the Watchtower, Superman is interrupted by Diana, who tells him he should be resting as much as anyone. He and Diana discuss the fact that he can't do everything, and she asks him to allow his human side more time. She tells him that she and the other leaguers are more than capable of handling world events. Superman leaves in the middle of the discussion to handle flooding in the Midwest.

Back in the Watchtower, Eel O'Brian flashes back to the criminal event that caused him to become a metahuman, and relives the incident, where he ran from police during a firefight, and was doused with strange chemicals. The memory disturbs him. Kyle finds J'onn in the Watchtower Library, trying to overcome his fear of flame via a book of matches. When he attempts to bond with J'onn, the Martian asks to be left alone.

Ray Palmer is working on a helmet of some kind when Eel Palmer enters his laboratory. He asks Eel what's wrong, and Eel says he's there for his routine tests. Palmer runs some tests on O'Brian, and we learn a bit more about O'Brian's remarkable physiology. Whatever he can do, it's bound to be cool. When Palmer presses him for what's wrong, O'Brian reveals that he's not sure why he's working with the Justice League, as he's not fitting in at all or making allies. It's hinted that he's there as a sort of plea-bargain to escape a prison sentence related to his criminal activities over the years. O'Brian wants to know what good behind-the-scenes work is, and Palmer assures him that it does make a difference. O'Brian changes the subject, asking Palmer what he's working on (a pressurization suit). Palmer preaches patience, and tells Eel there's a difference between having power and knowing what and when to use it it for.

In Washington D.C, at the White House, protestors are wielding signs about The Justice League's use of power in the Corto Maltese. The President denies a connection with the League, as it's a private organization. And the media runs with it. Playing to a packed audience, television host Snapper Carr denounces the League and their use of power. He thinks they want to be seen as Gods. Meanwhile, Superman handles flooding in the Midwest. And given the way he handles it, he might well be one. Carr mentions a past conflict with the submarine nation of Atlantis, and asks if the world can afford to trust metahumans to handle the world's issues.

The screen image explodes. An enraged Diana has destroyed one of the monitors in the Watchtower Monitor Room. She is livid at the propanga about the league that is circulating, but Superman points out that humanity has a point. The league's methods may require some evaluation. He and Diana's views on the situation conflict, and a wedge begins to form between them.

Wally returns home to find his son sleeping, and has to explain his absence to him. In the backyard, he talks to his wife Linda about his time with the league. She points out that if he spends time with them, and as The Flash, that he's missing out on his family life. Wally thinks that his power is all that makes him special, but Linda attempts to quell his fears. The two of them look up at the full Moon.

On the Moon itself, a massive Supercarrier is settling into the dark side of the Moon, and a supercomplex is revealed, built into the Moon's bedrock. Darkseid and Kalibak board the supercomplex, and Darkseid is greeted with upmost reverence by legions of soldiers, who have apparently been manning the Moon Complex for some time. Darkseid excuses himself to make contact with an Earth sleeper agent, Desaad. Desaad reveals that he has followed Darkseid's plans to the letter, and speaks of their reunion to come. As a reward, Darkseid tells Desaad that after Earth has fallen, Desaad will oversee the "conversion" process, hinting at his ultimate plan. Then Darkseid turns his attention to Earth matters. There is something transpiring at the United Nations.

Indeed, at the United Nations, Superman and Diana, as representatives of the league, have been summoned to a special summit to explain their actions in the Corto Maltese. Superman apologizes on behalf of the league, but that's not enough for the coucil. Diana takes offense to this and reacts with anger, effectively ending the summit. Superman asks her what she's doing, and in the ensuing argument, it becomes clear that they no longer see eye to eye about how the league should interact with the world. Diana leaves, telling Superman that she is seeking out someone who will do what must be done.

At a military base in Washington D.C, soldiers scramble for the arrival of a metahuman invader, Orion. He asks to see their leaders, and when threatened with deadly force, loses his temper and mows them down, entering the base. A gas attack subdues him, and soldiers apprehend him. At the White House, Amanda Waller, the Secretary of Defense, informs The President of the breach. The President, unsure and paranoid of Orion's metahuman origins, elects not to inform The Justice League of the event.
 
Far beneath the surface of the ocean, the nation of Atlantis is revealed, a glittering underwater domed kingdom. In the palace, Diana speaks to Atlantean king Arthur about the league's issues with the rest of the world. It seems he was once a founding member of the league. Arthur seems bitter about his time with the league and his dealings with the surface world, and refuses aid on the grounds that he has a massive kingdom to oversee. Diana leaves, telling him she is disappointed in him as a king and a friend.

At an elite Gotham restaurant, Clark Kent interrupts Bruce Wayne's dinner. The two move out onto the restaurant's veranda, where Clark asks Bruce for advice and assistance with the league's problem. Bruce makes it clear that he doesn't support the idea of the league, and thinks it should die before it becomes a larger problem. Clark points out reasons for the league to exist, mentioning losing someone named "Hal" and Arthur's bitterness. Bruce points out that humanity has a point, that humans view the Justice League as an army of Gods who don't value their opinion, and informs Clark there's not much he can do, and that it's the league's mess to clean up.

In the White House, The President has been placed under a trance. Desaad emerges, and it's revealed that he's been brainwashing the President. Darkseid summons Desaad, and gives him orders, saying that the Apokoliptans initial strike will cripple the Earth, with Phase Two immediately following. Before ending the President's session, Desaad tells him he should deploy a lot of troops to a foreign country. It seems he's intent on weaking America's defensive options. On the Moon, the Moon Complex begins to morph as panels slide open and machinery locks into place. something big and dangerous is about to be released.

Superman is flying over Gotham toward home when a faint roaring sound reaches him via superhearing. Ray Palmer comes over his commlink. It seems the Watchtower tracking equipment has detected an unidentified space vessel approaching Earth. Superman uses his telescopic vision to look up into space, and is shocked at what he sees. When Palmer asks Superman what he sees, and if he should send Green Lantern, Superman replies that he will handle the situation alone.

Superman rockets upward into space, leaving the Earth behind, determined to stop the threat to his homeworld. It's a massive missle-rocket on a collision course for North America. Superman pours on the speed, and slams into the rocket, becoming indented. He rips the rocket open, only to have it's metallic casing seal up again. Superman uses all his strength, but can't even budge the rocket off course. It continues to near Earth. Using several of the powers at his disposal, Superman tears his way inside the rocket, and uses his Heat Vision to reach it's innards. What he finds there is a strange alien bomb. Realizing that he must stop the rocket within seconds, Superman douses the bomb with Heat Vision, detonating it, causing a massive nuclear explosion in space.

The immense explosion generates a huge electromagnetic pulse that sweeps around the Earth, causing blackouts and communications failures all over. In a matter of minutes, rioting and looting has broken out in many of the major cities.

The Justice League assembles at the Watchtower. J'onn and Palmer are monitoring the situation when Diana arrives, asking Superman's whereabouts. J'onn says that he cannot detect Superman's mind through the chaos that has enveloped the Earth. We see a glimpse of what he's talking about.

Diana joins Green Lantern, The Flash and O'Brian on the roof of the Watchtower. Green Lantern has set a giant floodlamp over Metropolis. There is looting and rioting here, too. Diana points out that they must do everything they can, but O'Brian is reluctant to get involved, telling the others he didn't sign up for dangerous work. He leaves the others to stem the tide of destruction. Due to the chaos and the fires people are setting, J'onn hangs back, attempting to locate Superman. The rest of the league mobilizes and spreads out through Metropolis, handling looters and rioters, and runaway vehicles. The Flash is injured as a result, and rescued by Green Lantern. As Green Lantern flies his friend to safety, Boom Tubes open up in space.

J'onn telepathically locates Superman passed out in a Kansas cornfield on Earth. Superman wakes, weak and exhausted. J'onn apprises him of the situation, and tells Superman what's going on. Palmer comes over the commlink to point out that there are now alien ships spreading out over major capitals. Realizing it's no accident, Superman asks J'onn to have Diana meet him at the White House and takes off.

In capital cities all over the world, alien warships lay waste to seats of power. Several world leaders are teleport-kidnapped as their defenses are decimated. Superman and Diana touch down at the White House to find The President being ushered to Air Force Two. Superman asks what the league can do to help, but they are interrupted when Air Force Two explodes. Parademon soldiers burst through the smoke, decimating the Secret Service. Superman and Diana are momentarily stunned, and several Servicemen lose their lives. Then Superman moves to stop them as Diana protects The President. Kalibak teleports into the scene and blasts Superman. The two of them do battle, with Kalibak eventually winning due to his ruthlessness, burying Superman under the flaming remnants of Air Force Two. Diana is also defeated as she tries to protect the President. Kalibak's warship rises toward space, leaving behind a burning White House.

Superman claws his way free of the wreckage, and J'onn contacts him telepathically. Superman tells J'onn what has happened, and The Manhunter tells Superman that he is in no shape to go after the aliens alone, and that he should return to the Watchtower so the league can assess the situation.
 
In the Moon Complex, Kalibak arrives with his captive world leaders, and attaches translator devices to them. Darkseid addresses the world leaders, asking them to surrender Earth to prevent the suffering of humanity.

Superman returns to the Watchtower, where Palmer, J'onn and Kyle are watching images of the destruction the alien attack caused. They have tracked the warships on a trajectory toward the Moon, and informs Superman of the Apokoliptans use of teleportation systems to kidnap the world leaders effectively. Superman is heartsick at his failure, and says they must leave then to rescue Diana. He wants to take J'onn and Green Lantern, but Kyle refuses to go, afraid after what he's seen unfold. This disgusts J'onn, but he and Superman head out, leaving Kyle behind, hating himself.

Superman and J'onn soar over streets still crowded with looters, National Guard and cops, and J'onn, who can feel all the chaos going on, muses about humanity's inability to care about each other. Superman points out that humanity has better sides, but J'onn talks about his homeworld Mars before it's destruction, and wonders if the league has taught them anything worthwhile with their presence. Superman doesn't have an answer for him. Silent, J'onn and Superman climb into space.

In the Watchtower Sick Bay, Kyle goes to see Wally, who is healing. He asks Wally how he can put his life on the line without any amazing powers, and Wally tells Kyle about his uncle Barry, who died saving the world. He doesn't see how he can do any sense. He also mentions Superman as an inspiration. When Kyle reveals that he's not sure he deserves the Power Ring or the role of Green Lantern anymore, Wally tells him it's just a matter of will, and asks him not to give up. Kyle isn't so sure anymore.

In the Moon Complex, we find ourselves in a high-tech, dungeon-like laboratory, where Desaad has Diana wired into a large brainwashing device, and is torturing her. Darkseid enters, watching for a moment, and asks Desaad if the Anti-Life suggestion has taken hold. Desaad replies that Diana is strong, but will be broken. Darkseid asks him to leave them, and turns off the machine, calling Diana beautiful. He tells her she was created to wage war, but she defies him, saying she was meant to bring peace. Darkseid explains his plans for Earth to a horrified Diana: Because humans are creatures of conflict, he will unlock their darkest side. He will destroy most of Earth's population to conquer the planet, and then breed and brainwash and twist those who remain to serve as his slaves and soldiers in his struggle against New Genesis and to aid in his conquest of countless other worlds. He tells Diana that the Anti-Life, which is pure suffering, will triumph over anyone's will. Diana tries to resist, but Darkseid turns the machine higher, reveling in her suffering.

Elsewhere, Kalibak is watching holo-footage of a massive, brutal battle in a shining city on New Genesis. Desaad enters and praises him, then proceeds to point out how much Darkseid overlooks Kalibak, despite his great accomplishments. He hints that Kalibak will never know his full potential until Darkseid is dead, and tells Kalibak that together they could carve out a new future for the universe.

In the Monitor Room, Palmer and O'Brian discuss the nature of power and helping others with it. Palmer points out that the firemen and cops dealing with firesin Metropolis haven't got any superpowers. He tells O'Brian he can mold himself into any kind of person he wants to be, but that he could do a lot of good. O'Brian isn't used to doing good. He's used to looking out for himself. Elsewhere, alone, Kyle tries to recharge his Power Ring with the hidden Power Battery, but can't summon the will to complete the process. The ring dies, as does the Battery, and an angry Kyle removes the ring and pockets it.

In the Moon Complex, Darkseid summons Kalibak to him to tell him he has overlooked his accomplishments, and that he is becoming proud of him. He tells Kalibak he will stay on the Moon to oversee the invasion of Earth. Kalibak, stunned and touched, hesitates, but tells Darkseid there is something he should know.

Superman and J'onn arrive at the Moon Complex, scanning it with their powers. After taking out initial resistance, they find their way to Desaad. Superman threatens Desaad unless he reveals Diana's whereabouts, and J'onn steps in removes the information from his mind. J'onn makes Desaad open Diana's containment, and Superman frees her. But the brainwashing has taken effect, and Diana is reduced to anger. She attacks Superman and J'onn, raging against Superman for his weaknesses, and is subdued only when J'onn shuts down her mind. J'onn tells Superman he's located the captive world leaders, and he and Superman set off to find them, with an unconscious Diana. But not before Superman destroys the brainwashing machine.

The leaguers encounter Darkseid and dozens of his Parademon soldiers. Darkseid confronts Superman, telling him that he wishes to avoid bloodshed. As a token of goodwill, he will allow the leaguers to leave, and will return the world leaders as well. He asks Superman to convince the world to surrender in order to avoid massive slaughter and suffering. Superman tells him the Earth will never surrender, and Darkseid says that it will have to suffer if it does not. He gives them one chance to avoid massive suffering, then tells Kalibak to have the world teleported home, as they're of no further use. He tells Kalibak that if Earth is not surrendered to him, they will attack Metropolis, where Earth's Gods themselves live.

In the Watchtower, Diana sleeps, surrounded by Superman, J'onn, and Palmer, who has just finished running tests on her. He tells them she's be fine physically. Diana wakes, and angrily tells SUperman he has placed the world in jeopardy, that he should have killed Darkseid and his forces on the Moon. Superman, shaken, leaves, and J'onn follows. J'onn tells Superman he will do everything he can to heal her mind, revealing that Diana has been reduced to base instincts via the brainwashing. Superman isn't sure how this fits into Darkseid's invasion plans, but decides he has to warn the world of Darkseid's intentions anyway. He leaves, and J'onn returns to the sick bay.
 
The President, Amanda Waller, and the Joint Chiefs are aboard Air Force One when Superman boards the plane in midflight. He tells them of the invasion, and is shocked when they tell him about the earlier security breach. Trust begins to crumble. Superman leaves, wishing the government leaders luck.

Superman divebombs the ground below him, digging under the bedrock, and exploding up into a cave, where he confronts Bruce Wayne about the state of affairs. Bruce knows of the invasion possibility, but feels there is little he can do about it. Superman tells him he's far more than just a man, and asks him to choose to help. He leaves, and Bruce begins hacking into NORAD.

Diana wakes to find Wally sitting beside her. She seems to be better. When pressed, she talks about Superman's leadership inability, and Wally points out the need to be careful with their power, or they'll make things a lot worse. She leaves, to ponder the words. J'onn finds her on the ledge of the Watchtower, and the two share a moment. General unrest continues in Metropolis, and J'onn is disgusted with humanity's behavior. He feels less and less like one of them. Diana disagrees, but J'onn shows her what he really looks like. She's unfazed, and he wishes the rest of humanity was such. Superman returns from his recruiting effort, and J'onn asks if even Earth's protectors have given up. Seeing the National Guard and cops and firemen below, Superman remarks that not all of them have, and neither will the league.

On the Moon, Darkseid finds Desaad tinkering with the broken branwashing machine. Darkseid asks how Diana escaped, and upon realizing that J'onn took co ntrol of Desaad's mind, considers Desaad expendable. Desaad pleads for his life, but Darkseid reveals that he knows about his ambitions. He does something horrible to Desaad that we don't see. This must be the real source of Darkseid's power. Kalibak enters to find Desaad reduced to residue, and a terse Darkseid tells him that he will not accept betrayal or failure. Kalibak points out that he's only ever sought to make Darkseid proud, and Darkseid tells him his respect is not given...it must be earned.

At a secure government complex, several military police are taken out with darts, and a third is pulled into the night. Another set of guards outside a maximum security cell encounters a horned shadow amdist smokebombs, and are quickly dispatched. The cell opens, revealing Orion, chained and bound with an electric shock collar. Orion looks up to see The Batman standing before him.

At the Watchtower, the leaguers are assembled at their roundtable, trying to figure out Darkseid's plans. Diana reveals most of them, that he wants to brainwash Earth's population to fight for him, as she almost was. An intruder alarm sounds, and the league races to the roof to find Orion. J'onn persuades them to hear him out, and Orion opens a Boom Tube, asking them to come with him. The tube sends them to Apokolips, where Orion recounts Darkseid's history, and what he will do to The Earth. Superman and J'onn use their senses to detect massive misery and suffering. Slaves, soldier-factories, etc. Orion tells the league they must fight, or Earth and many other worlds will suffer. Returning to the Watchtower, upon being asked if he will fight alongside the league, Orion refuses on the grounds that he is an ambassador and becoming involved would break the Treaty between New Genesis and Apokolips. But J'onn uncovers the real reason, and convinces Orion to tell the league: The Treaty required a trade between the rulers of New Genesis and Apokolips, in order to keep them seeking peace. Kalibak is the son of New Genesis's Highfather, and Orion's real father is Darkseid. The league doesn't know whether or not they can trust him, but Orion claims he cannot become involved, and leaves on his cosmic sled.

Beginning to realize the stakes they face, Superman tells the league to take some time and make their decisions about their part in the upcoming battle for Earth. They all go their separate ways. Kyle, sitting with his Power Ring, tries to overcome his fear of death. With his help, Wally realizes he must make time for his wife and son before he goes into battle. He travels home, where Linda has been watching round-the-clock invasion coverage. Wally apologizes for leaving her so often, and tells her that she and his son are the most important thing in the world to him. Then he leaves to fight alongside the Justice League.
 
Superman is waiting on the roof when the league arrives, all of them, ready for battle. It's not long before Darkseid's armada leaves the Moon and heads for Earth. The armada descends Earthward, and the league waits. Dozens of US fighter jets meet the descending warships and launch a volley of missles, but are quickly destroyed, raining down over Metropolis. The league goes into action, with Superman and Diana attacking incoming warships, and the rest of the leaguers protecting the people of Metropolis. Above, the massive supercarrier descends, releasing wave after wave of mobile Parademon soldiers. Warships spread through Metropolis, causing massive destruction and death. Some even set down in the harbor and begin to attack US naval vessels that have assembled there. The Justice League stems the tide of destruction as best they can, receiving help from a few unknown metahumans in the process. As the battle at the harbor turns south, help arrives from the ocean, with Arthur and the Atlantean army rising to the surface to aid the beleaguered US navy.

The supercarrier approaches the Watchtower. Inside, O'Brian finds Ray Palmer strapping on his pressurization suit. Palmer moves into a strange machine and activates it, disappearing from view. He's left Eel a recording on what to do, and Eel is shocked as he peers through the magnifying apparatus of the machine.

The Justice League continues to battle, giving their all in a citywide battle. O'Brian escapes from the Watchtower, having followed Palmer's instructions, but encounters an apartment complex in flames. Unable to leave, he stretches himself up to the top floor of the complex and forms his torso into an escape chute to rescue the trapped occupants. Then he leads them through the battlezone, protecting them from Parademon attacks.

The battle rages on, with much of Metropolis in flames. The Flash rescues a mother and son from a burning building, and J'onn J'onnz does, as well, facing his fear of flame and his fear of humans being afraid of him at the same time. The armada continues to descend, seemingly endless. Realizing Metropolis is doomed unless drastic action is taken, J'onn disappears from view. Elsewhere, Green Lantern rescues a battalion of soldiers that is under Parademon attack, focusing his will to defeat the attacking Parademons, and displaying cosmic-level power for the first time.

The battle continues, as warships continue to attack Metropolis. Darkseid teleports onto the Watchtower rooftop and surveys the siege on Metropolis. He taunts Superman, who hears him from across the city and flies toward the Watchtower to confront Darkseid. Superman doesn't understand why Darkseid wants to conquer so much, and Darkseid tells him that in his own way, he's saving the universe from chaos, by taking power and ruling everyone. He tells Superman he is a God, with the power to crush all opposition, as Superman could have been, had he not chosen the role of savior. Darkseid then points out that if Superman won't take life, there's no hope of saving his people. His morality and his stringent ideas about good and evil have crippled him.

J'onn J'onnz hovers above Metropolis, the battle raging below him. He summons all his senses, and uses his telepathic powers to reach into the minds of every single Parademon. He can barely hold himself together when he comes into contact with all the pain and suffering in their minds.

In an alley away from the fighting, The Flash confronts Eel O'Brian, who gives him something Palmer left for him.

J'onn continues to maintain a thousand mindlinks with the Parademon attackers, warning all of the Parademons that they will be destroyed if they continue to threaten his adopted world. He sends a psychic shockwave throughout Metropolis that causes the Parademons to retreat almost instantly. All over Metropolis, Parademons flee. Darkseid watches his army desert.

The Flash locates J'onn, exhausted, on a rooftop, and gives him the object from Palmer. J'onn seems to know what to do with it, but it troubles him. He flies off into the night.

Darkseid activates failsafes in the Parademons and their vehicles, blowing most of them up, causing them to rain down over Metropolis like fireballs. Green Lantern shields the city from harm, enraging Darkseid, who attacks Superman with Omega Force, flamelike torrents of energy, driving him off the Watchtower to the courtyard below. Darkseid descends, intending to torture him, but Diana stops him. She and Darkseid face off, and Diana is defeated. Green Lantern joins the fray, using his Power Ring's energies against Darkseid, but is overcome and thrown across Metropolis, where he crashes through several buildings and lies, broken.

Superman, believing Darkseid has killed his friends and teammates, tears into the warlord. Darkseid gives as good as he gets, and soon has the upper hand.

The Flash arrives in the high rise to find Kyle Rayner terrified, out of costume. Kyle thinks they don't stand a chance against Darkseid, but The Flash convinces him not to give up, and to think of the alternative if they fail. Kyle transforms into Green Lantern with renewed purpose. The sounds of Superman and Darkseid's battle can be heard from across Metropolis.

Darkseid has beaten Superman, and taunts him with Earth's immiment fate. As he picks up a sound, an exhausted Superman tells him power isn't everything, as a sleek black fighter jet arrives, divebombing them. Darkseid leaps into the night and tackles the plane in midair, sending it offcourse. Inside, Batman attempts to control his craft, taking Darkseid on a ride through Metropolis, with Superman in pursuit. Eventually Darkseid rips the wing of the Batplane off, sending it into a dangerous spiral. Batman ejects from the plane, and he and Superman watch as Darkseid rides the Batplane into the side of a business building, and is consumed in the resulting explosion.
 
Superman and Batman enter the burning building together and can find no trace of Darkseid. He attacks them from the shadows, and Batman uses a gadget to gain the upper hand before Superman punches Darkseid out of the building and across Metropolis. Batman tells Superman to give himself a moment, but Superman can't. He's afraid Darkseid won't be down, and that he will kill innocent people.

Across town, Darkseid has smashed into the side of a building and is buried in rubble. Tanks and cops approach, as does Eel O'Brian from down the street. Darkseid explodes from the rubble, enraged, and begins to cut down everyone in the area. O'Brian uses his power to protect the people, and wraps Darkseid in a cocoon. Darkseid burns several holes in O'Brian's flesh, and then rips O'Brian in half, freeing himself. He prepares to destroy O'Brian, but a lasso circles his neck and jerks him backward. Diana has come to O'Brian's rescue, squaring off against the warlord. Gaining the upper hand, Darkseid tries to down Diana in a broken water main, but Superman turns the water to steam. He and Diana take on Darkseid together. Darkseid uses the Omega Beams on them, and makes Superman watch as he uses them to torture Diana.

Superman grows enraged, breaking Darkseid's arm and unleashing his Heat Vision. Superman drives Darkseid back into the partially demolished building, setting it on fire, and begins to whale on Darkseid, who returns the blows. The building begins to come down around them. Darkseid's Omega Force proves to be too much, and he prepares to destroy Superman. Only to be confronted by Green Lantern and The Flash. Darkseid bests Green Lantern, and then The Flash creates a tornado around him and uses his vibrational powers to electrocute the warlord. Darkseid survives, and defeats The Flash as well.

J'onn J'onnz phases in. He is the only leaguer left. Warning Darkseid that he will be destroyed if he does not submit, he reaches right into Darkseid's head, intending to use his psychic powers. Something goes wrong, and J'onn experiences a psychic backlash that all but cripples him. Darkseid, amused, uses his Omega Beams to set J'onn on fire, and tosses him into the remains of the burning demolished building. With the league defeated, Darkseid summons Kalibak, who teleports in. But Orion returns, and engages them. He fights Kalibak, and when he bests Darkseid's adopted son, Darkseid uses his Omega Beams on Kalibak, killing him. He then fells Orion, and delivers one final ultimatum to the league. The league won't give up, and Darkseid prepares to eradicate them once and for all.

But his powers fade. And then he grabs his head, in terrible pain. Superman uses his X-Ray vision to peer inside Darkseid's head, revealing Ray Palmer, shrunk down to the size of an atom, wreaking havoc in Darkseid's brain. Diana wants Superman to kill Darkseid, but Superman refuses. Palmer, inside Darkseid's head, is in a dangerous position. It soon becomes apparent that he won't be getting out alive. As the synapses in Darkseid's brain go haywire, Palmer tells the league it's been an honor. Then Darkseid falls.

The league can hardly believe Palmer is gone. Darkseid, however, is still alive, and clinging to life. He rises, and Diana once again urges Superman to kill him. This time, Superman prepares to destroy his enemy. But Orion takes matters into his own hands telling Superman he is no murderer, stabbing Darkseid and opening a Boom Tube which sucks Darkseid into the cosmos. Orion tells the leaguers he has never met braver beings, and leaves via the Boom Tube, but not before telling them they must bring peace to the Earth. The battle is over, and the Justice League leaves the scene as rescue choppers head into Metropolis, which is a warzone.

Aftermath. Diana and J'onn search for survivors as Superman puts out still-burning fires with superbreath. Green Lantern uses his ring to search for survivors. Wally returns home to his overjoyed wife and son.

Time passes. Arthur and Diana meet with the President and forge a new alliance. A memorial service is held for Ray Palmer and the victims of the battle. Diana finds O'Brian standing over Palmer's grave, and tells him he's invited to the UN with the rest of the league, and that they'd be honored to fight alongside him in the future.

In the cave, Superman has come to thank Batman, and offer him league membership. He's realized that Batman was investigating aspects of the invasion all along, and that he helped formulate the plan to defeat Darkseid. Batman refuses to join the league, but Superman implies that Bruce Wayne will attend the conference at the UN. He leaves, and Bruce returns to what he was working on. Computer dossiers of random metahumans, and then...of the league themselves.

The Justice League arrives at the United Nations where a massive crowd has assembled. Superman gives a speech, and the League leaves. Arthur is there, touring the UN with Diana, and Superman finds J'onn watching from the rooftop, unwilling to show himself in the wake of the alien invasion.

The league assembles in the Watchtower. Superman arrives, noting Batman's absensce, and begins the meeting. He and Diana talk about the lessons learned from the invasion, and the need to be prepared for further threats to Earth and its people. Diana reveals that they're considering training reserve leaguers, and Batman arrives with dossiers on other metahumans. The league pledges to be there when humanity needs them. The meeting ends with the league dispatching to handle a tsunami in Japan. Arthur, Green Lantern and The Flash go, and Superman asks Eel O'Brian to go as well. The story ends with a reveal that the league is now set up in Darkseid's former Moon Complex, as the new lunar Watchtower watches over the Earth.

MAIN CHARACTERS
Superman
Wonder Woman
J'onn J'onnz
Green Lantern
The Flash
The Batman
Plastic Man
The Atom
Aquaman
Orion
Darkseid
Kalibak
Desaad
Linda Park and Wally's son
The President
Amanda Waller
Snapper Carr

The events of this script lead into the sequel THE JUSTICE LEAGUE: ECLIPSE which introduces several new heroes and features Vandal Savage, Lex Luthor, Despero, and the formation of the Checkmate project.
 
I don't know that Flash needs to save the day, but he needs to be more than just comic relief.

He doesn't need to by any means, I just meant that it would be cool and surprising to have Flash save he League instead of, say, Superman. Just a thought as a Flash fan, I guess :p
 
I get why all the alien origins. Alien origins for the characters, and then spinning that alienation aspect into a theme for the movie. Smart, but not faithful in the least. Still, it has possibilities.



I'm going to post a summary of my JL script soon. See, I kinda see Batman just showing up, the league knowing full well he had to travel farther or had a more difficult time getting there, and just remaining silent.



I enjoyed your script summary. I can really see something like that working for a film and I like how it sets up Batman for a sequel. The only part I wasn't clear on was Wonder Woman. Specifically, where is her character at the end of the story, compared to her character in the beginning?
 
I would like the film to not revolve around Batman!!!!!!!!

But you know it will. If Superman turns bad, then Batman will beat him, Batman will get most of the screen time probably.

I'm so sick of Batman, we get Batman films all the time, I'd rather he not be in it than take the spotlight away from everyone else.
 
I would like the film to not revolve around Batman!!!!!!!!

But you know it will. If Superman turns bad, then Batman will beat him, Batman will get most of the screen time probably.

I'm so sick of Batman, we get Batman films all the time, I'd rather he not be in it than take the spotlight away from everyone else.


You should read the above script summary if you haven't already. It doesn't revolve around Batman at all.
 
You should read the above script summary if you haven't already. It doesn't revolve around Batman at all.

No, I did. It's pretty cool. I love Darksied. I'd give anything to see Darksied on the big screen in any film.But it's fan fiction (good fan fiction, but it won't be on the big screen in 2009)I'm not a Batman hater, Batman's awsome. I just don't want Justice league to be all about Batman. There are so many Batman films already. The film should really showcase Martian Manhunter IF any one character has to be focused on. He is virtually unknown to the general public, but he has the potential to be such a jaw dropping character (especially in fight scenes where his numerous powers and strength could be showcased) Everyone of my friends who have watched JL/Jlu has come away a big Martian Manhunter fan, if he was used to his potential DC/WB would have a gold mine on thier hands.
 
I enjoyed your script summary. I can really see something like that working for a film and I like how it sets up Batman for a sequel.

I'm glad you liked it. The actual script is in the link in my signature. It's about 140 pages, I believe.

The only part I wasn't clear on was Wonder Woman. Specifically, where is her character at the end of the story, compared to her character in the beginning?

Quite honestly, I wondered the same thing. None of the characters have huge arcs. Each has a smaller one that will then be part of a larger character arc over the course of three stories. I.E, Batman not believing in the league, Superman's issues with doing everything himself and his position with the league, The Flash's family/duty aspect, and Green Lantern's fear and power angle. There are others, I've tried to give every single character a relevant arc for these scripts.

Regarding Diana, I guess the best answer is that she's confused. She realizes what she did, but isn't sure how to handle it. There's also a bit of a story involving her leadership skills, and her conflict with Superman, which is resolved in a kind of vanillia way, but I wrote lines that I think good actors could make fairly powerful.

Here's the thing: We all know Wonder Woman's best characterization is as an ambassador to man's world. We also know she has warrior's instincts. The character's main conflict has always been how to reconcile these two frames of mind. So, keeping in mind that I want to write at least three Justice League scripts, I needed somewhere for her to go developmentwise. She couldn't start out as that ambassador, or we'd miss out on her warrior side. She couldn't just be a warrior, or we'd miss out on her political nature. I didn't want her to just BE both, because then there's no interpersonal conflict, and no development potential.

I wanted to take her from something resembling the classic, slightly naive-George Perez-ish warrior Wonder Woman to Greg Rucka's/the current ambassador version. Along the way I want to test her ideals and thinking process as KINGDOM COME did. She's going to become an ambassador to the world, but frankly, she's not there yet. She has things to learn first. I realize it's not clear where she is at the beginning or the end of the script, and that's quasi-intentional.

Darkseid's use of Desaad's mind control device does more than make her turn on her friends. It's unlocked a part of her that she tended to keep dormant before this. I meant to show this in her escalating violence as the script progresses. Where she was compassionate and hopeful in the beginning, restraining or intimidating her foes early on (the crowds on the Corto Maltese, Eel O'Brian, the men during the riot), toward the end of the film she seeks to kill her enemies, showing very little mercy (The tanks, the cold killing of the parademons, her attack on Darkseid, and finally when she desires Darkseid's demise even after he's more or less beaten). I was hoping that would come through, and it may not have been clear enough. But her journey was basically from hero to "hero with a lot of anger issues due to her warrior's instincts and upbringing". :)

I hint at it with J'onn's explanation to Superman about what Darkseid has done to her mind. It's definitely going to have ramifications later on. Basically, at the end of THE JUSTICE LEAGUE, Wonder Woman has, through her attempts to mediate between Arthur and the government, put the conflict with the UN behind her, and moved on from her past mistakes. She's making attempts to handle things diplomatically. With the government, at least. But she's still a warrior at heart, and that will be reflected in future combat.

Was that the way to go with Wonder Woman? I don't know. But I do know that it allows me to develop her into the ambasaddor/Warrior Princess we all know and love, and I love where it will allow me to go with her over the next two scripts.
 
I'm glad you liked it. The actual script is in the link in my signature. It's about 140 pages, I believe.



Quite honestly, I wondered the same thing. None of the characters have huge arcs. Each has a smaller one that will then be part of a larger character arc over the course of three stories. I.E, Batman not believing in the league, Superman's issues with doing everything himself and his position with the league, The Flash's family/duty aspect, and Green Lantern's fear and power angle. There are others, I've tried to give every single character a relevant arc for these scripts.

Regarding Diana, I guess the best answer is that she's confused. She realizes what she did, but isn't sure how to handle it. There's also a bit of a story involving her leadership skills, and her conflict with Superman, which is resolved in a kind of vanillia way, but I wrote lines that I think good actors could make fairly powerful.

Here's the thing: We all know Wonder Woman's best characterization is as an ambassador to man's world. We also know she has warrior's instincts. The character's main conflict has always been how to reconcile these two frames of mind. So, keeping in mind that I want to write at least three Justice League scripts, I needed somewhere for her to go developmentwise. She couldn't start out as that ambassador, or we'd miss out on her warrior side. She couldn't just be a warrior, or we'd miss out on her political nature. I didn't want her to just BE both, because then there's no interpersonal conflict, and no development potential.

I wanted to take her from something resembling the classic, slightly naive-George Perez-ish warrior Wonder Woman to Greg Rucka's/the current ambassador version. Along the way I want to test her ideals and thinking process as KINGDOM COME did. She's going to become an ambassador to the world, but frankly, she's not there yet. She has things to learn first. I realize it's not clear where she is at the beginning or the end of the script, and that's quasi-intentional.

Darkseid's use of Desaad's mind control device does more than make her turn on her friends. It's unlocked a part of her that she tended to keep dormant before this. I meant to show this in her escalating violence as the script progresses. Where she was compassionate and hopeful in the beginning, restraining or intimidating her foes early on (the crowds on the Corto Maltese, Eel O'Brian, the men during the riot), toward the end of the film she seeks to kill her enemies, showing very little mercy (The tanks, the cold killing of the parademons, her attack on Darkseid, and finally when she desires Darkseid's demise even after he's more or less beaten). I was hoping that would come through, and it may not have been clear enough. But her journey was basically from hero to "hero with a lot of anger issues due to her warrior's instincts and upbringing". :)

I hint at it with J'onn's explanation to Superman about what Darkseid has done to her mind. It's definitely going to have ramifications later on. Basically, at the end of THE JUSTICE LEAGUE, Wonder Woman has, through her attempts to mediate between Arthur and the government, put the conflict with the UN behind her, and moved on from her past mistakes. She's making attempts to handle things diplomatically. With the government, at least. But she's still a warrior at heart, and that will be reflected in future combat.

Was that the way to go with Wonder Woman? I don't know. But I do know that it allows me to develop her into the ambasaddor/Warrior Princess we all know and love, and I love where it will allow me to go with her over the next two scripts.

Makes sense. There's no need for every character to necessarily show up in the first movie fully formed. The way WW is left at the end of the first story, her character is open to evolve a few different ways. A slow progression to the a third movie leaving her how we know her in the comics. Or possibly have things get worse before they get better for her in the second part. The only issue is: Why isn't she a more well rounded "finished" character like Superman? The story already established the team as being together for a while. Maybe the hinted at past (Hal and Barry) has sent her character to a certain place she will eventually return from. Anyway good stuff, I'll have to read the full script.
 
Can you elaborate?

Only that Superman doesn't seem like he's being pulled in various directions. He knows who he is and what his purpose is (though maybe not the League). Even at the end, Orion tells Superman he's no murderer. If there's any one character that should be consistent, it's Superman.

Edit:

Why is it that Superman knows who he is while Wonder Woman doesn't, even when they're both seasoned heroes?
 
Only that Superman doesn't seem like he's being pulled in various directions. He knows who he is and what his purpose is (though maybe not the League). Even at the end, Orion tells Superman he's no murderer. If there's any one character that should be consistent, it's Superman.

Edit:

Why is it that Superman knows who he is while Wonder Woman doesn't, even when they're both seasoned heroes?

Oh, Diana knows who she is. She's not confused about herself, or her ideals, or what right and wrong is. That's half the cause of the conflict surrounding her. She knows how to handle herself, but not neccessarily how to handle others (playing into the development of her ambassador angle). She's never been "wrong" in the eyes of the public before. She's never seen heroes attacked for trying to save lives. It's why she goes with what she knows in the script, and that's that she knows right from wrong, and to hell with anyone who disagrees with her views, or seems ignorant to her ideals.

Superman's the most constant element I've ever seen in the DC Universe. But this IS Superman we're talking about, who has rarely been subject to the kind of what I call "warrior's instincts" that Wonder Woman has. That's the main reason Superman doesn't feel like he's being pulled back and forth. That, and he has a completely different kind of conflict.
 
Oh, Diana knows who she is. She's not confused about herself, or her ideals, or what right and wrong is. That's half the cause of the conflict surrounding her. She knows how to handle herself, but not neccessarily how to handle others (playing into the development of her ambassador angle). She's never been "wrong" in the eyes of the public before. She's never seen heroes attacked for trying to save lives. It's why she goes with what she knows in the script, and that's that she knows right from wrong, and to hell with anyone who disagrees with her views, or seems ignorant to her ideals.

Superman's the most constant element I've ever seen in the DC Universe. But this IS Superman we're talking about, who has rarely been subject to the kind of what I call "warrior's instincts" that Wonder Woman has. That's the main reason Superman doesn't feel like he's being pulled back and forth. That, and he has a completely different kind of conflict.

Alright, I think I know what you're saying. I think I'm still missing something though. If the League has been together for a while, then why is the public only now looking at them negatively?
 
Because the public is fickle. Something happens early in the script that causes people to jump on a sort of bandwagon. And it's not everyone. Just the government and select portions of the populace.
 

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