Sam Fisher
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I don't know. I wasn't overly impressed with Lego Star Wars. But that's just me.
LEGO Indiana Jones Impressions, Including Four-Player Co-Op And Important Monkey Details
4 Comments | Posted by Stephen Totilo on 2/18/08 at 8:00 am.
I spent an hour this past Saturday exploring a room full of LEGOs, and getting a quick demo of LEGO Indiana Jones: The Original Adventures.
The meeting was at the Times Square Westin hotel where my last game demo was a week-early marathon with Halo 3. It was in a conference room where LEGO toys and LEGO statues stood (see some pictures below).
And amid all the toys, two LucasArts producers has a level to show in the LEGO Indy game. So I sat down to watch a yellow-headed LEGO Indy try to retrieve the idol and outrun a boulder. I was being shown the first scene of Raiders of the Lost Ark, as re-done by developer Travellers Tales.
But I couldnt just watch. I asked questions and learned about some other stuff too. Read on
LEGO indy From The Game Demo SuiteThe games hub area is Barnett College, the place where Dr. Jones teaches class. This area functions the way the Attack Of The Clones bar and the Mos Eisley cantina did in the two LEGO Star Wars games. The hub provides access to 18 levels, six for each of the first three Indy movies.
The opening Raiders level is called Lost Temple of Hovitos. I was shown the level with Indiana Jones and his assistant, Satipo, as the playable characters. A LucasArts producer controlled the game, and switching back and forth between the two characters, while the XBox 360 he was demoing the game on took care of whichever one he wasnt controlling.
They showed me Indy avoiding alligators, jumping over a spiky floor, making a bad step and exploding into LEGO bits, retrieving the idol (which he tries replacing with a pink coffee mug), trying to outrun the famous boulder and getting caught outside the temple. Curiously, there was no throw me the idol moment but Indy did offer his enemies C3POs head before handing over the idol they demanded. The LEGO series is still playing its source material for extra laughs.
The producers of the game told me that Indys whip will be used as an important tool: it picks up items, it lets him swing across gaps. Characters in this game are more specialized than they were in the Star Wars games, they said. Satipo had a shovel, for example, that let him dig treasure. How diverse the characters abilities will be, Im not sure. I was told that in the games Free Play mode, as in the Star Wars games, a player will be assigned enough characters to accomplish every main and hidden task in a mission.
Your Author At Work At The Game Demo I saw more adventure than combat in the one level they showed me. That seemed true to the movie but not exactly true to the LEGO Star Wars precedent. The producers said that, overall, the LEGO Indy game does have more of an adventure style than the Star Wars games but that there will be plenty of fighting, say, in the bar scene that apparently theyre also using from Raiders.
Some other things I picked up:
* I learned that even though the games puzzles will never be designed for more than two characters that, on the console versions, up to four players will be able to run through levels together.
* I was told that the Wii game will have motion-triggered bull-whipping. When I asked if it would function the same as the lightsaber-swinging did in the Wii version of LEGO Star Wars: The Complete Saga or if it would offer 1:1 remote-to-whip synchronized control, the producers said to expect something akin to the Star Wars interface.
* The console versions of the Indy game are being made by the same team at Travellers Tales that did the Star Wars games; its a different team thats doing LEGO Batman.
* I was told not to worry about reports that the Nazis have been removed form the LEGO version of the trilogy. The plot will stay intact; the bad guys just wont wear swastikas.
* I was only shown the Xbox 360 version of the game, but PC, PS2, PS3, and Wii versions are al slated for June 3, 2008. So are DS and PSP versions. I didnt learn much about them except that the DS stylus will handle whipping and that the microphone will be used for blowing up rafts (in a Temple of Doom scene, I presume) and blowing out torches. Oh, and youll be able to control the Raiders monkey in the DS game.
* Lastly, theyre saying that the game is only about the original trilogy. So no references to the new movie, even though it comes out a week after it? Theyre saying no.
yeah, cause 3 games is sooo much...it's not like there are games like Final Fantasy that have something like 15 games in the series or anything...oh...wait
The gimmick just seems to get old fast. At least when most sequels get made such as Final Fantasy or Metal Gear Solid something new is brought to the table. Here, they just decide to take a character and Legoize it. What's next? LEGO Spider-Man? LEGO Hello Kitty? LEGO Robocop?
I get to play this on the 16th of March, suckers!
I just don't see whats so great about all the Lego themed games.
I get to play this on the 16th of March, suckers!