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Red Ash Thread (Mega Man Legends Spiritual Successor)

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Red-Ash-Teaser-Comcept.jpg


Looks like Infaune is making a MML spiritual successor after the release of Mighty No. 9. More info to come July 4
 
MML I thought that's what Mighty N0 9 was for all thing mega man & gun volt? both made by him. and stated to be so .

I saw this "this morning" but console's weren't listed, so I held off. Have they announce the system's yet?
 
MO9 is clearly a throwback to the original MM series. How do you get MML from that?
 
they did say mega man over all with M09 . & they said with Asure striker gunvolt, But forget about it.

Ok so from what it look like this was stated .



Industry
Comcept and Studio 4°C tease Red Ash, reveal coming July 4

Published 6 hours ago. 44 comments.

Keiji Inafune's spiritual successor to Mega Man Legends?
Red-Ash-Teaser-Comcept.jpg


Comcept has posted a teaser trailer for new collaboration with animation company Studio 4°C called Red Ash: The Indelible Legend.
The trailer teases:
“Some legends shape our lives…
Some legends leave us with the promise of a new tomorrow…
And some legends herald greatness, only to lose their way…”
A full reveal is planned for this Saturday, July 4, at the Anime Expo, likely during the “Keiji Inafune and Eiko Tanaka Guest Panel” at 11:30 a.m. PT.
Here’s the text posted alongside the trailer:
Now what in the world could this be…?
Well…whatever it is, we decided to give our backers a special first look at it!
If you want to know more, you are all just going to have to wait until Independence Day to find out!
We can’t say anything more until then, but we think you get the idea.
Please share this video with all your friends, and help spread the word!
It looks very much like it could be a spiritual successor to Mega Man Legends. If we change the spacing in the title, in fact, it’s “Re-Dash,” and Mega Man Legends is known as Rockman Dash in Japan. But whether it will be a game or an animation is to still to be announced.
Watch the teaser below.

Read More

Industry, Anime Expo 2015, Clips, Comcept, Red Ash: The Indelible Legend, Teasers, Trailers
source: Gematsu


you already put up the video so I'd skipped that part

I'm expecting it to be a game
 
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MML I thought that's what Mighty N0 9 was for all thing mega man & gun volt? both made by him. and stated to be so .

Legends isn't really like most Mega Man games. It's an action adventure type of game, sort of more along the lines of Zelda as opposed to a side-scrolling platformer.

Also, Gunvolt wasn't made by Inafune. He only helped with promotion and had the psuedo-crossover with MN9.
 
Legends isn't really like most Mega Man games. It's an action adventure type of game, sort of more along the lines of Zelda as opposed to a side-scrolling platformer.

Also, Gunvolt wasn't made by Inafune. He only helped with promotion and had the psuedo-crossover with MN9.



hmmmm I went back to the article's I had of the thread I had of
of the first game of Gunvolt & he was a hand's on executive producer & supervisor so he was abit more involved but he wasn't the director or designer head there were other who work on the mage man titles that did but he had alot of say tha.



Mega Man Developer Announces Azure Striker Gunvolt For Nintendo 3DS. March 6, 2014 . 10:09pm

Keiji Inafune and Inti Creates are working on a brand new Nintendo 3DS game, titled Azure Striker Gunvolt.




Mega Man creator Keiji Inafune has been busy with the ongoing development of Mighty no. 9, but it looks like he’s also working on a new side-scrolling action game for Nintendo 3DS. The game is called Azure Striker Gunvolt, and is being developed by Mega Man and Mighty No. 9 developer Inti Creates.


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After a brief introduction by Inafune in the trailer above, the first look at the game starts at the 0:35 mark of the video, with footage of the game’s hero Gunvolt taking on different villains like “The Wormhole Maker Melac,” “The Explosive Rage: Daytona” and more, using his lightning abilities to zap them.

In case you’re wondering about Inti Creates, aside from Mighty No. 9, they developed Mega Man 9, Mega Man 10, and are also involved with Shantae: Half-Genie Hero.

Azure Striker Gunvolt will be released this summer on the Nintendo eShop for 3DS in Japan. The game was announced at the ongoing Bitsummit conference.
source:Siliconera

Fallowed by


Azure Striker Gunvolt Shares A Look At Its Electrifying Gameplay Features . March 7, 2014 . 3:34pm

Former Capcom staffer Yoshihisa Tsuda (Mega Man X2, Mega Man Zero) will take on the role of director for Azure Striker Gunvolt.





Mega Man developers Inti Creates and series creator Keiji Inafune recently announced a new game called Azure Striker Gunvolt at the ongoing Bitsummit conference. 4Gamer gives us a closer look at the upcoming side-scrolling action game.

Keiji Inafune will be the Executive Producer and action supervisor of the game, according to the report. Meanwhile, former Capcom staffer Yoshihisa Tsuda (Mega Man X2, Mega Man Zero) will take on the role of director. Yo****aka Hatakeyama (Mega Man 9) will be on art, with Takuya Aizu (Mighty No. 9, various Mega Man titles) as the producer. Finally, Ippo Yamada who has previously worked on various Mega Man and Mega Man Zero games will be in charge of the music.


Gunvolt’s basic attacks will be from his “Dart Leader” shots. They don’t pack much of a punch but have the ability to lock-on targets. You’ll be able to hold down the shot button for consecutive attacks.
The above is a look at how you’ll be locking on with the Dart Leader, which comes in three different stages.​
Here’s a look at the concept art for Gunvolt’s main weapon.​
From page 1: http://forums.superherohype.com/showthread.php?t=474947
 
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does it matter? It doesnt change the fact that it wasnt a spiritual successor to MML which was the point
 
zenith16 has a bit of a hard time admitting he might not be right about something. Even when you show him the evidence, he has to argue. :funny:
 
does it matter? It doesnt change the fact that it wasnt a spiritual successor to MML which was the point
I wasn't on that subject anymore .I did say for get about it specifically to you. she was on the subject of
Inafune 's role I never went back on the suject of the spiritual succecssor to MML



zenith16 has a bit of a hard time admitting he might not be right about something. Even when you show him the evidence, he has to argue. :funny:
apperntly I'm the only one to be claimed that even though t there was that issue with NX being a console which I didn't rub in when there was some one that's was freaking out at reporter's & other's calling it that and other stuff prior . No ooooo it's just me. come one now..... Or with you the dMC games you dilike of one of them . :funny: Stay out of this
 
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What in the world, guys?
 
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Anyway, as far as the game, the Kickstarter is up:

https://www.kickstarter.com/projects/mightyno9/red-ash-the-indelible-legend

Beck and Call (the younger male and female in the art in OP) names are reused from Mighty Number 9, and it's said to be an action adventure game with third person shooting elements set in an 'open anime world.' Goal is $800,000, with $25 getting a digtial copy of the game, and $89 (!) for a physical copy. Only platform mentioned is PC.

EDIT: Okay...so, it seems there is also an anime that is...also being kickstarted:

https://www.kickstarter.com/projects/mightyno9/red-ash-magicicada-by-studio4c?ref=discovery

It also seems like the game may be episodic in nature as well, since they just put up their stretch goals with their first goals being referenced as Episodes I-III, and their second (1.3 million) referenced as episodes IV and V. I thought I would be a lot more excited about this than I am, being a huge Legends fan and being so disappointed that 3 was canceled, but I really don't know about this...

R7TeD8N.jpg

1644cd93f3b8f18827a156b1ed442416_original.jpg
 
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This was just put up. I skipped the other details so it won't interfere with abovethe menationed an anime series is in the work to go along with is below high lite in red.



Mega Man Legends Staff Working On Red Ash, Kickstarter Up


By Ishaan . July 4, 2015 . 12:25pm Comcept have announced Red Ash, an action RPG with third-person shooter elements.


Executive Producer: Keiji Inafune (Mighty No. 9, Mega Man Legends)
Art Director: Kazushi Ito (Mega Man Legends, Ape Escape 3)
Game Director: Masahiro Yasuma (Mega Man Legends, Battle Network)
Lead Background Artist: Miki Kijima (Mega Man Legends, Battle Network)
UI Designer: Yukiko Kawanabe (Mega Man Legends, Lost Planet)
Supervisor: Tom-Pon (Mighty No. 9)
Composer: Manami Matsumae (Mighty No. 9, Shovel Knight)
Sound: Shusaku Uchiyama (Mega Man 8, Resident Evil 4)
Producer: Yoichi Ono (Mighty No. 9)
Asst. Producer: Joshua Weatherford (Playism)





HYDE Inc. is working with Comcept on Red Ash. The game is called Red Ash: The Indelible Legend. Meanwhile, anime house Studio 4°C is working on an animated series titled Red Ash the Animation: Magicicada. Both projects are being handled independently of one another and both are being funded via Kickstarter.

Comcept are asking $800,000 in Kickstarter funds for Red Ash. The game is in development for PC, and a copy can be procured by pledging $25 or more. Meanwhile, Studio 4°C are asking $150,000 for the anime. The animated series will combine 2D and 3D animation techniques.

Read more stories about Anime & PC & Red Ash & Videos on Siliconera.
source: Siliconera
 
I want to love this, but there almost feels like no point without Tron. She made Legends for me.
 
Well, so far, this isn't the run away success that Mighty Number 9 was. It's doing well (over $180,000 in one day), but I think MN9 got completely funded within a day or two. This will probably get funded, but it'll probably just manage to reach that second stretch goal.

You know, something that rubs me the wrong way for some reason is how so many of these people have 'Mighty Number 9' under their famous works. I don't know why, but that irritates me. It's not even out now, and it's a famous work now, is it? Psst, okay.

The anime kickstarter is a total bust, though, it looks like. It'll be a surprise it if even hits it's funding goal.

I want to love this, but there almost feels like no point without Tron. She made Legends for me.

uXFhqGF.gif


Need at least 2 mil.
 
They picked a bad time to launch it I think.

Hopefully more people will become aware of it and contribute after the holiday weekend in the US.

I really, really hope this becomes a big success. I just know this failing would kill even the tiniest shred of interest Capcom might still have about doing anything with Mega Man Legends.
 
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ohh people noticed the problem is cause Keiji Inafune had a ask for more money with Mighty number 9 with more content people are complaining all over the web . So it some what hurt this.

Added to the fact that they should have wait til after mighty N0' 9's launched. hopefully it'll recover but not many understand that Mr. Inafune
is new at running any sort of business he was just the person that made characters & games so mistake's like that may happen with some one like him. who it is his first time running studio or business of any sort. but it's about what people want to hear these days.

this was just put up



Red Ash Mockup Shows What Gameplay Will Look Like. July 6, 2015 . 7:15am


Comcept describe Red Ash as an action-adventure game with third-person shooter elements.



Up above? That’s a mock-up for what Comcept’s Red Ash will look like while you’re playing it. Comcept describe the title as an action-adventure with third-person shooter elements.

Following the launch of their Kickstarter for Red Ash, which is a spiritual successor to Mega Man Legends, Comcept have shared further details on the project, including what sort of scope one should expect from it.

Comcept say that their vision for Red Ash consists of a story that is split into two parts, the first part being the “KalKanon Incident” that is currently detailed on their Kickstarter page. The game that covers this portion of the story will offer around 8 hours of playtime for players going straight from the opening sequence to the end credits. To add further depth to the game, Comcept say they plan on adding more events to the planned areas, to give players incentive to explore and search for secrets.

This vision, they say, is spread across the stretch goals that are currently listed on the Red Ash Kickstarter page. If the campaign only reaches its base goal of $800,000, this content will need to be cut down on, and the additional content planned for the stretch goal episodes will not be added. More details on just what content these episodes will offer will be shared in the future.

Regarding the mock-up above, Comcept clarify: “With the current initial goal we have set, adding Tyger as a playable was not possible so we originally wanted to avoid releasing this image so as not to confuse backers. However, we also want to convey to our fans what sort of game we are looking to create, and we also feel it is important to convey all parts of the original vision of the game, including Tyger as a playable character! We still want to add Tyger to the game, so do your part and spread the word about the project!”

Red Ash is in development for PC. Console stretch goals haven’t been revealed yet.

Read more stories about PC & Red Ash on Siliconera.
source: Siliconera
 
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Looks like both of the Kickstarters took a pretty big jump from yesterday, but they're still not quite runaway successes. The game looks like it has a pretty good chance of hitting funding and the second goal of the rest of the "episodes." The anime will probably get funded, and maybe hit the second goal (big maybe). I realize animation is not cheap, especially good, high quality ones, but having a Kickstarter goal at $150,000 for a 5 minute short just...does not seem very good at all.
 
I read on tumblr that this isn't just a MML successor, its a direct prequel canonically to MM9. Cant' find confirmation on any actual creditable site, though.
 
Yeah, why not. I remember reading that Legends was considered by Inafune to be some kind of far-flung future of the earlier games, so a far-flung prequel works just as well in this case.
 
That's true. Legend took place in the year 900X, compared to MM Classic's 200X and MMX 210X.
 


Red Ash Console News Coming Soon. July 8, 2015 . 8:30am

Game’s main theme revealed, too.
Comcept’s spiritual successor to Mega Man Legends, Red Ash, has a main theme composed by Manami Matsumae, who is working on this game as well, following her duties on Mighty No. 9. You can listen to the theme below.


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Matsumae shared the following comment on her main theme for Red Ash:
I first saw the materials for Red Ash in late May, and I was asked to compose the theme song. As soon as I saw the concept, I thought “Wow, some stylish Jazz tunes would go really well with this!” and everyone replied “Really!? We were thinking the same thing!” They left it up to me to freely compose the music I wanted to write. They really didn’t ask for anything specific, and just said “We want a really catchy melody!”

Unlike the near future feel of Mighty’s music, it’s more difficult to compose Jazzy tunes with catchy melodies, but I came up with some pleasant chord progressions fairly quickly. From there, the melody almost wrote itself. It’s very different from what I’ve written up until now, and I love it! I hope everyone enjoys this song as well; it would make me really happy!
Additionally, on the same update that they revealed the main theme, Comcept also stated that news regarding the console ports of Re Ash will be shared soon.

Read more stories about PC & Red Ash & Videos on Siliconera.
source: Siliconera
 

Industry
Red Ash Kickstarter adds single console stretch goal
Published 2 hours ago. 45 comments.
Action RPG will be ported to one console at $1 million funded.



The Kickstarter campaign for Comcept’s Mega Man Legends successor Red Ash: The Indelible Legend has added a stretch goal for a console port.
At $1 million funded, Red Ash will be ported to one additional console. As for which console that might be, that’s something that Comcept says it “needs to negotiate with the console makers.”
“Ideally we would love to port the game to all 3 current home consoles: PS4/Xbox One/Wii U,” a blog post reads. “But porting Mighty No.9 taught us exactly how much it costs to port to a single console (which includes not only the port work itself, but also debugging and all other costs that add up). We take our ports seriously, and though there may be some sticker shock at the cost, we are planning wisely with the money from your support!


“Most importantly, we want to port Red Ash to the console most wished for by our backers. We will put up a preliminary poll soon, so you can make your voice heard and let our team know where you want Red Ash on consoles first! Then, once the campaign ends, we will send a survey to make your final vote! The survey will only be available to backers, so be sure to tell everyone you can about this big news!”
A second stretch goal was also added. At $1.5 million funded, Episodes IV and V of the game will be developed and released.
Finally, tonight’s update brings a new concept image, this one showing Call with Gofer in her motorcycle’s sidecar.

Read More

Industry, Comcept, Kickstarter, Red Ash: The Indelible Legend
source: Gematsu
 
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Yeah, it's like every time I hear about this, I feel like it pulls me away from backing it. It's like I want to, but seriously, one console option? Even if it's a system I end up owning, it's just...really?

EDIT: And wait, wait, we aren't even going to know which console port this is getting until after funding? Lol, yeah, no way.
 
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