Red Dead Redemption
                      From Wikipedia, the free encyclopedia
   
    Red Dead Redemption   
  Developer(s) Rockstar San Diego   Publisher(s) Rockstar Games   Distributor(s) Take-Two Interactive   Engine Euphoria
RAGE   Platform(s) PlayStation 3, 
Xbox 360   Release date(s) FY H1 2010   
Genre(s) Third-person shooter, 
sandbox, 
action-adventure   Mode(s) Single-player   Media Blu-ray Disc, 
DVD   Input methods Gamepad   Red 
Dead Redemption (codenamed 
"Old West Project" in 
2005), is the follow-up video game to its predecessor 
Red Dead Revolver released in May 
2004. It is being developed by 
Rockstar San Diego. It was officially announced on February 4th, 2009. It is set to be released in the first half of 
Take Two's 2010 fiscal year, which spans November 2009 to April 2010.
[1]
    
   
  Synopsis
 The game is set in 1908; it focuses around a former outlaw, John Marston, who is sent across the troubled 
American Frontiers to help in bringing the rule of law. The game will utilize 
open world gameplay similar to the 
Grand Theft Auto series with 
sandbox environments and free-roaming ability. The environments will include frontier towns, prairies, and mountain passes. Realistic horses utilizing the Euphoria physics will play a major part of the game's transport, and there will be over 40 animals that can be hunted and realistic weather changes including seasons and the ability to ride trains to go to certain places faster than free roaming.
[2]
 
 Development
 A trailer of the project was released to a select number of people at a 
Sony conference in 2005.
 On February 4, 2009 
Rockstar Games announced the first official trailer.
[3][4]
 On 
May 6, 
2009 The debut trailer became available for viewing on 
IGN and 
Rockstar's official website.
 The game will be developed using the 
Rockstar Advanced Game Engine used by 
Grand Theft Auto IV and Rockstar San Diego's own 
Midnight Club: Los Angeles, with middleware including 
NaturalMotion's Euphoria animation engine.