Suits are okay bonuses but man... I just... I don't dig them becoming a part of the gameplay, just like the menace system. If we had J.J. berating us, fine, but when I get punished for not doing random mini-quests, I hate it. The suits shouldn't be these stat changing additions to be leveled up individually, they should be cosmetic fan-service.
They had it that way in TASM1 and literally 90% of the userbase on their official board and most other fan boards complained about suits being purely cosmetic. They wanted the different suits to have different perks/abilities and Beenox listened.
Atleast give them a bit of credit mate
In fact, I can't think of ANY point the fans brought up they didn't look at and implement in one way or the other:
- More realistic web swinging with webs attaching to structures, boosts and left/right hand support? Check
- Open level design for missions (hub world & more open levels instead of corridors etc.)? Check
- Suits with perks? Check
- Infinite crimes as an endless mode in freeroam? Check
- Peter Parker gameplay (kind of)? Check
- More details in the city (proper Oscorp tower etc.)? Check
- Proper proportions for Spidey (no Thor body, smaller teenage like and not as big as the goddamn lizard)? Check
- Proper suit colours? Check
- Improved gameplay mechanics ("improved combat & web rush confirmed")? Check
Big list, but we still have to wait and see how they took on that list and if they really managed to fullfil everything listed (I mean a lot of the things they said for TASM1 sounded great but ended up not nearly as great as advertised).
The only things that arent confirmed and I'd like to see in a future game (if not in this one) are:
- Chain together web-rush points (Open web-rush overlay, use A/X to mark a few points and have Spidey web-rush from point to point -> could be upgradeable?)
- REAL GODDAMN PHYSICS for web-swinging. I'm calling it now, the webs attaching to structures is purely cosmetic. It will still be pretty much the same web-swinging we have in TASM1 with a few minor cosmetic changes (decide what hand to use etc). We didn't see whether we can hold onto a webline and they already dun goofed with their walkthrough trailer showing us that the physics/momentum is fake (he shoots a webline outside of the tunnel, swings through it and the webline magically clips through the tunnel ceiling? Spidey swings through lampposts etc?). Spidey 2 had this, the weblines had actual physical properties to them and they bend etc. when you hit a lamppost causing you to launch upwards.
- Proper, unlimited Peter Parker gameplay. I already know how this will be underwhelming in this game, possibly only allowing us to play Peter in missions etc. and the dialogues are already confirmed to have no impact at all (you could essentially skip them). I want to be able to walk around as Peter without anyone noticing me (incognito, not being Spider-Man) and take pictures etc. Hell I wouldn't even mind going to Petes highschool or the university for cutscenes/sidemissions or meet up with Gwen (if she doesn't bite it in the upcoming movie) or MJ.