The Amazing Spider-Man 2 The Amazing Spider-Man 2 Video Game Thread - Part 6

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I think they could expand on it further with SM2 swing mechanics. But I agree having each trigger being a hand could be applied to many other areas too. :cwink:

I don't know if that is possible or its an upgrade but i wanted that when you press both trigger,Spidey shoots a web with both hands like in SM2,but so far both triggers activate the catapult jump.
 
I think that who wanted a challenge will be kinda dissapointed,it still easy even in Super-Hero.

The new stealth animations are very cool

The dialogue option doesn't make much sense, at least for now i never did a decision

Combat looks a bit repetive

Graphics are ok (X360)

The city feels more alive than Tasm1

Web-swing is a major improvement but sometimes it attaches to the sky

No Gwen :(

So this is what i think so far.
 
I don't know if that is possible or its an upgrade but i wanted that when you press both trigger,Spidey shoots a web with both hands like in SM2,but so far both triggers activate the catapult jump.

Yea thats the one big thing I think they are missing. really having that CHOICE when you want to shoot your web. The way they did it, still feels too automated, even if each hand is a trigger. I want to shoot webs successively, and hold on to TWO lines at once! I don't want to jump in the air every damn time I swing from one web line, I loved doing the monkey swing technique in SM2 haha. much like the First spiderman movie games swing animation, just a constant steady swing!
 
Yea thats the one big thing I think they are missing. really having that CHOICE when you want to shoot your web. The way they did it, still feels too automated, even if each hand is a trigger. I want to shoot webs successively, and hold on to TWO lines at once! I don't want to jump in the air every damn time I swing from one web line, I loved doing the monkey swing technique in SM2 haha. much like the First spiderman movie games swing animation, just a constant steady swing!

Too piggyback off your comment. Without real physics it's impossible to truly turn a corner sharply. In SM2 when you went really fast you had to be precise so that you cleared the corner of the building so that you didn't hit it and to keep your speed up. That's still not possible with their current system.
 
Lol i just found that in this game Peter and Gwen aren't dating anymore...
 
Too piggyback off your comment. Without real physics it's impossible to truly turn a corner sharply. In SM2 when you went really fast you had to be precise so that you cleared the corner of the building so that you didn't hit it and to keep your speed up. That's still not possible with their current system.

Yea your right on that. The web lines in SM2 also acted as real Webbing. They would just hang around there, you could stretch them at your will, shoot one on a helicopter, and another onto a building, and the web lines would stretch across half of the damn city!

I think having the beautiful Spiderman character model they have now (tweaked animations a bit so theres some feeling of weight to his body) on web lines with real physics of web /rope, would genuinely help the cause. It should be all about momentum, and timing. you need to be able to hit the right rhythm to go faster and faster, and if you screw up, its YOUR fault, not the fidgety animations fault.

that said, it can still be a great spider-man game, of course the Web Swing is important, but at least its improved over ASM, which was just a joke IMO. It was nearly as simple as the FIRST Playstation spiderman game.
 
Got the game a few hours and you can still swing in Central Park,some times the web don't attach entirely in the buildings, but i like the new web-swing, the game is a lot of fun.

When i was watching the gameplay vids it looked like the webs attached to the trees and thats why he could swing in the park
 
Im playing shattered now. I really needed to see all the upgrades they had in that game. Its a shame we went from almost too many upgrades to a total of 3 in a span of 2 games.
 
Anyone who has played asm2 on PS3 specifically, can you have custom music play via the XMB? I'm debating on getting this for ps3 or Xbox360 based on the fact that you can have custom music with any games on 360.

While swinging and doing fighting challanges, I'd like to play some real music while playing to keep me going,
 
For anyone that's curious, here is everything to do in the game:

dYF6eVO.png


They cut down on the comic pages this time. Wasn't it like...750 last time???
700 pages actually
And this is a major drop
 
700 pages actually
And this is a major drop

I'm glad for it to be honest. I didn't even get to 200 pages in ASM before I completely gave up.. M700 are you effing KIDDING me? 300 is way more doable. I'd rather waste time knowing I can realistically complete it for a trophy at least lol.

No way was I collecting 7 hundred little pages. Wow lol
 
I'm glad for it to be honest. I didn't even get to 200 pages in ASM before I completely gave up.. M700 are you effing KIDDING me? 300 is way more doable. I'd rather waste time knowing I can realistically complete it for a trophy at least lol.

No way was I collecting 7 hundred little pages. Wow lol
I'm a crazy person
Collected all 700 pages, twice :oldrazz:
 
I'm a crazy person
Collected all 700 pages, twice :oldrazz:

me too. they arnt that hard actually, when u get to say 100 or so then it gets harder.. but they also showed up on the map at that point too. kinda dissapointed theres only 300
 
I don't know if that is possible or its an upgrade but i wanted that when you press both trigger,Spidey shoots a web with both hands like in SM2,but so far both triggers activate the catapult jump.

The two trigger swinging system seems like a good idea (although you could already pick between left and right in previous games by aiming your shot with the stick), and the web rush is one of the best innovations in Spider-man games for a while, but I really can't fathom why we haven't ever seen a return of the two handed swinging from SM2.

It actually confuses me. Is it really hard for the game developers to do or something? USM took some parts from SM2 and even made improvements (like web climb) but they completely scrapped the two handed swinging. I thought that was disappointing, then I played through all of SM3 waiting to unlock the two handed swinging but it never happened. Why in a sequel would you subtract from a core game mechanic without adding to it?
Then in web of shadows they did the same thing, took the basic swing mechanics from SM2, but subtracted the two handed swinging. But the really stupid thing was that you can actually cause the game to glitch in a way that allows you to use two handed swinging occasionally. So that tells me it was entirely possible to have it in the game (because it was) yet the developers decided not to give the player that option.

I don't get it. This new game has improved in some areas but the swinging itself still hasn't really come much further than web of shadows, and the web of shadows system is just a slightly polished version of SM2 with the absence of two handed swinging.
Why can't they just recreate the SM2 swinging and improve on it? Rather than create all these derivative, incomplete versions of it?
 
me too. they arnt that hard actually, when u get to say 100 or so then it gets harder.. but they also showed up on the map at that point too. kinda dissapointed theres only 300

I understand folks being disappointed with this, sometimes more is Better depending in your preferences. I collected all the coins in Spider-Man 2 and all those damn orbs in Crackdown, that was addicting.

With it being at 300 it's not nearly as daunting for me, and I will actually try to retrieve them all this time. With 700 I never even tried, I told myself I'd never be able to get that many, so I didn't even bother past a certain point.

With 300 it achievable, and I will gladly look for them knowing this! It makes it more enjoyable.

Worked like that with the Arkham games for me too, I loved Asylum because it had just the right amount, I played it MORE because of this. but they amplified it so much in city and origins that it's hard to even try! Thus taking from the playtime.

So less is more, more is less! For me lol.
 
The two trigger swinging system seems like a good idea (although you could already pick between left and right in previous games by aiming your shot with the stick), and the web rush is one of the best innovations in Spider-man games for a while, but I really can't fathom why we haven't ever seen a return of the two handed swinging from SM2.

It actually confuses me. Is it really hard for the game developers to do or something? USM took some parts from SM2 and even made improvements (like web climb) but they completely scrapped the two handed swinging. I thought that was disappointing, then I played through all of SM3 waiting to unlock the two handed swinging but it never happened. Why in a sequel would you subtract from a core game mechanic without adding to it?
Then in web of shadows they did the same thing, took the basic swing mechanics from SM2, but subtracted the two handed swinging. But the really stupid thing was that you can actually cause the game to glitch in a way that allows you to use two handed swinging occasionally. So that tells me it was entirely possible to have it in the game (because it was) yet the developers decided not to give the player that option.

I don't get it. This new game has improved in some areas but the swinging itself still hasn't really come much further than web of shadows, and the web of shadows system is just a slightly polished version of SM2 with the absence of two handed swinging.
Why can't they just recreate the SM2 swinging and improve on it? Rather than create all these derivative, incomplete versions of it?

Yea this is pretty much the consensus here.

Hell I'd take a direct port of the SM2 system, not even any tweaks to it, just skin over the new character model, graphics and keep all the other gameplay. it's just that much better than anything that came afterward.

I can still pick up and play SM2 for hours JUST swinging. I did just yesterday in fact. Putting together a perfect looking swing run, making it look flawless and movie like...you really have everything at your disposal. They spoiled the crap out of us right off the bat, and just took it away!
 
Can anyone post some good free roam videos ? Much appreciated. Just want to see some good swinging gameplay and see the city
 
Can anyone post some good free roam videos ? Much appreciated. Just want to see some good swinging gameplay and see the city

They have already been posted, but may have been removed from YouTube. just go to YouTube, type in Amazing Spider-man 2 gameplay free roam, see what you find.
 
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Theres a few but they arent very good..probably in the next week or so when people get better.
 
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