The two trigger swinging system seems like a good idea (although you could already pick between left and right in previous games by aiming your shot with the stick), and the web rush is one of the best innovations in Spider-man games for a while, but I really can't fathom why we haven't ever seen a return of the two handed swinging from SM2.
It actually confuses me. Is it really hard for the game developers to do or something? USM took some parts from SM2 and even made improvements (like web climb) but they completely scrapped the two handed swinging. I thought that was disappointing, then I played through all of SM3 waiting to unlock the two handed swinging but it never happened. Why in a sequel would you subtract from a core game mechanic without adding to it?
Then in web of shadows they did the same thing, took the basic swing mechanics from SM2, but subtracted the two handed swinging. But the really stupid thing was that you can actually cause the game to glitch in a way that allows you to use two handed swinging occasionally. So that tells me it was entirely possible to have it in the game (because it was) yet the developers decided not to give the player that option.
I don't get it. This new game has improved in some areas but the swinging itself still hasn't really come much further than web of shadows, and the web of shadows system is just a slightly polished version of SM2 with the absence of two handed swinging.
Why can't they just recreate the SM2 swinging and improve on it? Rather than create all these derivative, incomplete versions of it?