The Incredible Hulk CGI Thread

hulk design

  • tv series

  • ang lee's

  • comics


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I was watching the Hulk scenes from the 2003 movie & I have to say that the main thing that was done right about the Hulk was his intensity. He didn't look very menacing though as he looked too damn human. There were also some parts of the movie where he looked completely unreal such as when he first transforms & throws his fists into the air & at the end when he fights the Absorbing Man.
 
Yeah. Some of them even seem like fans of the comics too.

Didnt know you posted the link already. Sorry bout that.

No worries, you should check out the Work in progress or the finished CG stills thread, theres some great work going on there
 
state of art? do you know even what this means?
if it would be state of art everyone would have to like it. or at least 95%.
Yes, I do. And for it's time and even today, King Kong was state of the art. The remaining procent obviously needs eye exams then.

the trailer has a good feedback. no doubt about that. but it is not groudbreaking.
What the f-ck is your problem? Where have I stated otherwise? Why would I link to an article where Leterrier confirms that the CGI isn't done if I didn't know it's not groundbreaking?

the CGI will OBVIOUSLY be good enough for the general public. noone said that they wont like it.
Many people have already said they don't.

in 2003 a CGI human with hair was something groudbreaking.
Since it didn't look very human or realistic, nope. If Weta Workshop would've done the Hulk in 2003, it would've looked way better. It's not an economical question either, the essential aspect is that the technology existed back then.
 
ILM is still better than Weta.

Weta is good, but there are not ILM.
 
You know, for someone who claims to be the victim of aggressive attacks as a result of only stating your opinion, we seem to be staring at a glaring contradiction, here. Despite the claims of being an angelic paladin shining up your halo, you seem to expose that very halo resting soundly on devil's horns.

I mean, seriously, did I just read, “…you are so undeniably wrong! Haha!”?

I don't know, perhaps it's the great joy you display while you relish in "proving" someone's opinion to be wrong (all the while protesting that you're the helpless victim on the receiving end of the very thing you dish out) that gives me (and several others) that idea.

But, hey, what do you expect from a guy whose user title says, “Better than you”?
-Sigh-

If you had bothered to read the context of the argument I was in you'd see why I responded to Nivek in that way. I'm not going to explain it now, because I can assume that you have basic reading skills and can find out for yourself. Basically, he said a certain group of people thought in the same way. I wasn't calling his opinion wrong. That has nothing to do with it. He has certainly called my opinion wrong, though.

And the "Better Than You" isn't meant to be taken seriously.
 
LOL! So, now people have to look into your context, instead of reading what your putting up here? Thats great, keep living the dream.
 
LOL! So, now people have to look into your context, instead of reading what your putting up here? Thats great, keep living the dream.
What I mean by context is if he had actually read the full argument between the two of us instead of just that one post he wouldn't be saying those things. It's not hidden by any means. Of course if you weren't so offended by me I wouldn't have had that discussion in the first place.
 
ILM is still better than Weta.

Weta is good, but there are not ILM.

ILM is overrated.

I think James Cameron knows that very well and that is why he is working with WETA for avatar which will be groundbreaking in terms of visual effects.
 
The CG needs to be like Davy Jones' face... also King Kong had some of the most photorealistic CG along with Transformers I've ever seen.... I realize these are unfinished effects but still... the unfinished effects in the Kong Teaser look much better ...

Transformers is easy to do. Those are metals. It is easy to do metal sfx but not easy to do organic characters.
 
The only time I thought Ang's Hulk was "intense" was during the Hulk dog fight, when he's on that tree branch and tenses up his muscles. Besides that, he never looked like he was going all out.
 
The only time I thought Ang's Hulk was "intense" was during the Hulk dog fight, when he's on that tree branch and tenses up his muscles. Besides that, he never looked like he was going all out.

What about the tank scene? I thought there quite a few times in that part when he was intense.
 
It's easiER. Not easy. There's a difference.

True. But still realistic creature animation costs more then realistic metal animation. Even with the advangements in CG technology movies like POTC 2/3 , Superman Returns and Spiderman 2/3 cost more then 200 million then compared to movies like Iron Man and Transformers.
TF cost 150 million despite featuring loads of complex CG shots. Ditto with Iron which costs 180 million. But in both cases we are talking about animation of metal surfaces.

Now look at the other movies i mentioned. POTC 2 cost 225 , potc 3 cost 300 million , spiderman 2 cost 200 million , spiderman 3 cost 258 million and superman returns 270 million ( even if don't count the cost of the past projects the number is still higher then 200 million).
 
What about the tank scene? I thought there quite a few times in that part when he was intense.

The tank scene has always been my favorite scene from the very first time I saw it. That's the only part where he really felt like the Hulk.
 
True. But still realistic creature animation costs far less then realistic metal animation. Even with the advangements in CG technology movies like POTC 2/3 , Superman Returns and Spiderman 2/3 cost more then 200 million then compared to movies like Iron Man and Transformers.
TF cost 150 million despite featuring loads of complex CG shots. Ditto with Iron which costs 180 million. But in both cases we are talking about animation of metal surfaces.

Now look at the other movies i mentioned. POTC 2 cost 225 , potc 3 cost 300 million , spiderman 2 cost 200 million , spiderman 3 cost 258 million and superman returns 270 million ( even if don't count the cost of the past projects the number is still higher then 200 million).

Not all of that money goes towards CGI though, for all you know the budget for the CGI is the same for all those movies or even more for TIH.

The tank scene has always been my favorite scene from the very first time I saw it. That's the only part where he really felt like the Hulk.

While he felt like hulk throughout the whole movie to me, ripping dogs apart, causing earthquakes, taking out helicopters, the tank scene stood out as the best feat for me.
 
I think you got it backwards, Matrix_Ghost.

Since it's inception, CG renders Metal, plastic, and stone surfaces better than flesh or organic multi-point movement objects. Even your number's say otherwise.
 
Not all of that money goes towards CGI though.

Well a good deal of the budget does go to the VFX. The bigger , complexer the VFX are , the more money you need to spend on them.
That's what i'm talking about here.
 
I think you got it backwards, Matrix_Ghost.

Since it's inception, CG renders Metal, plastic, and stone surfaces better than flesh or organic multi-point movement objects. Even your number's say otherwise.


Sorry , i wrote the wrong things.:o
You right. Shoudl've written "costs MORE" :woot:
 
I think the debate your seeing on these threads is evidence of why no trailers or still shots were released until now. I think the sequence you saw in this initial teaser was completed work. The idea that NO sequence is completed with less than 90 days until release is a hard pill to swallow. There's not enough time to go back and touch every scene at this stage. The CGI shops have had this project for a while, so the idea that nothing is ready to reveal at the eleventh hour when everyone was claiming the delay in advertising was to get it "right" doesn't add up. This project doesn't have a budget that is going to give you state of the art effects as compared to recent CG blockbusters. And with it's target audience clearly on display by the cable networks that ran this teaser tells me the studio is not anticipating business outside of the main fan base. I think this is a movie you either buy into before the house lights go down or your not seeing it at all. The studio's lack of advertising continues to suggest the project will have a brief window to find ticket buyers in a crowded summer and they don't want to lose those dollars to advertising that won't make a difference.
 
What I mean by context is if he had actually read the full argument between the two of us instead of just that one post he wouldn't be saying those things. It's not hidden by any means. Of course if you weren't so offended by me I wouldn't have had that discussion in the first place.

Um, haven't I said multiple times I'm not the one getting angry here, chum? Your on the defensive, your the one getting snippy.

Besides, it's not like your saying anything all that informed, just opinion. Time to move on than bang heads with some guy on his 12th screen name on the Hype.
 
Weta on LOTR alone is better than anything ILM has ever done

Yup he has a point, although davy jones is hands down the most realistic cg character I have ever seen on screen, even better than kong.
 

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