i never liked angs hulk, he reminded me of shrek for some reason.
Wobbly - that's RAY HARRYHAUSEN, but good points...


The common mistake I see is people thinking that CGI improves (or should improve) as fast as the hardware that runs the programs. It doesn't, not really, as the basic principles behind CGI 3D modelling are the same now as when Jurassic Park was made. Yes, they can handle far more polygons, more complex textures, lighting, etc, and it can all be rendered a lot faster too, but just like operating systems over the last decade, though there's been a ton of refinements to the basic software, there has not been any real quantum leaps to the process. Bottom line is that the best possible CGI today will not be dramatically better than the best possible CGI from a few years ago.
Another way to look at this: King Kong, the original version, used exactly the same principle that Harry Haryhausen was using (and to far less criticism) well into the 1980's. Refinements to the technique occurred over the decades, but in the end were the monsters in 'Clash of the Titans' that much better than those in 'the 7th Voyage of Sinbad'? No, they certainly were not, and we are looking at well over 20 years between those films.
Now with all that being said, that doesn't excuse R&H from putting out work that is at least as good as is possible by todays standards. Have they done this with Hulk?
With the night shots I think they are pretty damn close...The daytime shots though I have to say are letting them down a bit atm. Will try and reserve judgement until I see whatever is confirmed as 'final' shots though.
imo, this is the PERFECT Hulk...
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...this is what Ang Lee's Hulk would have looked like had they refined him.

i thought R&H is more of a small CGI studio. i thought that hulk is basicly their first big movie . i thought that until now they only did small parts of movie CGI.No offence to the guy who created this because it is some great work but I don't understand why people think it looks so good. It doesn't make the Hulk look any more real than Leterrier's Hulk. And I know a huge CGI studio created Leterrier's Hulk and just one guy created that design on his computer, Leterrier's looks better to me.
IMO
i thought R&H is more of a small CGI studio. i thought that hulk is basicly their first big movie . i thought that until now they only did small parts of movie CGI.
i think you missed the point. that picture is from a videogame, so it was used to prove that the hulk in this movie looks like a videogame.
I can confirm as resident game obsessed hype fan... it's not from any video game. As I said with LL's Hulk, if a game could look like that this gen I'd crap myself in awe.A video game? No I don't think so. That design is created by some CGI artist for a project I think. It isn't for a video game as far as I know.
His neck doesn't blend into his shoulders, his trapezius muscles are just exaggerated.
i think you missed the point. that picture is from a videogame, so it was used to prove that the hulk in this movie looks like a videogame.
.This isn't from a videogame, it's something a fan created after seeing TIH trailer because he wanted his own spin on the hulk. Guys name is Jonas on this forum http://forums.cgsociety.org/. Therefore there is nothing to back up people's claim the new hulk looks like a videogame.
This isn't from a videogame, it's something a fan created after seeing TIH trailer because he wanted his own spin on the hulk. Guys name is Jonas on this forum http://forums.cgsociety.org/. Therefore there is nothing to back up people's claim the new hulk looks like a videogame.
it looks less real than that pic.it still looks like a videogameit looks less real than that pic.
Can you show me some examples of videogame characters equalling the new Hulk's CGI?
have you never played a videogame before? go to your local electronics store, and play the PS3 or xbox 360. they look like this trailer hulk. especially the cut scenes.
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