GL1
It's pronounced "glee"
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Alright guys,
I'm a bit dissatisfied with Wonder Woman's portrayal of late, as though she was at her best on her 70s cartoon, as though her defining characterisitic is the star spangled panties, and as though there is only one actress in the world who could possibly play her. But mostly, I'm unhappy with the way Hollywood has treated female heroines since Alien. I'm unimpressed. I'm miffed. We can do better.
And so I've complied a short list of how to make Wonder Woman into a tentpole. Something worth doing again and again. And if Wonder Woman isn't worth doing again and again, who is?
1) Stay True to the Comics
I gotta say, I'm a big fan of useful changes like Organic Web Shooters, Older Bruce Wayne and Black X-Men Costumes. I am, but you have to START with the Comics and then make your changes and updates from there... if you don't begin with the source material, you're not really making Wonder Woman... you making something else and adding WW in... and you will almost surely lose the base appeal of the characters.
Getting her to be attractive to men is easy as crap. You don't have to put her in a thong or have a shower scene. She's a beautiful young woman. It's already done... but the power in WW comes from her being powerful. Something we can all, male and female, respect. Like Ripley. Like Sarah Connor. The good stuff.
So we need:
- The color scheme, with the sparkling panties.
- The golden symbol on the red bustier
- The lasso, bracelets and tiara
- Themyscira
- "Diana" and her mother "Hyppolyta"
- Steve Trevor
Now can we do updating? Can we make the stars tiny and silvery so that the dark blue panties shimmer instead of having obtuse white stars on them? Sure.
Can we stylize the breastplate, even armor-styled so that we can pass it off as 'ceremonial amazonian garb.' Sure.
Can we change Themyscira to a space station? A hidden valley? Not so much. Even if it's convenient for some new plot, you miss the natural appeal of an island setting that has carried the franchise so far.
That in mind, is it true that Wonder Woman's comic book sales have continually sagged? Yes... so perhaps dogged adherence to these low-selling comics is unnecessary.
2) Make Diana respectable.
I touched on this, but seriously. The sex symbol thing is OUT. Leave that for the Maxim spreads, make the girl strong, powerful and forceful, outspoken. Yes, she's a princess, but she's a warrior princess dangit. If this is a hard concept to grasp, go watch Xena.
But she's also a PERSON. So she has the emotions that make life hard. Her heart goes out to people, not just in a philanthropic way, but the people around her are very dear to her. They mean something.
Like I said before, the sexiness takes care of itself... I mean... just look at Wondy's costume... a little compromising position during the final fight scene, a little tying up of steve trevor to make him tell the truth (and other flirtations)... and an island full of half-naked women... that's all the sexiness necessary. Diana needs no shower scene, no extra clevage blouse or business suit. She's good already.
3) Give us a villain worth fighting.
That's not just power level. (I'm looking at You Catwoman). But that's personal investment (I'm looking at you Elektra). That's not just numbers or authority (Ultraviolet, Aeon Flux), but also personal impact (Aliens did this by having the monsters kill people close to the protag).
Ares. Circe. These are characters who's mythology and magic compliment Diana's origin and are powerful and personal enough to carry a trilogy, even if they aren't the "main" villain in each one. Once these villains have a personal connection and demonstrate their power and authority, you have a villain that people can get into, love to hate, and talk about afterwards. The Villain makes the hero worthwhile.
4) Give us a Superhero Battle
There are budget contraints, yes... but no movie has yet to give us a truly superhero battle... the closest I'd have to say is Matrix, but the technology just didn't yet exist for a believable mid air tussle. But the start was there. Spider-Man 3 hovered there, larger than life, but without the vicerality necessary to bring it home.
The power of these epic one-on-one conflicts, being punched through buildings, bringing down cars, blasting through debris. Coming up from out of the ground. The flying punch. Rapid successions of extreme damage. And not just for two minutes... for ten.
All this, coupled with the greatest dialogue of the movie.
Once a movie achieves this, it will have a fight scene that lives down through history as groundbreaking. If this fight scene has a lot of emotion invested in it, or the dialogue is on point, we have something that is basically immortal in people's minds. This fight has yet to happen on screen, and when it does, action movies will be changed forever.
5) A lovable memorable supporting cast.
THIS is what makes comics popular. You KNOW who Clark Kent hangs out with, even if you've never read a comic book in your life. You probably even know Batman's butler's name. When the real life emotions become real and relatable, that's when you have a movie that resonates with people. That's when you get both the popular and critical acclaim, when people love your people.
Steve Trevor can't be just a damsel in distress. He has to be a military hero in his own right. In fact, if you really want him to be worth loving, you probably need to have him save (or think he saved) Wonder Woman at one time or other.
Etta Candy. Julia Kapetalis. Even Hippolyta. People need to see their friends, teachers and parents through these characters. These relationships need to be real. And when we are into these people, then we buy into the movie... we buy into the premise, and it becomes awesome. If each of these people are interesting in their own right, then you have gold.
6) Homage, Homage, Homage
This is different. Don't just base your movie on comics, but include a bunch of little things. If Steve Trevor mentions a pilot named Jordan, you've got gold. If Gateway City gets a mention, or a cameo by Trevor Barnes, the little Kapetelis girl or whatever. Gold. Museum curator Barbara Minerva could give Wondy a guide to her own history or The Sandsmarks could be on a mailbox in passing. If you don't use the Invisible Jet (I sure suggest it be a stealth military jet that Diana borrows), make it a punch line "What? You thought the jet was invisible or something?"
Even little touches like Suffering Sapphro as a jazz club in the background or having Trevor take a lie detector test are great ways to get INTO the subject matter, and show you care about the universe and the history... it gets the production crew into the mix and it turns fans on.
7) Prioritize
If you ensure that making an awesome WW film is a priority, and have the confidence that the character can do today what she's done in the past, then you have a solid chance at changing they way people look at superhero hero movies and at female leads.
So... who wants to make history?
(WB, I'm looking at you)
I'm a bit dissatisfied with Wonder Woman's portrayal of late, as though she was at her best on her 70s cartoon, as though her defining characterisitic is the star spangled panties, and as though there is only one actress in the world who could possibly play her. But mostly, I'm unhappy with the way Hollywood has treated female heroines since Alien. I'm unimpressed. I'm miffed. We can do better.
And so I've complied a short list of how to make Wonder Woman into a tentpole. Something worth doing again and again. And if Wonder Woman isn't worth doing again and again, who is?

1) Stay True to the Comics
I gotta say, I'm a big fan of useful changes like Organic Web Shooters, Older Bruce Wayne and Black X-Men Costumes. I am, but you have to START with the Comics and then make your changes and updates from there... if you don't begin with the source material, you're not really making Wonder Woman... you making something else and adding WW in... and you will almost surely lose the base appeal of the characters.
Getting her to be attractive to men is easy as crap. You don't have to put her in a thong or have a shower scene. She's a beautiful young woman. It's already done... but the power in WW comes from her being powerful. Something we can all, male and female, respect. Like Ripley. Like Sarah Connor. The good stuff.
So we need:
- The color scheme, with the sparkling panties.
- The golden symbol on the red bustier
- The lasso, bracelets and tiara
- Themyscira
- "Diana" and her mother "Hyppolyta"
- Steve Trevor
Now can we do updating? Can we make the stars tiny and silvery so that the dark blue panties shimmer instead of having obtuse white stars on them? Sure.
Can we stylize the breastplate, even armor-styled so that we can pass it off as 'ceremonial amazonian garb.' Sure.
Can we change Themyscira to a space station? A hidden valley? Not so much. Even if it's convenient for some new plot, you miss the natural appeal of an island setting that has carried the franchise so far.
That in mind, is it true that Wonder Woman's comic book sales have continually sagged? Yes... so perhaps dogged adherence to these low-selling comics is unnecessary.
2) Make Diana respectable.
I touched on this, but seriously. The sex symbol thing is OUT. Leave that for the Maxim spreads, make the girl strong, powerful and forceful, outspoken. Yes, she's a princess, but she's a warrior princess dangit. If this is a hard concept to grasp, go watch Xena.
But she's also a PERSON. So she has the emotions that make life hard. Her heart goes out to people, not just in a philanthropic way, but the people around her are very dear to her. They mean something.
Like I said before, the sexiness takes care of itself... I mean... just look at Wondy's costume... a little compromising position during the final fight scene, a little tying up of steve trevor to make him tell the truth (and other flirtations)... and an island full of half-naked women... that's all the sexiness necessary. Diana needs no shower scene, no extra clevage blouse or business suit. She's good already.
3) Give us a villain worth fighting.
That's not just power level. (I'm looking at You Catwoman). But that's personal investment (I'm looking at you Elektra). That's not just numbers or authority (Ultraviolet, Aeon Flux), but also personal impact (Aliens did this by having the monsters kill people close to the protag).
Ares. Circe. These are characters who's mythology and magic compliment Diana's origin and are powerful and personal enough to carry a trilogy, even if they aren't the "main" villain in each one. Once these villains have a personal connection and demonstrate their power and authority, you have a villain that people can get into, love to hate, and talk about afterwards. The Villain makes the hero worthwhile.
4) Give us a Superhero Battle
There are budget contraints, yes... but no movie has yet to give us a truly superhero battle... the closest I'd have to say is Matrix, but the technology just didn't yet exist for a believable mid air tussle. But the start was there. Spider-Man 3 hovered there, larger than life, but without the vicerality necessary to bring it home.
The power of these epic one-on-one conflicts, being punched through buildings, bringing down cars, blasting through debris. Coming up from out of the ground. The flying punch. Rapid successions of extreme damage. And not just for two minutes... for ten.
All this, coupled with the greatest dialogue of the movie.
Once a movie achieves this, it will have a fight scene that lives down through history as groundbreaking. If this fight scene has a lot of emotion invested in it, or the dialogue is on point, we have something that is basically immortal in people's minds. This fight has yet to happen on screen, and when it does, action movies will be changed forever.
5) A lovable memorable supporting cast.
THIS is what makes comics popular. You KNOW who Clark Kent hangs out with, even if you've never read a comic book in your life. You probably even know Batman's butler's name. When the real life emotions become real and relatable, that's when you have a movie that resonates with people. That's when you get both the popular and critical acclaim, when people love your people.
Steve Trevor can't be just a damsel in distress. He has to be a military hero in his own right. In fact, if you really want him to be worth loving, you probably need to have him save (or think he saved) Wonder Woman at one time or other.
Etta Candy. Julia Kapetalis. Even Hippolyta. People need to see their friends, teachers and parents through these characters. These relationships need to be real. And when we are into these people, then we buy into the movie... we buy into the premise, and it becomes awesome. If each of these people are interesting in their own right, then you have gold.
6) Homage, Homage, Homage
This is different. Don't just base your movie on comics, but include a bunch of little things. If Steve Trevor mentions a pilot named Jordan, you've got gold. If Gateway City gets a mention, or a cameo by Trevor Barnes, the little Kapetelis girl or whatever. Gold. Museum curator Barbara Minerva could give Wondy a guide to her own history or The Sandsmarks could be on a mailbox in passing. If you don't use the Invisible Jet (I sure suggest it be a stealth military jet that Diana borrows), make it a punch line "What? You thought the jet was invisible or something?"
Even little touches like Suffering Sapphro as a jazz club in the background or having Trevor take a lie detector test are great ways to get INTO the subject matter, and show you care about the universe and the history... it gets the production crew into the mix and it turns fans on.
7) Prioritize
If you ensure that making an awesome WW film is a priority, and have the confidence that the character can do today what she's done in the past, then you have a solid chance at changing they way people look at superhero hero movies and at female leads.
So... who wants to make history?
(WB, I'm looking at you)