Id throw in Spider-man for the climbing aspects. I LOVE the climbing in this game. I didnt think it would be this fun and I like how the developers really took their time to think this out as he can climb nearly every surface. It isnt contrived with him sticking to the surfaces but there are so many different artifacts from ladders, to windows to pipes, etc... that he can latch onto.
I also like the autograb as it makes the jumping and platforming not something you have to worry about to much bc without it, the it would make the game really frustrating. It doesnt come across too easy and it actually helps balance things out as it puts the focus on the action
I had issues with the graphics in the demo but they've been cleaned up in hte final game and while its not the best looking PS3 game, it definetly looks good. The special effects are amazing. I like the visual look and the dualshock feedback from whenever Cole absorbs any electricity. You really feel like you are drawing in power
One issue I have though is that they could have made the misson tracking easier. Too many times I miss what is said in the briefing and end up not sure what Im supposed to do. It would have been nice if you could read a brief description of the mission from the start menu