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This is a continuation thread, the old thread is [split]485575[/split]
Nintendo revealed today that Super Smash Bros. for Wii U/3DS are getting their version 1.1.6 update sometime this month.
While no details were revealed on what the upcoming Ver. 1.1.6 update will include, it shows that youll need at least 61MB of space in order to download it for Wii U and 325MB on 3DS, meaning that itll probably have more than just simple bug fixes.
Well provide more information on the 1.1.6 update when it becomes available.
Read more stories about Nintendo 3DS & Wii U & Super Smash Bros. Wii U & Super Smash Bros. 3DS on Siliconera.
Super Smash Bros for Wii U/3DS is getting its version 1.1.6 patch later this month, and data-miners have already found out that itll bring some major nerfs to Bayonetta. [Thanks, SmashBoards.]
Heres a look at the changes that will be brought to Bayonetta in Smash:
- Dtilt:
- Hitbox Size: 3.5 -> 2.8
- FAF: 36F -> 38F
- Fair:
- First Hit Damage: 3.8 -> 3
- Second Hit Damage: 2.8% -> 2.2%
- Third Hit:
- KBG: 82 -> 68
- Autocancel Frame: 32> -> 33>
- FAF: 36 -> 37
- Dair Landing Hit KBG: 140 -> 135
- After Burner Kick:
- Upwards Kick:
- All Hitboxes SDI Multiplier: 1 -> 2
- Early Hit KBG: 40 -> 50
- Normal Hit KBG: 30 -> 38
- Late Hit KBG: 100 -> 112
- Divekick:
- Damage: 8% -> 6.5%
- Angle: 80° -> 60°
- Hitbox Size: 6.5 -> 4.5
- SDI Multiplier: 1 -> 2
- Witch Twist:
- All Hitboxes SDI Multiplier: 1 -> 2
- Early Middle Hit:
- Upper Hitbox:
- KBG: 100 -> 97
- WKB: 160 -> 140
- Hitbox Y Position: 24 -> 21
- Both Hitbox Sizes: 8 -> 7
- Middle Middle Hit:
- Upper Hitbox Y Position: 24 -> 21
- Both Hitbox Sizes: 8 -> 7
- Late Middle Hit:
- Upper Hitbox Y Position: 24 -> 21
- Lower Hitbox WKB: 160 -> 135
- Both Hitbox Sizes: 8 -> 7
- Last Hit (First Use):
- KBG: 105 -> 80
- BKB: 50 -> 55
- Hitbox Size: 9 -> 8.5
- Hitbox Y Position: 20 -> 19
- Last Hit (Second Use):
- KBG: 30 -> 50
- Hitbox Size: 9 -> 8.5
- Hitbox Y Position: 20 > 19
Keep in mind that the progress is at 90%, meaning there will likely be a few more changes found later. After a quick glance at the changes, one can assume that the update is being made by Nintendo as a measure to kill her 0%-to-death ladders while keeping the intent of her being a combo-based character.
Heres a look at some hitbox changes as shown by Furil from SmashBoards:
Down-tilt hitbox changes
Downward angled Afterburner hitbox changes
While we dont know the full changes for the version 1.1.6 update, it looks like Bayonetta is the only character that is getting any changes.
Super Smash Bros. for Wii U and 3DS is currently available. Its version 1.1.6 update will go live sometime this month.
Read more stories about Nintendo 3DS & Wii U & Super Smash Bros. Wii U & Super Smash Bros. 3DS on Siliconera.
EVO recently revealed that Super Smash Bros. for Wii U has officially broken the record for being the biggest Smash Bros. tournament ever.
Pretty impressive, especially considering that theres still about a month left for registration, which ends on June 30, 2016 at 11:59pm PST.
EVO
- Verified account
@EVO
The biggest, hypest, and most prestigious fighting game tournament in the world! See you at EVO 2016 - July 15-17, 2016!
· http://evo.shoryuken.com
This years Evolution Championship Series will take place from July 15 through July 17, 2016.
Read more stories about Wii U & Super Smash Bros. Wii U on Siliconera.
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The grand finals for Super Smash Bros. for Wii U at Evo 2016 just wrapped up, and it featured the battle of the ages between two gaming icons. On one side was Ally, from Canada, with his tried and true Mario, and on the other Kamemushi, from Japan, with none other than Mega Man. Kamemushi was coming from the loser’s side of the tournament, having been beaten by Ally in winner’s finals. He was able to get into grand finals by beating Zero, from the US, who is considered the greatest Smash 4 player alive, having had an incredible tournament winning streak last year.[/FONT]
[FONT="]Kamemushi started things off with Yoshi, and while he wasn’t a slouch, he was not able to beat Ally’s Mario. After bringing out Mega Man things seemed grim as Ally was able to beat him again. Kamemushi was able to bring things back by taking Ally down for the next match, but could not beat him in the last match as Ally finished him off 3-1 to become the 2016 champion of Evo for Smash 4.[/FONT]
[FONT="]The tournament overall was highly contested, with several Japanese players able to upset some of the USA’s finest. The tournament also feature quite a bit of character variety, as the game had been updated quite a bit since last year. Top 8 alone featured Mario, Mega Man, Cloud, Diddy Kong, Sheik, Yoshi, Fox, and Villager. Definitely an entertaining showing for the biggest Super Smash Bros. for Wii U tournament in the world.[/FONT]
Nintendo announced new amiibo bundles with two for Fire Emblem Fates and one for Super Smash Bros. for 3DS in a recent tweet from their official Australia and New Zealand account.
The bundles include the game, an amiibo figurine, and the NFC Reader/Writer for AU$69.95 (about $53.23 USD) and will be available starting September 22, 2016. While these have only been announced for Australia and New Zealand thus far, we’ll likely hear about the bundles hitting other regions sometime soon.
Read more stories about amiibo & Fire Emblem Fates & Nintendo 3DS & Super Smash Bros. 3DS on Siliconera.
source: SiliconeraDuring last months Comic-Con in San Diego, California, Nintendo hosted a Super Smash Bros. for the Wii U tournament for players age 12 and under. You can see the young competitors skills in the highlight video below, as well as watch the whole competition from start to finish to see who emerges as the champion.
Highlights:
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Tournament video 1:
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Tournament video 2:
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Tournament video 3:
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Super Smash Bros. is available for the Wii U and the Nintendo 3DS.
Read more stories about Nintendo 3DS & Super Smash Bros & Wii U on Siliconera.
Masahiro Sakurai always has his hands full dealing with various franchises for the Super Smash Bros., but he shared how Pokémon gave him some release date troubles for Super Smash Bros. for Wii U/3DS during in a Nintendo Dream interview. [Thanks, Source Gaming.]
During the interview, which featured Game Freak’s Junichi Masuda and Dragon Quest creator Yuji Horii, Sakurai explained how Smash Bros. actually features the voice talent of each Pokémon from the anime. That said, things got a little tricky when he wanted to get the voice actors for the dubs of each language.
Here’s a bit from their discussion:Sakurai: I thought it’d be good if we could release Smash in North America and Europe at the same time, but it turned out to be very difficult because of the voices for individual Pokémon.
Masuda: The voices for Pokémon?
Sakurai: That’s right. Unlike the mainline games, Smash uses the voices from the anime, and in Europe the same Pokémon will have a different voice actor in each country.
Horii: Is that so?
Sakurai: Since there were so many, I couldn’t fit them all in…
Masuda: And you needed to have all the voice actors record their lines…
Sakurai: So I had to wait for all the recordings to come back…
Masuda: That’s pretty difficult. But Pikachu, at least, shares the same voice actor across the world.
Sakurai: Even in all versions of the anime, it’s Ikue Ōtani, right?
Masuda: That’s right. Pikachu is the only Pokémon that’s like that. We did that so the name “Pikachu” would be universal in every region of the world.
We all know how much value Sakurai puts into all the little details for the Super Smash Bros. series, and this is just another great example.
Read more stories about Nintendo 3DS & Super Smash Bros. 3DS & Super Smash Bros. Wii U & Wii U on Siliconera.
source: SiliconeraNintendo announced that on September 30, 2016, they’re ending the service for the online multiplayer mode “Regular Tourneys” in Super Smash Bros. for Wii U.
After September 30, the Regular Tourneys will no longer be available, and players will see a blank spot where it was before. The Regular Tourneys are pretty much like the Tourney modes from past Smash Bros. games, except they’re all run by Nintendo. The “Normal Tourney” feature, which lets the community organize their own tournaments, will still be available.
Read more stories about Super Smash Bros. Wii U & Wii U on Siliconera.
Now that we know eight of the nine titles to be at EVO 2017, event founder Joey “Mr. Wizard” Cuellar, shared his thoughts on some of the games that made it in and some that didn’t in a recent interview with Shoryuken.
Here are some highlights from interview between Zavian “mushin_Z” Sildra of SRK and Joey “Mr. Wizard” Cuellar.
On Street Fighter V topping its entrants record:mushin_Z: Street Fighter V topped a massive 5100 entrants in 2016. Are you confident SFV can break that record in 2017?
Mr. Wizard: Records are meant to be broken, so anything is possible! We have a lot of space this year, so accommodating tournaments that break records should be doable.
On having both Super Smash Bros. Melee and Super Smash Bros. for Wii U in the lineup:mushin_Z: Smash fans are likely thrilled, but not everyone is, surely–what justifies the inclusion of both Smash 4 and Melee once again?
Mr. Wizard: Having the 2nd and 3rd most entrants last year, with a very diverse cross-section of Smash players, says a lot. These are two dedicated communities and we see the value in bringing them both back. Smash is in fact a fighting game, and they deserve to be represented at Evo.
On having both Arc System Works’ main fighters, Guilty Gear and BlazBlue in the lineup:mushin_Z: Air-dashers might be surprised that both Guilty Gear Xrd Rev 2 and BlazBlue: Central Fiction made it to the main stage this time, more likely expecting one to edge out the other. What made you decide to let them share the spotlight? Did the upcoming release of GG Xrd ReV 2 make a big difference?
Mr. Wizard: We were all set to let BlazBlue have the spotlight this year, but then that surprise curveball of ReV 2 getting announced a few days ago changes things up. We wanted to make sure that we could include both games this year, as we recognize that they have different communities for those games. Evo 2014’s BlazBlue Finals were epic, so we’re looking forward to seeing what players can do this year!
On Pokkén Tournament and other titles that didn’t make the lineup, but will get a chance via votes:mushin_Z: Pokkén Tournament debuted last year, and is now out of the lineup–was it a hard game to cut? How strongly was it considered? And were Killer Instinct or Mortal Kombat X even in the running this year?You can read the full interview over at Shoryuken.
Mr. Wizard: Every fighting game is in the running and is considered every year. One of the key elements that we look at is if people are still playing it, and how often. Evo can only do so many tournaments every year, so that’s why we included all those titles in the vote so that we can make sure everyone has a shot at the final game.
EVO 2017 is scheduled to take place from July 14th through July 16th at the Mandalay Bay hotel in Las Vegas, Nevada. Those of you looking to attend can get more info on the official website. You can also head over here to donate and help a game get into the main lineup.
Read more stories about BlazBlue Central Fiction & Guilty Gear Xrd Rev 2 & Super Smash Bros. Melee & Super Smash Bros. Wii U on Siliconera.