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Comcast's X1 OS Can Now Stream Video From Smartphones to Your TV

Comcast's X1 entertainment OS is getting a big update which will improve features across the platform's services, and also introduces a slew of new ones to the mix as well. The result will change how you use Comcast services across your TVs, mobiles devices, and computers.

Comcast is billboarding the X1's new livestreaming capability that lets you shoot video with a mobile phone in one place and view it on a television somewhere else. The company provides is own hypothetical that certainly makes this sound useful:

Imagine you're in Philadelphia and can live stream your son's tee-ball game to his grandparents' TV in San Francisco," said Marcien Jenckes, Executive Vice President of Consumer Services for Comcast Cable.
In terms of features you'll probably use more often, the OS is getting a series of interface and programming tweaks that'll improve user experience. For example, many programs will now be available for on-demand streaming directly after they air, so you won't have to wait a short period of time. Additionally, there will be a couple of new apps, including a Xfinity Home App that'll let you control your thermostat and set up some lighting automation.

It's a ton of tiny tweaks, but they're likely to noticeably improve the user experience of X1. Imagine that—a cable company improving its products.

Finally some good news for Comcast subscribers
 
Rumour: A Plastic HTC One Will Match Galaxy S5's Specs, Undercut Price

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Would you be prepared to ditch the superb HTC One M8's aluminium unibody shell in favour of a plastic one if it meant you'd be able to keep a few more readies in your wallet? If you answered yes to that question, you may soon get a chance to follow through on it — HTC is said to be preparing the HTC One M8, a cut-price version of its latest flagship.

Teased by none other than premier phone leaker @evleaks, the HTC One M8 Ace (pictured in an inexplicably blurry shot above, apparently), would sport a plastic case and specs almost identical to that of the Samsung Galaxy S5. It'd squeeze in a 5-inch 1080p display and a 2.5GHz quad-core Snapdragon 801 SoC. However, whereas Samsung charges top-dollar for its plastic-encased flagship, HTC is thought to be planning to massively undercut the S5 with the One M8 Ace (at around $480 / £285), putting significant pressure on Samsung's latest seeing as the handsets will be sporting very similar specs. It's not yet clear as to whether the HTC One M8's Duo Camera system will be onboard, but it'd be another tempting addition for fence sitters to consider when picking between the M8 Ace and S5 if it was included.

Like some sort of game of spec chasing tennis however, Samsung is said to be preparing a metal-bodied version of its Galaxy S5 called the Galaxy S5 Prime. It would feature a high-resolution QHD, 1440 x 2560 display, too. Just as HTC's One M8 Ace would drive down its flagship pricing, the Prime would likely push Samsung's flagship's cost up, while answering some of the criticism levelled at the current edition.

http://www.engadget.com/2014/04/28/htc-m8-ace-plastic-unibody/

It seems like Samsung and HTC are locked into an epic smartphone battle for the ages and the winner is us, the consumer. I personally prefer my HTC One and love it's metal case and forward facing speakers
 
Apple's Updated Macbook Air: Faster Processors, $100 Cheaper

Apple has refreshed its MacBook Air lineup today, with the super-slim laptops now sporting Intel's latest Haswell silicon to boost their speeds—and selling for $100 less.

Both the 11- and 13-inch entry-level Airs now feature a 1.4GHz dual-core Intel Core i5 processor, compared to the previous 1.3GHz chip. They still both come with 4GB of RAM and 128GB of flash storage as a baseline. The laptops are configurable with specs reaching up to a 1.8GHz dual-core Intel Core i7 with 8GB of RAM.

According to the spec sheet, nothing else has changed with this latest refresh of the MacBook Air has—no Retina display, no fan removal, not even a Thunderbolt 2 connection. You'll have to wait for a bigger milestone before the Air changes more dramatically.

Prices have had a $100 reduction, though, so you can now pick up the 11-inch model for $900 or the 13-inch variant for $1,000. All models are available today in retail locations and on Apple's online store that are available to ship within 24 hours.

http://store.apple.com/us/buy-mac/macbook-air

The air is just to stripped down for my liking but if your a Mac person and don't need tons of extras this news should make your day
 
Twitter Is Losing Momentum and Money

The internet service we use to follow celebrities and call people racist just broke some bad news to Wall Street: Twitter is still unprofitable, and not enough people are even willing to try it out.

It's actually sort of hard to come across as financially toxic when you're a Silicon Valley firm—after all, this is the land where profit is pointless, valuations are imaginary, and WhatsApp is worth $19 billion. But once you actually do slide on your church clothes and make a go at publicly-traded respectability, investors are going to start to ask real questions. Like: do enough people really use Twitter for it to be a viable business now, or in the future? Can Twitter command enough influence to make it worthwhile to advertisers?

The answer all along has been a sheepish "maybe." The Wall Street Journal reported this week that Twitter tasked its CFO as a fixer just to boost user growth, which has been lackluster:

The Internet masses still don't get [Twitter].

To address it, the eight-year-old social broadcast network has called on its Mr. Fix-it: Ali Rowghani, Twitter's 41-year-old chief operating officer.

[...]

The company badly missed its own user-growth projections. In early 2013, Twitter executives aimed to reach 400 million monthly active users by year-end, two people familiar with the matter said. Twitter instead reported 241 million active users—just one-fifth the user base of Facebook Inc. and about half the size of WhatsApp, a younger messaging app.
Twitter's gulf between 241 and 400 million is Brobdingnagian, and investors were hoping today's financial report would bring news that the company is picking up the pace when it comes to growth. Instead, it got the opposite:

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While Facebook is about as ubiquitous as handjobs and oxygen, with about a billion and a quarter users across the planet, Twitter is struggling to reach 300 million. The 255 million it reported today is not enough to calm investors, and that's why Twitter stock is down about 10 percent in after-hours trading, below $40 per share. It was at over $70 in December.

Maybe Twitter hasn't figured out a good enough way to pitch itself to non-nerds. Maybe it doesn't look enough like Facebook to draw in users. Maybe it looks too much like Facebook. Maybe writing 140-character messages and reading them from strangers and friends isn't something that more than several hundred million people are ever going to want to do. There's no reason to believe Twitter will ever be as inherently charming as Facebook, which seduced us with IMs and photos when we were young those things were still dreamy. If you're someone who already uses Twitter, that's fine! We never needed to be tweet-peers with the world. If you're a Twitter investor, this is about as bleak a hypothesis as you can fathom.

For now, the company will have to walk around with two black eyes instead of one: Twitter loses money, and it might never be alluring enough to change that.

http://online.wsj.com/news/articles/SB10001424052702304893404579531972725357830?mg=reno64-wsj

I use my Twitter account to follow comedians and celebs I like and that's about it. I don't use it anywhere near as much as I do Facebook.
 
I signed up for twitter to follow one person and haven't used it in months.
 
Whistleblower Claims Google Stole Money From Publishers Using Adsense

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An anonymous individual claiming to be a former Google employee posted detailed allegations about the search giant on Pastebin today. The self-stylized whistleblower claimed that Google managers directly ordered employees to steal money from publishers through AdSense, its ad placement service, and that the scheme has been active for years.

The anonymous poster said the subterfuge began in 2009, after Google suffered serious losses, and that "many" AdSense employees were involved.

The main reason, the publishers made too much money. But something quite devious happened. We were told to begin banning accounts that were close to their payout period (which is why account bans never occur immediately after a payout). The purpose was to get that money owed to publishers back to Google AdSense, while having already served up the ads to the public.

This way the advertiser's couldn't claim we did not do our part in delivering their ads and ask for money back. So in a sense, we had thousands upon thousands of publishers deliver ads we knew they were never going to get paid for.

Google reaped both sides of the coin, got money from the advertisers, used the publishers, and didn't have to pay them a single penny. We were told to go and look into the publishers accounts, and if any publisher had accumulated earnings exceeding $5000 and was near a payout or in the process of a payout, we were to ban the account right away and reverse the earnings back. They kept saying it was needed for the company, and that most of these publishers were ripping Google off anyways, and that their gravy train needed to end. Many employees were not happy about this. A few resigned over it. I did not. I stayed because I had a family to support, and secondly I wanted to see how far they would go.

The "leak," as the poster describes it on Pastebin, does not offer any evidence of this theft, short of the lengthy description. It could very well be Microsoft's most dastardly Scroogled ad yet!

A spokesperson for Google told Valleywag that the allegations were "complete fiction" and that AdSense does not operate in the way the supposed whistleblower describes:

"This description of our AdSense policy enforcement process is a complete fiction. The color-coding and "extreme quality control" programs the author describes don't exist. Our teams and automated systems work around the clock to stop bad actors and protect our publishers, advertisers and users.

All publishers that sign up for AdSense agree to the Terms and Conditions of the service and a set of policies designed to ensure the quality of the network for users, advertisers and other publishers. When we discover violations of these policies, we take quick action, which in some cases includes disabling the publisher's account and refunding affected advertisers."
Last year, Google paid out $9 billion to 2 million publishers around the world, including the New York Times and the Washington Post. The company's policy prohibits "Invalid Clicks." When Google disables a publisher for privacy violations, its policy is to withhold payment for the 60 days prior and return the money to impacted advertisers. Google has previously claimed that "clickbombing" only represents a small percentage of the invalid activity on the AdSense network.

However, there have been numerous complaints over the years about Google's "mysterious methods for determining when to ban (and when to reinstate) participants." There was even talk of a class action lawsuit back in 2011. The charge was lead by Jason Timmons. He claimed that a nine-month investigation conducted by a team of "well trained investigators" found that Google had defrauded publishers:

The suit will allege that in the vast majority of cases which we reviewed Google has mislead and defrauded publishers by deliberately terminating accounts and withholding earnings based upon a speculative assertion that the accounts posed a risk of generating invalid activity, without any foundation to support this conclusion whatsoever.
Around the same time, MarketingLand said when publishers complained about bans, Google's was more focused on its advertising customers:

Google's argument in similar past situations is that it can't get into too much detail about its click-fraud monitoring, as explaining its methods would give would-be fraudsters too much information about how to potentially bypass the systems in place to protect advertisers. Additionally, Google seems to focus its attention on servicing AdWords advertisers — its customers — rather than AdSense publishers, who are partners, rather than customers.
The Pastebin document claims that Google settled legal action from publishers. That prompted AdSense schemers to come up with a new policy in December, 2012: "shelter the possible problem makers, and **** the rest." This is where the color-coding that Google said does not exist comes into play:

The new policy; "shelter the possible problem makers, and **** the rest" (those words were actually said by a Google AdSense exec) when he spoke about the new procedure and policy for "Account Quality Control". The new policy was officially called AdSense Quality Control Color Codes (commonly called AQ3C by employees). What it basically was a categorization of publisher accounts. Those publisher's that could do the most damage by having their account banned were placed in a VIP group that was to be left alone. The rest of the publishers would be placed into other groupings accordingly.

The new AQ3C also implemented "quality control" quotas for the account auditors, so if you didn't meet the "quality control" target (aka account bans) you would be called in for a performance review. There were four "groups" publishers could fall into if they reached certain milestones.
Google's response to these allegations is clear. Whether or not there is any truth behind the claims on Pastebin, publishers are once again fighting back against the quasi-monopoly. Earlier this month Mathias Döpfner, the CEO of Europe's largest newspaper publisher, told wrote an open letter to his friend Eric Schmidt about Google building a "superstate":

[Döpfner] said the US company was operating a business model that "in less reputable circles would be called a protection racket", discriminating against competitors in its search rankings. Google's motto was "if you don't want us to finish you off, you better pay", he said.
Where's the Counterforce when you really need them?

http://pastebin.com/qh6Tta3h

Kind of goes against that whole don't be evil thing if it's true
 
Twitter Is Losing Momentum and Money



http://online.wsj.com/news/articles/SB10001424052702304893404579531972725357830?mg=reno64-wsj

I use my Twitter account to follow comedians and celebs I like and that's about it. I don't use it anywhere near as much as I do Facebook.

I signed up for twitter to follow one person and haven't used it in months.
I don't even have a Twitter account. I have a few names bookmarked and occasionally visit them to see what they've said. I'm only registered on Facebook but rarely post to it or use it except to keep tabs on friends and family I don't get to speak to often.

I'm tech savvy but I have no interest in the social media phenomenon of share everything.
 
I don't share anywhere near as much as I used to when I first got into FB. I'm getting used to Twitter but I don't understand how you get followers. I've got like 50 or so that follow me, one of whom is Min Na from Agents of SHIELD :)
 
Sounds like you need to research how all those cultists manage to pull it off.
 
Apparently the big thing is to just steal peoples jokes haha. I'm cool with not having many followers, I use FB for all my DJ connects and friends and family. I have over 1,000+ fb friends so I will be content with that
 
This Floating Lab Can Sequence DNA in Real Time, Anywhere in the World

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Until now, sequencing the genomes of many marine animal species has been all but impossible, what with the need to transport delicate specimens thousands of miles back to a terrestrial laboratory. But thanks to this mobile genomics lab created by the University of Florida, researchers will be able to run a specimen's DNA without returning to port and obtain their data in a matter of hours, not days.

Housed inside a retrofitted 20-foot shipping container, the sea-faring genomic lab devised by UF neurobiologist Leonid Moroz integrates a commercially-available $50,000 Ion Torrent Personal Genome Machine System onto a leveling benchtop that can keep it upright in rough seas. The sequencer maintains a satellite uplink connected to the university's HiPerGator supercomputer, which performs the actual data crunching and can fully sequence a genome in a matter of hours before beaming it back to onboard researchers.

Not only does this method drastically increase turnaround times, it allows researchers to do more with fewer specimens. Conventional sequencing methods require multiple specimen samples to account for shipments that are routinely lost or damaged in the mail, a matter that's made worse by the rapid degradation of most marine genetic material once its out of the water. The on-board method eliminates shipping losses while maximizing the opportunity to collect usable genetic materials.

During a pair of recent test runs aboard a UF alum's 141-foot yacht, the Copasetic, the crane-loadable laboratory successfully transcribed data on thousands of genes in 22 organisms, including some rare comb jellies which are notoriously difficult to biopsy and sample.

The project has received support from NASA, the National Institutes of Health, the National Science Foundation, and the Florida Biodiversity Institute. Moroz hopes to develop a fleet of these modular labs that can be loaded onto any sufficiently big ship and send them out to the most remote corners of the seas and start hunting for new forms of life.

"Life came from the oceans," Moroz told the AP, explaining the project's conservation goals. "We need a Manhattan Project for biodiversity. We're losing our heritage." We're also losing untold potential scientific, pharmaceutical, and industrial discoveries. With roughly half of all new drug compounds coming from nature, the ocean's unexplored depths could hide tens of millions of beneficial compounds. And unless we get a move on cataloging the sea's bounty before changing sea conditions annihilate them, we might not ever.

http://www.reuters.com/article/2014...1PX20140429?feedType=RSS&feedName=scienceNews

This will certainly lead to a lot of big advancements in conclusively using genetics to prove evolution to the naysayers
 
5 Painfully Clever Flash Drive Tricks We Wish We'd Though Of

Most of us see our USB flash drives as expendable, one-trick ponies—good for storing and sharing files and not much else. But with the appropriate knowledge, that little mess of gigabytes in your pocket has the potential to be so much more.

After scouring a recent Quora thread calling for useful (and largely unknown) thumb drive tips and tricks, we've compiled a list of some of the most painfully brilliant ways to put your flash drive to work. Because let's face it—we could all use a few more missile keys in our lives.

1. Tandem, Hard Drive Missile Keys

You can create a stripe set between two thumb drives, essentially a mini RAID0 array. The data is then inaccessible unless both drives are mounted, so the two drives can be given to two trustworthy people and then only used in tandem, kind of like missile keys.

So it's not especially useful, but it is cool.
via Isaac Bokin on Quora

Basically, RAID 0 is all about performance, employing what's called striping (where data is broken up into pieces and written across multiple drives). Let's assume we've got a setup with four hard disks. The performance edge comes from the fact you're getting massive throughput—it's like going from one lane to four, since you're writing and accessing all four drives in parallel. The downside is that if even one of the hard drives fails, you lose everything—every file would be incomplete.

2. The Dead Drop

Bury it in a wall with its end sticking out.

But WHY?

As you can see its not very convenient. You could end up with scratches on your laptop, a broken USB port, broken USB drive or all three. More importantly, why would you be bothered about checking it out or leaving something on it? The answer to that is - because it's fun (for some people at least). It isn't solving a problem, it isn't meant to be practical or useful.
via Priyank Patil on Quora

The Dead Drops scattered around NYC actually started as a project by Aram Bartholl, who wanted to create an anonymous, offline file-sharing network in a public space. It's not the most practical application, sure, but you'd have to be dead inside to not let your curiosity get the better of you.

3. Lock & Unlock Your Computer

You can lock and unlock your computer with a physical device, pretty much like they doin the movies. Use the free PREDATOR application, which turns a USB flash drive into an access control device – a key for your computer. When you leave your PC, unplug the USB stick and your computer will be locked. When you return, plug it back in and your computer will be unlocked. It's like using the Lock function in Windows, but you don't have to type your password when you return. When you unplug your USB flash drive, your open windows will minimize and your screen will go dark – plug it back in and your screen will turn back on.
via Tarun Kathura on Quora

While Predator specifically is Windows only, Mac users needn't worry—you've got some alternatives to choose from.

4. Give Your RAM a Boost

You can use it as external additional RAM to increase the overall performance of your PC. This feature is called ReadyBoost.
via Neeraj Wagh on Quora

Basically, ReadyBoost helps out slow hard drives by caching some of the data over to your USB flash. So a ReadyBoost-compatible memory stick lets you take advantage of the lightning-fast seek times on flash drives, allow you to access your data quicker.

So how do you know if your flash drive has the ReadyBoost power to get you up to speed? According to Microsoft:

The most effective way to determine whether a specific flash drive meets ReadyBoost requirements is to test it. Windows Vista and Windows 7 automatically test removable storage when attached. If a storage device fails the test, Windows will automatically retest the storage on a regular basis.
Of course, since most PCs today pack at least 4 GB of RAM, chances are ReadyBoost won't make any real noticeable different. But if you're working with 2 GB of RAM or less, this could cut down on some major slow-load-time frustrations.

5. Quickly Connect to Wireless Networks

Windows includes a feature that can save your current wireless network's name, password, and other information to a USB stick. You can then use the USB stick to quickly connect to your Wi-Fi network on other computers without typing the password over and over again. In fact, you can even use this USB stick to quickly connect an Xbox 360 to your Wi-Fi network – just select the Windows Connect Now option while setting up a wireless network on your Xbox.

To save your Wi-Fi settings to a USB flash drive, click the wireless icon in your system tray, right-click your current wireless network, and select Properties.

On the Connection tab, click the Copy this network profile to a USB flash drive. Click the Next button and Windows will copy the settings for the configured network to your USB stick. Connect the USB stick to another computer, and then double-click the setupSNK.exe file on it to install your network profile on the compute.
via Tarun Kathura on Quora

Of course, ideally you'd simply change your Wi-Fi password to something not impossible to remember. But if that's not an option, this is astoundingly easy to do and seems pretty obvious once you know that the option's there. But considering how often we "misplace" our absurdly long Wi-Fi network keys, it's a trick that could turn out to be astoundingly useful, too.

http://www.quora.com/Universal-Seri...rive-that-most-people-dont-know-about?share=1

Follow the link for the rundown on how to do these tricks and many more
 
You Can Watch Hulu For Free on Your Phone This Summer

Even if you're not a Hulu Plus subscriber, you'll be able to watch select shows on its mobile app for free this summer, the company just announced.

We're unclear on just what shows and for how long, but for a short time at least, Hulu will let you stream on the app in an ad-supported format. Previously mobile streaming was only available to Hulu subscribers. But yay! Free streaming of stuff like Parks and Recreation and Modern Family on your smartphone or tablet (for a little while).

http://www.theverge.com/2014/4/30/5667938/hulu-free-mobile-viewing-beginning-summer-2014

Well if you have been on the fence about signing up this is your lucky day! Checkit out and see if it is worth your time
 
After last Christmas' flub with the credit card hack from hell, Target is finally getting serious about security.

Chip-based credit cards coming to Target

Target learned from its massive hack and will start issuing more advanced chip-and-PIN credit cards early next year.

The company announced it will swap out its current Target REDcards, which only work at the chain, to newer models that are enabled with computer chips and require customers to type in a PIN. It might sound annoying for consumers, but it's a major step forward to preventing the kind of mass credit card theft Target experienced in 2013.

Target is also replacing payment terminals at all 1,797 U.S. stores by this September. It's part of a $100 million investment to better secure its stores.

"Target and MasterCard are taking an important step forward in providing consumers with a secure shopping experience," MasterCard executive Chris McWilton said in a statement.

This makes Target the first big retailer to move into the more advanced credit card system, which is already used worldwide but not in the United States.

Most U.S. consumers are unaware of how unsafe and outdated their credit cards are right now. A card's magnetic stripe delivers all your data without hiding anything: your name, credit card provider, card number, expiration date and more. That worked in the 1960s, but it's dangerous at a time when hackers can collect that in bulk.

That's how hackers stole credit card information from 40 million Target shoppers. It's how the Neiman Marcus hack hit 1.1 million customers and the Michael's hack hit 3 million.

Chip-and-PIN credit cards are significantly more secure, because thieves can't easily replicate the card -- and even if they do, they still need to know the victim's secret, four-digit PIN code.

But don't expect Target's move to be a catalyst for other retailers to follow suit. Target is a special case, because it issues its own branded credit cards through TD Bank, and the card doesn't work at any other retailer. That means this upgrade is like a domino that falls all by itself, explained Jason Oxman, CEO of the Electronic Transactions Association trade group. He compared it to how Starbucks introduced mobile payments. They work at Starbucks, but paying with your cell phone hasn't caught on elsewhere.

There are also several barriers delaying a full-blown migration to new credit card technology. Merchants don't want to slow down lines, and forcing customers to type in a PIN could add a few seconds to every order. That adds up and could cost big chains millions of dollars.

"At any quick-service restaurant, the last thing they want you to do is spend another five seconds using a PIN. They don't even require a signature anymore for anything under $25. They want you out of there as fast as possible," Oxman said.

Then there's the massive cost associated with updating payment systems. The National Retail Federation estimates that an upgrade to chip-and-PIN machines and cards will cost anywhere between $25 billion and $30 billion nationwide. Every card needs to be reissued, and 9 million retail terminals would have to be replaced at more than $2,000 each. Shop owners know they'll be better off, but it's not easy.

"It's a very expensive wall to scale," explained Mallory Duncan, the group's lobbyist.

The upgrade is bound to happen, though. Every U.S. merchant faces a game-changing deadline in October 2015, when liability for credit card fraud shifts to merchants if they haven't upgraded equipment or banks if they haven't issued new cards.

What might speed the process up is if retailers notice that Target customers who use chip-and-PIN say they feel more secure with that new technology, according to Jeremy Gumbley, chief technology officer of CreditCall, which helps merchants upgrade their credit card systems.

"We're living in a post-Target-hack world. Consumer confidence is dented," he said. "They'll ultimately vote for the technology they feel is safest."
CNN/Money
 
What It Will Take to Farm Sunlight from Space

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Whether they're producing voltage directly from solar rays or focusing them to melt salt like Ivanpah, even Earth's biggest and baddest solar power plants are hamstrung by all this damnable atmosphere getting in the way. But a new kind of off-world solar energy plant could soon provide the whole planet with plenty of power—we just have to finish figuring out how to build and operate it.

Energy Production in Spaaaaaaaace!

With the advent of silicon-based photovoltaic solar panels—the kind that directly convert solar energy to electrical current—some 60 years ago, researchers immediately looked to the skies as the ideal place to collect solar energy. Up there, you don't have miles and miles of atmosphere and clouds absorbing, scattering, or blocking out the sun's incoming rays. That means photovoltaic panels should, conceivably, be able to operate at (or very near) their theoretical efficiency limits. Plus, if you position a solar power satellite (SPS) properly over the equator, it will only reside in the Earth's shadow for a few hours every year and thereby provide nearly non-stop energy.

The idea of space-based solar power (SBSP) was formalized in the seminal 1968 report, Power from the Sun: Its Future, by American aerospace engineer Peter Glaser. The paper set forth a conceptual system for collecting unhampered solar energy from massive extra-atmospheric arrays of photovoltaic cells set in geosynchronous orbit above the equator, and transmitting it wirelessly back to Earth where it would be used by terrestrial power grids. In theory, with enough orbiting "solar farms," the energy needs of not just the U.S. but the entire world could be met.

In his paper, Glaser argued that while building, launching, and operating such a power plant was currently beyond the reach of scientific knowledge at the time, those technological advances would be within our grasp in the coming years and decades. So, are we any closer to freeing the entire world from its energy woes with orbiting solar farms than we were at the start of the Space Age? Sure, but we've still got some work to do before that actually happens. Specifically, there are a number aspects that we need to iron out before something like this actually comes to fruition.

Launch It

The first issue is the fact that a commercial-grade SPS would be simply gargantuan. In order to produce a GW of power, you'd need a massive collection area 0.5 kilometers long by 5.2 kilometers wide and weighing tens of thousands of tons. No matter how tightly you fold it up, there's simply no way to get a fully formed SPS from the surface of the Earth into orbit given our current launch capabilities that wouldn't be cost-prohibitive.

So, for example, let's assume that a standard solar panel weighs about 20 kg per kw. Not including the necessary support and transmission components, a 4 GW capacity would weigh a whopping 80,000 tons. It would require nearly 9,000 Atlas V rockets (each with a max lifting ability of 8,900 kg to GEO) to free that structure from Earth's gravitational grip, or at least 9,000 trips to geosynchronous orbit and back, and cost somewhere in the neighborhood of $320 billion. That's just to get the solar panels into position, not to assemble them or operate them—just to get them up there. Nor is that accounting for the environmental impact of all those rocket launches.

However, while reusable space launch systems like Space X's Dragon Capsule can only lift a fraction of what an Atlas V can, their low-cost nature could provide significant cost savings and drastically shortened turnaround times should the project be attempted today. Similarly, since we're not rushing to beat another nation to the punch (something of this scale would demand the financial and technological assistance of every nation on Earth), slower but more cost efficient delivery methods like ion propulsion could also be deployed to shuttle materials from Low Earth Orbit up to Geosynchronous Earth Orbit. Essentially, LEO would become a staging area where materials would be tugged up to GEO by a fleet of as-of-yet-uninvented space transport vehicles.

A secondary option proposed by American physicist Gerard O'Neill in the 1970s would have avoided the high cost of launching materials from Earth by instead constructing the SPS from materials mined on the Moon. This would have offered significant launch cost savings given the Moon's far lower gravity, but would have required NASA to invent and deploy mass drivers (electromagnetic rail guns designed to throw packages into space) on the Moon's surface. Though this seems like it would cost a hell of a lot more than just using rockets, a 1979 report by General Dynamics' Convair Division estimated that using lunar resources would be cost effective should we build out 30 or so 10GW SPS's—for a total capacity of 300 GW, or enough to satisfy projected U.S. electricity demand in the 2000-2030 period.

Build It

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So even if we manage to get these tens of thousands of tons of stuff into orbit, the next issue would be putting it all together. This of course comes with its own set of challenges. The structure, for example, wouldn't need to support itself against gravity or the elements as terrestrial-based power plants do, but would have to defend against micrometeors and solar flares.

There's also the matter of who would build it. When NASA took a look at the issue in the late 1970s, it estimated necessary construction time at around 30 years. Three decades of build time. We can barely keep highly-trained astronauts out there on the ISS for more than a year, and a project like this would require either a veritable army of orbital workers (we're talking a New Deal-scale workforce) continually shuttled back and forth to the surface, or we'd need an army of robots to do the same.

NASA's 1970s solution was to use a fleet of "beam builder" robots to roll and assemble sheets of aluminum into trusses tens of kilometers long. This method would reduce the necessary workforce of humans to a supervisory skeleton crew, which in turn would minimize training, operating, and liability costs. However, even with generous estimates of mechanization capabilities at the time, NASA estimated it would need at least 1,000 full-time astronauts on hand at any given moment—again, that's just counting astronauts, not the additional doctors, cooks, cleaners, and other service workers they'd require to live in orbit, or the massive amount of resources (air, water, and food) that they'd consume.

NASA estimated that the number of support workers would outnumber the builders by a factor of 10 to 1. And though this would be a massively expensive undertaking, it would also open up a huge new industry for anyone brave enough to work and live 22,000 miles up.

Maintain It

Not to put the cart before the horse, but assuming we do somehow manage to construct an SPS, keeping it from falling out of the sky could be tricky. The ISS for example, the largest orbiting man-made satellite in existence, uses regularly refilled gas propulsion to keep its orbit from fatally degrading. But given the monstrous size of these power plants, we'd have to devise a new, more efficient means of keeping them aloft.

Solar light sails have been suggested as one solution, propped up either by the suns rays or by ground-based laser and radio energy. This energy would essentially counteract the planet's gravitational pull and push the SPS just hard enough to keep it from falling back to Earth. But we're still years away from such technology being readily available.

Another solution, which is a bit closer to reality, is to convert solar-generated, DC power into microwaves and beam that energy up to the satellite to provide operational power. Researchers have been playing with this technology since the 1980s, and JAXA (Japan's space agency) recently announced that a proposed small-scale SPS might use this method when it comes online in 2040.

Get It Back

By far, the biggest stumbling block for SPS technology involves getting it from space to your wall socket—it's not like we can just run a huge extension cord up there. Instead, we'll have to rely on a neophyte power transmission technology known as "wireless power transmission" (WPT). WPT converts DC current to microwave frequency and shoots it to a distant receiver where it is converted back to electricity and added to the power grid—essentially the reverse of what we'd use to keep the SPS aloft, as described above.

This technology is far closer to science than fiction. It was first demonstrated in 1964 when American electrical engineer William C Brown demonstrated a microwave beam-powered helicopter for Walter Cronkite on the CBS Evening News. Subsequent developments by Raytheon in the 1970s saw microwaves transmit 30kW of energy over the course of a mile with 84 percent efficiency. And while a 5 GW beam would require massive arrays of receiver dishes spread over large uninhabited areas of the planet, the UN's non-profit SunSat Energy Council has stated that this type of beam would be of such low density that it wouldn't be capable of harming plant and animal life. You wouldn't get a kitten in a microwave effect if you walked through this beam—in fact, it would reportedly warm your skin less than the Sun's natural rays would.

While WPT technology is certainly possible, there are a number of necessary factors to make it plausible. Factors like how you would generate the microwave signal in the first place. In the 1970s, when NASA first looked at the issue, the state of the art still used vacuum tubes. Today, semiconductor amplifiers offer superior efficiencies at a lower price point, but at the 1 GW scale, an SPS would need somewhere around the order of 100 million such devices to create a powerful-enough signal.

There's also the matter of the specific frequency the beam will take, lest it interfere with existing technologies. Somewhere in the 1 - 10 GHz range (around 5.8 GHz) is most likely, given the need to balance between antenna size and atmospheric penetration capabilities as well as accounting for existing band usage.

Then there's the issue of aiming the damn thing to hit a receiver dish 36,000 km away. You wouldn't be able to do it with a single antenna. An SPS would require a massive number of smaller coordinated and synchronized antennae (up to a billion per satellite by some estimates) each precisely aimed at a 3km wide rectifying antenna on the ground, and aimed with an accuracy of just 10 µrad (and an efficiency of about 85 percent). That's an unprecedented level of accuracy—not even the beam line tolerances at CERN are that tight. For all intents and purposes, it's beyond our capabilities at this time.

Where to Go from Here

While this may seem like just as much of a Herculean task as it was in the 1970s, SBSP could well become a viable energy source within our lifetimes. Japan has already announced plans to build its own SPS within the next 25 years. Given both the rapid development of renewable energy over the past decade and the shift from public to private spaceflight—not to mention the growing need for more and cleaner power—the stars could soon align in favor of this ambitious project.

Well it can be done but will Big Oil allow any government to spend the money to do this before it's too late and won't matter?
 
Logging Into Apps With Facebook Is About to Get a Lot Less Creepy

Logging into apps and services with Facebook is really easy—but it's also really creepy. You don't want to just give up a ton of permissions you don't trust and don't even necessarily know you want to use more than once. At F8, Mark Zuckerberg announced some forthcoming improvements to Facebook logins that make it way better.

Currently, Facebook allows you to determine two types of access to your account: read and publish permission. One allows an app to see your information, the other allows the app to publish to your friends. Today's changes give you more granular control, so that you can determine exactly what data the app gets. Obviously, some apps won't work very well (or at all) without some data, but it's nice to have control so that you're not needlessly spewing information to random developers.

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Additionally, Facebook will also let you login to apps anonymously so you can check it out before you decide to link your account to some weird app.

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Overall, the changes are definitely a privacy improvement from a company that's notorious for not respecting your personal information.

http://newsroom.fb.com/news/2014/04/f8-introducing-anonymous-login-and-an-updated-facebook-login/

This is good news, I never log into any apps through FB just because I hate all the info it gives out so this will be a welcome change
 
Same here. I only have logged into Facebook on one computer, with one browser and nothing else.
 
Facebook Is Throttling Nonprofits and Activists

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So far coverage of Facebook's plan to squeeze the organic reach of Pages has focused on its impact on "brands" that spam us with ads and promotions. But nonprofits, activists, and advocacy groups with much fewer resources (and no ad budgets) are also being hugely affected. It's starting to look like Facebook is willing to strangle public discourse on the platform in an attempt to wring out a few extra dollars for its new shareholders.

Put simply, "organic reach" is the number of people who potentially could see any given Facebook post in their newsfeed. Long gone are the days when Facebook would simply show you everything that happened in your network in strict chronological order. Instead, algorithms filter the flood of updates, posts, photos, and stories down to the few that they calculate you would be most interested in. (Many people would agree that these algorithms are not very good, which is why Facebook is putting so much effort into refining them.) This means that even if I have, say, 400 friends, only a dozen or so might actually see any given thing I post.

One way to measure your reach, then, is as the percentage of your total followers who (potentially) see each of your posts. This is the ratio that Facebook has more-or-less publicly admitted it is ramping down to a target range of 1-2% for Pages. In other words, even if an organization's Page has 10,000 followers, any given item they post might only reach 100-200 of them. In the case of my organization, that ratio is already down from an average of nearly 20% in 2012 to less than 5% today—a 75% reduction.

Another way of looking at it is in terms of what our reach would have been if Facebook hadn't shifted the goalposts. From February to October 2012 our posts reached about 18% of our followers, on average [see graph above]. If that percentage had stayed the same as our followers grew over the past two years, then each item we posted today would theoretically reach about 1,000 people.

The actual average for the second week of April? 79.

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Lots of people have no problem with making Mountain Dew or Sony pay for what was previously free advertising—never mind that Facebook had already encourage them to pay for more likes with the promise that they would be able to broadcast to those followers for free. Nobody needs to shed a tear for the poor souls at Proctor & Gamble who have been forced to rejigger some small piece of their multibillion dollar advertising budget.

But Facebook has also become a new kind of platform for political and social advocacy. We may scoff at overblown "saving the world" rhetoric when it comes from Silicon Valley execs, but in places like Pakistan (not to mention in Tahrir Square or the Maidan) the idea of social media as an open marketplace of social and political ideas is taken quite seriously. That all goes away if nobody can even see your posts.

In the more prosaic world of nonprofits, Facebook has also become a crucial outreach tool and an effective way to stay in touch with supporters and partners. Many organizations funded by government or foundation grants are not even legally allowed to spend that money on advertising—and many more simply don't have the budget for it regardless.

Facebook urgently needs to address the impact that its algorithm changes are having on nonprofits, NGOs, civil society, and political activists—especially those in developing countries, who are never going to be able to "pay to play" and for whom Facebook is one of the few really effective ways to get a message out to a wide audience without government control or censorship.

Improving the quality of posts on Facebook is a laudable goal, but it must be done in a transparent manner. For all the gripes people have about Google and their search algorithm, they are very clear about what they consider "quality" content and even provide free tools to help ensure pages have what their robots like to see. An algorithm change that results in a huge swath of legitimate, non-spam users losing 75% of their reach should not be deployed in secret.

In the meantime, there are still some social networks that don't presume to know what you want to see in your timeline and will blast every one of your messages to every one of your followers. At least for now. Twitter just went public last November and will need to show a profit someday.

Just like the article says it may be something that we laugh about here in the free world but being able to get the message out in developing countries is a big deal and helps bring those people the ability to get their point across to people that want to hear them.
 
These Magical OLED Lamps Are Embedded With Real Dandelions

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Almost everyone has some majestic memory involving summer sunshine cutting through a field and blowing white, fluffy dandelion seeds into the wind. Soon you can immortalize those warm feelings with a sleek, almost scientific-looking OLED lamp featuring a dandelion encased in acrylic.

Behold:the OLED Tampopo. ("Tampopo" is Japanese for dandelion.) Created by cinematographer Takao Inoue, this compact household lamp showcases the springtime dandelion's natural beauty with an OLED bulb embedded directly in the flower. "It reminds us of our old memories of picking up dandelion's puff,"says Inoue. "The mysterious light gives us a moment to release ourselves."

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It just glows, as if it were magic. Of course, you can do a lot of magical things with dandelions. You can even eat them! But you probably don't want to eat the Tampopo lamp. It's just for decoration.

http://www.spoon-tamago.com/2014/04/22/oled-tampopo-light-by-takao-inoue/

These are awesome! I want one
 
NASA reveals its next generation Tron spacesuit

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This is it. This Tron-inspired design will be NASA's next generation spacesuit—the first that actually looks from the future and not a variation of the original 1960s suits from the Apollo program. With its glass 360-degree view and integrated Heads Up Display ready to detect xenomorphs, it would look right at home in any sci-fi movie.

The suit will start testing in November 2014. According to NASA, "with 233,431 votes, the "Technology" [they mean TRON, but I guess they don't want Disney to sue—JD] option has won NASA's Z-2 Spacesuit design challenge with just over 63% of the total vote."

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There are many key advances to be found in the Z-2 suit when compared to the previous Z-1. The most significant is that the Z-1 had a soft upper torso and the Z-2 has a hard composite upper torso. This composite hard upper torso provides the much-needed long-term durability that a planetary Extravehicular Activity (EVA) suit will require. The shoulder and hip joints differ significantly based on extensive evaluations performed during the last two years with the Z-1 to look at different ways of optimizing mobility of these complex joints. Lastly, the boots are much closer in nature to those that would be found on a suit ready for space, and the materials used on the Z-2 are compatible with a full-vacuum environment.

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http://www.nasa.gov/content/nasa-s-...-a-brand-new-look-and-it-s-all-thanks-to-you/

Welcome to the future! I really dig these designs
 
Comcast, EA team up to screw you over even harder with new game streaming console.

Comcast Corp may soon allow customers using its cloud-connected X1 cable box system to buy games from Electronic Arts Inc through their televisions, according to five sources briefed on the plans.

Such a partnership would come as the cable company seeks to protect its turf against a new wave of challengers.

After two years of testing, Comcast and EA, are close to reaching an agreement to stream video games such as "FIFA" and "Madden," into the living rooms of some of Comcast's more-than 22 million customers across the United States, said the sources, who declined to speak publicly before a deal had been struck.

Comcast would make the games available on X1, a video operating system with apps and an interface that is considered the most sophisticated in the cable industry, the sources said. It features Internet applications, viewing recommendations and voice control.

If the agreement goes through, it would mark the boldest step yet by a cable company to muscle into the territory of leading video-game console manufacturers such as Sony Corp and Microsoft Corp.

Comcast has been beefing its x1 system with new features to stop potential customer defections to rival video streaming systems such as Apple TV and Amazon.com Inc's FireTV, which was launched just last month with a slew of games.

Apple TV allows users to stream games from their iOS phones and tablets to TV sets, and developers expect Apple to bring gaming directly to its streaming box. FireTV was released with over 100 free and paid games from the likes of Disney and Electronic Arts.

Comcast and EA's aim is to make buying games as easy as ordering a pay-per-view movie, sources said. This could create a new distribution model that circumvents console and video-streaming device makers.

EA and Comcast, which is awaiting regulatory approval for its $45 billion proposal to buy Time Warner Cable Inc, declined to comment.

The TWC deal, which would make Comcast the country's largest cable provider, highlights Comcast's desire to thwart the fresh challenge from the video and entertainment upstarts.

A NEW DAWN

For Electronic Arts, a deal with Comcast could represent an important new revenue opportunity.

The video game industry has yet to see a sustained recovery in sagging software sales despite robust hardware sales driven by the November launches of Microsoft's Xbox One and Sony's PlayStation 4 consoles.

In January, Redwood City, California-based EA lowered its 2015 revenue forecast - prompted by the sooner-than-expected drop in sales of games for older consoles after the release of the new devices.

Under the agreement now being hashed out with Electronic Arts, Comcast will offer action, sports and casual titles from EA's portfolio, including potential titles such as "FIFA," "Madden," "Monopoly" and "Plants vs. Zombies," the people said. The game offerings have not been finalized.

Customers will be able to turn their tablets into controllers to play the games. Revenue share terms and the exact release date have not been decided.

Comcast has been bulking up the capabilities of its X1 service, which can store content on the cloud, and experimenting with new ways to reach viewers.

Last fall, it started selling movies for download and streaming through its set-top boxes and XFINITY TV website, which created a new path for Hollywood studios to generate revenue from films after their theater run ends.

While Comcast added video subscribers for the past two quarters, after years of losses, it is facing increasing competition for viewership, both online and through streaming boxes. The Xbox and PlayStation, for instance, are now marketed as living room entertainment hubs that offer more than just games.

Microsoft and Sony have added media features to their consoles over the past two years like original programming, online video and TV apps -- including Comcast's XFINITY on-demand service. But cable companies so far have not been able to load their set-top boxes with the technology to support gaming.

Comcast will focus on casual and family games at first and consider offering other first-person shooter and action games later based on user preferences, the sources told Reuters.

Reuters
 
Both also have well-earned reputation for poor customer service, shady business tactics and overall Evil Incorprated mentalities.
 
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