Ultimate DC: Rebirth

Discussion in 'Approval & General RPG Discussion' started by Andy C., Jun 29, 2016.

  1. Andy C. Repent, Harlequin!

    Mar 1, 2006
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    Ten years ago, the world changed forever, when mankind was introduced to the Superman.

    Making his presence known to mankind in response to a world-threatening crisis, the Kryptonian who had lived in secret among humanity emerged from shadows and by his actions declared himself their protector. While the cataclysmic circumstances that forced his debut cast him in controversy, over time Superman became not just a champion of the defenseless, but an exemplar for others who wielded incredible power such as his.

    Less than a year after the Black Zero event, researchers in a branch of STAR Labs in Central City accidentally unleashed a cascade wave of extradimensional energy that swept across the world, causing unexpected mutations in an unknown percentage of the population. These people, dubbed Metahumans by the scientific community, gave birth to a new and extremely powerful generation of protectors such as the Flash, and dangerous criminals and terrorists like the Rogues.

    Years before the events that thrust Kal-El of Krypton and the Metahuman Race onto the world stage, there were stories of garish vigilantes who tackled the forces of evil, half-believed folk tales of 'mystery men' who worked in the shadows. A mythical 'Wonder Woman' who fought for freedom and justice when Europe descended into madness and war. The powerful but elusive 'Justice Society of America' who kept the peace back home when the United States went to war again. The 'Bat-Man' who was the stuff of nightmares for the criminal underworld of Gotham City and beyond.

    The legacy of these vigilantes and 'mystery men,' brought into the light of day by the arrival of Superman and the Metahumans, were the foundation of a new idea, something that would guide the course of events in the years to come: the Superhero. Not merely a crimefighter or a monster-hunter, a Superhero was a bringer of hope in a world fraught with danger and uncertainty, a light in the dark for all to see.

    With the eyes of the world upon them at all times, Superman, Batman, Wonder Woman, and the rest would slowly but surely define what being a Superhero was.....and their opposites-- Lex Luthor, the Joker, the Cheetah, and countless more--would provide the response in the form of the Supervillain. Conflict between the two ideals was inevitable, and over the years the clashes have been too numerous to count.

    It has been ten years since Superman's arrival and the Battle of Metropolis.

    Nine since the advent of the Metahumans.

    Eight since the creation of the Justice League.

    Seven since the First Crisis.

    Six since Superman's death at the hands of the monster Doomsday.

    Five since the forming of the Titans and the War of the Light.

    Four since the reign of the Justice Lords and the resurrection of Superman.

    Three since the schism that split the Outsiders away from the Titans.

    Two since the Flashpoint Crisis.

    One year since the Earthquake that rendered Gotham City a No Man's Land.

    The world has indeed changed.....and it is far from done changing.......

    Ultimate DC: REBIRTH

    Screenname of the Proposed RPG’s Game Master: Andy C.

    How will the overall layout of the RPG be?: An ongoing story-driven RPG set in a player-created interpretation of the DC Universe, drawing from the comics, the DCAU, the TV-verse, the cinematic universe, and our own imaginations. While the overall timeline proposed above is not set in stone, I do plan on going with a "Year Ten" setting to open up the entirety of the DCU so we don't have to worry about getting bogged down in origin stories.

    Knowing how these things usually turn out, I'm expecting a relatively short lifespan, but **** it, I'm feeling the itch again something fierce, and I know for a fact I'm not the only one. For the time being, I'm planning on this being a one-and-done single-season game, so any and all who are interested can scratch that itch without worrying about a long-term commitment.

    What will this RPG bring to the RPG forums? (please write two complete sentences): Well, most importantly, it'll bring some life into a corner of of the boards that's been gathering dust for over a year, and maybe return a spark of creativity into those of us who have settled for sitting around whining on Facebook instead of telling the stories we want to tell. It'll give a creative outlet for those of us who want to celebrate the characters and series that we love, or to vent our frustrations with the parts of it we're not crazy about. And maybe, if we're really really lucky, we'll be able to recapture some of the magic of the old days. And if not, hey, at least we can say we tried.

    Example Of Characters Application:

    Ultimate DC: REBIRTH
    Character Application

    Screen Name:

    Character you would like to play (please include the color and font you plan on using to portray the character):

    Powers and Brief Origin (Provide at least two sentences. If you copy/paste this information from another website, link back to it, or it is considered plagiarism and is not allowed):

    Group your character is aligned with (if applicable):

    Write two complete sentences using proper English grammar. One to explain what you plan to do with the character you've chosen. The other to explain why you've chosen this character. (i.e. What are your goals? Will you be doing anything different with the character than is usually seen?):

    If you know how to post pictures, please provide a picture of your character:

    Please provide a small sample post with original content in the style that you plan to write your character in (must be at least 3 paragraphs long and contain at least one line of dialogue):
  2. Andy C. Repent, Harlequin!

    Mar 1, 2006
    Likes Received:
    Existing Factions within the Ultimate DC Universe:


    The Justice League:

    Formed during the events that led to the First Crisis, the League brought together humans, Metahumans, aliens, Amazons, and Atlanteans to stave off an invasion from the tyrannical overlord Darkseid. Now consisting of a dozen members in addition to the founding seven with several more in reserve, the League maintains a tenuous relationship with the United Nations when it comes to representing 'Superhero' activities on an international scale.

    Active Members:
    Wonder Woman
    The Flash II
    Green Lantern(s)
    Martian Manhunter
    Red Tornado
    The Atom
    Green Arrow
    Black Canary
    Zatanna (liaison with Shadowpact)

    Reserve Members:
    Plastic Man
    Mister Miracle
    Big Barda

    Former Members:
    The Question (expelled)
    Huntress (expelled)
    Blue Beetle I (deceased)

    The Titans:

    Formed as a sort of 'junior' program to the Justice League in order to train younger heroes in team exercises, the Titans quickly became a force of their own, operating often without the League's consent to perform covert operations and subvert threats when their mentors' resources are spread thin. Though a core faction within the original group has split away, many first-generation Titans have remained to train a new generation.

    Active Members:
    Kid Flash
    Donna Troy
    Robin III
    Wonder Girl
    Blue Beetle II
    Miss Martian

    Former Members:
    The Outsiders (split)
    Terra (traitor)
    Jericho (deceased)
    Beast Boy (missing)

    The Outsiders:

    When scandalous information regarding the Justice League's past activities was discovered by the original Robin, the first generation of Titans splintered into factions, fracturing between those who wished to disassociate from the League and those who wanted to remain and restore its tarnished reputation. Now operating through clandestine means, distrusted by the Superhero community at large and wanted dead by virtually everyone else, the Outsiders often find themselves walking very thin lines that few of their peers would risk crossing.

    Active Members:
    Red Arrow
    Raven (liaison with Shadowpact)

    The Justice Society:

    Claiming their lineage back to the original JSA of the 1940s, this new Society is privately funded and operated by the idealistic billionaire Michael Holt. Considered by many to be the "alternative" to the Justice League, the Justice Society consider themselves to be 'professional' Superheroes, their identities made public and their actions dictated by contracts paid by high-risk locations and institutions. Though many question the morality of for-profit heroism, the results have thus far been stellar.

    Active Members:
    Mister Terrific
    Power Girl
    Doctor Mid-Nite II
    Hourman II

    Former Members/Original JSA:
    The Flash I
    The Green Lantern I
    Hourman I
    Doctor Mid-Nite I
    Atom Smasher
    The Spectre


    Originally a secret order of occultists gathered to maintain world order, the current incarnation of Shadowpact operates in the open alongside the various groups of Superheroes, protecting the waking world from supernatural threats. While their order is mysterious and often mistrusted, every member of the Pact has sworn an oath to preserve order amidst chaos.

    Active Members:
    Doctor Fate
    Zatanna (liaison with the Justice League)
    Captain Marvel
    Dead Man
    Shining Knight
    Detective Chimp
    Blue Devil

    Reserve Members:
    John Constantine
    Swamp Thing
    Raven (liaison with the Outsiders)
    Etrigan the Demon

    Minor Hero Groups
    The Great Ten
    The Doom Patrol
    The Metal Men
    The Blackhawks
    The Sea Devlis
    The Challengers of the Unknown

    Walking the Line

    The Suicide Squad:

    Initially created by the CIA, 'Task Force X' was meant to utilize Metahuman criminals to serve the interests of the United States government. Eventually the task force was absorbed by a multinational covert organization known as Checkmate, using the UN peacekeeping force ARGUS as a cover to continue Task Force X's black-operations throughout the globe. Members of the squad are considered expendable and no organization claims them upon capture, hence their ominous nickname. While many within both the Superhero and Supervillain communities have encountered the Suicide Squad in the past, officially no institution acknowledges their existence.

    Active Members:
    Director Amanda Waller
    Field Commander Rick Flagg
    Captain Boomerang
    Killer Frost
    Bronze Tiger
    King Shark
    Count Vertigo

    Former Members:
    Deathstroke (served sentence)
    Poison Ivy (served sentence)
    Katana (served sentence)
    Killer Croc (served sentence)
    Harley Quinn (escaped)
    Copperhead (deceased)
    Electrocutioner (deceased)
    Weasel (deceased)
    Silver Swan (deceased)
    The Human Bomb (deceased)
    Sportsmaster (deceased)
    Jewelee (deceased)
    Slipknot (deceased)
    Black Orchid (deceased)
    Javelin (deceased)
    Firehawk (deceased)
    Kite-Man (deceased)

    The Elite:
    Before absorbing the Suicide Squad from the CIA, Checkmate intended to create a loyal strike-team of Metahumans of their own to impose their will upon the world. Taking young men and women from around the world out of their homes and subjecting them to grotesque experiments, the goal was to erase their individuality and create loyal super-soldiers to counter the Justice League and their peers. However, the experiment ended in failure, as an extremely powerful telepath named Manchester Black resisted their attempts at brainwashing and broke his compatriots free. Now operating as radical anarchists, the Elite aspire to tear down the institutions of power they see as corrupt and tyrannical, and the charismatic Black has led several former heroes and villains to his cause.

    Active Members:
    Manchester Black
    The Hat

    Reserve/Affiliated Members:
    The Red Hood
    The Question


    The Legion of Doom:

    Acting as an international Metahuman terrorist organization as an ideological opposite of the Justice League, the initial intent of the Legion of Doom was originally to be a distraction to lead the League's attention away from the collection of power-brokers calling themselves The Light. Leadership of the group has changed hands on multiple occasions as the power-mad brutes and masterminds vie for domination, but their message of might making right has resounded with many disaffected Metahumans, and their acts of savagery and mayhem has struck fear into the world at large.

    Active Members:
    Gorilla Grodd
    Star Sapphire
    Doctor Light
    Solomon Grundy
    Black Manta
    The Atomic Skull

    Reserve/Affiliated Members:
    The Rogues
    The Light

    Former Members:
    The Joker (double-crossed the Legion and tried to kill them)
    Ultra-Humanite (deceased)
    Bane (left to claim leadership of the League of Shadows)

    The Light:
    The shadow organization that funds the Legion of Doom, this collection of business moguls, cult leaders, assassins, and despots joined together in the wake of the First Crisis to exacerbate a war between the human and Metahuman worlds, and to reshape the world in the aftermath. With nearly limitless resources and powerful allies in very dark places, the Light believe they must destroy the world in order to save it for themselves.

    Active Members:
    Lex Luthor
    Talia al Ghul
    Black Adam
    Queen Bee
    Ocean Master
    The Brain

    The Brotherhood of Evil
    The HIVE
    The Legion of Doom
    Chosen of Apokolips

    Former Members:
    Vandal Savage (supplanted by Lex Luthor and imprisoned)
    Felix Faust (deceased)
    Ra's al Ghul (currently deceased)

    The Chosen of Apokolips:

    Entities from beyond time and space now inhabiting a host of human forms, the Chosen are ten servants of the mad god Darkseid. Operating in various stations of power around the world, their goal is to prepare the Earth for their master's arrival, and the supplication of all life in the coming second and Final Crisis....

    Granny Goodness
    Glorious Godfrey

    The Parademon Horde
    The Female Furies
    The Hell Hounds

    Minor Villain Groups:
    The League of Shadows
    The Rogues
    The Superman Revenge Squad
    The Fearsome Five
    #2 Andy C., Jun 29, 2016
    Last edited: Jun 30, 2016

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