VFX Artist Protest Hollywood

And THAT seems to be how practical effects guys are looking at it. Yes, it's not great- but they're making it out to be more than it is. I would say it says something that practical effects guys or at least some that I know are NOT aligning with this whole thing.
 
I saw that compiled photo of all the green-screened sets and their final shots - and to me...it's depressing to see how much isn't real anymore. Seriously.
 
I read a couple of the linked pieces.

It sounds a lot like they don't like their industry. But beyond that, it sounds like they face a lot of the same issues other workers do. That is, their work isn't the dream job they'd hoped it would be. They're victims of the corporate approach, because they work for corporations, in an economy where workers are somewhat interchangeable and replaceable, and money is the bottom line. It's not ideal, but it's also not something that's unique to that industry.

What would you have them do? Just suck it up and continue to work ridiculous hours unpaid to meet impossible deadlines?
 
i dont think they were saying that its different with them and that they are special. they are prostesting like other workers are .

the problem is of course obvious. everyone knows how a fireman is doing his job in detail so he understands what he wants. and she same with other jobs. but a lot of people dont understand what cgi artist do so they ask what is the problem.
 
What would you have them do? Just suck it up and continue to work ridiculous hours unpaid to meet impossible deadlines?

I wouldn't have them do anything. I didn't choose their career for them. I don't really care what they do.

If that's the only job they can get, and they want to work in VFX anyway, I guess that's what they should do. If not, maybe they should find another career.
 
Well if enough of them do it you're going to have a hard time making movies.
 
OMG...it was right there and we didn't even see it. Nobody saw it and it was right there!

Did you notice that Sam Jack at the Oscars completely skipped over dialog, honoring the VFX artists, which prompted fellow Avengers Ruffalo and Downey to correct Jackson. Then Jackson was overly abrasive about it.

Watch the clip at 3:18

What a *****e:

[YT]3oZSsFa4LBo[/YT]

That was horribly awkward. Maybe it was a bit, but if it was it fell super flat. It was like one of those "Oh mommy and daddy are yelling, I'm just gonna look down at the floor and disappear in my head" moments. I'd like to hear more about that.

What? That was clearly a bit. The only part that seems remotely real is when Jackson cuts him off and Downey says "Okay, screw it, whatever".
 
Then some deal will probably be brokered.

While I feel sympathy, I can't view it as a huge thing because it doesn't sound like anything else other than it "not being a dream job," there being restrictions, and people getting laid off. People are getting laid off everywhere in Hollywood, the economy has effected everything. So I feel the same way I feel for everyone who's been effected, with sympathy. However, everything else, no job is perfect. As a writer, I'd love to be brought onto all sets and respected by all directors - but I know that won't be the case and I readily accept that as just something that comes with the job and do the best I can anyway.
 
Then some deal will probably be brokered.

While I feel sympathy, I can't view it as a huge thing because it doesn't sound like anything else other than it "not being a dream job," there being restrictions, and people getting laid off. People are getting laid off everywhere in Hollywood, the economy has effected everything. So I feel the same way I feel for everyone who's been effected, with sympathy. However, everything else, no job is perfect. As a writer, I'd love to be brought onto all sets and respected by all directors - but I know that won't be the case and I readily accept that as just something that comes with the job and do the best I can anyway.

Its more of a matter of they do work that is absolutely important for the industry but they are treated as the absolute last in the pecking order.

Nothing against writers, but they simply aren't dealing with the insane working schedules the effects companies are, often down to a few days before the release. And then these companies demand more work for less money.

There's going to come a point where its bad for the movies themselves if it hasn't happened already.

Also the studios can't really cite "hard economic times" when the actual recession is several years past and they're raking in 10.8 billion dollars domestic for 2012.
 
I read a couple of the linked pieces.

It sounds a lot like they don't like their industry. But beyond that, it sounds like they face a lot of the same issues other workers do. That is, their work isn't the dream job they'd hoped it would be. They're victims of the corporate approach, because they work for corporations, in an economy where workers are somewhat interchangeable and replaceable, and money is the bottom line. It's not ideal, but it's also not something that's unique to that industry.

A huge point of this is just pointing out and making public how completely unsustainable certain business practices are.

While many companies are feeling a strain recently, some actions on the part of the studios go a long way to exacerbate the problems. A major part of this is simply pointing out those issues and the fact that it is essentially in nobodies interest to contribute to a contraction in the special effects market while making films in general more and more dependent on said market to even exist.
 
Its more of a matter of they do work that is absolutely important for the industry but they are treated as the absolute last in the pecking order.

I seriously doubt that.

Nothing against writers, but they simply aren't dealing with the insane working schedules the effects companies are, often down to a few days before the release. And then these companies demand more work for less money.

That's partially because writers didn't get into an industry that requires this much last minute work. Writers also don't neccessarily have to deal with the same types of schedules that actors do. Because they're not actors.

That last sentence? That is the way corporations work. In many industries. They pile more work onto their employees, and give them less time to do it. It's been that way for decades. Pretty much anyone who has an office job for a major company can probably relate to some degree.

I'm not saying working conditions are great, or that its a good thing that they are like this. But it's not limited to the visual effects industry.
 
Here's the problem, the movie studios send out their films to be bid on by competing visual effects studios that end up in a bidding war. They under bid each other to get the project and in the end the winner has bid so low at a price they can't even afford to do the project. It ends up putting them into hock.

What makes it even worse is that the directors go over budget because they constantly are changing things, changing their minds, and they end up using up all the money the project was afforded to by the studio deal and putting the effects studio in the red.

Last week Ang Lee the director complained that he wished visual effects work was cheaper! Visual effects supervisor Scott Squires commented the other day that if directors knew what they wanted the first time around creatively the price of redoing sequences wouldn't sky rocket as they do, and the budget wouldn't go so so high and putting the effects houses at risk.

When vfx studios go over budget they hope their next project will get them out of the red. The movie studio's demand shorter deadlines than the last time they hired the vfx house. That puts added pressure on CG artist who are already working 18 hours a day, 7 days a week to make the new tighter deadline. So many of the artists never go home to sleep, and end up in sleeping bags in their offices. The artists don't even get paid over time because their isn't enough money!

Then the studio outsources, they create units in India, Malaysia so that they can get the work done in time and keep the costs down and to keep the doors open. When visual effects studios end up with to much over head they file for bankruptcy (and then are bought out like Digital Domain, by a Chinese company) or they just shut down, or laid off like those at Rhythm and Hues who lost their last two months salaries prior to their layoffs.

The overhead visual effects studios make off their projects is just enough pay for their employees salaries (with no overtime pay or even benefits), and to pay for the utilities and just enough to keep the doors open. Because of the financial situations they are under they are unable to follow California labor laws. If they unionized their prices would go up and they then couldn't compete in the bidding wars for other projects. Overseas studios in the UK and Down Under and Canada are doing fine because their countries have better tax incentives than those in the States.


The crazy thing here is that these films make billions every year for the big five movie studios, while the visual effects studios never see a cut. Visual effects contributes up to seventy percent of what is now on screen; as in The Life of Pi. Some visual effects artists believe they deserve a piece of the pie and wish to get higher billing in the end credits; than being just after the caterer, who is unionized. The mentality of a movie studio executives is how they can they can make it cheaper, or not even have to pay anyone at all.

The Life of Pi won for best cinematography which was ridiculous, what cinematography? Most of what we saw onscreen was done digitally. Everybody who has seen The Life of Pi knows that if it weren’t for the visual effects artists work there wouldn't even be a film.

When the director and cinematographer gave their Oscars acceptance speeches there was no mention or thank you to the visual effects studio or the effects artists that made it all possible! Director Ang Lee said last week that he wants visual effects work to be less expensive. How can he do that? Outsourcing of course, studios in other countries that have subsidies/tax incentives/ tax breaks that don't exist in the United States!

Things are moving forward on how to fix these problems, Unionizing or creating a Trade Association, or getting a tax subsidy here in the United States so they can compete with other studios over seas.

Here's the website that's leading the cause.
http://vfxsoldier.wordpress.com/

http://www.daverand.com/subsidies/
 
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Here's a good, short summary of what is going on.

Visual effects artists say the business paradigm for their entire industry is flawed. Here’s how it works: The six major movie studios contract with effects companies on a “fixed fee” model. That means there’s a set price for creating shots for a movie, no matter how many months or years it takes, no matter how many changes the director asks for.

So if a visual effects company is asked to redo a sequence 80 times, “they’re eating the cost of those extra 79 tries,” says Variety features editor David Cohen. Cohen says the visual effects vendors end up losing money for their painstaking work, and don’t even get a cut of the profits in the end.

“They don’t really have any recourse,” says Cohen, who has written about the visual effects industry for 13 years. “You can say, no, we’re not going to do it anymore. This is the shot you asked for, pay me buddy. But you’ll never work again.”


David Rand, a senior visual effects artist at Rhythm & Hues, says part of the problem is that the creative teams are left to interpret vague assignments.

“We end up in this kind of spin cycle, trying to guess what the director will like,” says Rand, “just to have them say, ‘no, that’s not what I said. We want it like this now.’ It’ll go and go, and it starts to cost. And pretty soon you see the visual effects shop is paying for the movie…until they run out of money and can’t pay us, and we’re paying for the movie. And then we watch the movie go on to make hundreds of millions of dollars of profit.”


http://kosu.org/2013/03/visual-effects-firms-miss-out-on-films-financial-success/
 
On top of all that the visual effects companies have to foot the bill on research and development to keep up with the audiences demand for seeing something new and different!
 
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Prana wins auction for Rhythm & Hues, an India company
http://variety.com/2013/digital/news/prana-wins-auction-for-rhythm-hues-1200329765/

Digital Domain Sale to Chinese-Indian Venture Approved by Court
http://www.businessweek.com/news/20...-sale-to-chinese-indian-venture-wins-approval


http://vfxsoldier.wordpress.com/2013/03/29/and-the-rhythm-hues-auction-winner-is/#more-3461
I questioned whether Prana had the capital to sustain a company like R+H. It turns out they are backed by some deep pockets including Mukesh Ambani who owns Reliance. Reliance Mediaworks own’s a stake in Digital Domain making R+H distant cousins if bankruptcy proceedings follow through.
 
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It's not just movies where digital artists are suffering. Video game companies like Team Bondi have gone bankrupt (after releasing their first major game: L.A. Noire). These digital effects are supposed to have gotten faster and cheaper as technology has improved, but instead it's trying to keep up with growing demands that still requires more money.

Personally, directors that can't decide on the visual effects are much like clients of advertisers and graphic design. They drag the process because they can't communicate what they want properly, they lack the language. So much time and money is lost.
 
ILM to Pact With China’s Base FX
http://variety.com/2013/film/news/ilm-to-pact-with-chinas-base-fx-1200383782/

http://www.hollywoodreporter.com/news/lucasfilm-president-talks-china-deals-443625
Kennedy said Base FX is expected to play a role in future Lucasfilm productions, among them the three upcoming installments of the Star Wars franchise. “The Star Wars universe is full of technological and cutting-edge effects, which Base FX will be a wonderful partner to create with,” she said at the ceremony.

I knew this was coming!!

http://www.base-fx.com/
 
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ILM considering to open shop in London!
http://www.thewrap.com/movies/artic...-london-office-star-wars-work-exclusive-88566

As the studio prepares production for the first of the new "Star Wars" movies, special effects giant Industrial Light & Magic may open a facility in the United Kingdom to take advantage of foreign tax subsidies, the company told TheWrap on Tuesday.

Great. Now C-3PO won't be the only robot with an English accent.

Miles Perkins, head of corporate communications for ILM's parent company, Lucasfilm, said that the company is considering doing the effects work in London. "We're evaluating a number of different scenarios and doing our due diligence," he said.

The move could be significant, especially in the Bay Area, where ILM is based, though there's no word on how many area jobs might be affected. TheWrap reported the company has explored installing fiber optic cable so its team based at the company's headquarters in the Presidio of San Francisco can oversee work coming from the U.K.

VFX - Get Involved!
http://vimeo.com/64871477
 
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It's not just movies where digital artists are suffering. Video game companies like Team Bondi have gone bankrupt (after releasing their first major game: L.A. Noire). These digital effects are supposed to have gotten faster and cheaper as technology has improved, but instead it's trying to keep up with growing demands that still requires more money.

Personally, directors that can't decide on the visual effects are much like clients of advertisers and graphic design. They drag the process because they can't communicate what they want properly, they lack the language. So much time and money is lost.


I almost worked for Team Bondi and L.A Noir but glad I didn't get the job, heard the working conditions were horrendous.
 
I almost worked for Team Bondi and L.A Noir but glad I didn't get the job, heard the working conditions were horrendous.

Yeah, I heard the same thing, but nobody has released a full story on what happened. I'm afraid for ambitious start up companies that want to make it big in this competitive field, but it's not easy.

Yesterday my film and video teacher told me not to buy any of the new cameras that are coming out this year because the tech will soon be succeeded next year. Last year I bought a used Nikon D2x for 1/4 the original market price. Imagine if I could buy a Nikon D3 or even a D800 the same way. It's possible there might even be a cheaper version of Wacom's Cintiq and Intuos professional tablets next year.
 
Despite the death of Team Bondi I wonder if Rockstar will continue the 'LA Noire' series, but with their own internal studios. How does the rights come into play since LA Noire is one of Rockstar's few franchise not created/developed by Rockstars themselves.
 
That doco will be released online. I can't wait to see it.
 

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