DACrowe
Avenger
- Joined
- Aug 24, 2000
- Messages
- 30,765
- Reaction score
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- 78
Ugh, obviously the SNES controller is gone. I dont get what I have to accept. Its basic design is still felt in the current 360 and PS3 controllers. The PS3 controller is near perfect IMO. Its been one of the best designs for a long time. Its what PS users have been used to and comfortable with for over the past decade and its been working. And its not as if its just stayed stagnant. Sony has continuous changed it since the PS1 first launched. Its added 2 analog sticks, rumble support, pressure sensitive buttons, motion sensing, wireless bluetooth, enhanced the shoulder buttons.
Nintendo's controllers (N64/GC) have been incredibly uncomfortable since it first started experimenting with the N64. Innovative? Maybe but that goes out the window, when it isnt as practical and simple to use as it should be. The N64 and GC were among the worst, Ive used ever on a console. Ive had a GC in my house for the past 6-7 years and have only played a total of 3 games on it bc I simply can not stand that controller. Those games were RE 0, RE Remake and MGS TTS and thats only bc they cant be found anywhere else
Thats great and I was never saying the system had no games. I listed those games I did bc you said that the PS1 had no memorable games which clearly isnt the case.
that remake considered by most to be the worst in the series. But then again we are comparing games from the N64/PS1 era not GC/PS2
RE 2 was most identifieable with the PS despite getting later ported to other systems.
Again, was never disputing the fact that N64 had memorables games. The PS1 had its fair share of those as well
I think you made a fair point on the gaming library. I suppose the better argument, which is opinion based, is I prefer the N64 library. In any case, one thing that stands as still prevalent is that looking back the games people really remember are about the same in quantity on both systems. Sure, PS1 had about 8-10 times as many games, but there are still really only 20-30 people still talk about, same with N64.
As for the controller thing, agree to disagree. I have always thought the PS controller was weak, so that may contribute to my position. But they added analog sticks only after the N64 innovated it, and instead of creating a new design for PS2, simply reused the old and is a series of compromises and add-ons. They add analog and rumble after N64, but the analog sticks are still to this day uncomfortable to use, as are the shoulder pad buttons and then remove rumble in PS3 in a lame attempt to copy the Wii.
I love PS3, but I think it is time to move on. Xbox 360's controller (and Wii for that matter) are cutting edge and the 360 is remarkably comfortable to use and pick up within minutes of touching it for the first time. The PS3 is a solid controller, but it is obviously looking backwards in its design.
As for the Gamecube controller. It sounds like you just didn't play much on it and give it a chance. Because quite frankly it was the most comfortable controller of that generation, IMO. The Xbox was big, bulky and uncomfortable to hold and again the placement of the D-pad, analog sticks and shoulder buttons were awkward on the PS2. Despite its peculiar shape, the Gamecube controller was very comfortable to use and the placement of buttons felt natural and the use of the analog stick and curved single shoulder buttons were awesome.
PS2 may be my choice for that generation, but the GC today is still a great controller that unfortunately did not have enough great games to play it on with. I mean I really recommend Zelda: Wind Waker, Resident Evil 4 and especially Super Smash Bros: Melee (my favorite entry in the series) which was so good on the GC controller that Brawl allows you to continue to use it.