WiiU

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That "3DS" gamepad controller thing if done right could make a very cool Pokemon cross over.
 
So this isn't a Nintendo sponsored college? :csad::o
 
Crytek 'excited' about Wii U

Crytek devs "very happy with their tests on the dev kits ", says studio founder


Crytek developers have been putting Nintendo's new Wii U hardware through its paces and have apparently been "very happy" with the results.

http://www.computerandvideogames.com/viewer.php?mode=article&id=266332"The specs are very good," Crytek founder Avni Yerli told GamesIndustry during a chat about Nintendo's 2012 HD console.

"It's a challenge for designers, but once thought through it can add value, and that's what ultimately important," he added, presumably speaking of the unique screen-equipped controller.

He went on: "Our guys in Nottingham they are very happy with their tests on the dev kits and they're excited about it."

That's good news coming from Crytek - a developer known for pushing hardware to its limits and making some of the most technically demanding games ever.

Crytek is yet to announce any plans for Wii U, but that it's actively toying with a dev kit is encouraging.
 
Crysis 3 on WiiU. Using that pad as your HUD. That would be that app everyone would want.
 
Crysis 2 on WiiU. Using that pad as your HUD. That would be that app everyone would want.

Fixed. :o

Seriously though, that is a bit promising that Crytek approves of it. I am still very skeptical though.
 
Reports are coming in that Nintendo is in discussions with Valve and Electronic Arts to have their online service powered by Steam or Origins.
 
Reports are coming in that Nintendo is in discussions with Valve and Electronic Arts to have their online service powered by Steam or Origins.
 
Wow... if WiiU's online service was Steam... that would be huge.
 
Reggie hinting that WiiU will be expensive?

The Regginator said:
The market is going to continue to differentiate based on the types of experiences that consumers want. As an example, if I’m the head of a household of a family of four, and my disposable income is $50,000 to $60,000, I’m going to continue to look at the Wii because of the software, and it’s a great entertainment device. For consumers who want to have the latest gadgets and have a higher disposable income, that’s for the Wii U.
 
You mean, you don't want to work two jobs to get the latest Nin product?

U3oF2.gif


Seriously though, they have to come out with an affordable price point for the system. The controller itself is still my main concern money wise. We will find out more at E3 I suppose.
 
I know Nintendo has always been the guy with the mindset of, "we don't price gouge you, buddy." But if the thing starts in price range the PS3 did....it better be magnificent.
 
I could see the WiiU being 400... for a Nintendo machine... that's expensive.
 
I know Nintendo has always been the guy with the mindset of, "we don't price gouge you, buddy." But if the thing starts in price range the PS3 did....it better be magnificent.

The only thing that would be magnificent would be the tears. :funny:
 
I could see the WiiU being 400... for a Nintendo machine... that's expensive.

I think $400 is the most the machine can be. And even then the launch line up better include Batman: Arkham City, Ninja Gaiden 3, Call of Duty, Assassin's Creed, Sonic Generations, Skyrim, and whatnot. An expensive machine with the PS3 and 360 for competition cannot afford to have a crappy launch line up like the PS3 and 360 did.
 
That would be a terrible launch lineup.

"Oh joy! Games from a year ago that no one cares about anymore. That's just what I wanted with my brand new console!"
 
Well, I don't think he means ONLY those games... but the lineup should include them. I mean, why not? Better RIGHT out the door than a few more years down the road.
 
Well, I don't think he means ONLY those games... but the lineup should include them. I mean, why not? Better RIGHT out the door than a few more years down the road.

Precisely. Of course there should be other, newer games to accommodate the fact that the Wii U's launch line up will indeed have games that are over a year old (Batman: Arkham City and the likelihood that Sonic Generations and Skyrim will be ported to the Wii U), but these games are also necessary because the Wii U needs a great game library right from the get go. Nintendo just won't be able to compete with the fully developed libraries of the PlayStation 3 and Xbox 360 if it doesn't have their critically acclaimed third party titles right off the bat.

Another I think that could make or break the Wii U is what Nintendo games will be available for launch. Along with high quality third party titles, Nintendo also needs to put out high quality first party titles as well. They really can't afford to launch without a top notch first party Nintendo title like they did with the Wii and Nintendo 3DS.
 
Well, I don't think he means ONLY those games... but the lineup should include them. I mean, why not? Better RIGHT out the door than a few more years down the road.

Sure. I know they're going to have their Wii Sports-esque kind of games and some of the more classic Nintendo franchises will be represented and there will be some other games in the mix as well, but having a large chunk of your launch consisting of older games that most people have moved on from just sends kind of a weird message. I mean... they're clearly trying to win back some of the enthusiast gamers they lost with the Wii, but I fail to see how launching with what will be year+ old games by then will entice that group.

It seems like they're just trying to send a message by having these types of games on the WiiU. Irrelevant as they may be. And as I said before, it's a weird message. "Hey everybody! I know it took us six years, but we're all caught up now and you can finally play big boy games (that you've already played) on our awesome new console! PLEASE BUY IT!!"

And then most likely a year later, the new Xbox will be out. Maybe even the PS4 (though I kind of doubt it). And then they'll be right back where they are right now with the Wii. An underpowered console in which the bulk of their third party support comes in the form of horrible, disposable shovelware. Except this time, they won't have that casual/mainstream "fad" money backing them up.

Nintendo has really put themselves in such a strange, strange position.
 
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Sure. I know they're going to have their Wii Sports-esque kind of games and some of the more classic Nintendo franchises will be represented and there will be some other games in the mix as well, but having a large chunk of your launch consisting of older games that most people have moved on from just sends kind of a weird message. I mean... they're clearly trying to win back some of the enthusiast gamers they lost with the Wii, but I fail to see how launching with what will be year+ old games by then will entice that group.

It seems like they're just trying to send a message by having these types of games on the WiiU. Irrelevant as they may be. And as I said before, it's a weird message. "Hey everybody! I know it took us six years, but we're all caught up now and you can finally play big boy games (that you've already played) on our awesome new console! PLEASE BUY IT!!"

And then most likely a year later, the new Xbox will be out. Maybe even the PS4 (though I kind of doubt it). And then they'll be right back where they are right now with the Wii. An underpowered console in which the bulk of their third party support comes in the form of horrible, disposable shovelware. Except this time, they won't have that casual/mainstream "fad" money backing them up.


Nintendo has really put themselves in such a strange, strange position.

Exactly.

The Wii U is for families/kids who have only had a Wii this generation, since they missed out on all the big games anyway it won't matter that some are a year+ late, and they'll be used to friend codes or whatever online nonsense Nintendo implements this time around.

For anyone who owns a PS3 or 360, the only real draw is Nintendo's first party. Will that justify the price for those people? Who knows.

For me though, I'm out. The Wii left a sour taste in my mouth with how few AAA games Nintendo released for it. There's no way I'm paying upwards of 400 dollars to watch them release 1 big game a year again. Especially when like a year later, that 400 dollars could go towards an actual next gen console which is where all of the great 3rd party developers will migrate.
 
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See, they need to follow the model the team that worked on the SNES did. It competed directly with Genesis and while it had a slight issue at first with being more conservative regarding its titles a la the Mortal Kombat thing, they took care of business the following year.
 
The Wii left a sour taste in my mouth with how few AAA games Nintendo released for it.

Really?

- The Wii is the first system to release 3 core Super Mario games (Super Mario Galaxy 1 & 2 and New Super Mario Bros. Wii) since the NES.

- The Wii got the first core Donkey Kong title in over 10 years after Donkey Kong 64 with Donkey Kong Country Returns.

- After a ten year drought with Kirby 64, Nintendo released two core console Kirby titles with Kirby Epic Yarn and Kirby's Return to Dreamland.

- Two Metroid titles were released on the Wii, one a sequel to the critically acclaimed Prime series and a more traditional Metroid title, the first since 2002's Metroid Fusion and the first on a console since 1994's Super Metroid.

- Nintendo also dug deep to revive older franchises like Punch-Out!! (the first since Super Punch-Out on the NES) and Sin and Punishment 2.

- Nintendo filled their quota of having Super Smash Bros., Mario Kart, Paper Mario, the Legend of Zelda, Mario Party, and various Mario Sports titles on the system.

The lack of games on the Wii is not Nintendo's fault. Nintendo put a lot out for the system. Blame third party publishers for not knowing what to make for the Wii.
 
That still comes back to Nintendo though. They chose to put out an underpowered console with a weird controller. Of course third parties are going to look at that thing and scratch their head, not really knowing what to do with it.

If you're a third party looking to put out a game for the Wii, you pretty much have two options.

Option A: Make a game designed around the Wii's low power and waggle, which would pretty much mean it would have to be an exclusive, thus making it an unattractive proposition.

Option B is to port an already existing game. Which would undoubtedly end up being not very good and rightfully compared unfavorably to the original.

Also, Nintendo is kind of hard to work with. They're notorious for doing nothing to promote third party games, or even outright burying them.

And this isn't even anything new. Nintendo's third party woes go all the way back to the NES and are entirely of their own doing.
 
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