The Amazing Spider-Man Amazing Spidey Video Game Thread. - - - - - Part 14

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God I love the heck out of this game, finished it ages ago still playing.

I love playing the final boss against Lizard while wearing the Big Time suit. It just seems to fit really well in the sewers or in a green atmosphere
 
Between this game and USM (for those who had USM as their favorite) which one is more fun to play?
 
God I love the heck out of this game, finished it ages ago still playing.

Yeah, me too. Don't know what it is, but this is the best game I've ever played. Midnight Club: LA follows.

As far as USM goes, For me it's the best Spidey for PS2 and I need this game to get upscaled for the PS3 like Sly Cooper did.

Would play the heck out of that, but as far as favorites, ASM takes the cake.

Combat tours, fighting Shocker every once in a while were all great additions.

I just hated looking for the tokens and all that just to get the Black suit. I actually never got the black suit for that game.
 
I just hated looking for the tokens and all that just to get the Black suit. I actually never got the black suit for that game.
You needed to finish all races as well
You know what I hated about that game? You have no right to play story missions using alternate costumes unless you use a cheat, and I say this as someone who played the game on two systems
 
where in the hell is the dlc!! i have platinumed this game a while ago and now its collecting dust
 
Between this game and USM (for those who had USM as their favorite) which one is more fun to play?

SM2 was my favorite, but I did own USM for a very long time. I like it more than this because the free roam map is much larger, the story was very cool, and you could play as Venom (even if you did have to feed him constantly)

For me, USM > TASM
 
where in the hell is the dlc!! i have platinumed this game a while ago and now its collecting dust

That's a good question. I'm guessing that they are waiting for the game to release on PC first and then release some DLC. According to the Hero HQ FB page it states that the release of the PC version on Steam has been delayed until an unspecified date. So, really, who the hell knows? Activision and Beenox for that matter haven't said a word about anything since the game released back on June 26th. It would have been nice if they could have said they had something in the works or whatever, ya know, give the fans a little heads up, but I've no idea why this stuff has to be so secretive. Most people will probably play the game once and return it for credit towards something else so by not giving out that info they are losing games to the used market. That just doesn't make sense. But then again, they announced the new Deadpool game so they really don't care about ASM now cause it's no longer a priority.
 
I just had to register to post here because, well I couldn't think o a better place.

You see, because of this game (and the movie) I got Spider-Feaver and decided to play (almost) every modern Spider-Man game(PS2 onwards)

That means I've gone through Spider-Man 2, Ultimate Spider-Man, Spider-Man 3, Web Of Shadows, Shattered Dimensions and Edge of Time. I'm gonna leave those last two out of this post because I just wanted to mess with the open world games in comparison to this new one.

This game, The Amazing Spider-Man brought back that itch to just web swing through the city in such a big way I just HAD to play the past games again. Amazing makes a great first impression and does a lot of things right but once you go through the backlog it starts to hit just how much it gets wrong.But that doesnt make it worse than the old games, or even better, it's just an interesting contrast.

Spider-Man 2 gets a lot of points for being the first to intro the open world for Spider-man, and all the games after it owe a lot to it. Sadly it just doesn't look great, the combat stinks, the missions stink and web swinging is too complicated for its own good. It's enjoyable to master but you better damn well master it or you're just gonna always hit the floor. I get why people put it on a pedestal ( I was one of them) but it just doesn't hold up.

Ultimate Spider-Man does hold up, for the most part but it goes in the exact opposite direction for web swinging and is TOO simple and thus not as much fun and, IMO, has the weakest mechanics in the series. The combat is improved, but again is a step backwards in a lot of respects. Why no new moves to learn? Why is there no dedicated doge mechanic when the previous game had one that worked fine? It's still a pretty game, and the story is fun even if the mission structure leaves much to be desired (no, I don't want to race before you allow me a story mission).

Spider-Man 3 I feel takes the best of both those games and is what I feel the best of the treyarch games. This game got a lot of **** when it came out and I could never understand why and I still don't. It's got more to do than both SM2 and USM, it's a good looking game for it's time, and it's web swinging is practically perfect. It's not as "realistic" as SM2, but it's not dumbed down like USM either. It's the perfect blend. Like I said, it's the best of both games. It's not perfect, being inside sucks, and I just can't fathom why they had no lock-on option. It drove me crazy during chase missions,why is there no lock-on?? What were they thinking?

The fighting is better than the previous games, so is the web swinging, but both pale in comparision to the next game: Spider-Man Web Of Shadows.

As far as I'm concerned this is the best spidey game, I'll just make that clear from the start. It's got flaws, and annoyences (like major slow down) but taken as a whole it does so much right and brings so much new to the table (incomparison to the past games) it's a shame they closed the studio. Web swinging is simply sublime, and while it does have instances of "cloud swinging" this game hides it better and is actually momentum based. The fighting system is easily the highlight. You can fight in the air, on the ground and on walls, this is the only game that gives you an idea of what it's like to fight as Spider-Man. Amazing has a fun combat system, but it doesnt touch Web of Shadows.

Now I'm gonna compare WoS to Amazing here, inorder to illustrate what I think this newest game does both right and wrong.
It's actually kinda fun to compare these two games since WoS was the last open world game. And despite any superficial similarities they couldn't be more different and have flaws unique to each other.

I don't know if I can say this right, but yeah Amazing Spider-Man's web swinging is "easy mode" but it just clicks and is fun as hell. I spent hours just straight up swinging through the city and I never got bored. At first. After coming back to it, after playing through the back log, it's lost a lot of it's charm. There's just nothing to it, however web rush is a great mechanic and whoever came up with web rush deserves a gold star. WoS feels lesser without it.

That being said, WoS has great web swinging in it's own right, mostly because it takes a bit to get down but once you "master" it, it's a blast. Going back and forth between the two, WoS offer the more satisfying swinging experience.

Combat in both games is great, but once again WoS has that depth thing going for it.

One thing Amazing has going for it, and it was the thing putting it over the top for me over WoS at the time, is that it absolutely NAILS being Spider-Man. I think it's the quips. Amazing has a great lead voice actor, and he's always talking ****. Giant robot? Busting it's chops. Monster? Makes fun of it. 2-bit thug? Let's em know who's boss. That's how I like my spider-man. I never even got tired of his screams of joy during an awesome swing.

On the other hand WoS's Spider-man is annoying, and worst of all he is dead silent during the game. No trash talking during battles, no incidental banter, just a few jokes during mission set ups. It takes away from the game but not enough for me to not think that Web Of Shadows is hands-down the best open world Spider-Man game.

Almost everything is done better in WoS than Amazing, I mean WoS can be reptitive mission wise but better that than a finite level of street crimes. I mean, what is up with that? I can't believe that once the game is over that, if I spent the game answering police calls, that I could eventually run out!

Overall mission and story structure belong to Amazing, but I don't think that's why I play Spider-Man games. If you want to feel like Spider-Man you can't go wrong with WoS.

Amazing was a good first try, and I can't wait to see what Beenox does for the sequal. Make the web swinging mean more, because it's obvious they just took the same swinging mechanics from their previous non open-world games and just plugged it into this game.

Sorry for the novel, just had this burning in my head for a long time.
 
Nice post. WOS did have the best swinging so far. I just wish it had the two handed option from SM2.
 
I just had to register to post here because, well I couldn't think o a better place.
Welcome, and a nice first post

You see, because of this game (and the movie) I got Spider-Feaver and decided to play (almost) every modern Spider-Man game(PS2 onwards)

That means I've gone through Spider-Man 2, Ultimate Spider-Man, Spider-Man 3, Web Of Shadows, Shattered Dimensions and Edge of Time. I'm gonna leave those last two out of this post because I just wanted to mess with the open world games in comparison to this new one.
You're right in saying almost, I was wondering where is the first movie game

Spider-Man 2 gets a lot of points for being the first to intro the open world for Spider-man, and all the games after it owe a lot to it. Sadly it just doesn't look great, the combat stinks, the missions stink and web swinging is too complicated for its own good. It's enjoyable to master but you better damn well master it or you're just gonna always hit the floor. I get why people put it on a pedestal ( I was one of them) but it just doesn't hold up.
I would disagree about missions, they are good, and swinging didn't feel complicated imo
Combat moves is a step down from the first movie game though, in it having less attacks

Ultimate Spider-Man does hold up, for the most part but it goes in the exact opposite direction ....... Why is there no dedicated doge mechanic when the previous game had one that worked fine?
I agree on that, it's a step down not to have dodge and counter

The fighting is better than the previous games, so is the web swinging, but both pale in comparision to the next game: Spider-Man Web Of Shadows.

As far as I'm concerned this is the best spidey game, I'll just make that clear from the start.
Wow, we strongly disagree on this, never thought I'd look down at a console Spider-Man game from Activision as I did WoS
 
I suppose complicated is the wrong word, as its technically not. But it takes a whie to get into the, ah, swing of things. Ive played it before but even I had a tough time getting the hang of it, i can only imagine how tough it could be for a newbie.

and maybe give WoS another chance? I played it hen it came out and wasn't a fan at all, stopped playing almost right away but finishing amazing ha me wanting to give it another chance and obviously im glad i did.
 
WoS is downright awful. Choppy framerates, endless glitching, a horrible collision detection system, and screen tearing. Even during the cut scenes there was screen tearing :whatever:

Top all that off with bad writing, dreadful dialogue, and easily the worst voice acting in any Spider-man game. It would probably make a top ten list of the worst voice acting in video games, ever. I'm actually glad Spidey wasn't quipping during fights or while swinging cause that would have made the game completely unplayable, well, at least with the volume turned up.


The one redeemable thing about WoS was the swinging system. It was a good blend of the other games along with the best Spidey-like animations we'd seen in a game up to that point.

I give it a 3 out of 10.
 
Anyone else wishing Beenox threw in Amazing Bag Man as one of the alternate costumes? That never gets old :D
 
^I wish we had a bunch of options like from the Spider-Man games from the playstation.
 
^I wish we had a bunch of options like from the Spider-Man games from the playstation.

Oh I agree, the only game that's really come close to that many options since then is Shattered Dimensions. That was the best part for me when I played Spider-Man and Enter Electro for the PS1 because some had different abilities and some were just for show
 
I thought I heard in an interview that they have some DLC planned depending on the game's performance. It's been nearly 2 months and no word on DLC. I thought it would be more story missions.
 
I thought I heard in an interview that they have some DLC planned depending on the game's performance. It's been nearly 2 months and no word on DLC. I thought it would be more story missions.

All I heard was the Rhino Challenge Map and Stan Lee Challenge Map would all be available 30 days after the release of the TASM movie on Xbox LIVE and Playstation Network
 
All I heard was the Rhino Challenge Map and Stan Lee Challenge Map would all be available 30 days after the release of the TASM movie on Xbox LIVE and Playstation Network
Now it's past 30 days
 
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