Juke Box Hero
Rebel Scum
- Joined
- Aug 2, 2014
- Messages
- 1,586
- Reaction score
- 320
- Points
- 73
I have no problem with them putting battle mode in and making it part of the story, but less would have been more in this instance.
Batmobile ruined it for me, I haven't touched it since I beat it and I didnt even do the barbara gordon DLC just watched it online.
I have no desire too play GTA in a batman game running around smashing things in a tank.
Sad this is how they ended the series, and hopefully it does mean a JL game or superman or a different hero is who they tackle next.
As much as I agree with the consensus that this game went too far with Batmobile, I fully remember that when Arkham City came out, one of main complaints from people was the lack of the batmobile. I recall reading lots of comments and fan Q&A sessions where people asked about including it within the franchise. So while they went too far with the tank battles, Rocksteady was more or less giving the people what they wanted.
The tank stuff isn't hurting my replay value. At this point the drone battles have become pretty mindless for me. What really hurts is the lack of boss fights. I just don't feel like there are enough cool fights and moments within the story to look forward to.
I love the race tracks though. Especially the 89 ones. Racing through a death trap obstacle course is very Batman. Fighting waves of military drones is less Batman.
What really hurts is the lack of boss fights. I just don't feel like there are enough cool fights and moments within the story to look forward to.
It's not the Batmobile I resent, the car itself is great and having it to drive around greatly enhances the feeling of being Batman. It's everything the car represents that rubs me the wrong way. It's like the living symbol of everything RS did wrong...annoying level design, tank battles instead of boss battles, the militia overload,the story being infested with Batmobile stuff, half the side missions being with the car, the excessive dependence on technology, and just in general making the game less about Batman.
I swear, this was the easiest component of the game to get right. Why the flip did they have to alter it from what it was on the previous incarnations?Europe is continuing to get midnight releases on PlayStation Store, and the pack is now out in the UK and all of mainland Europe.
Thanks to niemepet here, we now know all six challenges:
Yup, both predator maps are just Batman, which I can't imagine will be a popular move...
- Assault on GCPD: Batman/Robin combat
- Newton's Cradle: Nightwing combat
- Cat's Conundrum: Catwoman combat
- Teen Titan: Robin combat
- Financial Crash: Batman predator
- Deconstruction: Batman predator
Yeah, I totally agree. I imagine RS went to work creating the Batmobile and an open-world Gotham and maybe became overly-enthusiastic with what they were doing and spent less time on atmosphere and boss fights. Maybe they just didn't have the time and budget left to add to those things once they finished developing the batmobile.
Personally, I'm a little upset they never advanced the stealth gameplay much. I was hoping they would give us the ability to drag and hide enemies like Metal Gear. They definitely could have done more with predator mode.
Crime Fighter Challenge Pack #1
I swear, this was the easiest component of the game to get right. Why the flip did they have to alter it from what it was on the previous incarnations?![]()
It's interesting to compare AO and AK. AO had the worst graphics, glitches (not for me though), and was the least innovative in terms of gameplay. Yet it had arguably the best characterization, score, atmosphere, story, boss battles.
AK is the opposite, it's far and away the most polished and innovative game of the series, the graphics are insanely slick, the gameplay is pretty much flawless, but it had the worst story, non-existent boss battles, lackluster rinse-and-repeat side missions, etc.
I think AO fulfilled the promise of making me "Be the Batman" a lot more than AK, tbh. It definitely had more of an impact on me, it was much more immersive and memorable in my eyes. I remember how much backlash there was when it came out, and how people were pining for Rocksteady's Batman. Turns out that I'm now dying for another WB Montreal Batman game
I know this was the end of the series and it's much more likely we'll get a different superhero game, I really do hope WBM gets another shot at Batman. With the time and resources RS had, I think they could do a hell of a job. Imagine the gameplay, graphics, etc of AK with the story and atmosphere of AO. THAT is the game that will truly make me "Be the Batman".
I feel the need to say AK is still awesome in many respects...it just doesn't scratch my itch the way the final Batman game should.
The whole joker being black mask was so predictable and just didn't really make sinces.
AO had the worst graphics...
The whole joker being black mask was so predictable and just didn't really make sinces. The game was so predictable.
I have to disagree here. AO graphics where even with city. AO did not have the best story. Both city and knight had a better story. The whole joker being black mask was so predictable and just didn't really make sinces. The game was so predictable. The only thing that surprised me in AO was bane finding out who batman was. Knight had a lot of surprise in the game and joker was handle so much better. AO had some good fights but AC fights where better. I found the freeze fight and the ra's al ghul fight better then any thing in AO. While I love the soundtrack in AO AC had a better soundtrack. Knight and city also had better characterization then AO to. Asylum had the best atmosphere.
I don't really remember the side missions compared to the other games but I don't remember the side missions in the other games being all that great either. Now the boss fights cant disagree with that because knight only had like 2 boss fights lol. The biggest issue with knight is just no challenge maps and to much batmobile and no real boss fights. If the game just had like 2 more boss fights and had challenge maps it would be the best of all of the games. I would like RS to make other game and learn from there mistakes. If knight was the same game but with a decrease of like 25% of batmobil and like a 25% increase in dual play and had challenge maps I am sure it would go down has the best of all 4 games. I have AO has the second best behind AC and just ahead of knight but that is because no challenge maps = way less replay not because the game had to much batmobile or any thing else.
Not at all. The graphics were pretty amazing and interiors weren't filled with low res textures like in AC.
Uh the graphics in Origins were the worst in the series.
[YT]hDtvGT2vCSM[/YT]
Not hating on Origins because I loved the cutscenes, voice work, character designs, and their take on Bane but the graphics are hands down the worst in the series.
Compared to the shocking reveal of [BLACKOUT]Jason being the Arkham Knight?[/BLACKOUT] The story of Arkham Knight is...underwhelming to say the least. The over-reliance on the Batmobile is tedious, the second act drags and the "twist" is obvious with little impact as we know so little about [BLACKOUT]Jason.[/BLACKOUT] We never even get any resolution after the reveal. Not to mention that his existence comes completely out of nowhere as he's never once mentioned in previous games.
I enjoy the game, I do, but I feel like it's such a missed opportunity. None of the allies get their due, the villain team up is underutilized and amounts to little, lots of villains are underused in general, the militia feels so generic compared to the more creative thug designs, the twist is extremely poorly handled, the Batmobile is overused, it often felt like it lacked much in terms of interiors, the mess that is the challenge map set up, tossing aside most of the setup from City (Azrael being a footnote, Hush being insultingly underused, ignoring the fear toxin canisters Hush and Riddler had that implied they were working with Scarecrow), relying on tie-in comics to even make [BLACKOUT]Jason[/BLACKOUT] a character, could have done with more fear toxin sequences ala Asylum, lack of boss fights, an underwhelming denouement. It's fun but man it could have been so much more.
Arkham Origins remains the high point of the franchise to me with Arkham Asylum not far behind. Knight and City are a ways behind those two. Though they're still fun, they're filled with so many missed opportunities and what is actually there isn't good enough to redeem them for me.
Compared to the shocking reveal of [BLACKOUT]Jason being the Arkham Knight?[/BLACKOUT] The story of Arkham Knight is...underwhelming to say the least. The over-reliance on the Batmobile is tedious, the second act drags and the "twist" is obvious with little impact as we know so little about [BLACKOUT]Jason.[/BLACKOUT] We never even get any resolution after the reveal. Not to mention that his existence comes completely out of nowhere as he's never once mentioned in previous games.
I enjoy the game, I do, but I feel like it's such a missed opportunity. None of the allies get their due, the villain team up is underutilized and amounts to little, lots of villains are underused in general, the militia feels so generic compared to the more creative thug designs, the twist is extremely poorly handled, the Batmobile is overused, it often felt like it lacked much in terms of interiors, the mess that is the challenge map set up, tossing aside most of the setup from City (Azrael being a footnote, Hush being insultingly underused, ignoring the fear toxin canisters Hush and Riddler had that implied they were working with Scarecrow), relying on tie-in comics to even make [BLACKOUT]Jason[/BLACKOUT] a character, could have done with more fear toxin sequences ala Asylum, lack of boss fights, an underwhelming denouement. It's fun but man it could have been so much more.
Arkham Origins remains the high point of the franchise to me with Arkham Asylum not far behind. Knight and City are a ways behind those two. Though they're still fun, they're filled with so many missed opportunities and what is actually there isn't good enough to redeem them for me.
All hail the Queen and this great post
AO is still my favorite of the Arkham games. It has great gameplay, graphics, festive atmosphere (unlike AK where you barely have a clue it's Halloween), best boss fights, and EASILY has the best story and characterizations. The Arkham Origins suit is also my fav of the Bat suits. It also has my favorite level of all the games; the Gotham Royal Hotel. In fact that whole segment is just pure Batman greatness. From the moment you set foot in there, to seeing Joker's assassins meeting and him shoving the Electrocutioner out the window, to his whole Joker fun land he turned part of the hotel into, to the rising tension that Batman slowly realizes he's never dealt with a psychopath like Joker before, to the epic climax with Bane out on the snow filled terrace, to that amazing Joker/Harley therapy segment that follows after you save and capture Joker. It's perfection. I savor that whole segment of the game every time I play it.