Bit of a late start to the B/T, but here I am. Overall, it was a very good week from both sides of Marvel & DC. The only bummer is that DYNAMO 5 #2 didn't ship this week, probably offset by the reprint of #1 shipping this week. Some shopkeeps said to check back next week, and I sure will.
As always, unlimited spoilers.
DREAD'S BOUGHT/THOUGHT for 4/4/07:
52 WEEK #48: Only 5 more weeks to go, at least in theory. This issue has Montoya finally don the full mask & costume of the Question, becoming the new Latina Lesbian Question, PC champion. Darick Robertson does the art and frankly while it was functional, 52 has had much better and more readable artists. Some scenes were too dark and sketchy. After Katherine Kane's abduction by Intergang, Nightwing & Montoya stomp some heads to find her, only for a convient bomb crisis to come up to get Nightwing out of the way so Montoya can do her lone woman crusade. Admittedly, I am a bit tired of the werewolf animal people; reminds me like someone decided to mix together the DC UNIVERSE and WEREWOLF: THE APOCALYPSE tabletop RPG's. It seems that Kathy may not be the actual person Intergang's bible needs killed, but they believe she is, so she is in mortal danger. I suppose it should be very dramatic to see Montoya stomp arse with her gun, but we've seen it before, when she practically carried "Charlie" for most of their battles. And at this point, even as a casual DC fan, I am thinking they've been swapping legacies a bit too much since OYL and they're starting to lose their oomph. Still, the action was nice and it had a spooky B-Movie vibe to it with sacrifices. Unfortunately, the issue proves that even with the majority of DC's stars from it still alive, bad things can happen. A while back Darthphere and I had an agruement involving violent deaths when Aunt May got shot, but I have to concede; when a heroine has to die, almost no one does it gorier these days than DC. Kane was kidnapped, clubbed in the back of the head, drugged, chained, gagged, and then stabbed in the chest while her lover could only watch. True, she gave Mannhiem as good as she got, but unless 52 pulls another last second miracle, it seems Batwoman may be dead. But as 52's writers created her, she is their's to off more than anyone. It's not like the Bat-family is shy of people, especially with 52 wrapping up. Not as bad as Spoiler, but, I guess as Darth noted, May being shot wasn't nearly as brutal as some stuff like this. It also seems to be obviously leading to some big Darkseid event, with the bomb-drills and all. Not sure I will be aboard for that. As a one page subplot, the docs of Oolong Island offer up their defeated Black Adam for worldwide bidding. Wonder how many hits on eBay they'll get. Anyway, so Montoya's first adventure as Question goes poorly and she's lost yet ANOTHER "partner". I am seeing an unsettling trend, and it is slowly getting old. What next, her goldfish dies? I suppose the moral may be how she takes it, as she has a mission now and likely won't just fall back on booze and empty sex again like when Charlie found her, which counts for something, I guess.
DETECTIVE COMICS # 831: Some people wonder which is writing the better Batman, Dini or Morrison. Well, for my money, I leapt from BATMAN after Morrison's "Son of the Demon/Batman" arc (in which Batman has a son who seems about as stock, boring, and cliche ridden as Wolverine's from ORIGIN) and with Dini I have been aboard no matter the artists. This issue focuses heavilly on Dini's as well as his fans' favorite creations of his: Harley Quinn. Created for the B:TAS, she quickly hit to stardom and after a few years DC shoehorned her into their universe and even gave her a solo ongoing for a few years. So having him write another story with her feels like homecoming. While DETECTIVE has no arcs, there are subplots that carry over, which is more subtle and I appreciate that vs. a 6 part story of cliffhangers and "follow the bouncing ball" type plotting. Quinn applies to get out of Arkham (a theme familiar in some of Dini's B:TAS episodes, especially "HARLEY'S HOLIDAY"), but it is denied, especially by a vote from none other than Wayne himself. However, she's abducted and coerced into stealing something for the new Scarface, who debuted a few issues back. After having a bit of a ball, she contacts the GCPD, which of course leads to Batman coming to her rescue. Lady Scarface escapes, but Harley reveals a past connection to Wesker and Wayne votes her out of Arkham. It's a neat little story and while this may not have the starpower of BATMAN right now, for my money it's solid Batman for a fan who dearly missed the old animation cartoon, yet enjoys the grittier freedom that the comics allow. Even the magician who was kidnapped a few issues ago makes a cameo. And another pretty cover. Not every run has to be some earth shattering, status quo changing endeavor, especially as these characters cannot ever really age or die, so stories like these can be very entertaining, even if they feel methodical. I mean, isn't every episode of LAW & ORDER or CSI like that? And both have no end of spin-offs and fans. Dini's DETECTIVE is much the same. Nothing as flashy and earth shattering as having Batman joke like it's 1965 and fight Ninja Man-Bats, but just stable, solid Bat-mysteries with a hint of noir. Count me in.
AVENGERS: THE INITIATIVE #1: Not to be confused with the Bendis-penned one shot, THE INITITATIVE, Dan Slott's new ongoing that has been anticipated for almost a year finally comes out, with art by Caselli (YA/RUNAWAYS). The expectations for this book from both fans and Marvel were high and I believe both were met. My shop had loads of copies (I bought the cover that had Justice and the newer characters). And the story has Slott using all the tools of his arsenal. I know when some people heard "serious" from him, they got concerned, but I never did. Because even in his works where the theme is usually some kind of "good natured/dark humor", like GLA and SPIDER-MAN/HUMAN TORCH, there is plenty of suspence, mood, and sometimes darkness there. Mr. Immortal's plight was in no way funny. The heart shown between the Richard and Parker families and between the two young heroes was not merely for laughs. Just some people, by nature of our dark medium, are quick to sandbox Slott as being a "comedy" guy simply because he can be light and funny at times. Hopefully this title proves how well rounded he is. This issue does have light moments, and some jokes in it. No question. But that is because Slott stories vary in mood, vs. just keeping one throughout. We are first introduced to the drill sarge, The Gauntlet, who was plucked off of combat duty in Iraq (fighting HYDRA) to teach the recruits at their Stamford base by Gyrich, a task he at first scoffs at but is convinced because, apparently, M-Day erasing 90% of mutants left the U.S. at the top of the "super powers" race, so they only want the best for their investments. Nevermind the fact that we rarely saw even mutants outside the U.S. in the same dramatic numbers, and it works. The three main instructors, War Machine, Justice, and Yellowjacket, bring in some new recruits. Cloud 9, the self-doubting, anxious heroine, is easily going to become the fan fave so far. MVP, grandson of the creator of Cap's super-soldier serum, is a athletic prodigy that does seem familier to Patriot. Throw in Arsenal, Hardball, Trauma, and Komodo, and we have ourselves some rookies. Also having speaking lines/appreances are Thor Girl, Rage, Slapstick, Ulra-Girl, Stingray, and Bengal, amung others for the keen eye. It may seem odd that Justice is with The Inititative, but Slott doesn't gloss over his NW history. When MVP's parents bring it up, he counters it. And when Gauntlet uses the NW's name as an example for "failing heroes", Vance takes issue with it. No, he doesn't throw a power-mad temper tantrum that some fans would have expected, but it's there. He's not as gung-ho for trashing the Warriors like the others are, and that perspective is why he is key for the faculty. Plus, much like Pym and Stark, one could say he is a hero who "made a mistake and knows that heroes should be accountable", as he accidentally killed his abusive father, went to trail and served jailtime in the Vault for it. This is his best chance in years for some top billing and who better than Slott. I don't care for Rage's retro look again, though, and he seems to be going through the training simply because with Cap's surrender, it is the only option. But the core focus is on Slott's new creations, which is what you'd expect. Komodo is a girl who gained powers by swiping Dr. Conner's "lizard" formula, an idea I am surprised we haven't seen more often. Trauma (or "emo boy" as Gauntlet calls him) can literally become whatever the person nearest him fears, which is a unique power. Haven't seen much of Hardball and he kind of looks like a generic energy-blaster type. Arsenal is sort of like Witchblade in that she has a weapon on her arm that morphs into whatever she needs to blast someone. They do the tryouts and that is when things get dark. Arsenal wigs out when Trauma turns into a massive spider to demonstrate, and she madly blasts about. MVP dives to save a frozen Cloud 9, and takes a shot in the head, seemingly dying. Yeah, Slott did this once before, with Grasshopper in GLA. But this time it was more serious and it still worked and made the point about how dangerous this gig is. Plus, it was an original character made for that issue, so not as much whining. One young hero has her powers stripped from her (Arsenal) and one is killed (MVP), heckuva way to start issue #1. But what about this "discovery" that the doc doing MVP's autopsy found? And will a base that sets up a training facility for teenage heroes in which they can be traumatized or even slain come under legal fire (I could SO see MVP's parents staging a lawsuit)? The concept of the government using veteran heroes to train new teams of them in an official manner is a good idea and in a way I am glad to see it, even if the cost was CW. Slott is definately the right man for the job of having this series introduce new faces and showcase the wide range of the MU. Despite the flaws of CW, the fresh soil from under the scorched earth is starting to grow some pretty flowers, and this title looks to be one of them. The art, as expected, rocks, and I didn't have any issue with the colors (even if I have seen better). Can't wait for issue #2, as it should be. And hey! It was a complete story while obviously having subplots for the next, instead of simply relying on a cliffhanger. Go Slott Go!
IMMORTAL IRON FIST #4: In some ways this title is also like a mini 52 in that we have 2 writers and 2 artists on it, which has a nice effect of having the flashbacks look different than "the present" and it probably helps issues ship on schedule, as each artist has fewer pages to do. As usual, Brubaker is on a bit of a slow burn, but things do move along nicely. Orson hints at the past of the Iron Fist's to Rand and teaches him some new basics of his chi as they go underground and come under attack by Hydra. In some ways it reminded me of some scenes from video games when the mentor character guides you through your button combinations. The "mark" of the dragon to punch through the wall and using chi for bullets were some intersting bits. There is a bit of a sense that Rand is looking like Orson's rookie sidekick, but in order for him to learn some new moves, he needs some sort of mentor, and Orson is a better one than some stock K'un L'un guy. Steel Serpant also shows off his skills and his origin is recapped, a blessing as he is a D-List villian. Some people believe Orson is being set up to die soon and I did get that vibe as Steel Serpant promised it, and as he is a creation of Bru/Fraction then they have all the rights in the world. I wouldn't mind so long as it leads to Rand kicking some rear, something he hasn't done a lot of in a while without Luke Cage at his back. Aja's art is incredible and it's decompressed without feeling too slow, or at least this issue was. We also get another peek at the pirate lass IF of ages ago, who will have her own issue at #7. They are trying to set up the "immortal" part by fleshing out that Rand is the inheritor of a dynasty of fighters that mercifully were never explored until now, leaving this series a lot of leeway. Hopefully when things get really pumping, Rand will be a much stronger character for it, and he hasn't had a hope of that in years. Definately a sense of Marvel finally getting this relaunch right after several tries within the past decade.
IRREDEEMABLE ANT-MAN #7: The cover is brilliant, a nice bit by Cho as well as the self knocking, "the world's most shameless tie in" header. Frankly, that's not this, that's probably GHOST RIDER or MOON KNIGHT about now. Cory Walker reunites with Kirkman for this issue to give Hester a break, and I liked his work here, seemed better than his last issue of MTU. Eric is up to his usual stuff from last issue; stashes away in a lady's bag to catch some shower nudity, and it happens to be the hot-to-trot Ms. Marvel, a heroine Eric doesn't recognize (acknowledging that she was C-List for years until very recently). He naturally peeks in on her and stumbles his way between the panels of MIGHTY AVENGERS #1, with some lines perfectly translated. And it offers a "heroic" scene that I haven't seen too many times before. He goes to loot a store that has been smashed due to the Avengers/Mole Man monsters fight, only to run into Black Fox, that unlucky burglar from Spidey comics who was there for about the same reason. Ant-Man hits him in the NADS and literally lifts his wallet before then having to save a girl who was burried in rubble. The story ends with him running into Damage Control, who have a member who looks like a dead ringer for Dupli-Kate (from INVINCIBLE). There's not much to say that hasn't been said before. This is one of the most unque "legacy heroes" in years, and an utterly brilliant incarnation of Ant-Man. Despite how skeevy the lead is, you can't pull away. You want to see what he does next, how far he goes, and even if he manages to do SOME good in-between being a peeping tom or looking out for number one. Kirkman's dialogue is as usual very funny and Walker's art was good for this one. Enjoyed the Iron Spidey reference as well as Kirkman's merging of continuity with his stories, an art some writers bemoan. Hopefully THE INITIATIVE gives this book a boost from the dire of selling below the Top 100, because it really needs and deserves it. It'll outlive THE THING, but this book needs to sell. Eric's a true anti-hero yet avoids the cliches of being dark, brooding, and gorey. And he is still heroic enough that you won't get too sick of seeing him, as while he does note about wanting to stage his own muggings to save hotter women, he genuinely saves a kid today. And if robbing from thieves was wrong, then Gambit wouldn't have gotten away with it. Quickly becoming one of my fave Marvel titles, a must read.
RUNAWAYS #25: After endless hype about the coming of the Apostle himself, Joss Whedon, his debut issue is finally here. I am glad that Marvel has been hyping RUNAWAYS, although a 6 issue, one-digest run of the book puts Whedon in an odd place. If he doesn't do anything major, some people will complain that it was "filler". If he does do something major, only to dump it into the unlucky hands of whoever takes over for him in October, he'll seem like a hack, such as when Bendis does that (although to be fair, when he offed Ultimate Beast, he at least was writing the book for a year). It's not an enviable situation. Considering that the first few pages go over the RUNAWAYS' origin, it mades RUNAWAYS SAGA seem even more worthless (or a cynical cash grab). But as for the issue itself, besides some glaring hassles, it was quite readable. Naturally, Whedon captures the tone of Vaughan well. The kids are still rebellious, snarky, and so on. I mean, this guy practically reinvented that. Chase is a bit of a problem, as he is acting much too goofy and you'd hardly know his girlfriend died recently. In a way it is a return to how Chase acted before Gert died (and when Whedon was likely planning his scripts), but Chase was obviously not the same afterwards, as even BKV's final issue noted. He was darker, quieter, angrier, and sometimes more somber. Whedon's Chase almost seems like he's forgotten about it. True, you could argue that between BKV's last 2 arcs and YA/RUNAWAYS from Wells, Chase has spent 10 issues "reacting" to Gert's death, but this seems like a 180 from all that. When I feel Wells wrote Chase better than the almighty, infallible Whedon, that is a hassle. The second is, of course, the Kingpin. The concept of the kids travelling to NYC to ask a favor of him by evoking the name of their dead crimeboss parents makes sense and is interesting. Whedon even links it to their last NYC adventure with Pusher-Man (who bragged to the wrong people, and Kingpin had him offed). But Kingpin is supposed to be overseas. We're meant to believe in DD he was freed, shoved onto a plane, only to immediately come back and host his own restaurant and act like he has not a care in the world? Were this Bendis or Millar who made such a glaring error, half the internet with be in flames, so I'm not giving Whedon a pass. Still, despite all that, the rest is good. Victor naturally doesn't like dealing with the Kingpin, and Nico doubts herself. It was good seeing Karolina get some moments without Xavin for once, although Whedon may be putting a wedge between Victor & Nico just as it started. Molly is her usual self, although because it is Whedon, suddenly people won't hate her, and show how shallow they are. Ryan's art is good, I liked it at least as much as Norton's if not a little moreso, and definately superior to Miyazawa. Kingpin looked MASSIVE compared to the little kids. There is the plot of the "stealing a generic magic item" thing, and the appearence of yet another "tank villian" coming into the first arc of a Whedon story, much as Whedon came onto ASTONISHING and immediately threw in Ord, an alien tanker. The difference is, one, the "angel" looks cooler than Ord, and secondly, the Runaways have battled fewer of these villians than the X-Men have, so it seems more original. It was good seeing Xavin is still "in training" and a lot of little details about the team is brought up. Whedon has some con's but the pro's definately outweigh them, although the cliffhanger seems a little confusing. Punisher, really? Is this supposed to tie into his brief and crappy stint as an "angel warrior" when MARVEL KNIGHTS launched at the start (which Ennis negated in about 5 panels). A good start, and despite the shortness of the run, I expect it to be perfectly readable and enjoyable. And it didn't seem as slow as ASTONISHING either, which sometimes moves at a glacial pace. If Ryan can keep the issues out in a timely fashion, RUNAWAYS should still kick rear, at least until October when someone else has to come on. Off to a good start after BKV bid it farewell. Not perfect, but good. It would be nice if some of the aforementioned issues with Chase improved, but they won't. Whedon is an A-Lister and they apparently don't make mistakes, which means they don't improve. I think I can live with it, for now.