Bought/Thought 9/26

Marcdachamp

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Avengers: The Initiative- Pick of the week! Creepy ending. You really gotta love it. Slott crafts a great mystery. I really thought
Justice
would be the assailant. I missed Caselli on art, but Uy was a solid replacement. 9/10

Ultimate Spider-Man- One thing I have to give Bendis props on is the fact that he always seems to play on his artist's strengths. Look at this arc. We've had a ton of great Immonen-drawn action. The art has a fantastic "animated" style to it. 9/10

X-Men- This arc's a little crazy, but I will say one thing: Carey did his job. He's got me pretty excited for Messiah Complex. I'm really interested to see why each character has chosen their side, particularly Gambit and Sunfire. 8/10

Cable and Deadpool- I really liked Nicieza's take on Brubaker's Bucky. It was pretty amusing. Not a bad issue. Reilly Brown's art is pretty solid (love the last page), and the humor was good. Nothing outstanding here, but fun as usual. 7/10

Marvel Zombies: The Book of Angels, Demons and various Monstrosities- I've cut Marvel some slack on the Marvel Zombies cash-ins, but even I can't defend this. Great cover, and I'm sure the profiles are solid as ever, but come on, Marvel. That's just blatant.
 
The Order #3 - Perfect dialog as always.A great deal of plot lines moving forward.The interaction between the team and the arguments all feel very natural and organic.As with many of Marvel's books right now,this book is becoming very unpredictable.Fraction understand all the politics that surround a team like this and how to let the different personalities roam free.I mean come on,Calamity was the goody good in #1 and now he's about [BLACKOUT]to beat the guy who paralyzed him with a baseball bat?[/BLACKOUT]I urge anyone looking to add a new title to pick this book up.It's fresh and without a doubt the most different and solid team book on the stands.Leagues above Slott's Avengers. 10/10

Iron Fist #9
- I really wish Aja did more or even all of the interiors.This book really picked up with #7 and has been solid since.Hope to see more tournament action than we did in this issue.Aja's layouts are stunning and gorgeous. 8/10

Iron Man #22 - This book has been on a roll since CW.De La Torre's art is fitting to the dark and espionage feel this book has.I like the Knaufs approach to writing Tony,everyone inside and outside of SHIELD is questioning his motives,even making the reader question there belief in the main character.Tony is a guy who really stands by his instincts,no matter how extreme they are,and that is clearly depicted in this issue.The Knaufs look to be crafting a major story arc here with Mandarin lurking in the shadows and Tony still coming to grips with his new position. 10/10
 
why did the art in avengers: the initiative get so ****ty?

whoever gave steve uy a job deserves eternal sodomy
 
Batman #669

Morrison wraps up his three-part mystery arc guest-starring a group of Z-list Golden Age characters. It's a pretty decent story, overall, with the kind of innovative J.H. Williams art that is at the same time rather hard to follow on occasion because of the "innovative" layouts. If there's a flaw here, it's that the mystery isn't really laid out in such a way that the audience can follow the clues and solve it ahead of time; we just sit back and watch as Batman does. The Black Glove seems to be set up for a return appearance in the future. I liked John Mayhew's comment to Batman at the end about how Batman doesn't understand how rich men get bored; actually, that's been a recurring theme in this arc; Mayhew doesn't know that Batman is indeed incredibly wealthy, but there's sort of a parallel between Batman's decision to spend his time fighting crime, while the aimless Mayhew eventually became a villain out of sheer boredom.

Justice League of America #13

You'd almost get the impression that DC doesn't want Dwayne McDuffie to succeed on JLA. First, they choose to start his run in the JLA Wedding Special, which will almost certainly be read by fewer people than this issue, since it appears, for all intents and purposes, to be a pointless tie-in to the Green Arrow/Black Canary wedding. Then, they saddle his first issue with some really bad fill-in art (the special at least had Mike McKone, who, while somewhat static, is still very good at characters); many of the characters look like they've been been stretched a la Mike Teavee from Charlie and the Chocolate Factory, while others appear to have serious steroid abuse issues. That aside, the story is pretty good, aside from the rather illogical decision to disband the extended body of heroes that had assembled for the various bachelor(ette) parties, in order that only the main team can face this threat; obviously, McDuffie wants to focus on his main cast, but that makes about as much sense as disbanding half the US Army just after Pearl Harbour. Anyway, McDuffie has a good grasp of the characters, including a very good and brief moment with Superman and Vixen about her powers.

Teen Titans #51

Sean McKeever's first arc, "Titans of Tomorrow Today" kicks off, and I think that, if this is any indication, McKeever's run on the book should be a big success. Last issue featured the Evil Future Titans taking down the Justice League (or, as is remarked here, the only four members of the League that matter, and one guy who currently isn't even a member of it; that probably wasn't meant as a jab at the several useless characters currently crowding the League roster, but I choose to read it as such), and opens with the current team meeting their future Evil selves (with Evil versions of Miss Martian and Kid Devil now added). The Evil Titans are here to ensure that their future still happens, although with some modifications, and have taken out the League in order to force the Titans to step up and confront an assault by Starro; they also seem to be trying to get Ravager and Supergirl killed (those two notice that there are no Evil versions of themselves on the team). Everybody gets at least one good moment with their Evil future self. Miss Martian and Ravager continue to be my favourite characters on this book.

X-Men #203

The only Marvel book on my pull list this week is the conclusion to "Blinded By The Light" (there's an epilogue next issue), with Iceman and Cannonball scrambling to prevent Mister Sinister's Marauders from getting their hands on the Destiny Diaries; they succeed, but the Diaries are destroyed, so neither group gets to use them (a somewhat predictable outcome). Carey has basically torn his entire team to ribbons; indeed, he did so in the first issue of this arc, and has spent the rest of the time using the casts of Astonishing X-Men and New X-Men (the Uncanny guys don't seem to be back yet). Mystique and Lady Mastermind are now villains, Karima is a hijacked hero, Cable is "dead," and Rogue is still Sinister's prisoner; if this book is cancelled after "Messiah CompleX", there really won't be much left anyway. As it stands, the Marauders have basically cut the X-Men off from knowledge of the future; although, as Sinister says here, the loss of the Diaries means they themselves aren't on a totally sure footing. As a lead-in to MC, it's good, although I really wish Carey could get a better artist for his run; when all your stories are basically non-stop action, it would really help to have someone who could draw coherent fight scenes.

"Endangered Species", building off the rather effective ending of last issue, is mostly a (coherent) fight scene this week, and ends with Beast seemingly abandoning his quest (but there's still a month to go on this sucker, so one has little doubt that, like Corleone, he'll be back in).
 
The last page of Teen Titans was awesome. I want that as a poster for some reason, sans text
 
Just finished the second Walking Dead hardcover. Man, talk about an intense book. How do people read this monthly? It reads so fast, and there's so much crazy stuff going on, I can't believe people can wait between installments.
 
September ends with a rather large week for me with about ten titles, one of those weeks where sitting down to type reviews even for books I liked, and this week was full of them, sometimes feels like a chore. But I'm probably too vain to rest the fingers. Carpel Tunnel, here I come!

As always, heavy spoilers because I hide nothing in the B/T (I usually add spoilers when I repost in other topics, though). The one in A:TI is rather heavy, too.

Oh, and I bought SUPERMAN: DOOMSDAY. The FULL, SPOILERTASTIC review is here: http://forums.superherohype.com/showpost.php?p=12809064&postcount=114

Dread's BOUGHT/THOUGHT for 9/26/07:

BLUE BEETLE #19:
Abandoning the quest for Jamie's beetle's origins has done wonders for this book, and the irony is while some of his adventures in-between major "The Reach" events might seem like filler at a glance, I'd argue the book's never been stronger for them. This is a new legacy hero having pitched battles to earn more mettle while having humorous dialogue with friend and foe alike. It simply it a lot of fun, and sadly the sales match books that tend to be fun; they are pretty low. Fortunately DC's not as trigger-happy as Marvel so while I once was unsure the book'd last this long, now I think it may actually pass the 2 year margin (a rarity for new ongoings these days). Rogers continues to carry the title without Giffen just fine and Baldeon comes in as a "guest penciller" (a nice way of saying "fill in") and the art is actually very appropriate and kinetic for the title. I'd certainly seen less appropriate artists on this book. The plot of the issue is essentially revealed on the cover; Giganta attacks La Dama, and Blue Beetle is stuck rescuing his local crimelord from another criminal simply because she's the aunt of his best gal-pal, Brenda. But the issue actually has more than that; it includes a training match with Peacemaker (I'd missed him for a few issues); the banter between the two matches the sort of love/hate thing that Booster Gold and Ted Kord had. Brenda also finally finds out her aunt is a kingpin and is at first angered about being lied to by everyone, but it sorts out in the end, and I appreciate Rogers not spreading out Brenda's reaction to 3-6 issues as some writers would. Yeah, a lesson on pressure-points is some heavy-handed foreshadowing, but it is on par with some Saturday Morning cartoon episodes and that matches the feel for BLUE BEETLE in a way. The line Peacemaker makes about Robin after Paco, erm, "reacts" to have "tall" Giganta is was one of the best lines of the issue, and it had plenty more to come. This is probably the closest thing to INVINCIBLE that DC has right now, and it ain't too shabby. Quriky cast, fun dialogue, simple superhero adventures...I usually don't ask for more in most titles.

THE SPIRIT #10: I wasn't expecting this issue, so much like the title character making an appearance in an alley, it came as a surprise. The first page admits and pokes fun of the fact that this tale feels like "filler" compared to the last issue, which nailed down the threat of El Morte. The Spirit's ribs have to heal and the readership won't do with late issues, so in this story goes. "DEATH BY TELEVISION" is not only a murder mystery, but a well needed sort of commentary or criticism based on the larger media, specifically the fact that the line between genuine news programs, petty tabloid gossip, political rantings of the elite and even YouTube (lampooned here as BoobTube, that age-old term for TV) has become very blurry. Cooke & Company are really masters of the craft here, and the way the work reads and the layout of the story is almost as important as the Spirit himself. Eisner used the Spirit to tell tales based on morality and to showcase his narrative technique and Cooke gets that, rather than just trying to make him Batman Lite like some writers. A one page appeal for better news shows and a more informed public seems more like a plea to society than a part of the story, but it weaves in as both. As in many stories, The Spirit actually does very little himself, he merely seems to move about as the situation plays itself to a head, a fact that Cooke has done in past stories and can get repetitive, but NOT when said situation is actually a very readable story. Cooke will leave the title with #12 and it seems the last two issues will tie up the Morte situation, but I am glad we got this tale out of his system first. This title without Cooke & Co. won't be the same. The Summer Fill-In proved it. Still, while it lasts, it's a great little DC book every month.

ASTOUNDING WOLF-MAN #3: I would complain about the scheduling, but in the letters pages (all SEVEN of them), Kirkman admits this series is intended to be bi-monthly so I can forgive it. It straddles the mix between superhero stuff and horror and the blend still seems to have some charm. As some posters predicted, turns out despite all the training with Zechariah the Vampire won't stop the Wolf-Man from being completely out of control and beastial once a month with the first full moon. Zechariah intended for Gary to experience it firsthand but didn't expect him to stray into the city and murder a superhero (whose body he "hid"). At least he now has a "Wolfmobile" to patrol with and manages to save a girl from a villain named Thrill-Kill in a VERY cool, well paced mid-air action sequence. Unfortunately, Gary's personal life is starting to crumble due to his powers because the publicity from his "coma" has led the control board of his company to vote him out. Plus, there are a pack of other were-wolves out to kill Zechariah and Wolf-Man gets in the way. They call him an "Elder Brood", which apparently makes him a werewolf of some importance to their society. I get the sense that naturally Zechariah may not be as noble as he seems and may merely be using Wolf-Man for his own ends; after all, Kirkman has used the "betrayed by a mentor figure" angle before; soon to be twice in INVINCIBLE. Still, what would a horror book be without some mysteries and backstabbings? I also have to give credit to Kirkman for answering 7 pages full of mail when he writes at least 4 comic books and answers mail for some of those, too. Wolfy's icon looks like a wolf version of Thundercats, but it works and I am surprised it hasn't been used before. I won't say this is Kirkman's best title but it's heads and shoulders above ULTIMATE X-MEN and still is fun to read despite the gore. It straddles the blend of horror/superhero better than, say, GHOST RIDER has in a while. Plus, werewolves are cool, and haven't quite been as overused as vampires to me. I wonder if any WEREWOLF-BY-NIGHT fans are catching this title.

ANNIHILATION CONQUEST: STARLORD #3: Despite Green II's art being better for costumed action than it seems to be for civilian scenes, Giffen's mini for AC is still the best of the mini's for me, just barely edging out NOVA in readable factor. The tone isn't kept completely serious with the dialogue so it reads like an INDIANA JONES adventure rather than being as dour and melodramatic as some of the other mini's, and it works as a respite from that. After not being able to find their Phalanx target last issue by exploring below, Peter Quill taps into their computer network to discover it above, as a nanobot virus meant to infect billions of Kree and more at once. Mantis, however, called it beforehand and naturally is very adept at what she does. For those who mourned the loss of the mighty Groot last issue, you are in luck as the big spruce survived, only isn't as mighty (although still twice as funny). Giffen naturally is a master at writing barbs between a team of characters who aren't exactly friend or foe, and this allows him to excell here. After an issue spent avoiding the drones, the team seems trapped, with their only hope laying at the hands of a bloodied Capt. Universe (still distrought after killing Deathbird in self defense last issue). The finale is next month and I can't wait to see how the team gets out of this one. I'd love for this to become an ongoing afterwards, so long as Giffen wrote it, but I'll take what I can get for now. Sadly, AC doesn't seem to be selling as well as the first installment, but it still is thrilling stuff with space opera action and plenty of C and lower level characters getting play. The perfect antidote for those with some CW/INITITATIVE/WWH fatique.

AVENGERS: THE INITIATIVE #6: The iconic issue where The Gauntlet seems to get his come-uppance, and I probably should have predicted the culprit simply because he was the LAST person you'd normally suspect, which is common in mysteries. Steve Uy fills in for Caselli on art for now and the name/style seemed familiar for me for a while, so I did some research. Not only has he done some creator stuff and some covers/promo images for X-Men (including a shot of Iceman that has probably been made into a million avatars by now), in 2003 he did a little Marvel mini with Chuck Austin that I picked up back when my return to weekly comics was new; EDEN'S TRAIL. The gimmick of the book was that it was not connected to the MU at all and had a "cinematic" pace, which meant it was read sideways and efforts were made to make it look animated. It wasn't top shelf entertainment but I enjoyed it at the time and it is burried somewhere in a box in my collection. Uy gets to draw more spandex characters now and his style still has that animated feel. He's no Caselli but he isn't terrible either, and tries to fit the tone of the book that Caselli started. The only scene where he struggled was where Tigra and Yellowjacket are jogging; they almost look like they are standing still but they are supposed to be jogging. Naturally, the plot of the issue is Gauntlet, who is presented as a married man with a little daughter in some hope of trying to get the audience to sympathize with him, is attacked by surprise and nearly beaten to death for his many, MANY comments against the dead New Warriors. Slott presents his mystery, lines up the suspects (all the heroes who were ex-NW's, which are Rage, Ultra-Girl, Slapstick, Debrii, and Initiative counsellor, Justice), offers a red herring and then reveals the perp. Some writers, especially Bendis, would have stretched this to 4-6 issues, but this is the natural length of the story and we're not left hanging for long; much appreciated. The issue presents Gauntlet (or Joseph Green) as a family man who is hardest on his trainees so they become the best soldiers and thus don't die in action, and he actually cares for them to some degree. Whether this will win over many of the readers who have been waiting for him to catch a beating is unknown. I saw it coming and while it is nice to have more backstory on Gauntlet, he still matches that cliche for Drill Sarges and something like this happened decades ago in FULL METAL JACKET and subsequent TV episodes/movies (harsh drill sarge gets some "instant karma") and while I understand his purpose and why he exists, I don't really feel sympathy for him as a character (much as I had for, say, Ko-Rel in NOVA). It was funny how his wife was literally labelled. The issue looks into their ex-Warriors for a bit as the SHIELD agents investigate the attack. They soon stumble into Hardball's antics and he misleads them directly for Gyrich's lab, which he wants to protect at all costs (especially with the media, like Sally Floyd, starting to look into him). Once the Nazi doc laid out the details of the attack I pretty much figured who the attacker would be, and I was correct, but it was still handled very well. "Who's laughin' now!?", indeed. It also is revealed that Justice & Ultra Girl are an item; guess he's getting over Firestar about as fast as Hank Pym got over Firebird. As with every issue of A:TI, there is a lot going on with so many characters that I always feel like I got my money's worth. There are plenty of people who don't care for the series, but I am definitely in the "fan" camp. I like Slott's take on the characters and his flawless useage of continuity. I like that he resisted the temptation to make this place a perfect wonderland to go in line with Marvel's editorial line of, "Iron Man wasn't THAT evil during CW, honest!" and instead made a camp that is so flawed in it's execution that it fits in line with an administration that is willing to offer Bullseye a badge. There are many internal conflicts to play up and I am very interested in seeing how it all plays out.

IMMORTAL IRON FIST #9: The Tournament gets underway in Brubaker & Fraction's IRON FIST opus here with Rand vs. Fat Cobra, a fight made more complicated when a mystery ninja girl (who after one issue is cooler than Elektra and Echo combined) tells him to throw the match to get a chance to uncover the final secrets of Orson Randall before they are lost to the mortality of his biographer. After all, he is being attacked with many angles from that past and knowledge is power, something Danny is discovering by learning some new manuvers from his "book" (many many attacks that Bendis will take at least 5 issues to begin to notice in NA, if ever). The rules of the tournament are a little shakey to me but apparently you can lose and still return for a match, which is good as the battle between Fist and Ninja Sumo goes better for ninja girl than for Danny. Along the way we get more flashbacks of his father in K'un L'un with Davos and the revelation of Orson's deep underground, which includes a technological means to get to the famous interdimensional city. At some point in the battle, which is excellently drawn and paced by Aja, Fat Cobra wants to "test Rand's wisdom" and in a way that works for the overall story as well; continue a fight out of pride for the undefeated record or throw it in order for an oppurtunity to discover more about himself (and what Yu-Ti hasn't told him). In some ways this is a late "coming of age" story for Rand, who had accepted a lot of what he was told by his K'un L'un masters until Orson came along and challenged those perceptions with some harsh reality. Brubaker seems to enjoy playing with backhistories for his stories and thankfully Rand's had a lot of room for it. The best bit of all is that this was a double-whammy month for Iron Fist, as this issue leads into...

IMMORTAL IRON FIST ANNUAL #1: Now THIS is a way to make an annual count for something. It is clearly explained to take place after IIF #9 and offers a bit of continuation to that story, as Danny tracks down Orson's dying biographer, "Lucky Pierre". Brubaker & Fraction have made great use of multiple artists per issue, having different ones tackle flashbacks, and the present, or other dimensions, etc. and it weaves into the story flawlessly when most times, a title with 2-3 pencillers in it seems jarring. Unfortunately, the annual's present scenes are from Chaykin, whose style I don't care for at all. But that is made up with flashbacks of Orson's WWI era adventures from Brereton and Djurdjevic, which are very well rendered. The annuals are a good place to flesh out the past Iron Fist adventures and unlike the 7th issue of the ongoing, effort has been made to make the flashbacks relavent to the core story, so they seem essential rather than filler. This is the best approach for that sort of thing, and I applaud Brubaker & Fraction seeming to improve on a misstep. It also adds to the improved depth of what is now an Iron Fist "legacy". Also, Rand gets to showcase some skills against Hydra goons (which, in the series' only repetitive bit, are the only enemies Danny Rand seems able to defeat).

August's sales charts brought some worry to diehard fans of the series like me, but apparently top 100 slot markers can be misleading; looking at hard numbers at THE BEAT, it turns out that Brubaker & Fraction's answers about sales in interviews are correct for now. While modest, IIF has been selling solidly within the 35-37k range since issue #3. The first issue debuted at barely 50k. What this means is that while IMMORTAL IRON FIST, an utterly brilliant relaunch of a faded franchise that pretty much adds everything you'd want to it (new characters, decent challenges, more history, great art, good pacing, etc.) doesn't sell as well as it deserves to (what with NEW AVENGERS averaging over 100k per issue), it HAS been holding steady in terms of sales, which is the most important thing for a book. While I bet the Marvel editorial board perhaps expected this to sell better, sales that can hold steady means it isn't slipping into oblivion, which is why most books get cut. In comparison, MS. MARVEL still seems to be shedding 4-8% of it's readership every month, whereas over the past 6 months, IIF has lost only .6% of it's readership. My point is the sky isn't falling quite yet, thankfully, and hopes for a third arc at the very least seem plausible. Bring on more Black-Black Poison Touches!

THE ORDER #3: The 2nd issue drop for Fraction's ongoing starring a cast of new superheroes (save for Pepper "Hera" Potts) in terms of sales was rather steep; 30% as a matter of fact. Drops for second issues are rather common for series, but still, hopefully the book can stablize quickly from there, because it would be a shame to lose it too soon. Marvel can always use some new blood, especially for superhero teams in other states. Calamity is given the "origin interview" of the issue, and while everyone gets some play, is the man focus of the book as the team not only deals with the death of one of their ex-Order recruits who got fired in #1 (during the "Sweep Millar's plotlines under the rug" motion), but an army of Zombie Homeless People, affectionaly called "Zobo's". Calamity not only has some issues revolving the accident that took his legs or fitting in on a team, but on a rivalry with Mulholland Black and getting over the fact that he choked when he was ordered to "ice" the Cold War soldiers in #2 (leaving it to Supernaut). Interestingly, while some superhero books are eager to make murderers out of superheroes, the leaders of the Order don't take it as badly as Calamity himself does (at the time they understood why he couldn't and that was why they sent Supernaut and didn't berate him). The team still needs to work out some kinks in terms of collatoral damage, though. The meeting between Calamity and the drunk driver who took his legs was an effectively creepy climax and the team still needs to deal with media and politicians, especially some who want to kick them out of their new HQ to, presumably, make it a historical landmark. Having the politicians smile like Stepford Wives during some of those lines was priceless. The book has a lot going on and a lot of good new characters to explore, none of whom are mutants or were mutants or aliens or whatnot. And I love Kitson's art. I doubt any fill-in artist could capture it, though, that mix of realism with the absurd without going too far either way. This has quickly become one of my favorite Marvel books (and one of my personal Top 5 the company offers) and I would hate to see it go by issue #12. I'm always up for a new order...of Order. Yes, that was absolutely terrible. I could never write a solict.
 
Last Two:

ULTIMATE FANTASTIC FOUR #46: Mike Carey was on the book almost a year but finally delivers on a story that works on every level here. Some of his first installments were bogged down by techno gibberish or awkward pacing, but this one worked well on the shadows of some past Ultimate failures. Carey took the ashes of Ellis' crappy "Silver Surfer" and remade his own, as well as provided an Ultimate Psycho-Man who was very interesting. The schtick of controlling people is enhanced by the fact that he offers not terror, but eternal bliss and happiness to his subjects. It comes down to a "what would you rather, harsh reality under your control or eternal pleasure provided by another?" and that has been done a million times before, but it really works here. Ferry's art as usual is top notch and can easily sell an issue by itself, but for this arc it doesn't have to. I never gave a damn about Psycho-Man before but this version was a total improvement on the idea, filled with more angles and quirks. It did seem very plot convient that the little girl Revka Temerlune has at his side who seems to seal his fate is Enid, Reed's spunky sister, but that also works. This is a Four story, after all. The story has some depth and meaning to it, and it has enough action to satisfy me, even if it is against some generic "shiney robot men" who are essentially dopples of the Surfer design. Everything is sorted out as Reed and his family pull together and ironically, Revka is given the sort of bliss that he gave to others. The next arc promises more playing with the ashes of Ellis' GAL AHK TUS story, and if it can stay this good, I'm all for it. ULTIMATE X-MEN sort of seems like it is filling the pages, but Carey at least has a better stride on UFF, and it has better, more consistant art. If I felt like keeping one and not both, it'd be this one. True to form, it is the poorest selling Ultimate title.

X-MEN: FIRST CLASS #4: Selling poorly in the direct market, but in terms of "Marvel Adventures kiddie books", 20k a month is apparently good. This issue has Hank & Bobby "borrowing" Warren's car and going on a road trip during summer break (wonderfully published at the END of summer, sigh) and the antics that ensue. They come across weird tourist traps, casino henchmen, camping, driving with feet, and hurricane season. The book has a simple "gee golly" charm to it as the focus of the story is about Hank & Bobby, the two who feel the most outcast among the original five (the geek and the youngest, respectively) having fun together and bonding. Simple fun, and my guilty pleasure. Which beats a book I hate but inevitably read, like NEW AVENGERS.
 
Quick thoughts:

X-Men #203 - I was hoping to get come kind of closure, what with this being, you know, the end of a storyarc. No dice. Carey keeps the ball rolling on into Messiah Complex. The art is typical Ramos, meaning it's the worst art you've ever seen. At least we get to see Bobby and Sam kick some ass. They make a good pair. :up:

Immortal Iron Fist #9/Annual - Could this book be any better? I don't think so. I want an Orson Randall ongoing, like, yesterday. The Luke, Misty and Colleen cameo was nice; it's cool that Brubaker and Fraction are finding ways to figure them into the story. The Danny/Fat Cobra fight was bad-****ing-ass. I'll take seconds on that, please.

The Order #3 - It's a shame this book won't make it past issue 12. I'm trying hard not to get attatched to the characters, but it's hard. Fraction's telling a great story here and I'll miss it when it goes. **** you, ignorant fanboy. Yeah, you. You know who you are.

Avengers: The Initiative #6 - Pym's ****ing Tigra. That's....interesting. As long as he's not slapping her, I guess that's okay. Unless, you know, she likes that sort of thing. Actually, I get the impression that she might. Anyway...Did anyone see that ending coming? I sure as hell didn't. Damn, Slott. I'm scared now. :(

Annihilation Conquest: Star Lord #3 - Keith Giffen, please write this book forever.

Astounding Wolf-Man #3 - I really enjoy this weird little book. It seems that Zeck's real motivation behind making Gary a superhero is protection against the other werewolves hunting him down. Never trust a vampire, no matter how charmingly optimistic they can be. There's a strange thing about Jason Howard's artwork. I don't particularly like it (I don't hate it, either), but somehow, I get a sense of movement and weight when I read this book. The movement part I can understand. The weight, I can't. His line weight is pretty bad, with most everything being a thick black line. Still, there's something to it that fills me with joy. I'm going crazy.

Brit #2 - This is a fun, romp of a book. Turns out Brit's not really dead (but he is really cold). Also turns out, Brit's got a hot sister. She's superstrong and her cellphone shoots lightning. Ottley's--I mean, Rathburn's art is good. He must be superslow, though, because it's only the second issue and already there's a breakdowns artist (Andy Kuhn). I think the art looks better for it, personally.
 
Just finished the second Walking Dead hardcover. Man, talk about an intense book. How do people read this monthly? It reads so fast, and there's so much crazy stuff going on, I can't believe people can wait between installments.
It's better than waiting months for a new trade while issues sit on the stands, taunting you with their sexy newness.

Countdown #31
Another kinda sorta decent read. Manuel Garcia's art was pretty good by comparison to the other regular pencilers on Countdown. McKeever's writing was more crisp and cogent than I'm used to seeing from the series. The events in this issue progressed the Challengers' story a bit, especially on the Bob/Monitors and Monarch front--the Monitors are taking their objection to Bob's "betrayal" to a more lethal level and Monarch is even more of a one-note, "join me and kill *****es" villain than the last time we saw him. Every time I see that goddamn armor, I just hang my head in shame over what a waste DC is making of Captain Atom. But for once I'm not in a ranting mood, so I'll leave it at that.

Back to the story: although those major things happen, that feels like all that happened in this issue. Despite some more natural dialog between the Challengers from McKeever, it really does feel like everything other than those few major story beats was just filler to make up space. Mary Marvel continues to be easily manipulated by Eclipso because, I guess, Black Adam's power made her really stupid in addition to really violent. Also, when did Black Adam's powers ever include the ability to transmute people into stone? :confused:

The biggest disappointment of this issue, however, had to be the Crime Society. We've already got the Crime Syndicate from the anti-matter universe; was there really a need for another bunch of the same characters? Seriously, couldn't they have at least lived up to their name and been patterned more on the Justice Society? Yes, I know their auxiliary characters were more Societyish than Leagueish, but Ultraman, Owlman, Superwoman, Power Ring, and Johnny Quick were all just copies of their Crime Syndicate versions. Why not stick Power Ring in a more Golden Agey costume and pattern him on Alan Scott? Why not do the same for Johnny Quick with Jay Garrick? Also, why is the Spectre of Earth-3 basically the Spectre of New Earth? He looks exactly the same. Anyway, it just seemed like a waste to not follow through and make the Crime Society more Golden Age-influenced.

Annihilation Conquest: Star-Lord #3
Great issue. The recap page claims Deathcry and Groot are KIA, but anyone who looked at the preview knows that Groot's back early on in this issue. It was fun seeing Rocket Raccoon go from fond friend of big Groot to utterly annoyed with little Groot over the course of the issue. Deathcry wasn't as lucky as Groot, it seems, because she's still gone and Captain Universe is still all emo about accidentally killing her. He gets over it when he needs to and ends the issue on a high note, however.

I think the thing I've enjoyed most about the Star-Lord mini-series is the fact that Giffen manages to balance all of the characters so well. Everyone gets a moment or two to shine--Bug with his funny, snarky comments; Groot with his overinflated ego; Mantis with her understated, zen-like badassery (she even referred to herself as "this one" in this issue :D); Gabe with his ability to rise to the occasion; Rocket with his cynicism; Peter with his ability to keep a cool head and lead these weirdos--but none of them ever really feel like they're stealing the spotlight from anyone else. Giffen's done a great job of playing each character to their strengths (except Deathcry, I guess, unless her strength was the ability to be blown up) but not at the cost of any others. Any writer of an uneven team book with neglected characters in every issue could stand to learn a lot from Giffen's work here (*cough*JohnsBendisWinick*cough*).

Tim Green's art is still very impressive. It's fairly minimalistic in rendering, but Green makes up for that in detail. He has a lot of lines, but not a single one feels extraneous or forced. I really hope he sticks around at Marvel or, better yet, bolsters the ranks at DC. Just as long as I get to keep seeing his art on some major comics, somewhere.

Great ending to the issue, as well. I didn't know Mantis could hide herself from the perceptions of everyone around her, but that's a cool power. I was kind of hoping she'd use her plant powers to restore Groot to his normal size, but he's funnier small. Next issue looks to be a good one. I just hope nobody else dies, especially not Bug or Mantis. :up:
 
Yeah, I remember them being "caught in the act" by SHIELD agents. I figured that was just Bendis being Bendis, though.
 
Avengers: The Initiative #6 - Pym's ****ing Tigra. That's....interesting. As long as he's not slapping her, I guess that's okay. Unless, you know, she likes that sort of thing. Actually, I get the impression that she might. Anyway...Did anyone see that ending coming? I sure as hell didn't. Damn, Slott. I'm scared now. :(

Man, you slap the Wasp ONCE, and you get a lifetime wifebeater award... :whatever: :whatever: :whatever:

:oldrazz:
 
Yeah, but I'm far enough behind that it's not such a big deal.
You'll catch up eventually, and then you'll share in our monthly pain.

Avengers: The Initiative #6
So, right off the bat, as much as I love Slott, I didn't like this issue's ending. I get that it's shocking and opens up interesting character stuff and whatever, but I really, really wish someone at Marvel would just leave a tiny little sliver of innocence in their god-forsaken universe at this point. I know no one will agree with me, but I really don't care. First, heroes who had problems with killing start killing with little or no regret, then Damage Control is taken down to the level of common drug dealers, and now Slapstick is a cracked sociopath who beat the living **** out of Gauntlet. Hurray for 'maturity.' :dry:

Other than that and Uy's art, however, the rest of this issue was pretty good. Slott drudged up a lot of the strong ties that these characters all have between them. I especially liked Rage's tirade against Justice about how unfair it is for him to be sitting among the cadets when he was an Avenger long before Vance was. I also liked that Rage backed off and apologized for the comment about Vance's dad. A little bit of remorse goes a long way to redeeming a pigheaded jerk of a character like Rage.

More stuff on the MVP mystery, which I hope is nearing some kind of major beat. It's been stewing on the back burner for a couple issues thanks to the tie-ins that A:TI necessarily must embrace, being the centerpiece to Marvel America's new national order. Now we get some juicy bits on how profoundly MVP's death affected the otherwise stoic and reserved (when he's not brow-beating cadets) Gauntlet, Justice's continuing investigation from the outside, and the Camp Hammond administration's continuing attempts to suppress that information from within.

One thing I didn't get was why Gauntlet claimed it was the Ghost who kicked his ass (although, frankly, I think it would've been much better if it had been him). Was the stuff Hank injected into Gauntlet some kind of mind-controlling nanites that allowed them to get Gauntlet to say what they wanted him to say? Or was Gauntlet just covering for Slapstick, since we've now learned that he apparently feels a lot for "his kids"? That wasn't too clear to me.

Teen Titans #51
This issue was good, but not really as good as I was hoping for. We learn that the future Titans have shown up in the past to try and coax the present-day Teen Titans into basically growing up to be them so they'll still exist. With the death of Conner and Bart and the knowledge of the Titans of Tomorrow as their future, the Titans ostensibly have been consciously trying to stick together and not let themselves slip into compromising their morals--although, given that Tim and Cassie are now darker and angrier than ever and most of the Titans who faced the Titans of Tomorrow have basically splintered off to do their own things, it never seemed to me like they were doing such a bang-up job of avoiding that future to begin with.

Anyway, that little gap in logic aside, I was disheartened to learn that Tim just clones Bart and Conner sometime in the past, accounting for their continued existence in the future (unless Bart was lying). I thought they were the genuine articles. :( They still make good villains this time around, though.

There are some character things in this issue that left a big question mark in my head. The biggest one was Eddie's future self being able to talk him into abandoning Ravager to certain death with the greatest of ease. I hope McKeever's planning to give Eddie a change of heart next issue. I also found it odd that I actually agreed with M'gann's older self--why the hell is she still hiding herself away as a green Martian when everyone knows she's really a white Martian? J'onn's got the market cornered on good green Martians; why not give M'gann more individuality by having her embrace her white Martian heritage? They're ***** in general, but she could endeavor to show that not all of them are like that. That last page left me with a question mark too, but it's clearly just meant as a shocking cliffhanger; I doubt anyone believes Tim is going to shoot himself. I hope it leads to McKeever revealing some of that genius Tim was so chock full of before becoming lame, too.

I'm kind of ambivalent about Ale Garza's art. It's certainly dynamic, but I'm not a huge fan of the way he draws faces, or really of his style in general. Still, it's competent, the style isn't bad or anything, and I have to admit that it does fit the tone of the book as a whole.

This review turned a lot more negative than I really felt about the issue, so I'll end with two things I really loved about this issue: Blue Beetle's appearance and subsequent confusion, and the future Conner, Tim, and Cassie talking crap about present-day Tim and Cassie's ******ed would-be romance. Please, McKeever, get rid of that subplot sooner rather than later.
 
You'll catch up eventually, and then you'll share in our monthly pain.

Avengers: The Initiative #6
So, right off the bat, as much as I love Slott, I didn't like this issue's ending. I get that it's shocking and opens up interesting character stuff and whatever, but I really, really wish someone at Marvel would just leave a tiny little sliver of innocence in their god-forsaken universe at this point. I know no one will agree with me, but I really don't care. First, heroes who had problems with killing start killing with little or no regret, then Damage Control is taken down to the level of common drug dealers, and now Slapstick is a cracked sociopath who beat the living **** out of Gauntlet. Hurray for 'maturity.' :dry:

Other than that and Uy's art, however, the rest of this issue was pretty good. Slott drudged up a lot of the strong ties that these characters all have between them. I especially liked Rage's tirade against Justice about how unfair it is for him to be sitting among the cadets when he was an Avenger long before Vance was. I also liked that Rage backed off and apologized for the comment about Vance's dad. A little bit of remorse goes a long way to redeeming a pigheaded jerk of a character like Rage.

More stuff on the MVP mystery, which I hope is nearing some kind of major beat. It's been stewing on the back burner for a couple issues thanks to the tie-ins that A:TI necessarily must embrace, being the centerpiece to Marvel America's new national order. Now we get some juicy bits on how profoundly MVP's death affected the otherwise stoic and reserved (when he's not brow-beating cadets) Gauntlet, Justice's continuing investigation from the outside, and the Camp Hammond administration's continuing attempts to suppress that information from within.

One thing I didn't get was why Gauntlet claimed it was the Ghost who kicked his ass (although, frankly, I think it would've been much better if it had been him). Was the stuff Hank injected into Gauntlet some kind of mind-controlling nanites that allowed them to get Gauntlet to say what they wanted him to say? Or was Gauntlet just covering for Slapstick, since we've now learned that he apparently feels a lot for "his kids"? That wasn't too clear to me.

Yeah, I wasn't too sure about that, either. I'm sure we'll find out soon, though.
 
Anyway, that little gap in logic aside, I was disheartened to learn that Tim just clones Bart and Conner sometime in the past, accounting for their continued existence in the future (unless Bart was lying). I thought they were the genuine articles. :(
In the case of Bart, there's a significant disconnect between the versions who appear in the two stories; Conner, though, seems to have way too much continuity with his previous self to be a clone.
I'm kind of ambivalent about Ale Garza's art. It's certainly dynamic, but I'm not a huge fan of the way he draws faces, or really of his style in general. Still, it's competent, the style isn't bad or anything, and I have to admit that it does fit the tone of the book as a whole.
This is his only issue, so you don't have to get used to it.
 
I thought Garza was the regular penciler. :confused:

Regarding the clones, I guess it's possible that Tim cloned their bodies and found some way to get their souls back into them. That'd explain why Conner's the same. Bart would still be tough to explain given that he was still a hero in 'Titans Tomorrow." Maybe dying the way he did drove Bart to be less of a hero or something.
 
I thought Garza was the regular penciler. :confused:
He abruptly decided to reconsider his career or something; Jamal Igle does #52, and then Eddy Barrows (yanked off Countdown to Adventure) comes on as regular artist with #53.
 
Immortal Iron Fist #9 - Great art. Really great fight scenes. especially the one between Iron fist and the huge guy. I hope we see more fights from the tournament. Whats really cool though is that this story leads straight into the annual.

Immortal Iron Fist Annual #1 - This was a sharp way to show some backstory without feeling like youre wasting anybody's time with irrelevant flash backs. I didnt particularly enjoy the art from the first flashback, but the second flashback had amazing art. I'm really glad I picked this up since it smoothly nestles itself between issue 9 and 10.

Ultimate Spider-Man #114 - Great action scenes from Immonen. I really like his shots of Spidey swinging. Didn't advance the plot much at all, but it had some very nice action art.

Ultimate Fantastic Four #46 - eh. Fairly anti climactic if you ask me. I think i remember reading the solicit for this issue and it said something would shock you. But i don't remember anything that was really shock-inducing. Still pretty enjoyable though. Nice art.
 
Of course...

Cool.

Man, you slap the Wasp ONCE, and you get a lifetime wifebeater award... :whatever: :whatever: :whatever:

:oldrazz:

Guess Spider-Man is a wife-beater then, since he hit MJ once (during his "The Spider" phase). :p

With Pym, they'll never let it go.

You'll catch up eventually, and then you'll share in our monthly pain.

Avengers: The Initiative #6
So, right off the bat, as much as I love Slott, I didn't like this issue's ending. I get that it's shocking and opens up interesting character stuff and whatever, but I really, really wish someone at Marvel would just leave a tiny little sliver of innocence in their god-forsaken universe at this point. I know no one will agree with me, but I really don't care. First, heroes who had problems with killing start killing with little or no regret, then Damage Control is taken down to the level of common drug dealers, and now Slapstick is a cracked sociopath who beat the living **** out of Gauntlet. Hurray for 'maturity.' :dry:

Other than that and Uy's art, however, the rest of this issue was pretty good. Slott drudged up a lot of the strong ties that these characters all have between them. I especially liked Rage's tirade against Justice about how unfair it is for him to be sitting among the cadets when he was an Avenger long before Vance was. I also liked that Rage backed off and apologized for the comment about Vance's dad. A little bit of remorse goes a long way to redeeming a pigheaded jerk of a character like Rage.

More stuff on the MVP mystery, which I hope is nearing some kind of major beat. It's been stewing on the back burner for a couple issues thanks to the tie-ins that A:TI necessarily must embrace, being the centerpiece to Marvel America's new national order. Now we get some juicy bits on how profoundly MVP's death affected the otherwise stoic and reserved (when he's not brow-beating cadets) Gauntlet, Justice's continuing investigation from the outside, and the Camp Hammond administration's continuing attempts to suppress that information from within.

One thing I didn't get was why Gauntlet claimed it was the Ghost who kicked his ass (although, frankly, I think it would've been much better if it had been him). Was the stuff Hank injected into Gauntlet some kind of mind-controlling nanites that allowed them to get Gauntlet to say what they wanted him to say? Or was Gauntlet just covering for Slapstick, since we've now learned that he apparently feels a lot for "his kids"? That wasn't too clear to me.

As I stated elsewhere, that is a fair criticism of the ending, especially as Slott made fun of that trend in the GLC/DEADPOOL SUMMER SPECIAL. However, he also flirted with the idea of adding some "darkness" to Starfox with the "convicted of rape" story in SHE-HULK. So there is some precident.

On the Gauntlet matter, it was a nice red herring. Either Gyrich coerced Gauntlet to say what he wanted to get rid of the SHIELD people quickly, or he covered for Slapstick. I'm not sure why he would cover for Slapstick for beating on him when he was fully willing to punt Rage off the squad for talking back to him.

Yeah, the Justice/Rage scene was nice. I hope Ultra-Girl doesn't mind being the "rebound" for a guy who was engaged for a while (at least a year in "Marvel Time").
 

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