Short week this week, but a good one. Come to think of it, the next week will be short, too. Only three books for me this week, and maybe two next week. I fear an end-of-the-month wallet-buster. There is a part of me that is annoyed at the lopsided printing schedule; half a month is nothing, and then the other two weeks EVERYTHING comes out at once. March 2009 sales figures are just coming in and Marvel is dominating DC in dollar/unit share by a good 20 points in each; granted, it may be a sign of them flooding the market. Many people note how Marvel seems to be putting out more comics now than in the 90's, and while the overall quality is better than they were in the 90's, perhaps prices wouldn't have to be a buck for half of them if Marvel would put out less than, like, 100 books a month.
The lack of ads from anything that isn't in-house, though, is becoming very noticeable. It may be a rock/hard place for Marvel' sales prices.
As always, full spoilers.
Dread's Bought/Thought for 4/8/09:
BOOSTER GOLD #19: Writer/artist/character creator Dan Jurgens, along with Rapmund, basically does an epilogue sort of issue to close off the latest arc and begin the next. There are no villains to fight and no major action pieces. Well, there are a few, but I wouldn't call them major. It is more about Booster dealing with the ramifications of his own time travel tactics to defeat the chronal-energy Rex Hunter last issue, as well as his sister Michelle having to deal with learning from the villain that she had been fated to die, and she was dead for quite a few years. Some may call it a "filler" issue but I didn't mind 22 pages of character moments to process the events of the arc, to go over and react to what happened. Y'know, like this stuff matters? Sometimes allowing a story a moment to breath isn't decompression, especially if you know how to do it well and not for too long, and Jurgens & Rapmund succeed here. It's a quiet issue of BG, but a solid one.
On the more comedic side, the present Booster Gold has to deal with having pulled through time "Austin from Ten Minutes ago", or rather himself from about 12 issues ago (give or take). His past self is more in awe of the mission and not as experienced, although he has some fun quips with his future self about being designated a "little brother" of sorts. They have to use Rex Hunter's junkpile of a time machine to go back to the "time fortress" that the knives were used to unlock for Michelle and their own time machines. This initial time travel mix up gets Rip in trouble in the middle of a mission to ensure that Starfire escaped slavery to head to Earth and found the "New" Teen Titans, but everything is straightened out in the end. The theme is that Booster Gold has grown in the nearly two years this book has run on, being more used to his mission and what it entails, even if he sometimes is out of his element or acts like he knows more than he does. There also is a fun bit where he talks with...himself about JL booty calls.
The darker side of the issue is Michelle's torment about being kept out of the loop by Booster and Rip about her own fate and her own death, which Rip averted. She is angry about her choices being kept out of her hands. There is a bit of irony in her being angry that she was kept in the dark as if she was "fragile" and needed to be kept from freaking out, just as she is completely freaking out. You know how it is; man apologizes for keeping something from a woman because he "didn't want her to get upset", and she seeks to prove him wrong by getting about 500 times as upset. Always reminds me of Katy Kaboom from THE ANIMANIACS: "I'm NOT OVERREACTING! I'M A TEEN-AGER!!"
Seeking her own destiny, Michelle blips out somewhere in time, with neither Booster or Rip knowing when or where. A search for her seems inevitable, although the cover for issue #20 implies some Commie fighting action, and this is a title where that can be done without it seeming like an outdated rehash (like all the Russkie stories Colossus keeps having at Marvel). It would be interesting to follow some of Michelle's solo travels for a bit, though, see how she ends up. It would be nice if she stopped freaking out and appreciated the second chance at life, but we may have to go through some stuff to get there. Losing her of course leaves Booster with only Rip as a supporting character, and that gets old; that is likely why Ted Kord was revived for about six issues.
While $4 comics stink, I can't wait for the last BLUE BEETLE team to reunite for 10 page back up strips on this title; more Blue Beetle without having to buy an extra book? It's still cheaper than two ongoings. It's like an added present for me for sticking with and enjoying BOOSTER GOLD since the start. DC's current slate of titles and ideas may not be the best, but BOOSTER GOLD, along with BLUE BEETLE, was often a diamond in the rough, and it is fitting that the two would unite.
Having had a nice issue to get things settled from last arc, I eagerly await the next, and hope Jurgens can stick around as long as possible. The book's never the same without him on story or art.
CAPTAIN BRITAIN AND MI-13 #12: Many fans of this title are afraid that Marvel will cancel it due to low sales. Thankfully, solicts and announcements prove that Marvel is telling the truth when it says this title won't be "canceled". It will likely only be "put on hiatus" with an odd one shot or something to wrap up the plot subplots. Much like GHOST RIDER and IMMORTAL IRON FIST, two books that actually outsell this.
It isn't all bad news for CB&MI13; for some reason, sales on issue #10 in Feb. rose about 11% to over 20.5k copies. This wasn't a crossover tie-in nor did it have a variant cover. The first trade came out, but it's sales were hardly blockbuster. Some retailers claimed that Diamond had shipped a free copy of the title to some of their shops, but it could be possible that all these good reviews and buzz are paying off. Considering comic sales as a whole fell 2% industry wide in 2/2009 (despite Obama Spidey being the #1 seller with another 145k copies sold via two reprints), a random 11% spike in sales for this title is quite a blip. It remains to be seen if the sales will hold steady here or dip again, or even rise. Even at 20.5k a title, this book would sell better than RUNAWAYS is right now (although RUNAWAYS has always supposedly made up monthly losses via digest sales).
The book has editorial support, supposedly, even if Marvel is being less than honest about the book's long term path, which for retailers in the wake of a recession can be maddening, but for readers is good because the title continues to be one of Marvel's best team books, a pleasure to read every month with exceptionally written characters and larger-than-life villains from Paul Cornell, with consistent art from Leonard Kirk most issues (he's had one fill in and some page help now and again). This arc has proven to be the best from the creative team on the title so far, which is something since the last two arcs were pretty damned good as well. After having remobilized Britain's super-team division in the wake of the Skrull Invasion, and having defeated the high level demon Plokta (creator of the infamous Mindless Ones), it is turning out that Dracula, self proclaimed Lord of the Vampires, may prove the threat that rocks the team to their core. He has already kidnapped Faiza/Excalibur's father in the hopes of making him a vampire, and has used Spitfire's son, the new Baron Blood, to move her into position to be controlled by Dracula. He even is hoping to sow some dissent and jealousy in Joey "Union Jack" Chapman, himself a long time slayer of vampires, via Spitfire's new relationship with Blade. This story succeeds because it acknowledges all of the last Dracula stories between Blade and even dusts off an old vampire slayer from the 70's era while using that to demonstrate that Dracula IS a high level threat, on par with a Doctor Doom. He's got centuries of military experience and has proven to be among the most powerful and difficult to destroy of all vampires; not even Dr. Strange has managed to kill Dracula forever.
This time, Dracula is working alongside not only an army of vampires, but other mystical beings, some of whom were freed by Peter Wisdom when magic was "closed off" from Britain. One of those is Lilith, a major demonic threat from the 90's MIDNIGHT SONS era that Blade would also be more than aware of. The other is Captain Fate, a minor MAN-THING villain from the 70's-80's; he's basically an immortal/nearly unkillable pirate who usually worked for the demon Thog, who carries a magical Magus Sword, as well as an enchanted pirate ship, the Serpent Crown. That's not to be confused with the other Serpent Crown, which is a magical maguffin connected to the elder god Set. Leonard Kirk redesigns Capt. Fate a bit, and to be honest I don't have any problems with it, as Capt. Fate has always looked a bit generic. Look at his original stories in MAN-THING and he looks like every single grey/black bearded pirate you have ever seen in your entire life. Every single one. Here, Fate has obviously paid two bits for a shave and hair-cut, which at least gives him a sleeker design; he doesn't have a 100 lb coat to slow him down in a sword duel. He still looks a bit generic, but it's a different kind of generic, at least. Lilith of course still looks as creepy as she always did, as if she should be Pinhead's girlfriend from HELLRAISER.
Jackie is being led to their moon-base by her son Baron Blood, who is convincing her to go along with the new vampire order, as if she has a lot of choice. Dracula reveals that he has discovered that vampires can change over time if they have a lot of it, becoming more immune to weaknesses (Dracula reveals he no longer fears Catholic symbols), and that he is many masterstrokes ahead of the British heroes.
Meanwhile, Blade and Black Knight help terminate four more vampires who were acting as spies, and Blade deduces that they are after the head of deceased slayer and fallen comrade Quincy Harker, one of many vampire hunters Blade had allied with and lived longer than. Most memorable for being able to fight vampires despite being in a wheelchair. Apparently his skull is a vital artifact in a spell that limits how many vampires can enter Britain because it requires each one be invited, individually. Not only does Cornell acknowledge past Marvel lore, but past vampire myths in general that play a hand in the larger story, only in new and effective ways. Blade also manages to be experienced and bad-ass without being annoying or over-the-top, and honestly I think it helps that he actually has a supporting cast of non-sacrificial lambs, which in past series he lacked. He may not work as a solo comic star but as part of a team he usually has been more tolerable, and is very effective here. Faiza, meanwhile, is trying to hold herself together despite her father being missing and her mother being in the hospital, and Dane Whitman's Ebony Blade seems to spark Capt. Fate's notice, which to me hints of a sword duel between pirate and knight that may be coming, which'd be awesome. Black Knight is also dressing for the part now, which is good. Kirk draws his armor well. While Captain Britain and MI-13 manage to slice through a squad of sunlight-blocking vampires that burst into Diana's home, Dracula manages to crush the skull with Lilith's magical assistance, leading the way to his invasion fleet to enter, with 1,000 vampires strong within a massive demonic pirate ship. It looks cooler than it sounds, trust me.
Captain Britain may be the titular hero, but he is usually just one hero out of a team of very cool ones, and that is usually effective; if WOLVERINE AND THE X-MEN was as willing to share spotlight, maybe it wouldn't be so mediocre. This may be a sequel to Cornell's WISDOM mini from a few years ago, but Pete Wisdom isn't a hog, either. Every character gets a bit of focus as the stories wind along, which is how to do good team books. Next issue solicts imply a lot of guest stars from other UK heroes, which should be interesting. Finally, unlike a lot of team books set in other lands, this one really gets the feeling between lingo and settings of being a British superhero team, rather than a bunch of tourists who happen to be kicking butt in England now and then (like a lot of Claremont's stories). It is a shame that retailers and readers don't read this in as high numbers as the last two stabs at "Excalibur", as this third time has proven the charm.
Hopefully, the sales bump wasn't a blip and we could look forward to another year's worth of stories.
Although if INCREDIBLE HERCULES is "iHerc" to be trendy, is this "cBrit"?