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Call of Duty: World at War

It just takes the whole fun out of the game too. A friend and I were playing Friday night and it was constant in any Sabotage game we went into. If it keeps up, I am going back to CoD4
 
I'm not picking on you, but why is this?

I would really like to know what it is about WWII games that people find so unappealing. Do you not like them because everyone else says they don't like them? Is it because of the weapons? Or don't you like them because there are so many of them? Most people say the last one which I find a bit odd because nobody ever *****es or whines about how many "modern" shooters there are or how many scifi shooters there are. If you were to compare those settings, either one would vastly outnumber WWII shooters.

Just sayin' :o

We need a civil war game :o
 
There is one. The History Channel: Civil War - A nation Divided
 
I'm not picking on you, but why is this?

I would really like to know what it is about WWII games that people find so unappealing. Do you not like them because everyone else says they don't like them? Is it because of the weapons? Or don't you like them because there are so many of them? Most people say the last one which I find a bit odd because nobody ever *****es or whines about how many "modern" shooters there are or how many scifi shooters there are. If you were to compare those settings, either one would vastly outnumber WWII shooters.

Just sayin' :o
It's not the time period, per se. It's a critique of going over the same material (WWI & WWII) for the past decade, only with slight improvements in every iteration.
 
Haha, none that I can think of now that I think about it. :funny:

Guess it really has been all WWII. Which is...worse, actually. Talk about redundancy. :o
 
I'm playing through this on Veteran now and it's impossibly hard and insanely frustrating. Everywhere I walk there's like 10 grenades going off all around me which pretty much instantly kill you. I love a challenge but this isn't even challening in a fun way; it's just stupid.
 
Here is an article from GamesRadar, Nine Ways to Improve Call of Duty: http://www.gamesradar.com/f/9-ways-to-improve-cod-modern-warfare/a-20090114101841281049

I posted a few snippits from their more realistic and more interesting ideas.

Not Another Fictionalised News Story

[...]We don't want a re-run with a different villain, and a made-up World War III just wouldn't have the resonance that Infinity Ward CoD's are legendary for. [...] Our current favourite idea is to take things right out of the traditional armed forces and drop us into the pay-per-bullet boots of a private military contractor. Given the use of these just-about-legitimised mercenaries by world governments in conflicts all over the globe, there's the potential for a seriously varied campaign, especially as we wouldn't be tied to any particular nation or regime. [...]

Weather

[...]Try staying hidden when a sudden downpour has you leaving trackable footprints in the mud. Or sniping when your quarry disappears into the fog. Or even having to rethink your grenade throws as the wind kicks up. [...] Every weather condition would bring with it a host of offensive and defensive bonuses and traumas, and if implemented with enough thought for balance could add as much to the game as perks did to CoD 4, essentially doubling or tripling the number of multiplater maps available. [...]

More Stealth in Campaign and Multiplayer

Ask anyone what the standout points of CoD 4 are and young Price's stealth missions will always be high on the list. They came out of nowhere with a change of pace and a density of atmosphere that kicked us hard in the face and kept us hooked from the tense, pulse-pounding start to a breathless, adrenalin-soaked finish. [...] Whatever the reason, we want the same agonisingly tense and lonely atmosphere combined with dirtier, riskier, hands-around-the-throat stealth kills. [...]

Destructible Environments

We once had a few fears that destructible environments might make a shooter too easy, removing the necessity for accurate aim and tactics in favour of indescriminate bullet spam. [...] We don't want any Bad Company-style silliness where we can blast apart anything the enemy could be hiding behind, but we do want to be able to put pressure on them by chipping away at the edges of their hidey-places. And if they're doing the same to us, then Modern Warfare will be more intense than ever before.

Water Cover

It might be the simplest of simple pleasures, but one of our favourite things to do in (Far Cry 2) is to drop below the surface of a river just before reaching an enemy camp, swim along submerged, and then pop up from our splashy camouflage to unleash soggy hell. We don't necessarily want swimming in the next CoD, but the ability to at least submerge up to our necks for a stealth approach would make us very happy indeed.
 
HAHAHAHA! Martyrdom makes no sense. Sure, of course it doesn't. No denying that, but Last Stand doesn't either when you got headshot by a sniper across the map.
 
Oops. I guess I posted that in the wrong thread.

^And by the way, I'm pretty sure a headshot is an instant kill whether your target has last stand or not.
 
I disagree on stealth. I only like it in stealth games like Hitman, Splinter Cell, and MGS. It's unnecessary in FPS like this. It's just an easy way for developers to make a quick level with variety.
 
It's not the time period, per se. It's a critique of going over the same material (WWI & WWII) for the past decade, only with slight improvements in every iteration.
There's a WWI game? :huh:

Who made it, I would love to pick it up.
 
I disagree on stealth. I only like it in stealth games like Hitman, Splinter Cell, and MGS. It's unnecessary in FPS like this. It's just an easy way for developers to make a quick level with variety.

Yeah, and frankly, stealth on a first person perspective just doesn't work IMO. Stealth has been integrated nicely into the COD games in the last two installments IMO. Sometimes it's better to go around an enemy than shooting everything that moves and drawing attention. And there's nothing better than sneaking up on someone and knifing them in the back.
 
Just picked up the game and beat it last night. I absolutely love it. I honestly prefer it over COD4. It's well made, the cut scenes between missions are interesting and the gameplay is terrific. The multiplayer is fantastic and feels realistic. The only complaint I have is people who glitch during multiplayer. That skywalking glitch annoys the hell out of me. Treyarch needs to release a patch to fix it ASAP
 
I have yet to see the skywalk one. Although I did pick off a guy who was standing on top of a building with only one foot on the building itself. I haven't run into the underground glitchers in a while. I'm still not liking the spawning spots. It pisses me off to spawn right in the middle of the enemy location.
 
I have yet to see the skywalk one. Although I did pick off a guy who was standing on top of a building with only one foot on the building itself. I haven't run into the underground glitchers in a while. I'm still not liking the spawning spots. It pisses me off to spawn right in the middle of the enemy location.
I've shot down many many skywalkers. The hell of it is, the skywalkers I've killed decide to be snipers, so one shot and you know right where they are, easy to kill. It's just annoying that someone would take away from the experience like that. For me Call of Duty is a war simulator. People don't float through the air in war. It's BS. And as for the spawn locations, I'm not thrilled by them, because many a time I have spawned directly in front of an enemy soldier, but by the same token, I've gotten many spawn kills that way. It's not a great thing to have, but hey the pro's outway the con's.
 
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Just picked up the game and beat it last night. I absolutely love it. I honestly prefer it over COD4. It's well made, the cut scenes between missions are interesting and the gameplay is terrific. The multiplayer is fantastic and feels realistic. The only complaint I have is people who glitch during multiplayer. That skywalking glitch annoys the hell out of me. Treyarch needs to release a patch to fix it ASAP
is that the one where you can find a lot people in the map "Castle"?
 
I've mostly played it online, but now I'm trying to beat the campaign. I just got done with the Black Cats level, and HOLY CRAP! What an awesome level, I think I love it so much because of the little cinematic of switching guns. Such a small little thing yet so awesome. Then again I am easily entertained.:woot:
 
the skywalking glitch, i've seen most people do that in that map.
Oh ok I understand. Yeah lotsa kids do it there because it's somewhat easier from I can gather. I wish Treyarch would fix it already
 
Ugh, the Sum of all Zeroes trophy is killing me!
 
Ugh, the Sum of all Zeroes trophy is killing me!

I tried to get that a bunch of times my first few playthroughs, then I just went back and got it on my first try after that somehow. It's tough, you just have to put it on easy and then kind of remember where the planes fly in from. One tip that helped me was make sure you shoot in front of the planes rather than right at them and they go down like paper planes.
 

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