Dumb Rumor of the day - GT-HD to ship without CARS and TRACKS!

Mentok

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Most ******ed dumb rumor I have seen in a long time.

http://www.1up.com/do/newsStory?cId=3153775

Gran Turismo HD will supposedly see release in two versions. The first, entitled Gran Turismo HD: Premium, amounts to nothing more than a demo of, you guessed it, Gran Turismo 5. The 30 included cars and two undoubtedly exciting tracks are rendered in pristine PS3 glory and are meant to give you a solid idea of what Yamauchi and friends are putting together for a full release in 2008. Two more tracks and 30 extra cars can be purchased and downloaded for this version. If you prefer purchasing a full game instead of an extended prologue, perhaps Gran Turismo HD: Classic would be more your speed. Or perhaps not.

Though the Classic moniker may stem from the fact that you're getting a high resolution PS2 game, you may distinctly recall the original game actually giving you hundreds upon hundreds of cars for your $50. Not so with this version. Every car and every track may be purchased and downloaded from Sony's online network. The interview mentions a price of 50-100 yen per vehicle ($0.43 - $0.85) and 200 - 500 yen per track ($1.71 - $4.26). Being generous and sticking to the low end of the scale results in $408 spent if you want all 750 cars and all 50 tracks (roughly what you got in Gran Turismo 4). Moving up on the scale approaches values that surpass what you paid for the PS3 (newsflash: a lot) to begin with.

So stupid that it makes my brain cry :(
 
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The interview has scans to it on Neogaf. I doubt it will have no tracks or cars, that would be just stupid....

Yeah just GT 'Premium' if anything please.
 
It's not a rumor. Famitsu interviewed someone from Sony!

Sony is shooting themselves in the foot with this bull****.

NO ONE in their right minds would buy all those tracks for that price, not to mention the cars, too.
 
It is being dubbed GT: "Take it up the ass Microtransactions *****es" over at the cool forum.

Anyway if it actually comes with no cars or tracks they better be giving that title away for FREE. Stupid idea motivated solely to make a bit of money, though I doubt GT HD will sell well in its current state, most people will probably pick up the (better be budget price or ******ation) GT Premium (Which is like GT5 prologue).

Gran Turismo 5 has been announced as a 2008 release by Polyphony.
 
farmerfran said:
It's not a rumor. Famitsu interviewed someone from Sony!

Sony is shooting themselves in the foot with this bull****.

NO ONE in their right minds would buy all those tracks for that price, not to mention the cars, too.



NOBODY IN THEIR RIGHT MIND WOULD SHELL OUT $600+ FOR "POTENTIAL" EITHER.......BUT THERE ARE MILLIONS OF WRONGMINDED PEOPLE ON THIS ROCK, AND THAT'S 'SONY'S DEMOGRAPHIC. :o
 
At least there is a 500 dollar version, but really, "Paying for potential" isn't very accurate. You're paying for Blu Ray, the Wii is the console that you're paying for Potential with.
 
They actually come in a single package.

Gran Turismo HD Set For Release
Sony to release PS3 GT close to launch.

by IGN Staff
September 20, 2006 - One of your first PS3 games may just be Gran Turismo! Famitsu reports that Sony Computer Entertainment will be releasing Gran Turismo HD to the PlayStation 3 for Japanese release in December. Polyphony Digital is now slaving away at the game under the watchful eye of producer Kazunoru Yamauchi, who shared some details on the game with the magazine.



Gran Turismo HD is split into two modes of play. In GTHD Premium, players get to sample a portion of Gran Turismo 5, with two brand new courses and 30 cars that fully make use of the PS3's capabilities.

This mode will offer arcade-style races, but it continues the spirit of the series by serving as a "pure driving simulator." Premium mode will not have any elements of the series Gran Turismo mode, where you earn new cars and courses by clearing events. All cars and courses will be available from the start.

Famitsu shows first screens from The Eiger Nordwand course. Assuming the shots are real time, we can look forward to a true test of the PS3's power. The other course is, according to Yamauchi, set in a natural setting. Polyphony is looking into adding weather changes to the courses in Premium mode, making it so that rain will stop midway through a race.

The magazine also has images of the Toyota Celica and Subaru Impreza rally car models from the Premium mode. The cars in GTHD Premium mode will be fully modeled not just on the outside, but on the inside as well.

The second mode of play is GTHD Classic, an online racing mode that's based off both the Gran Turismo HD demo from E3 and the PlayStation 2 beta test that Polyphony conducted a few months back in Japan. The development staff has fixed up the problems with the beta version and is even working on adding new elements.

In Classic mode, you start off with no cars or courses. New cars and courses are added via downloads. The game will offer over 750 cars and 50 courses.

SCE will be charging players for these downloads. While pricing hasn't been finalized, we can expect each car to cost between 50 and 100 yen (50 cents to 1 dollar). Polyhpony plans on adding more cars and courses on a weekly or monthly basis, with some cars available in limited quantities. Concerns over players using real money to trade vehicles may keep car trading functionality out, although Polyphony is currently looking into the matter.

Courses will cost between 200 and 500 yen. According to Yamauchi, the difference in cost is due to the amount of work that goes into the course. The Nuremburg course will likely cost more, Yamauchi noted.

Polyphony is looking into other types of downloads. Yamauchi mentioned the photo mode as a new mode of play that players might be able to download. The team is even looking into making new parts downloadable.

Premium mode will also offer download elements. Polyphony plans on making 30 cars downloadable via the PlayStation network platform. New courses will also become available in time. It's unclear if these will be available for free, or if we will have to fork over our yen.

Gran Turismo HD seems to be positioned somewhat like Gran Turimso 4 Prologue, a Japan-only release that offered a sampling of Gran Turismo 4 well before the final game's release. Polyphony is aiming to finish up work on the true Gran Turismo 5 in 2008. But prior to that, they wanted to both show a sampling of what Gran Turismo would look like running on new hardware, and build up a full network service in time for GT5. Premium mode takes care of the former, with the latter filled up by Classic.

SCE has not commented on a US release for the game, but Yamauchi did reveal to the magazine that we can expect an overseas release at around the same time as the Japanese version.

http://ps3.ign.com/articles/733/733728p1.html?RSSwhen2006-09-20_101600&RSSid=733728
 
Zenien said:
At least there is a 500 dollar version, but really, "Paying for potential" isn't very accurate. You're paying for Blu Ray, the Wii is the console that you're paying for Potential with.


HOW IS DIRECTLY QUOTING HOWARD STRINGER, HEAD OF 'SONY', "NOT VERY ACCURATE" ? :dry:


HELL.....HARRISON AND KUTARAGI HAVE SAID AS MUCH, IF ONLY IN SLIGHTLY DIFFERENT WORDS. :confused:
 
THWIP* said:
HOW IS DIRECTLY QUOTING HOWARD STRINGER, HEAD OF 'SONY', "NOT VERY ACCURATE" ? :dry:


HELL.....HARRISON AND KUTARAGI HAVE SAID AS MUCH, IF ONLY IN SLIGHTLY DIFFERENT WORDS. :confused:

I'm not saying he didn't say it THWIP, I'm saying that it's a poor, like, analogy because the price is largely due to the BR drive, not potential. With the WII, you're paying for the potential of their new control system. :dry:
 
Well, I'm a Gran Turismo fan, but I can't see me picking up either of these editions. Not a chance I'm shelling out for a tweaked version of GT4, and I've never purchased the Prologue GT games either.

Still, I can't wait to see how the graphics look, after the disappointment that was the GT:HD demo.

Alas, by the time I purchase a PS3, GT5 proper will be available. :p
 
the sad thing is some people are going to buy it and it might be enough for sony and PD to differ content for GT5 to microstransactions when it's released in 2008. it is rediculous to pay for GT4 quality assets. they've all been paid for already.
 
It would better just to wait for the real version.:whatever:
 
Preview over at Gamespot:

TGS 06: Gran Turismo HD Updated Hands-On
We sit down with the premier PS3 racing sim and take it for a few laps.
By Brian Ekberg, GameSpot
Posted Sep 22, 2006 5:32 am GMT
TOKYO--There are two ways to play the latest build of Gran Turismo HD for the PlayStation 3 on the floor of the Tokyo Game Show. You can either stand and play the game with the dual shock analog control, or you can wait in a slightly longer line and experience the game as the Motosports Gods intended you to: sitting in a form-fitting Sparco racing seat setup complete with rollbars, a Logitech GT wheel and pedal system, full surround-sound speakers, and a 37" Sony display to experience the true 1080p high definition quality of the game. Needless to say, when it came to our first hands-on look at GT HD since the 2006 Electronic Entertainment Expo, we chose the latter.

It was a fine choice, too. Sitting in the snug seat, fighting the force feedback controls on the wheel, and generally enjoying the full-sounding car engine and squeal of the tires in a relatively private and enclosed space just feels right and really captures the sense of "you and the road" that makes the GT series so compelling. It helps to that the "road" part of this equation is an entirely new track as well. Dubbed "The Eiger Nordarnd", it's a long, hilly course vaguely reminiscent in shape of the Yellowstone track in Gran Turismo 4.

While the two tracks might be similar in general layout, they couldn't be more different in terms of visuals. This mountainous, treacherous road features plenty of elevation changes, challenging switchbacks and a few long straights so you can really open up the car. The layout of the track is certainly a challenge, made all the more difficult by the beauty of your surroundings. The imposing snow-peaked Swiss Alps form the backdrop of your race and, on the beginning leg of the lap, you'll get a peak over the perilous cliffs below. The sense of depth to the environments is simply astonishing in GT HD--the mountains feel distant, yet are rendered with such detail that you will likely lose a few seconds off your first lap just gawking at the scenery. Objects closer to the car are no less impressive--including loads of spectators lining the track waving Swiss flags, hang gliders flying through the air, it is truly an impressive spectacle. The game's frame rate hung together for most of the demo, only dipping during the tightest corners in the game.

We tackled the course in a Mitsubishi Lancer Evolution IV, one of the ten selectable rides available (other drives included the Mazda Eunos Roadster, Toyota Celica GT-Four, Suzuku Cappuccino, and the ubiquitous Subaru Impreza WRX), and, by the second lap, we were sliding our way around the course with the best of them. If you've spent any time in a GT game, you'll feel right at home with GT HD's driving model. The Mitsubishi felt heavy under acceleration and twitchy under braking (in good ways, mind you) and sliding the tail end of the car around corners became more or less second nature by the second lap.

Unfortunately, we were only allowed two laps on the Eiger course in the slick little racing setup, and it's left us with the hunger to try another few laps with the game. We hope to learn more about Gran Turismo HD in the coming days during TGS 2006, so be sure and check back soon.
 
The above shots look better than GT4 ever did. I'm confused now. I thought there wasn't going to be much difference in terms of graphics for the HD version?
 
it'll be like photo mode but realtime.
 
Gran Turismo Classic, on the other hand, will feature approximately 770 cars, more than fifty tracks, and literally thousands of downloadable items.

--------------------------------------------------------------------------------

http://uk.gamespot.com/events/tgs200...log;continue;1

- According to this blog, GTHD will not be a barebones game afterall.
- It says 770cars/50tracks are included in the Classic mode.
- While Premium mode will see 30cars/2tracks.
- Thousands of downloadable item possibilities after purchase.


The game will essentially be split into two parts: Gran Turismo Premium and Gran Turismo Classic. The GT Premium portion of the game will feature 30 cars and two tracks (one of which is the mountainous course found in the TGS demo). Gran Turismo Classic, on the other hand, will feature approximately 770 cars, more than fifty tracks, and literally thousands of downloadable items.

- Damage, which Yamauchi jokingly referred to as "the homework (PD) always forgets to hand in" will be supported in GT HD. In some cases, race-trimmed cars might be able to incur more damage than street models; a move to appease still wary car manufacturers, who aren't necessarily keen on seeing their models cracked up in a game.

- Ferrari, a long-time holdout of the GT series will be drivable in GT HD. Yamauchi relayed the story of the head of Ferrari engineering calling the office just a few days ago to compliment the team on the modeling they did on some of their new Ferrari makes, a compliment the PD crew takes as a serious honor.

- Speaking of models, Yamauchi was quick to point out that, all cars being modeled to GT HD Premium standards will include both interior and exterior views. Could we finally see accurate interior cameras in a GT game?

Yamauchi was quick to point out that online will be a massive part of GT HD. Not only will things like online racing, car clubs, and leaderboards be supported, but the Polyphony Digital folks are banking on the networked side of the PS3's capabilities to providing a rich, and ever-changing list of updates, upgrades, and additions which will be created as the life of GT HD continues. Obvious examples include downloadable cars and tracks, but Yamauchi also said that regular AI updates will be supported along the way. Two artificial updates are already in the works for 2007 after the game is released.

- The long-delayed Gran Turismo game for PSP should be back on schedule after GT HD ships next year, according to Yamauchi. In the long-term, GT players might be able to use their PSP as a conduit of sorts to buy new items, cars, or tracks for GT HD.

- The game is currently scheduled for "winter 2006/2007" release in Japan and Asia and "2007" in North America and Europe. Subsequent major upgrades would be available every six months or so, while the more basic "marketplace" content such as new cars or tracks to download should be available more or less immediately after release.

http://uk.gamespot.com/events/tgs2006/blog.html?event=tgs2006&topic_id=25005824&tag=blog;continue;1

042699_screen.jpg
 
So we finally get a Ferrari? Nice. And in essence, GT already has Porsche. I'm interested to see if they keep this damage promise.

The game is sounding like a better package, but it's still just an updated GT4, when PD are capable of blowing us away.
 
I'm more relieved that is COMES WITH Cars and Tracks then anything else, a port up of GT4 is still a port up no matter what you do, but making everything DLC would be a disaster of epic proportions.

Polyphony FINALLY adds damage to their series. :o

I'm not too worried, GT4 was still probably the one of best looking racer last gen period.

They ARE capable of blowing us away, but until then we'll have to make due with GT HD Premium (The GT5 esque demo that comes with GT HD).
 
And what do the people who dont have BroadBand or a credit card do?
 
Same as what people had to do with FFXI. They can't play it.
 

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