This sounds like the DLC everyone was asking for.

How is the Falkreath home?
After doing some reading, I went with the one in The Pale. I really like the location and it suits my character a lot, but I have no idea how the others compare.

It's not done yet. But i'll take screenshots next time![]()
How is the Falkreath home?
After doing some reading, I went with the one in The Pale. I really like the location and it suits my character a lot, but I have no idea how the others compare.
I really like the Falkreath home. I like the wilderness and the lake view. I've built quite the home w/ Lydia as steward, a son, a daughter, Ysolda as wife, daughter's pet rabbit, family dog (stray I found on the road after the owners were toasted by a dragon), and a bard.
I didn't even know you could have one in the Pale. Are there others? Can you have both?

The rabbit was a random thing my child picked up when I came home.
The dog I found outside Solitude; he was named "stray dog" and was near a wagon w/ two burned corpses where I had just a few seconds ago fought a dragon on the roadside. I made the dog my companion, fast traveled to my home, and then my child asked if we could keep him. The option for "yes" says that your child can keep him when he's not out with you. After agreeing he could live with us, I then dismissed him to return home. He stayed where he was and now lives in my house. My children and wife have programmed dialog w/ the dog.
I keep the dog and Lydia (my steward) at home to protect my family....it did not work. Last night my wife was kidnapped and I got a ransom note telling me she was with bandits in a nearby mine. I slaughter every bandit and, in thanks, my wife said "Back from some adventure I bet!" and then gave me profits from her shop.

Have they done quite a few of these? When I was researching into the bug that ended my companion's quest I came across a ton of other bugs that had been fixed at various stages so I stopped playing (rather than restart from scratch) for a while in the hope/faith that as the bug was acknowledged it would be fixed one day. Took ages but eventually it was fixed so it's good that they do continually do this, even if slow.great game that it is, i want a free patch that fixes some of the bugs in this game
But really extravagant icing too!Large new area to explore? Check!
Riding dragons? Check!
Everything else is just icing on the cake![]()
Wow!
They've thought of way more stuff than I gave them credit for. I was already really impressed when I came through the front door and found the kids arguing with each other.
Your wife isn't Sylgia from Shore's Stone, is she? That's all she ever seems to say to me. I go down to the cellar for five minutes and it's "Back from some adventure I bet!"...what does she think I was doing down there?
I have Lydia protecting my home also, she fought off some wolves one afternoon, which was good.
That kidnapping thing is fantastic. I'd often thought it would be cool if they included a kidnapping scenario for either the wife or kids, I guess Bethesda like the idea too!. This would sound very strange out of context, but I can't wait for my wife to get kidnapped.
just curious......but when you get married, does your spouse change his/her dialogue and how he/she acknowledges and behaves towards you?
that is, does he/she treat you like a spouse, like your married? or does he/she still treat you like a random stranger on the street?
likewise with the children you adopt? do they acknowledge/treat you (and your spouse ) as mommy/daddy?