Fallout 4

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edite it'sa cool trailer in deed .

oh there's this as well



  • Fallout Shelter Gets Beefy Update, Including Cloud Support

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    on Oct 15, 2015 at 02:00 PM
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    It seems that there is a Mysterious Stranger in our midst.
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source: GI
 
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At least with Bethesda, you know you're going to get something substantial. I just hope that don't they don't cut the last third of the game and sell it to us as DLC like they did with Broken Steel. That was ****ed up.


LOL Bethesda didn't cut up the game.It was fans outrage that prompted them to come up with Broken Steel.

Cut up games usually means that the content they were 'cutting up'was there, just marked as unlockables or something like that. If they cut up the game, there would be some hidden files

There were nothing in vanilla FO3 that indicated that there were files of Broken Steel being hidden. Trust me. We've looked and poked around the game files back then.

One of the earliest mod for Fo3 was the one that lets you play after the game ended. How they did that was just simply teleporting you out of the chamber.
 
LOL Bethesda didn't cut up the game.It was fans outrage that prompted them to come up with Broken Steel.

Cut up games usually means that the content they were 'cutting up'was there, just marked as unlockables or something like that. If they cut up the game, there would be some hidden files

There were nothing in vanilla FO3 that indicated that there were files of Broken Steel being hidden. Trust me. We've looked and poked around the game files back then.

One of the earliest mod for Fo3 was the one that lets you play after the game ended. How they did that was just simply teleporting you out of the chamber.

Yeah... I don't know if I buy that. Everything about Broken Steel seemed intentional. Vanilla Fallout 3 felt like an unfinished product, but given how bad the writing is in that game, it wouldn't surprise me if what you're saying is indeed true.
 
You posted that before.

I don't agree with a single word that he's written.

i can summarize his ramblings with few words...saves the rest of us reading that hyperbolic nonsense

Translation: PLEASE! STOP LIKING THINGS I DON'T LIKE!

Anyway...back to the trailer....yeah it is awesome!
 
You posted that before.

I don't agree with a single word that he's written.

i can summarize his ramblings with few words...saves the rest of us reading that nonsense

Translation: PLEASE! STOP LIKING THINGS I DON'T LIKE!

Anyway...back to the trailer....yeah it is awesome!
That's not the case at all, he gives an in depth look at characters and motivations of those characters and the logistics of the world withing the confines of the Fallout universe. Yes, he's a bit of an ******* about it, but that doesn't make his points any less valid. You also missed the part where he said he liked the game in the intro paragraph.

Here are a few points that are covered in the article:
The main quest makes no sense.Why would you use a GECK to fix a water
purifier when the GECK by itself can do more than just purify water? Why are the Enclave bad? Unless you've played Fallout 2, there is no real explanation as to why their evil in Fallout 3. Yes, President Eden wants to poison the water with FEV, but Autumn isn't going to let that happen which is why Eden asks you to do it. The player isn't immune to the virus so even if you're playing and evil character, helping him still doesn't make sense. Their battle with the Brotherhood at the Jefferson memorial is essentially a fight to see who gets to it on.

You could argue that it's just a dumb retro futuristic video game and guys Shamus Young and myself are looking way too into things. We shouldn't take things so seriously, but the developers allegedly took the game seriously so how are we not supposed to? Todd Howard has even said they look at more serious tone of the first game to avoid the silliness of Fallout 2, but FO3 lacks any sense of internal logic and because of that you wind up with a game that is far sillier than FO2 ever dreamed of being.

The writing is the element I am most afraid of in Fo4 because I'm afraid Bethesda hasn't learned from their mistakes with Fo3.
 
I'm curious about one thing though...

Did you just Googled; Fallout 3 Iz Stoopid...and came across this angry blogger with a Fo1,2 and NV stick up his ass and just goes:...yeah...i'd share this.This is good!

It
's always funny to me when blasting Fo3, the old school fans always points at how unrealistic things are.hate to break it to you,but NONE of the FO franchise elements are realistic. We're talking about a game that took it's inspiration from 40's and 50's pulp sci fi. The main premise of FO-the war with China is about as far away from reality as one can get. We got mutated humans, we got freakin'aliens.Billionaire who Cryo froze himself and Las Vegas that survived a Nuclear war. Making sense was never , ever Fallout franchise main goal.

And i think you misunderstood what Todd Howard meant. When he said he took the game seriously, he was talking about the tone.He was not not talking about FO4 suddenly become gritty and realistic.

And you're not looking too much into things. You're just looking too much into Fallout 3 faults, when the other games made just as much mistakes and silliness.
 
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The writing is the element I am most afraid of in Fo4 because I'm afraid Bethesda hasn't learned from their mistakes with Fo3.

I'm a little concerned about that too, it is where Bethesda tend to trip up -more so, I think, with characters. Serena from Skyrim seemed to be a step in the right direction, so I'm hopeful. It looks like they've done a ton of work improving other aspects of the game in Fallout 4, and Bethesda are certainly the kind of developer who take fan feedback seriously -stands to reason they've done a lot of work on characterization as well.

As far as story writing goes I can't say I've ever looked at it too deeply. I've no doubt they've had some plot holes over the years, but my personal feeling is that if the game is fun I'm not going to get hung up on the finer details.
 
I'm curious about one thing though...

Did you just Googled; Fallout 3 Iz Stoopid...and came across this angry blogger with a Fo1,2 and NV stick up his ass and just goes:...yeah...i'd share this.This is good!

It
's always funny to me when blasting Fo3, the old school fans always points at how unrealistic things are.hate to break it to you,but NONE of the FO franchise elements are realistic. We're talking about a game that took it's inspiration from 40's and 50's pulp sci fi. The main premise of FO-the war with China is about as far away from reality as one can get. We got mutated humans, we got freakin'aliens.Billionaire who Cryo froze himself and Las Vegas that survived a Nuclear war. Making sense was never , ever Fallout franchise main goal.

And i think you misunderstood what Todd Howard meant. When he said he took the game seriously, he was talking about the tone.He was not not talking about FO4 suddenly become gritty and realistic.

And you're not looking too much into things. You're just looking too much into Fallout 3 faults, when the other games made just as much mistakes and silliness.

That article has been floating around the Fallout community for awhile now.
I never said anything about Fallout being realistic. It's not, but that doesn't mean the franchise didn't have it's own internal logic. The majority of the settlements in the early games actually had farms, established trade routes, they established what resources come from where and how they produced them and nobody was eating pre war food.

It's not about being realistic, it's about caring enough about the fiction to fill in the little details to make it actually feel like a living breathing world within the narrative and not just the visuals.

Let's look at Fallout 3 and where it misses this mark. The main quest in the game is about turning on a giant water purifier to bring clean water to the wastes. A very noble cause that is undermined by the games lack of internal logic. It's established in Fallout 2 that the GECK can do a hell of a lot more than just purify water by what Vault 8 was able to do with it with Vault City. Why is James so focused on purified water when he has a device that can do more for DC by itself?
Let's also not forget Mr Handy Robots are capable of producing purified water and are littered across the DC wastes.

Again, the issue isn't about the story being realistic, it's about the game lacking its own internal logic based on the world and the lore around it.



I'm a little concerned about that too, it is where Bethesda tend to trip up -more so, I think, with characters. Serena from Skyrim seemed to be a step in the right direction, so I'm hopeful. It looks like they've done a ton of work improving other aspects of the game in Fallout 4, and Bethesda are certainly the kind of developer who take fan feedback seriously -stands to reason they've done a lot of work on characterization as well.

As far as story writing goes I can't say I've ever looked at it too deeply. I've no doubt they've had some plot holes over the years, but my personal feeling is that if the game is fun I'm not going to get hung up on the finer details.

That's a cool way to look at. At the end of the day, it really is whether or not you're having fun and what you take from the experience. I wanted more out out of Fallout 3 personally and I am cautiously optimistic about Fallout 4 based on what I've seen.
 
I'm a little concerned about that too, it is where Bethesda tend to trip up -more so, I think, with characters. Serena from Skyrim seemed to be a step in the right direction, so I'm hopeful. It looks like they've done a ton of work improving other aspects of the game in Fallout 4, and Bethesda are certainly the kind of developer who take fan feedback seriously -stands to reason they've done a lot of work on characterization as well.

As far as story writing goes I can't say I've ever looked at it too deeply. I've no doubt they've had some plot holes over the years, but my personal feeling is that if the game is fun I'm not going to get hung up on the finer details.

I'm not that worried.Like you said,They seems to have a better understanding on what we want from companion characters based on Serana from Skyrim. There were indications that they were planning on expanding on Serana before the whole PS3 debacle with Skyrim happened and they pulled the plug on that game.

@JoevonZombie

I knew that you will brought those things up.All i gotta say to that is:
I'm GLAD i never really got too hung up on those finer details otherwise i would never be able to enjoy the games. I'll be playing NV and all the while thinking: 'how the hell can i still move around with a destroyed frontal lobe without any side effect?!? something wrong with this game internal logic!! but it's kinda faithfull to the lore..so on to the strip!!'

Kinda funny that you claimed you don't really want realism, but you want FO3 to come up with realistic ways to explain it's world. Oh wait...it's now internal logic of the game.
Well the internal logic of the game is anything goes. We got people that turned into semi immortal monsters from radiation! just go with it! in that logic, people eating canned food from 200 years ago is not that much of a stretch, know what i'm saying?
 
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I'm not that worried.Like you said,They seems to have a better understanding on what we want from companion characters based on Serana from Skyrim. There were indications that they were planning on expanding on Serana before the whole PS3 debacle with Skyrim happened and they pulled the plug on that game.

@JoevonZombie

I knew that you will brought those things up.All i gotta say to that is:
I'm GLAD i never really got too hung up on those finer details otherwise i would never be able to enjoy the games. I'll be playing NV and all the while thinking: 'how the hell can i still move around with a destroyed frontal lobe without any side effect?!? something wrong with this game internal logic!! but it's kinda faithfull to the lore..so on to the strip!!'

Kinda funny that you claimed you don't really want realism, but you want FO3 to come up with realistic ways to explain it's world. Oh wait...it's now internal logic of the game.
Well the internal logic of the game is anything goes. We got people that turned into semi immortal monsters from radiation! just go with it! in that logic, people eating canned food from 200 years ago is not that much of a stretch, know what i'm saying?

There are dialogue options in New Vegas that suggest that courier is suffering from side effects of being shot in the head especially in the Lonesome Road.

Ghouls and Super Mutants are explained through the games lore. Considering Fallout 3 was the first game that introduced eating prewar food. I would say it is a bit of a stretch. The actual reason the prewar food exists in FO3 is because the game was originally going take 20 to 50 years after the bombs fell, but the timeline was changed halfway through development which is also why DC looks the way it does. The "anything goes" approach is just plain lazy and I think you know that. Fallout 3 could have been great had Bethesda actually taken the time to build a consistent world based the established lore that focused on actual roleplaying rather than the "anything goes, lets let the player do some cool ****" approach.

I hope Bethesda does actually listen to fans and their naysayers equally that way they can find the good middle ground that Obsidian found with New Vegas. As an old school fan, I can deal with Fallout being and FPS now especially since they have taken the time to improve the shooting mechanics in FO4, I just hope they up their game in the writing department so I'll actually care about what's going on in the game. I'm not going to give up on this franchise because the potential for greatness is still there.
 
hard to believe this is only a few weeks away. seems like only yesterday when it was announced......lol.
 
Fallout? Writing? Ha. At least the PC can now talk.

This and The Witcher 3 have everything to be this year's game, fingers crossed.
 
Fallout 2 and New Vegas are solidly written games with fully fleshed out characters.
 
There are dialogue options in New Vegas that suggest that courier is suffering from side effects of being shot in the head especially in the Lonesome Road.

You do realize that most people who got shot point blank in the head wouldn't get up at all, right?

Ghouls and Super Mutants are explained through the games lore. Considering Fallout 3 was the first game that introduced eating prewar food. I would say it is a bit of a stretch. The actual reason the prewar food exists in FO3 is because the game was originally going take 20 to 50 years after the bombs fell, but the timeline was changed halfway through development which is also why DC looks the way it does. The "anything goes" approach is just plain lazy and I think you know that. Fallout 3 could have been great had Bethesda actually taken the time to build a consistent world based the established lore that focused on actual roleplaying rather than the "anything goes, lets let the player do some cool ****" approach.

LOL So what if their creation was in 'muh lore'? It's still something that should not have existed but they are in these games.. Hence why i said it's Fallout franchise premise. All the fun things from 50's sci fi pulp, put 'em in a blender, don't add logic and just enjoy the cocktail. It's why we all love the franchise. Because it's crazy, fantastical fun!
And you're actually telling me that people eating hundreds years old canned food is MORE of a stretch than other fantastical elements of Fallout? Get the *** outta here here. Haha It's a stretch for fan like YOU because it doesn;t fit the 'the lore'to other fans it's fall in line with other elements that was introduced in FO3. It's your problem that you can't seems to see that because you goyt too hung up with FO2 and NV.

And Fallout way of setting up their world is in no way lazy. I think others in this thread has already pointed out to you that there is more than one way to Roleplay. It's something that subjective and different for each person. There is no 'right or wrong'way to do it.

You are just nit picking and tried giving it another name.
 
I dunno if you guys have seen this. Bethesda snuck in a footage of Piper, one of the potential follower in a short trailer for Fallout Shelter new patch

https://www.youtube.com/watch?v=odZzLI8Q0oc

Nice find! Piper looks interesting, I like the newspaper angle.

I hope Moira is back. I didn't like her for the longest time, but her unending optimism eventually wore me down. That lovable idiot.
 
You guys are behind when it comes to news about FO4 LOL

Did you listened to the podcast with the male voice actor? he let it slip that the game has 8 different endings too!

And have you seen the leak footage from Gamescon?

And you're not the only one that love Moira haha. She's kind of the unofficial FO3 poster gal for lots of us FO3 fans
 
have they revealed other companions besides Piper, the dog, and the robot guy?
 
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