zenith16
Avenger
- Joined
- Apr 17, 2008
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I'm all good with sharing. but I don't like to step on other toes . Again sorry this one is all you.It's okay Zenith, we can share.
At least with Bethesda, you know you're going to get something substantial. I just hope that don't they don't cut the last third of the game and sell it to us as DLC like they did with Broken Steel. That was ****ed up.
LOL Bethesda didn't cut up the game.It was fans outrage that prompted them to come up with Broken Steel.
Cut up games usually means that the content they were 'cutting up'was there, just marked as unlockables or something like that. If they cut up the game, there would be some hidden files
There were nothing in vanilla FO3 that indicated that there were files of Broken Steel being hidden. Trust me. We've looked and poked around the game files back then.
One of the earliest mod for Fo3 was the one that lets you play after the game ended. How they did that was just simply teleporting you out of the chamber.
^^ we PC players got something from Bethesda that allowed us to poke around in the game files, remember?
And gotta disagree about the writing.
Anyways
Fallout 4 The Wanderer live action trailer
https://www.youtube.com/watch?v=k3IlHBBGCIw
That's not the case at all, he gives an in depth look at characters and motivations of those characters and the logistics of the world withing the confines of the Fallout universe. Yes, he's a bit of an ******* about it, but that doesn't make his points any less valid. You also missed the part where he said he liked the game in the intro paragraph.You posted that before.
I don't agree with a single word that he's written.
i can summarize his ramblings with few words...saves the rest of us reading that nonsense
Translation: PLEASE! STOP LIKING THINGS I DON'T LIKE!
Anyway...back to the trailer....yeah it is awesome!
The writing is the element I am most afraid of in Fo4 because I'm afraid Bethesda hasn't learned from their mistakes with Fo3.
I'm curious about one thing though...
Did you just Googled; Fallout 3 Iz Stoopid...and came across this angry blogger with a Fo1,2 and NV stick up his ass and just goes:...yeah...i'd share this.This is good!
It
's always funny to me when blasting Fo3, the old school fans always points at how unrealistic things are.hate to break it to you,but NONE of the FO franchise elements are realistic. We're talking about a game that took it's inspiration from 40's and 50's pulp sci fi. The main premise of FO-the war with China is about as far away from reality as one can get. We got mutated humans, we got freakin'aliens.Billionaire who Cryo froze himself and Las Vegas that survived a Nuclear war. Making sense was never , ever Fallout franchise main goal.
And i think you misunderstood what Todd Howard meant. When he said he took the game seriously, he was talking about the tone.He was not not talking about FO4 suddenly become gritty and realistic.
And you're not looking too much into things. You're just looking too much into Fallout 3 faults, when the other games made just as much mistakes and silliness.
I'm a little concerned about that too, it is where Bethesda tend to trip up -more so, I think, with characters. Serena from Skyrim seemed to be a step in the right direction, so I'm hopeful. It looks like they've done a ton of work improving other aspects of the game in Fallout 4, and Bethesda are certainly the kind of developer who take fan feedback seriously -stands to reason they've done a lot of work on characterization as well.
As far as story writing goes I can't say I've ever looked at it too deeply. I've no doubt they've had some plot holes over the years, but my personal feeling is that if the game is fun I'm not going to get hung up on the finer details.
I'm a little concerned about that too, it is where Bethesda tend to trip up -more so, I think, with characters. Serena from Skyrim seemed to be a step in the right direction, so I'm hopeful. It looks like they've done a ton of work improving other aspects of the game in Fallout 4, and Bethesda are certainly the kind of developer who take fan feedback seriously -stands to reason they've done a lot of work on characterization as well.
As far as story writing goes I can't say I've ever looked at it too deeply. I've no doubt they've had some plot holes over the years, but my personal feeling is that if the game is fun I'm not going to get hung up on the finer details.
I'm not that worried.Like you said,They seems to have a better understanding on what we want from companion characters based on Serana from Skyrim. There were indications that they were planning on expanding on Serana before the whole PS3 debacle with Skyrim happened and they pulled the plug on that game.
@JoevonZombie
I knew that you will brought those things up.All i gotta say to that is:
I'm GLAD i never really got too hung up on those finer details otherwise i would never be able to enjoy the games. I'll be playing NV and all the while thinking: 'how the hell can i still move around with a destroyed frontal lobe without any side effect?!? something wrong with this game internal logic!! but it's kinda faithfull to the lore..so on to the strip!!'
Kinda funny that you claimed you don't really want realism, but you want FO3 to come up with realistic ways to explain it's world. Oh wait...it's now internal logic of the game.
Well the internal logic of the game is anything goes. We got people that turned into semi immortal monsters from radiation! just go with it! in that logic, people eating canned food from 200 years ago is not that much of a stretch, know what i'm saying?
There are dialogue options in New Vegas that suggest that courier is suffering from side effects of being shot in the head especially in the Lonesome Road.
Ghouls and Super Mutants are explained through the games lore. Considering Fallout 3 was the first game that introduced eating prewar food. I would say it is a bit of a stretch. The actual reason the prewar food exists in FO3 is because the game was originally going take 20 to 50 years after the bombs fell, but the timeline was changed halfway through development which is also why DC looks the way it does. The "anything goes" approach is just plain lazy and I think you know that. Fallout 3 could have been great had Bethesda actually taken the time to build a consistent world based the established lore that focused on actual roleplaying rather than the "anything goes, lets let the player do some cool ****" approach.
I dunno if you guys have seen this. Bethesda snuck in a footage of Piper, one of the potential follower in a short trailer for Fallout Shelter new patch
https://www.youtube.com/watch?v=odZzLI8Q0oc
And have you seen the leak footage from Gamescon?