FF2 Game Thread

I'm playing it on my Wii and it's quite dreadful, I'm sorry to say.

After three days with it, I wish I could report it was a good experience, but honestly, you're better off skipping this one. The first game was fun for fans of arcade-style beat-em-up action (but two player was a nightmare due to endless glitches - you almost had to stick single player).

This one, however, is painfully monotonous. It's basically a sub-par dungeon crawler (imagine the X-Men Legends series, only not as good). Levels are painfully long with very, very little variety. Don't expect much in the way of puzzles or anything, you're basically just going through the motions of bashing, bashing, bashing endless reams of identical bad guys. You can't even jump. It's nice to have all four at your disposal at once, but you also have to worry about leveling them up and... well, god, this is just a really, really boring game.

If you're playing it on Wii, things are made worse by the awkward list of motion controls. About half the controls work every time, and the other half require repeated attempts to get the controller to understand what you're trying to do.

Even once I got the hang of that, though, it's not like the game gets any better. You'll spend the first few hours wandering an underground labyrinth inhabited by the Skrulls, which lasts for four levels. FOUR LEVELS of the same thing, and my god is it ever annoying. You even have to fight the boss of this segment THREE TIMES before you can officially beat him.

They're doing everything they can to artificially drag this out, and brother, it really shows.

Anyway, the game does look nice in the graphics department, although there's so much going on on the screen that it's very hard to keep track of where the bad guys are and who are your allies because there aren't any clear markers denoting the difference in the midst of a fight with 20 characters on the screen at once. The isometric viewpoint of the camera means that you often find yourself walking right past important passages and items you need to collect because you can't seen into all the nooks and crannies that are hidden by walls. Even the voice actors are... impersonators. Unlike the first movie-based game, they didn't get the real cast to do the voice work this time. It's unfortunate.

Leave this one in the store. 2K Games blew it.

great review :up:

would you say the first game was better?

i say at least the graphics were.
 
great review :up:

would you say the first game was better?

i say at least the graphics were.

I thought the first game was better, yes. At least for fans of beat-em-ups.

Let me put it this way - the first game was much better for fans of beat-em-ups than this game is for fans of dungeon crawlers. They're two different genres, but the first game was just a better representation of its genre.

I don't know if the graphics were better in the first one - I think that they're about equal here, although pulling the camera back farther makes it hard to appreciate any details - but I know the music was better in the first one, and it's also unfortunate to lose the cast of the movie and be stuck with impersonators.
 
I thought the first game was better, yes. At least for fans of beat-em-ups.

Let me put it this way - the first game was much better for fans of beat-em-ups than this game is for fans of dungeon crawlers. They're two different genres, but the first game was just a better representation of its genre.

I don't know if the graphics were better in the first one - I think that they're about equal here, although pulling the camera back farther makes it hard to appreciate any details - but I know the music was better in the first one, and it's also unfortunate to lose the cast of the movie and be stuck with impersonators.

Hmmn.

I must say i liked the first one better, but sucked that you can choose who you wanna use.

Maybe its just for Ps2 users, but the graphics compared the first game look
like crap.

I was really excited when isaw the screens but they were obviously for the 360 and wii.
[YT]<object width="425" height="350"><param name="movie" value="http://www.youtube.com/v/X0ct9bf_NSk"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/X0ct9bf_NSk" type="application/x-shockwave-flash" wmode="transparent" width="425" height="350"></embed></object>[/YT]

http://www.youtube.com/watch?v=X0ct9bf_NSk

is it just me or is the game play different?

in my game it seems a lot slowerpaced

johnny is always flamed on

and how come each character has the 4circles
of different attacks ??
 
Ok....

I've been noticing the discussions about the XBOX 360 vs PS2 versions of the game in here. Can I just make it clear that the PS3 and XBOX 360 versions of the game were actually developed completely seperately from the versions of the game that were released on the other platforms.

7 Studios are responsible for the PS2 and Wii versions of the game, they are the guys that did the PS2 version of the game for the first movie. The PS3/XBOX 360 versions were done by a different company, I believe Visual Concepts (although I need to confirm that).

I have to say that the next-gen versions of the game seem to offer a very different gaming experience though, I guess because it is hard to develop the games for the next-gen platform and then "dumb it down" for the older consoles to be able to cope. It seems that they just went the route of developing the game from scratch for the older-gen platforms.

I hope all of this makes some sort of sense.

Needless to say, you are likely to enjoy the game on the PS3/XBOX 360 far more than on the other game systems. That is down to gameplay, the quality of the graphics etc...
 
Ok....

I've been noticing the discussions about the XBOX 360 vs PS2 versions of the game in here. Can I just make it clear that the PS3 and XBOX 360 versions of the game were actually developed completely seperately from the versions of the game that were released on the other platforms.

7 Studios are responsible for the PS2 and Wii versions of the game, they are the guys that did the PS2 version of the game for the first movie. The PS3/XBOX 360 versions were done by a different company, I believe Visual Concepts (although I need to confirm that).

I have to say that the next-gen versions of the game seem to offer a very different gaming experience though, I guess because it is hard to develop the games for the next-gen platform and then "dumb it down" for the older consoles to be able to cope. It seems that they just went the route of developing the game from scratch for the older-gen platforms.

I hope all of this makes some sort of sense.

Needless to say, you are likely to enjoy the game on the PS3/XBOX 360 far more than on the other game systems. That is down to gameplay, the quality of the graphics etc...

thankyou for clarifying that.

so wii and PS2 are exactly the same?

well than the PS2 version is crap compared to gamplay vids ive seen
for the 360.

i wanna rent the game for 360 and see how it is on thre.
 
the xbox 360 version is terrible.. the first one was much better .

Jacob
 
Wait, so it's not the original cast doing the voices... While that's a bummer...
 
Wait, so it's not the original cast doing the voices... While that's a bummer...

I thought they were.

Atleast Dooms has Julian Mcmahons voice. Or it atleast sounds just like him.

And Susans voice kinda sounds like Alba but imnot sure.
 
I thought all their voices and acting were just crap. Only member who sounded like the actor was Mr. Fantastic.
 
So just finished the game.

The PS2 version only had like 3 of the villains of the official website.

The only thing that kept this game interesting was seeing them in their ulmate outfits.

Other than that it was pretty monotonous.

Im giving the PS2 version a 7.4/10

I really wanna play the 360 version since thats the game i thought it was gonna be.
 
so wii and PS2 are exactly the same?

Everybody keeps telling me how awful the graphics look on PS2 - apparently they're clearer on Wii, but that's about all I can determine in terms of differences.
 
Ok....

I've been noticing the discussions about the XBOX 360 vs PS2 versions of the game in here. Can I just make it clear that the PS3 and XBOX 360 versions of the game were actually developed completely seperately from the versions of the game that were released on the other platforms.

7 Studios are responsible for the PS2 and Wii versions of the game, they are the guys that did the PS2 version of the game for the first movie. The PS3/XBOX 360 versions were done by a different company, I believe Visual Concepts (although I need to confirm that).

I have to say that the next-gen versions of the game seem to offer a very different gaming experience though, I guess because it is hard to develop the games for the next-gen platform and then "dumb it down" for the older consoles to be able to cope. It seems that they just went the route of developing the game from scratch for the older-gen platforms.

I hope all of this makes some sort of sense.

I just watched some gameplay videos of the 360 version. It's interesting... the 360 version looks much more like the game based on the first movie! So it's kinda funky that the same studio who made the first game made an entirely different game on PS2/Wii.

Basically, the PS3/360 versions look like beat-em-ups... the Wii/PS2 versions are dungeon crawlers like X-Men Legends or Marvel: Ultimate Alliance.

And honestly, after playing the Wii game for a little longer, it's not as bad as I initially felt. But it's still not terribly enjoyable, and I still wouldn't recommend it.
 
I just watched some gameplay videos of the 360 version. It's interesting... the 360 version looks much more like the game based on the first movie! So it's kinda funky that the same studio who made the first game made an entirely different game on PS2/Wii.

Basically, the PS3/360 versions look like beat-em-ups... the Wii/PS2 versions are dungeon crawlers like X-Men Legends or Marvel: Ultimate Alliance.

And honestly, after playing the Wii game for a little longer, it's not as bad as I initially felt. But it's still not terribly enjoyable, and I still wouldn't recommend it.

Its basically two different games, for different systems.

which remote are you using while playing it on the wii?

im not that familiar with the wii, can you use the classic controller like
in this picture?

various01_070608a.jpg
 
Its basically two different games, for different systems.

which remote are you using while playing it on the wii?

im not that familiar with the wii, can you use the classic controller like
in this picture?

various01_070608a.jpg

Afraid not. It's only compatible with nunchuk-and-wiimote combination. It DOES support up to four players though. I think all the versions do.
 
Are the controls difficult with the combination of the two remotes?
 
Are the controls difficult with the combination of the two remotes?

Some of the motion-sensitive attacks are hard to pull off properly, and there's a little too many of them so it can be hard to keep them all straight. Luckily, there are small on-screen prompts for many of the major ones that remind you of what to do, and you can look up the more complicated ones in the pause menu to double-check. It's just that some of them don't seem to have trouble being recognized - I think they just put in too many. The motion controls for Spider-Man 3 were fabulously fluid, but this is just all over the place.

Some examples -

- At the end of a combo, swing the remote and nunchuk together to make Mr. Fantastic slam his hands together.

- At the end of a combo, slam both hands downwards to make Thing pound the ground.

- As Torch, hold the B trigger and thrust the remote forward to do a blowtorch attack.

- As Reed, hold down B to whip out his hacking tools, and then thrust BOTH the remote and nunchuk together to shoot out an electrical surge.

- As Sue, hold the C button on the nunchuk, then hit the B button on the remote and hold both controllers overhead, lowering them both quickly to either side to form a force field around you.

- As Torch, alternate swinging the remote and nunchuk downwards to hurl fireballs from each hand in rapid succession.

- Hold the A button as any character, then jerk the remote forward to do a quick thrust attack.

- Jerk the remote forward WITHOUT holding any buttons to do a dash attack.

...that's about HALF of the motion controls right there. Get the picture? There's just TOO MUCH GOING ON here. They're lucky that even 75% of these controls work, but even then, it's hard to remember what they ARE.

The basic button and movement controls work just fine, however. There's no problem with doing basic attacks, and some of the special attacks don't require any motion controls at all, which is kind of a relief. Moving your character is as simple as moving the analog stick, and changing who you're controlling just a matter of hitting one of the four directions on the d-pad - up for Reed, left for Sue, right for Johnny, down for Ben. So that part is nice, it's just that the motion controls are ludicrously complex and frequently hard for the game to recognize.
 
So how much of the surfer is in the game and is he voiced by Laurence Fishburne and can he be played.
 
So how much of the surfer is in the game and is he voiced by Laurence Fishburne and can he be played.

- No, he's not voiced by Fishburne. Nobody in the game is voiced by the actors.

- He's only playable on the DS version, where he has some top-down shooter-style stages.

- Not far enough into the Wii version to tell you how much he's in it yet...
 
- No, he's not voiced by Fishburne. Nobody in the game is voiced by the actors.

- He's only playable on the DS version, where he has some top-down shooter-style stages.

- Not far enough into the Wii version to tell you how much he's in it yet...


That's really sad. One of the great things about the first game was that all the actors reprised their rolls.

As far as game play, is this just another X-men legends type game, like the first?

Personally I'm getting real tired of that format. It's one of the reasons I didn't really enjoy Ultimate Alliance. It's like "been there done that".

I personally would like to see them make a turnbased RPG similar to Knights of the Old Republic, with some of these games. That would be awesome.
 
As far as game play, is this just another X-men legends type game, like the first?

The first one wasn't really X-Men Legends-style at all. The game based on the first movie was really more of a 3D beat-em-up complete with behind-the-character views and such. No leveling-up, no top-down view, no team-based combat (most of the combat was with one character a time), no "power move" meters to worry about... none of the stuff that makes the X-Men Legends series of dungeon crawlers what it is.

THIS game, however... on the PS2 and Wii, it precisely IS an X-Men Legends knock-off. Top-down view, dungeon crawling with power move meters and leveling-up balance and team-based combat where you switch characters on the fly, ALL of the stuff I mentioned above. The 360 and PS3 versions are pretty standard action beat-em-up/shoot-em-up game with behind-the-character view, more similar to the first but with all four characters at once and way more distance attack focus, and sadly, using super powers in this version is extremely limited. Unlike the first game and the PS2/Wii versions of this game, ANY use of superpowers in the 360/PS3 game - such as flaming on as Johnny, stretching as Reed or turning invisible as Sue - automatically drains your power meter! And the DS version is a side-scrolling platformer with occasional top-down shooter stages.

Hope that helps.
 
Some of the motion-sensitive attacks are hard to pull off properly, and there's a little too many of them so it can be hard to keep them all straight. Luckily, there are small on-screen prompts for many of the major ones that remind you of what to do, and you can look up the more complicated ones in the pause menu to double-check. It's just that some of them don't seem to have trouble being recognized - I think they just put in too many. The motion controls for Spider-Man 3 were fabulously fluid, but this is just all over the place.

Some examples -

- At the end of a combo, swing the remote and nunchuk together to make Mr. Fantastic slam his hands together.

- At the end of a combo, slam both hands downwards to make Thing pound the ground.

- As Torch, hold the B trigger and thrust the remote forward to do a blowtorch attack.

- As Reed, hold down B to whip out his hacking tools, and then thrust BOTH the remote and nunchuk together to shoot out an electrical surge.

- As Sue, hold the C button on the nunchuk, then hit the B button on the remote and hold both controllers overhead, lowering them both quickly to either side to form a force field around you.

- As Torch, alternate swinging the remote and nunchuk downwards to hurl fireballs from each hand in rapid succession.

- Hold the A button as any character, then jerk the remote forward to do a quick thrust attack.

- Jerk the remote forward WITHOUT holding any buttons to do a dash attack.

...that's about HALF of the motion controls right there. Get the picture? There's just TOO MUCH GOING ON here. They're lucky that even 75% of these controls work, but even then, it's hard to remember what they ARE.

The basic button and movement controls work just fine, however. There's no problem with doing basic attacks, and some of the special attacks don't require any motion controls at all, which is kind of a relief. Moving your character is as simple as moving the analog stick, and changing who you're controlling just a matter of hitting one of the four directions on the d-pad - up for Reed, left for Sue, right for Johnny, down for Ben. So that part is nice, it's just that the motion controls are ludicrously complex and frequently hard for the game to recognize.

thanks for all the info:cwink:

just as in my game i got to confused with all the moves and what
you had to press to make them happen.

idont know weather or not to trade it in or not.

but i still really wanna play the 360version
 
It's really pissing me off that developers don't bother with the current-gen consoles anymore. Sure, I know their graphic capabilities don't compare, but I'd think that current-gen consoles still have the juice for the gameplay.
 
How the hell do I kill that monster in the Terrax level? I am forced to play as the Thing.
 
It's really pissing me off that developers don't bother with the current-gen consoles anymore. Sure, I know their graphic capabilities don't compare, but I'd think that current-gen consoles still have the juice for the gameplay.

agreed:up:

this game was a total jip.

they should of atleast told us its basically two different games.
If i knewi would of just rented the PS2 version.
 

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