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Fortnite: AVENGERS: ENDGAME Limited Time Event.

some articles from last week I missed with one more recent one.


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[FONT=&quot]Here’s what you need to do to earn Fortnite’s achievements/trophies


The full achievement/trophy list for Epic Games\' co-op survival game [FONT=&quot]Read more
<em>Fortnite</em>.





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Hands-on with Fortnite’s upcoming early access launch July 20, 2017



Epic Games' Fortnite is finally almost here—so was it worth the wait?Read more
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[FONT=&quot]Fortnite developer chat July 20, 2017

We sit down with the team behind Fortnite to talk about the game's long road to releaseRead more
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Fortnite launches in Early Access tomorrow - here’s what time






20 hours agocomments 1
Epic are releasing their action-building game, Fortnite, to everyone who bought a Founder’s Pack tomorrow, July 25. Those who bought a headstart...Read more

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[FONT=&quot]source: EGM now[/FONT][FONT=&quot] &[/FONT][FONT=&quot] PCGN[/FONT]


 
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Fortnite hints at open world mode to come in the future


July25, 2017 6 comments


It’s a big week for the zombie survival title Fortnite, what with it coming out on Steam early access and all, and the developers are taking advantage of the increased attention to talk up their game to interested parties.


On Reddit yesterday, the devs hosted an ask-me-anything session that covered the making of the game, how the team acted on feedback, heroes, crafting, outposts, and future plans. The team stressed that everything is in “early iteration” right now, so expect things to change over the course of the year.Read more


Also with


Fortnite sold over 500,000 digital copies before it came out




14 hours ago

Fortnite, a multiplayer crafting game with tower defence and a wacky cast of characters, has just entered Early Access. The game is going...Read more





Via :
Massivelyop.com/


source:
Reddit[FONT=&quot]&[/FONT][FONT=&quot] PCGN[/FONT]
 
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PREVIEW
Preview: Fortnite is a fun base defense game that is overflowing with loot but struggles with its co-op design Yesterday at 4:00 pm

Platforms: PC, PS4, Xbox One Developers: Epic Games, People Can Fly Publisher: Epic Games MSRP: Starts...Read more

Get ready for loot. Lots and lots of loot.

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[YT]E_-UrHnjJRk[/YT][FONT=&quot]Platforms: PC, PS4, Xbox One[/FONT]
[FONT=&quot]Developers: Epic Games, People Can Fly[/FONT]
[FONT=&quot]Publisher: Epic Games[/FONT]
[FONT=&quot]MSRP: Starts at $39.99 and goes up to $149.99[/FONT]
[FONT=&quot]Introduction:[/FONT]
[FONT=&quot]Fortnite is a game I thought was never going to see the light of day. After being announced all the way back in 2011, with more than a fair share of silence during that time, it would not have been unusual for the game to be canned at some point. But you have to give Epic Games some credit for sticking with it, and finally getting Fortnite into the hands of players. That said, I can’t help but think that it’s extended development period has forced Epic to take on an alternate approach in how the game is monetized. [/FONT]
[FONT=&quot]In terms of how it actually plays, Fortnite is a bit more...fractured than I was expecting. When the game was first announced, Minecraft was just getting started on its Mega hype train, and Fortnite sounded like the first real alternative offering to what Mojang had built. The ideas that it pitched; that you could customize your own fortress, with other players, and defend it from waves of baddies at night. It had a familiar pattern, but the idea of injecting a bit more action into the equation was certainly tantalizing at the time.[/FONT]
[FONT=&quot]In the technical sense, Fortnite does do those things, but it lacks the attachment and permanence of the creations you can make in Minecraft. Couple in the fact that the game throws an almost literal mountain of crap at you, in the beginning, intending to be rewards for actions you don’t fully understand, and you’ll find that there’s a certain level of patience required as you sift through all the stuff and make sense of the game.[/FONT]
[FONT=&quot]Here’s what you need to know about Fortnite.[/FONT]
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[FONT=&quot]Not everyone is going to be a fan about how Fornite monetizes itself.[/FONT]
[FONT=&quot]I’m talking of course about microtransactions. Yes, Fortnite, despite costing at least $39.99 for entry into this Early Access version of the game, packs in an assortment of microtransactions on top of that. All of the microtransactions involve purchasing in-game currency which can, in turn, be used to buy the game’s version of loot boxes, Llamas. The microtransactions are, of course, optional, and merely provide a way to unlock Fortnite’s many bundles of stuff that much quicker. There’s no argument to be made for any unfair advantage either since the game is purely a co-op experience.[/FONT]
[FONT=&quot]That said, what is curious about this pricing strategy is that it smells like Epic is trying to recoup a significant portion of its development costs right away. Normally, I’d be all for it, as I’m typically the type to forgo the “corporate evil” schtick, but this feels different. Fortnite intends to go fully free-to-play on its full release next year and purchasing this Early Access version grants you the title of Founder as if it’s something with a significant quantifiable value. It’s not.[/FONT]
[FONT=&quot]Founders coins allow you to purchase “Launch Event Llamas,” which are look boxes with chances for earlier access to better characters, items, etc. So essentially, paying for the game is a microtransaction in and of itself, as the payoff is unlocking in-game items at a faster rate as well as being able to play the game before everyone else. This is all a matter of opinion, of course, but it’s something to keep in mind if you are the type who is bothered by microtransactions.[/FONT]
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[FONT=&quot]In terms, of how it plays, Fortnite feels good, but its mission design quickly becomes predictable, and the co-op rules can’t quite keep it together.[/FONT]
[FONT=&quot]From a technical standpoint, Fortnite checks all of the right boxes. The game is incredibly smooth with nary a drop in frames, the gunplay has the right amount of zoom, and enemies seem to have just the right amount of health to fall quickly, while still feeling like a threat thanks to sheer numbers. There’s nothing about the gunplay that you haven’t seen before, but it feels like Epic has effectively channeled their 3rd-Person Shooter expertise into Fortnite, and it shows.[/FONT]
[FONT=&quot]That said, the game can miss the mark at times when it comes to being a co-op game, particularly at the outset of a “campaign mission.” Fortnite breaks itself up into a series of missions to tackle to unlock stuff, and each mission boils down to pretty much the same premise. Scour the environment for resources, survivors, and hidden goodies before building a fort around the primary objective and defend it from the horde.[/FONT]
[FONT=&quot]This is all well and good, but the problem comes, particularly when playing with randoms, when everyone goes off and does their own thing during the Scour Phase. Part of the reason this happens is that certain campaign objectives that you’ll come across require you to Lone Wolf it for a while until you find what you are looking for. Even after everyone comes back together to build the base, I’ve discovered that not everyone is willing to part with their resources to build the base.[/FONT]
[FONT=&quot]This is where Fortnite begins to come apart at the seams, as the game seems to encourage a sense of “every player for themselves inadvertently.” Your resource pool carries over from main missions to building up a Home Base that is all your own and one that you have to keep coming back to defend (not to mention being the only structure of any real permanence in Fortnite). So it becomes a question of “why bother to invest in a fort with a bunch of randoms that’s just going to disappear the second the mission ends?” It’s just more beneficial to you and logical to keep building your base against the increasingly difficult waves of enemies you’ll face in the main game.[/FONT]
[FONT=&quot]For a game that prides itself on being a co-op experience, Fortnite doesn’t always do a great job of encouraging that sort of play. It’d be one thing if the game required you to look out for yourself and help others only as much as it benefits you and your base’s survival (which would be kind of cool). But it doesn’t, and as a result, the co-op can feel half-baked outside of the parts when you’re shooting Zombies.[/FONT]
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[FONT=&quot]Fortnite will constantly throw loot your way, even if much of it doesn’t mean a whole lot.[/FONT]
[FONT=&quot]Between weapon schematics, Trap schematics, Survivors, Defenders, playable characters and whatever else I’m forgetting, it’s just a lot easier to refer to all of Fortnite’s different types of loot as “stuff,” so that’s what I’m going to do. There’s a lot of stuff in Fortnite, as making literally any progress, no matter how small will toss you an unlock of some kind with even more stuff. This can be especially overwhelming at the outset, as I recall spending a good five or ten minutes just whacking loot Llamas over and over again.[/FONT]
[FONT=&quot]Fortnite’s intention is to make you feel rewarded for accomplishing a task, but I felt like I was being rewarded for reasons I didn’t fully understand, so the luster of the reward was immediately lost. That said, a little time and patience to go through Fortnite’s many Menu tabs gradually brings the bigger picture into focus, and once you start “retiring” the stuff that’s useless to you for added XP to the stuff you do use, you can see where players will become addicted.[/FONT]
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[FONT=&quot]The verdict so far.[/FONT]
[FONT=&quot]I’ve been so back and forth on Fortnite since I started playing, so it’s hard to definitively put my finger on it one way or the other. The game does a lot of things well, like base building, 3rd-person shooting, and looting, but it’s not a master of any one of those things. What the game needs to do is decide if it wants to be a true co-op experience, and if it does, it really needs to tighten up its mission design and diversify it.[/FONT]
[FONT=&quot]Right now, its missions lean on repetition and some occasional funny writing in a world you don’t get to explore fully. There’s a distinct barrier between the player and the world that Fortnite tries to present you, so whatever attachment it wants you to feel doesn’t come to pass. It also doesn’t help that the only thing of permanence that players have is their base which right now is the only thing worth investing heavily in.[/FONT]
[FONT=&quot]I will say that if you are a Loot hound, there’s no doubt that you will find a lot to invest yourself in with Fortnite, as the game has it in spades. If you’ve got some like-minded friends to play with, that will also help a ton, so if you can check off those two things, Fortnite is worth your time.[/FONT]
[FONT=&quot]It’s also worth noting once again that Fortnite will eventually turn free-to-play and what you’re paying for right now isn’t the final version of the game. It’s difficult to project what non-paying players will get in the future, but that is something to consider. Fortnite is available now on PC, PS4, and Xbox One.[/FONT]
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source: Gamezone
 
Epic is working on a ‘hardcore survival version’ for Fortnite

August 15, 20 17 6 comments


Epic’s early access PvE-centric survival sandbox Fortnite has been heavily criticized for having a messy, micromanagey progression system that is inextricably linked to its pay-to-progress business model, but Epic says it’s listening to the feedback.



“We’re in early access,” the studio’s Zak Phelps says in the game’s most recent dev video. “We want feedback. It’s a first version!”


Phelps, along with Epic’s Darren Sugg, say that the team is currently working on a “sort of hardcore survival version” of the game that’ll actually last up to an actual fortnight in-game (works out to about 3.5 hours real-time). Expect that big update coming later this summer.Read more


source: Massivelyop.com/
 
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[FONT=&quot]]NEWS[Watch] New Fortnite update inbound, brings new Survival Mode, challenges, weapons, heroes and more Yesterday at 1:07 pm

Fortnite has been in the hands of players for about a month now, and like with many other games; it's time for...
Read more

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Introduce yourself to "Survive the Storm."


[FONT=&quot]Fortnite has been in the hands of players for about a month now, and like with many other games; it's time for a content update. In a new trailer released on the game's official YouTube channel, Fortnite will be getting an all-new Survival mode called Survive The Storm in an update that will drop next week on August 29th.
Here's the trailer:


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As you might imagine, Survive The Storm tasks players with holding out against the horde of husks during a nighttime storm. Players are given the daytime to scour the land for resources and build a base and defensive perimeter before being overrun by enemies with varying statistics. You might find that some enemies will be enraged or that you are forced to fight with limited health, changing up your strategy for some more long-distance combat.[/FONT]

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The event will only last for a limited time, though it's not clear how long. Participating in Survive The Storm will yield unique loot that can be redeemed using in-game tickets. This loot includes nine "high-impact" weapons from the new hydraulic set, which are briefly shown off in the trailer.
Fortnite is available now on PC, PS4, and Xbox One.
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[FONT=&quot]source: Gamezone [/FONT]
 
Fortnite’s survival update dares you to outlast a storm for a literal fortnite

August 30,201711 comments


After the wacky deluge of gotta-launch-before-school-starts releases creating a pileup on the video game interstate yesterday, one might almost have missed Fortnite’s big update, so let’s rectify that now.


The key feature of yesterday’s early access update is Survive the Storm, the previously promised survival mode where players will try to survive a storm for an actual fortnite, 14 days. Players are also getting what the team is calling “mutant storms,” which “grant unique modifiers to enemies and heroes, Read more

source: Massivelyop.com
 
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Fortnite is taking on PUBG with a new Battle Royale mode
[/FONT][FONT=&quot][FONT=&quot]September 12, 2017 [/FONT]
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If you want Battlegrounds-style gameplay on a console, Fortnite will be the first way to get it.[FONT=&quot]Read more

If you want Battlegrounds-style gameplay on a console, Fortnite will be the first way to get it.

| 09/12/2017 11:30 AM PT

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Fortnite is cashing in on the competitive survival hype of games like PlayerUnknown’s Battlegrounds by introducing its own large-scale, last-man-standing game mode, Battle Royale.
The new Battle Royale mode drops a substantial 100 players into one massive open-world, equipped with only a glider and a pickax to start. The game’s extensive building mechanics will play a role in players’ survival, allowing them to construct fortresses and traps to hold off enemy advances. The first look at Fortnite‘s Battle Royale can be seen in the mode’s official announcement trailer.
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Fortnite‘s Battle Royale mode launches September 26th for all Early Access players, who can try out the mode right now in its current public test. The developer warns that players should expect crashes and stability issues in its earlier stages.
Until September 18th, there is a 25 percent discount on the standard and deluxe editions of Fortnite‘s Founders Pack, making this one of the best times to join the fight for survival.
Fortnite is not the only action shooter to recently jump on Battlegrounds‘ battle royale bandwagon. Grand Theft Auto Online recently launched its Motor Wars Adversary mode as part of its Smuggler’s Run update, in which players start with limited gear and must race to collect better weapons and weaponized vehicles in a mad dash for survival.
Source: PlayStation Blog
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source: EGM now
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Today in the Rundown, we find out how PlayerUnknown's Battlegrounds has changed the gaming world forever and it's influence onthe game3 fortnite ! We also suck up the latest on the new action RPG Vampyr, find out what to expect from HBO's new Game of Thrones spin-off, turn the page of a new Watchmen adaptation, and finally, hunt details on a new TV show from Get Out director Jordan Peele!

source: EPN.tv
 
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Fortnite teases Halloween event, lists development projects in the works


October15,2017 11 comments


http://massivelyop.com/2017/10/15/f...s-development-projects-in-the-works/#comments




The development train for Fortnite isn’t slowing down, with the studio posting a long list of projects that its teams are currently tackling. For those who don’t have time to peruse the full rundown, some of the more notable line items include voice chat,
In community news, some of Fortnite’s players have reported that the studio has

overturned accidental bans and compensated affected individuals for the bother.





After seeing the compensation, some voices wished that they had been mistakenly booted.
The team also teased Fortnite’s Halloween event in its most recent dev update video.Read more


source: Massivelyop.com
 
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NEWSEpic Games settles first case with cheater; Responds to mother of 14-year old cheater Dec 4, 2017
http://www.gamezone.com/news/epic-g...onds-to-mother-of-14-year-old-cheater-3461537

Epic Games is pretty ticked off about all the cheaters running amuck in their shooter, Fortnite. They've...Read more




Also with



Epic Games settle their first case against Fortnite cheaters




13 hours ago Comments 14
Update, December 5:Epic Games have settled one of the copyright lawsuits against a prolific Fortnite cheater. They have also responded to the...Read more


source:Gamezone & PCGN
 
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