Ghost Rider: The Game(s)

Well, considering the fact that this game may have been very lazy in it's making...no...:(

I hope they don't screw this game up.

Lazy like how? Lack of more pictures and advertisement?
 
That, and I heard that this game is just being made because a movie is. It's just one of those toss in's.

I mean, I could be wrong, it may be really good. But I'm not getting my hopes up.
 
That, and I heard that this game is just being made because a movie is. It's just one of those toss in's.

I mean, I could be wrong, it may be really good. But I'm not getting my hopes up.

I think either GI or a PS2 magazine got to the play the game. And they said it was actually very good. Don't lose hope yet man :cwink: I haven't, not till I see gameplay, and play it.
 
Yeah I know.:(

I'd think by now, they'd be advertising this alot.
 
Well I don't recall very many movie related games being advertised WH. I personally like play GR in MUA, I knopw it's not the same but I like playing all sorts of different groups, with GR.
 
When I say advertised I meant that there are usually videos this close to release.

Incredible Hulk Ultimate Destruction came out in August 2005 and we had videos in March.

You'd think there would be trailers, gameplay videos etc. by now.
 
I think after Hulk tho Many movies stopped doing that. The only games I recall being advertised before hand are Harry Potter, LotR, and Spider-Man. I think it has to do with popularity actually.
 
I think after Hulk tho Many movies stopped doing that. The only games I recall being advertised before hand are Harry Potter, LotR, and Spider-Man. I think it has to do with popularity actually.

I dont think he means advertised on tv or advertised at all. I think he means the company releasing images and videos and details to the gaming community. Like popular websites ign.com and gametrailers.com and game****s.net and gamenakedgirls.gov and that type of stuff.
 
I have seen ad's for the game in a some Marvel Comics.
 
Thought this was amusing...

http://www.doolallys.com/game-review/ghost-rider-slot.htm

ghostrider1kv.jpg


Ghost Rider is another of the Marvel Slots games available at the Cryptologic Casinos like William Hill and Intercasino. The Ghost Riders comic books are probably a little less known than some of the other Marvel slots characters but nevertheless, it's an impressive game with great graphic animations combined with weird, ghostly, sound effects.

The Ghost Rider slot is a 5 reel game with 25 paylines, similar to the other Marvel slots available. A minimum bet of 1 pence or 1 cent is allowed on each payline with a maximum bet of 50 pence or cents, depending on which currency you are using. The larger the bet the more chances of winning you'll get.

There are 3 progressive jackpots to be won with different ranges of payouts depending on which jackpot is won. The Marvel slots games are very popular and this must be mainly down to the fantastic arcade type bonus games that are on offer.

The Bonus Game within the Ghost Rider is located in a car scrap yard where you come across civilians trapped inside cars. You have to select a car, use your bull whip to free the person stuck inside. Freeing the people results in varying bonuses being awarded to you. You can get multiple chances at freeing people making the bonus awards stack up! The bonus game is triggered when the spun reel stops and is displaying at least 3 of the Ghost Rider scatter logos anywhere on the 5 different reels. The symbol is the games logo and bursts into a burning skull fireball when it appears. Two or more of these and you're a winner no matter where it lands over any of the paylines.

Some of the animations on the various slot symbols are very nicely presented and the sounds are very atmospheric. I especially like the roaring Harley Davidson sounds when the reels are spinning.

The symbols on the reels represent various aspects of the Ghost Riders story including a leather jacket with spikes, fire burning wheels and Ghost Rider's weapons.

The Ghost Rider symbol can be used as a substitute for all other symbols except the scatter, just like in the other Marvel slots games. When he appears on screen the Ghost Rider roars onto the screen breathing fire!

The scatter symbol is the games logo and bursts into a burning skull fireball when it appears. Two or more of these and you're a winner no matter where it lands over any of the paylines.

Ghost Rider may not be the best known character in the Marvel series' but this slots game make up for it. Great stuff.
 
It seems they used most of the artwork from the Ennis/Crain mini, plus the medallion and other elements from the Ketch era...funny!
 
Movie 3 - Very dark, could barely tell what was going on. I don't even think Ghost Rider had a flaming skull, and it looked like he had a sword! (not sure what's going on here).

That's Blade.
 
new gamespot article..


Next month will begin a marketing blitz around Columbia Pictures' action flick Ghost Rider, which is based on the demonic antihero of the same name from Marvel Comics. One of the chief elements of this effort will be a new Ghost Rider game from 2K Games and developer Climax. Recently, we got to check out a nearly finished version of the game on the PlayStation 2 and PSP to see how they're coming together, just a few weeks before release of the game and the film.
Rather than re-creating the movie in video game form, the developers have set the Ghost Rider game's storyline after the movie and turned it into a fan service package of sorts; it will contain characters and elements from the comics not seen in the movie. But for the uninitiated, Ghost Rider is a stuntman named Johnny Blaze by day (played in the movie by Nicolas Cage) who sells his soul in exchange for the hellish powers that turn his head into a flaming skull and let him look all badass riding around on a motorcycle and wearing a lot of black leather.
In addition to Mephisto, who serves as the main bad guy in the movie, fans of Ghost Rider can expect to do battle with other villainous mainstays from the series, such as Scarecrow, Lilith, and Blackout. Comic writers Garth Ennis and Jimmy Palmiotti (the former of whom has worked on the Ghost Rider book in the past) collaborated with the developers on the game's story, which will hopefully lend the game the authenticity that diehard fans crave.
The gameplay itself centers on hardcore combat in the vein of Devil May Cry. Ghost Rider will start out with a selection of melee moves, and you'll collect souls from defeated enemies that you can cash in at any time to unlock quite a few more combat maneuvers. You've also got the hellfire shotgun, which can be used to take out enemies at range when you're in a pinch. But this shotgun is powered by the same retribution meter that you can use to send Ghost Rider into a rage mode, which gives him extra power. So based on the combat situations you're in, you'll have to balance the use of these two abilities judiciously.


Look for comic book mainstays, such as Scarecrow and Lilith, to make Ghost Rider's life difficult in the game version.

Comic fans will know Ghost Rider's penance stare, which he uses to make enemies relive all the pain and suffering they've caused others in the span of one brief moment. You'll have this ability in the game as a finishing move too, and it will be visually depicted in a manner consistent with that of the movie (though we'll let you wait and see how it's done). Ghost Rider's motorcycle is as central to the popular image of the character as his flaming skull, so between the on-foot melee levels, you'll encounter racing levels that have you tearing through the streets on the iconic chopper. You can attack with a projectile shot that can be upgraded to fire three homing shots, as well as a chain melee attack for enemies that get too close.
The game will feature a host of unlockable content that comic fans should appreciate. Once you've finished the main story mode, you'll unlock the half-vampire character Blade (who we hear had his own series of popular movies a few years back). You'll play through the same missions and boss fights with Blade that you did with Ghost Rider, but at least Blade will have his own unique move set. And in addition to the expected production art that you'll access from the main menu, you'll be able to unlock a number of issues of the Ghost Rider series that you can flip through and read in their entirety.
Ghost Rider will also hit the PSP with the same basic content and unlockables as the main PS2 version, though the presentation will be tailored to the portable format. The levels will be broken up into shorter subsections, and each of these segments will present three "skull challenges" to complete. Two of these challenges will involve finishing the sublevel within a time limit and with a minimum number of souls, respectively; the third will be a wildcard that varies by the level. Unlike on the PS2, you'll unlock new combat moves with these skulls, so if you get to later levels and find yourself struggling, you'll want to go back to earlier levels and complete more of the skull challenges to gain enough currency to bolster your combat abilities.


The inclusion of entire Ghost Rider issues and Blade as an unlockable, playable character will hopefully tickle the fancies of comic fans.

Finally, the PSP version will see an exclusive multiplayer mode that will let four players choose from 10 Ghost Rider characters and hit five tracks in a Mario Kart-style combat-oriented race game. In addition to such expected power-ups as projectile weapons, we saw a few more interesting powers, such as a power that turns the screen upside down (and naturally inverts the controls) for all other players. Three modes will be on offer here: vengeance, which is the default race type; eliminator, which knocks out the last-place racer after each lap; and survivor, which causes your health to tick down over the course of the race. You'll also be able to play this race mode by yourself against three computer-controlled opponents, if you don't have any friends.
It's a little disappointing that Ghost Rider isn't hitting next-generation platforms, but the game does appear to be doing the right things for fans of the property. The fairly involved combat model, involvement of some of the comic's creative forces, and the bevy of nice unlockable content are just a few examples. Look for Ghost Rider to hit the PS2 and PSP just a few days before the movie in mid-February.
 
WE FINALLY GOT GAME PLAY VIDEOS!!!

What a pleasent surprise to come home to!!!. The action looks awesome. I can't wait to play.
 
Who the hell said it was Fox or Marvel's fault? Why the **** are you even mentioning Fox? They could have pulled a Superman Returns and delay the game until the dvd release but no guess not. I am really looking forward to the movie but they really ****ed up on this game period.

I meant Sony not Fox. They could have but it's a smart business decision to have a game out when the actual film hit's the theatres, then it gets a boost when the DVD comes out. The original game studio (Majesco) got yanked or sold the rights...at the last minute I think (correct me if I'm wrong) due to financial problems. They realized they couldn't get a good quality PS3 or X360 game out in time but they could do a PS2 and also hit a huge subscriber base. It's the best and only move they had. Surely we'll see the next GR game on the new systems...maybe sooner than you think.

Edit: Here's what happened and it caused the whole problem.

Majesco sells off Ghost Rider, Darkness
Troubled publisher gets $8 million for all rights to upcoming comic-based game projects.
By Brendan Sinclair
3:39 pm PST December 13, 2005


ADVERTISEMENT

It's been a rough year for Majesco Entertainment. The publisher's stock peaked in January at $16.40 before hitting setback after setback. As of press time, the company's stock was trading for $1.35. To top it off, today Majesco announced that it has sold off the rights to two of its most anticipated releases, The Darkness and Ghost Rider, to an unnamed publisher for $8 million.

Developed by Starbreeze Studios, the team behind last year's surprise hit, The Chronicles of Riddick, Escape From Butcher Bay, The Darkness is based on the Top Cow comic of the same name. The comic follows Jackie Estacado, a mob assassin who, while on a job, acquires a host of black magic powers, known collectively as "The Darkness." The game was scheduled for release in 2006 on the Xbox 360 and PlayStation 3.

While it also has comic book roots, Ghost Rider is primarily based on the Nicolas Cage movie of the same name, due in theaters from Sony Pictures in summer 2006. Directed by Mark Steven Johnson (Daredevil, Simon Birch) and based on the Marvel comic, the horror-action movie will star Nicolas Cage as Johnny Blaze, a motorcycle-mad stuntman who becomes possessed by an avenging demon. The game is under development for Xbox, PlayStation 2, and PSP at British studio Climax.

While the loss of two high-profile properties from its catalog is a blow to Majesco, the company says the move has trimmed its financial obligations, and the money yielded by the sale gives it "flexibility with which to pursue additional opportunities and execute initiatives related to its core business."

More details are expected to be revealed in the company's January 2006 conference call, when it reports results for its fiscal year 2005, which ended October 31.

Actually after reading this it was NEVER planned for the new systems maybe due to the length of time it takes to make a game like that? Who knows. Or perhaps the studio didn't have confidence in too big a budget game based on Ghost Rider considering at the time all the PS3 delays, and XBOX360 glitches. I dunno it's all speculation now.
 
I'm suprised the Western Ghost Rider isn't unlockable.:confused:

That'd be awesome.
 
game looks really good...even for a PS2 :woot:
the bonus Blade character is one cool touch....they really went out of their way to make this game for the fans of the series. who wouldve thought that would ever happen?
 
This game to me looks like a rental. It's a shame they didnt concentrate so much on the gameplay, it looks very redundant and boring. I expected much better from Sony on this part.
 
I honestly can't name a good comic book movie turned game.
 

Users who are viewing this thread

Back
Top
monitoring_string = "afb8e5d7348ab9e99f73cba908f10802"