Ghostbusters 3!

gbstaypuft.jpg

:wow: :wow: :wow: :wow: :wow: I think I just **** in my pants.

I'm getting this game
 
I feel like I'm dreaming... this can't really be happening... pinch me! A ghostbusters game and we can fight stay puft and slimer... aaaaaaaaaaaaahhhhhhhhhh :woot:

Embedded version:

[YT]xtS5m8DOsTw[/YT]
 
Looks like we start from ghostbusters 1 and then just grow as a business and go on different busts. That'd be the way I'd make it...
 
This is a post of mine from the game forums that explains lots of things:



Official Site

I got this info from the gamefaqs boards
- Ecto 1 is back, it looks like the one from GB2, with the yellow/black warning stripes, but with less crap on top and it's using the original logo, not the GB2 logo.
- Release is for October 2008.
- You play as the 5th member of the team
- It takes place in 1991 and the city has agreed to fund you but they hire Peck to watch over you to make sure you're not just pulling their strings.
- After you are hired, a new evil hits New York and ghosts start appearing everywhere
- The first mission is to hunt down Slimer in the hotel from the 1st movie, it trains you how to use the proton pack and trap.
- While you play, you hear chatter from the other 4 members over your radio or in person when they're around you.
- The environments are destructible, but don't worry about bill as now that you're funded by the city, they cover the damage.
- You press the d-pad to deploy the trap
- There are different proton beams you can use and some of them act like a fishing mechanic, a pull and tug lasso effect.
- Terminal Reality has developed their own engine to handle the physics, they showed off a demo where they dropped hundreds of ragdoll bodies, boxes, and cars and they all reacted perfectly with no framerate hits.
- They will be able to simulate up to 1,000 objects at once with no framerate hit.
- The entire demo was done on the PS3 to show that they're not having trouble developing for it.
- There is a Slime Gun that shoots out a trail of green slime and you can anchor things to each end of the strand, you can tether ghosts to walls using this for easier trapping.
- One of the levels takes you back to the library from GB1 to re-visit that librarian ghost, or as Ray refers to it as, "the one that got away".
- The Elmer Bernstein score is in tact and while no other songs were confirmed, they have to imagine Ray Parker Jr's song will be included.
- Your AI teammates will perform all sorts of actions without you having to tell them and they can save you by shooting ghosts and deploying traps.
- They said they wanted to keep you as a 5th member of the team so you can hear all the interaction between the other 4 guys with the dialog that Akyroyd and Ramis are writing.
- They want the game to be, "fun, funny, or scary" at all times. In an average hallway, for example, ghosts could smash through a window, pop out from behind a vending machine, or come down from the ceiling.
- Your main hub is of course the Firehouse and you're free to walk around and talk to Janine, play with Egon's new gadgets, perform scientific experiments, etc. And YES you can slide down the firepole!!!!
- The Stay Puft battle is actually EARLY in the game as there's a big reveal bigger evil at play.

Scans of GameInformer from the ghostbusters.net forums:
http://www.brent-thomas.com/other/gb/gb_1.jpg
http://www.brent-thomas.com/other/gb/gb_2.jpg
http://www.brent-thomas.com/other/gb/gb_3.jpg
http://www.brent-thomas.com/other/gb/gb_4.jpg
http://www.brent-thomas.com/other/gb/gb_5.jpg
http://www.brent-thomas.com/other/gb/gb_6.jpg
http://www.brent-thomas.com/other/gb/gb_7.jpg
http://www.brent-thomas.com/other/gb/gb_8.jpg
http://www.brent-thomas.com/other/gb/gb_9.jpg
http://www.brent-thomas.com/other/gb/gb_10.jpg
 
Sounds promising to me. I just hope it isn't painfully short or repetitive.
 
Looks terrific, thanks for all the updates guys.

I haven't seen you in a while Wes, welcome back.

...and the original ecto is in *dies after wes*
 
Dark_Lord, you just made my day. Thanks a lot for linking those scans. I just might get a PS3 and HD TV for this game. :up:
 
So whos going to come over and play this at my place for me so I can watch Ghostbusters 3 ? :csad:
 
I just hope it's not a rehash of the first two movies... other than that - AWESUMZ!!!
 
I just hope it's not a rehash of the first two movies... other than that - AWESUMZ!!!

I am guessing the game is going to be put into a trilogy. You play missions from the first two movies and then the final missions are basically a brand new adventure.
 
But if you're a fifth member, how can you replay scenes from the first two movies?

This may have been addressed, but is this next gen platform? I saw the blurb about testing it on a PS3 but I read somewhere that its for PS2, which seems wrong totally.

Oh, I think this game will be a massive hit.
 
In the game informer article it states that the game is being made for PS3 and Xbox 360. It will then be transferred and downgraded for PS2 and Wii which will feature a more cartoony look to the game due to the next-gen graphics being so powerful.

Let me whip up a pic reference.
 
I am guessing the game is going to be put into a trilogy. You play missions from the first two movies and then the final missions are basically a brand new adventure.

That's what I hope. That would be fun.

But if you're a fifth member, how can you replay scenes from the first two movies?

You play the 5th member and revisit the hotel (since Slimer loves the food) and library (the ghost that got away) in 1991.

Lets hope it is because that might ignite a spark in doing another movie

From the articles I've read it would probably only spark video game sequels.
 
I've got a Wii and 360, so I'll go with next gen for the graphics. But it would be fun to use the remote to aim your wand (and by wand, I mean the proton pack emitter thing :woot:).
 
http://www.youtube.com/watch?v=FCMAsii353M
Hey, any of you guys ever seen that? Old promo reel for the Real Ghostbusters cartoon of the mid-late 1980s. The two key differences between the promo reel and finished series -

1) The guys are still depicted wearing tan/beige jumpsuits (like in the movies) instead of the multi-colored jumpsuits of the animated series.

2) A different character design for Peter Venkman, featuring a slightly different haircut and a rounder face (squint your eyes and it almost looks like a cartoon Bill Murray).
 
I have been waiting for a Ghostbusters 3 movie for a long long time.
 

Users who are viewing this thread

Latest posts

Forum statistics

Threads
202,348
Messages
22,089,915
Members
45,886
Latest member
Elchido
Back
Top
monitoring_string = "afb8e5d7348ab9e99f73cba908f10802"