The comment about games needing to be photorealistic to be emotional seems wrong and lazy to me. Surely it helps, but there are tons of animated films that are more emotional than most live action films. The ability to craft story and characters that are emotional is a separate challenge altogether.
I think that he is refering to "LA Noire" kinda of emotional... Being more photorealistic opens new kinds of gameplay and genres... Imagine in 10 years!
But it wasnt because of the visuals, it was just poor design overall. As others have said, there are animated films that are considered to be great but there arent any animated films being considered along side a Citizen Kane. As long as games keep looking like 'games' they wont surpass films. Of course its not the end all be all, but visuals go a long long way. Its much easier to relate to a more human looking character than it is an animated one.
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