Zenien
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http://www.1up.com/do/newsStory?cId=3152856
Microsoft mentioned a new kind of microtransaction at the session, as well, which they are calling "consumables." These purchases would be re-purchasable items i.e. if a game was selling 100 gold pieces, you would be able to rebuy 100 gold pieces when you needed them. The "consumables" tech will be included in this fall's release of the SDK.
Not necessarilly a bad thing, MMORPGs are so difused across huge servers that someone paying 500 dollars to get some armor set in the game isn't going to effect any one player too much.
Microsoft mentioned a new kind of microtransaction at the session, as well, which they are calling "consumables." These purchases would be re-purchasable items i.e. if a game was selling 100 gold pieces, you would be able to rebuy 100 gold pieces when you needed them. The "consumables" tech will be included in this fall's release of the SDK.
Not necessarilly a bad thing, MMORPGs are so difused across huge servers that someone paying 500 dollars to get some armor set in the game isn't going to effect any one player too much.